Difference between revisions of "Neko Shogun/Builds"
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! rowspan="2" | PVE | ! rowspan="2" | PVE | ||
! colspan="2" class="unsortable" | PVP | ! colspan="2" class="unsortable" | PVP | ||
| + | ! colspan="2" class="unsortable" | Democalypse | ||
|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
| − | ! style="width: 100px" class="unsortable" | PVE !! | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense !! Prelim !! Boss |
|- | |- | ||
| − | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierDataBeta|demon=Neko Shogun|pvebest1=Clear|pvpbest1=Clear| |
| − | |pve= | + | |pve=1 |
|offensive=3|defensive=3 | |offensive=3|defensive=3 | ||
| − | |pro=*His unique [[Shogun's Order]] boosts ATK/ | + | |democPrelim=1 |
| − | *Good AGI/ | + | |democBoss=1 |
| − | |con=*Average MAG stat making [[Mediarama]] and | + | |pro=*His unique [[Shogun's Order]] boosts ATK and EV/AC upon muting an enemy. These are the best boosts for the teams he fits in. |
| + | *Good AGI/LUK stat. | ||
| + | *Panel 2 and 3 serve him greatly, such as granting EV% and Ailment Infliction%. | ||
| + | |con=*Average MAG stat making [[Mediarama]] and [[Mazionga]] fairly weak for his kit. | ||
*Expensive Fusion due to requiring a valuable resource of one of each mitama. | *Expensive Fusion due to requiring a valuable resource of one of each mitama. | ||
| − | * | + | *Weak to Force. |
| − | * | + | |notes= |
| − | + | *84 Mitama (21 of each) is required for P3... and still costs a decent sum of 6 million mag. | |
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} | ||
Latest revision as of 13:56, 2 February 2023
Role Summary
| Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | Prelim | Boss | ||
| 1 | 3 | 3 | 1 | 1 | |||
| Pros |
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| Cons | |||||||
| Notes |
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