Difference between revisions of "Sass"

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|type=passive
 
|type=passive
 
|cost=Passive
 
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|levels=<nowiki></nowiki><br>
 
|levels=<nowiki></nowiki><br>
 
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<nowiki>Lv2: +2% to Ailment hit rate. +2% Damage to Charmed enemies.</nowiki><br>
+
<nowiki>Lv2: +2% to Ailment Infliction. +2% Damage to Charmed enemies.</nowiki><br>
<nowiki>Lv3: +3% to Ailment hit rate. +3% Damage to Charmed enemies.</nowiki><br>
+
<nowiki>Lv3: +3% to Ailment Infliction. +3% Damage to Charmed enemies.</nowiki><br>
<nowiki>Lv4: +4% to Ailment hit rate. +4% Damage to Charmed enemies.</nowiki><br>
+
<nowiki>Lv4: +4% to Ailment Infliction. +4% Damage to Charmed enemies.</nowiki><br>
<nowiki>Lv5: +5% to Ailment hit rate. +5% Damage to Charmed enemies.</nowiki><br>
+
<nowiki>Lv5: +5% to Ailment Infliction. +5% Damage to Charmed enemies.</nowiki><br>
<nowiki>Lv6: +10% to Ailment hit rate. +10% Damage to Charmed enemies.</nowiki>
+
<nowiki>Lv6: +10% to Ailment Infliction. +10% Damage to Charmed enemies.</nowiki>
 
|icon={{{icon}}}
 
|icon={{{icon}}}
 
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{{ #ifeq: {{{icon}}} | yes | | {{:Sass/Demons}}}}
 
{{ #ifeq: {{{icon}}} | yes | | {{:Sass/Demons}}}}

Latest revision as of 13:56, 22 January 2023

Type Description
Passive.png Sass | Demons | MP: Passive | Skill Points: - | Target: Self | Use Limit: ∞

When an enemy is Charmed, reduces all enemy DEF by 20% (3 turns).

Lv2: +2% to Ailment Infliction. +2% Damage to Charmed enemies.
Lv3: +3% to Ailment Infliction. +3% Damage to Charmed enemies.
Lv4: +4% to Ailment Infliction. +4% Damage to Charmed enemies.
Lv5: +5% to Ailment Infliction. +5% Damage to Charmed enemies.

Lv6: +10% to Ailment Infliction. +10% Damage to Charmed enemies.
Demons to transfer skill from
Default / Gacha Archetype Demon
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png
Demons with skill
Awakened Archetype Demon

Innate Skills

Man Eater
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png