Difference between revisions of "God 1000 Fist Cannon"

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(Updated by AkA. This was done by a bot.)
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|type=passive
 
|type=passive
 
|cost=Passive
 
|cost=Passive
 +
|uselimit=
 
|sp=<nowiki>-</nowiki>
 
|sp=<nowiki>-</nowiki>
|target=Passive
+
|target=All Enemies
|description=<nowiki>Activates the following Chain Effect when an enemy makes a critical hit:</nowiki><br>
+
|description=<nowiki>Adds Phys Pierce.</nowiki><br>
<nowiki>Inflicts Phys (Physical) damage (power: 25) with 30% crit rate 6 times on random enemies. </nowiki><br>
+
<nowiki>Activates the following Chain Effect at the end of own turn, as well as when an enemy lands a critical hit:</nowiki><br>
<nowiki>*This skill will have Phys Pierce effect. </nowiki><br>
+
<nowiki>Inflicts Phys damage (Physical, Power: 25) with Bulwark Pierce and a 50% critical hit rate 6 times on random enemies.</nowiki><br>
 +
<nowiki>Activates the following Chain Effect when a party member enters a state of Might: </nowiki><br>
 +
<nowiki>Inflicts Phys damage (Physical, Power: 25) with Bulwark Pierce and a 50% critical hit rate 6 times on random enemies.</nowiki><br>
 +
<nowiki>*This Chain Effect activates up to 3 times per turn.</nowiki><br>
 
<nowiki>*The damage inflicted by this skill is dependent on Phys DEF.</nowiki><br>
 
<nowiki>*The damage inflicted by this skill is dependent on Phys DEF.</nowiki><br>
<nowiki>*Counter effects will not work on this skill.</nowiki>
+
<nowiki>*Ignores all counter skills.</nowiki>
|levels=<nowiki></nowiki>
+
|levels=<nowiki></nowiki><br>
 +
<nowiki></nowiki><br>
 +
<nowiki>Lv2:+5% to Phys hit rate.</nowiki><br>
 +
<nowiki>Lv3:+10% to Phys hit rate.</nowiki><br>
 +
<nowiki>Lv4:+20% to Phys hit rate.</nowiki>
 
|icon={{{icon}}}
 
|icon={{{icon}}}
 
}}
 
}}
  
 
{{ #ifeq: {{{icon}}} | yes | | {{:God 1000 Fist Cannon/Demons}}}}
 
{{ #ifeq: {{{icon}}} | yes | | {{:God 1000 Fist Cannon/Demons}}}}

Latest revision as of 04:34, 30 May 2024

Type Description
Passive.png God 1000 Fist Cannon | Demons | MP: Passive | Skill Points: - | Target: All Enemies | Use Limit: ∞

Adds Phys Pierce.
Activates the following Chain Effect at the end of own turn, as well as when an enemy lands a critical hit:
Inflicts Phys damage (Physical, Power: 25) with Bulwark Pierce and a 50% critical hit rate 6 times on random enemies.
Activates the following Chain Effect when a party member enters a state of Might:
Inflicts Phys damage (Physical, Power: 25) with Bulwark Pierce and a 50% critical hit rate 6 times on random enemies.
*This Chain Effect activates up to 3 times per turn.
*The damage inflicted by this skill is dependent on Phys DEF.
*Ignores all counter skills.

Lv2:+5% to Phys hit rate.
Lv3:+10% to Phys hit rate.

Lv4:+20% to Phys hit rate.
Demons to transfer skill from
Default / Gacha Archetype Demon
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png
Demons with skill
Awakened Archetype Demon

Innate Skills

Mozgus
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png