Difference between revisions of "Hare of Inaba/Builds"

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== PvE Builds ==
 
== PvE Builds ==
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=== Build(s) ===
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{{DemonBuild
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|use=Aura Gate - All-in-one Utility
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|archetype=Clear
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|skill1=Dmg Panel V I
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|skill2=Dmg Panel V II
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|stmitama=
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|mamitama=
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|vimitama=
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|agmitama=
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|lumitama=
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|brands=
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|lvreq=
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|hpreq=
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|mdefreq=
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|matkreq=
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|pdefreq=
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|patkreq=
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|acreq=
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|evreq=
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|buildnotes=[[Trap Free]]'s 30% reduction combines with Dmg Panel V I's 25% and Dmg Panel V II's 50% to sum to 105% - functionally the same as [[Dmg Panel Immunity]].
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Trap Free also nulls dark zones by default, meaning with this build Hare of Inaba can fully nullify both trap types, like a pseudo-[[Ame no Uzume]].
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This frees up the remaining 3 slots of your back party to run whoever you want, such as demons you want to level and/or [[Kanbari]] to boost EXP/Macca gain.
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}}
  
 
== PvP Builds ==
 
== PvP Builds ==

Latest revision as of 02:21, 16 February 2023

  Info   Builds   Lore    

Role Summary

PvE Builds

Build(s)

Aura Gate - All-in-one Utility
ArchClear.png Transferred Skills Notes:

Trap Free's 30% reduction combines with Dmg Panel V I's 25% and Dmg Panel V II's 50% to sum to 105% - functionally the same as Dmg Panel Immunity.

Trap Free also nulls dark zones by default, meaning with this build Hare of Inaba can fully nullify both trap types, like a pseudo-Ame no Uzume.

This frees up the remaining 3 slots of your back party to run whoever you want, such as demons you want to level and/or Kanbari to boost EXP/Macca gain.

Dmg Panel V I Dmg Panel V II
Infused Mitama
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Brands
Target Stats
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PvP Builds