Difference between revisions of "Chief God's Rage"
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<nowiki>+100% to critical hit rate. +40% to damage dealt by a critical hit.</nowiki><br> | <nowiki>+100% to critical hit rate. +40% to damage dealt by a critical hit.</nowiki><br> | ||
<nowiki>When striking an enemy's weak point, attacks will not consume a press turn icon. (Does not apply in Democalypse.)</nowiki><br> | <nowiki>When striking an enemy's weak point, attacks will not consume a press turn icon. (Does not apply in Democalypse.)</nowiki><br> | ||
− | <nowiki>While the skill | + | <nowiki>While the one with this skill is alive, +40% to Phys/Elec damage dealt by party members when in a state of Zenith.</nowiki><br> |
− | <nowiki> | + | <nowiki>While the one with this skill is alive, +30% to critical hit rate of damage received by enemies in a state of Gloom.</nowiki><br> |
− | <nowiki>Activates the following Chain Effect at the start of the 1st turn: Puts all party members in a state of Zenith | + | <nowiki>Activates the following Chain Effect at the start of the 1st turn: Puts all party members in a state of Zenith and inflicts Gloom on all enemies (3 turns).</nowiki><br> |
− | <nowiki>When | + | <nowiki>When casting the skill Divine Spear Gungnir, the skill's Boost Level increases by one.</nowiki> |
|levels=<nowiki></nowiki><br> | |levels=<nowiki></nowiki><br> | ||
<nowiki></nowiki><br> | <nowiki></nowiki><br> |
Revision as of 09:02, 6 September 2023
Type | Description |
---|---|
Chief God's Rage | Demons | MP: Passive | Skill Points: - | Target: Self | Use Limit: ∞
Adds Phys/Elec Pierce. |
Demons to transfer skill from | |
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Default / Gacha Archetype | Demon |
Demons with skill | |
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Awakened Archetype | Demon |
Innate Skills |
Odin A |