Difference between revisions of "Armament Skills List"
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− | |{{ListArmSkills|name=Albion Giant|affinity=phys|mp=7 MP|effect=Inflicts Phys (Physical) damage (Power: 100) on all enemies, and Heals around 400 HP of all party members if the attack is successful.|target=All enemies|uselimit=}} | + | |{{ListArmSkills|name=Albion Giant|affinity=phys|mp=7 MP|effect=<nowiki>Inflicts Phys (Physical) damage (Power: 100) on all enemies, and Heals around 400 HP of all party members if the attack is successful.</nowiki>|target=All enemies|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Angel Halo|affinity=passive|mp=passive|effect=-15% to Magic damage received. | + | |{{ListArmSkills|name=Angel Halo|affinity=passive|mp=passive|effect=<nowiki>-15% to Magic damage received. |
− | +15% to Magic damage inflicted.|target=self|uselimit=}} | + | +15% to Magic damage inflicted.</nowiki>|target=self|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Calon Arang|affinity=elec|mp=7 MP|effect=Inflicts Elec (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.|target=All Enemies|uselimit=}} | + | |{{ListArmSkills|name=Calon Arang|affinity=elec|mp=7 MP|effect=<nowiki>Inflicts Elec (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.</nowiki>|target=All Enemies|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Clear Space|affinity=passive|mp=passive|effect=Activates the following Chain Effect at the beginning of every own third turn:Inflicts Fire (Magic) Pierce effect damage (Power: 100) on all enemies. Recovers 5 MP and enters into a state of Concentrate if the attack is successful.|target=All Enemies|uselimit=}} | + | |{{ListArmSkills|name=Clear Space|affinity=passive|mp=passive|effect=<nowiki>Activates the following Chain Effect at the beginning of every own third turn:Inflicts Fire (Magic) Pierce effect damage (Power: 100) on all enemies. Recovers 5 MP and enters into a state of Concentrate if the attack is successful.</nowiki>|target=All Enemies|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Crackling Thunder|affinity=elec|mp=7 MP|effect=Inflicts Elec (Magic) damage (Power: 130) on all enemies.|target=All Enemies|uselimit=}} | + | |{{ListArmSkills|name=Crackling Thunder|affinity=elec|mp=7 MP|effect=<nowiki>Inflicts Elec (Magic) damage (Power: 130) on all enemies.</nowiki>|target=All Enemies|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Dazzling Wings|affinity=passive|mp=passive|effect=+10% Phys evasion rate. | + | |{{ListArmSkills|name=Dazzling Wings|affinity=passive|mp=passive|effect=<nowiki>+10% Phys evasion rate. |
Activates the following Chain Effect when this character evades an enemy's Physical attack: | Activates the following Chain Effect when this character evades an enemy's Physical attack: | ||
− | Inflicts Force (Magic) Pierce effect damage (Power: 90) on all enemies.|target=All Enemies|uselimit=}} | + | Inflicts Force (Magic) Pierce effect damage (Power: 90) on all enemies.</nowiki>|target=All Enemies|uselimit=}} |
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− | |{{ListArmSkills|name=Dragon Rain|affinity=passive|mp=passive|effect=+25% to Phys hit rate, +25% to Critical hit rate.|target=self|uselimit=}} | + | |{{ListArmSkills|name=Dragon Rain|affinity=passive|mp=passive|effect=<nowiki>+25% to Phys hit rate, +25% to Critical hit rate.</nowiki>|target=self|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Frozen Fist|affinity=ice|mp=5 MP|effect=Inflicts Ice (Physical) Pierce effect damage (Power: 130) on a single enemy, and enters a state of Might if the attack is successful. | + | |{{ListArmSkills|name=Frozen Fist|affinity=ice|mp=5 MP|effect=<nowiki>Inflicts Ice (Physical) Pierce effect damage (Power: 130) on a single enemy, and enters a state of Might if the attack is successful. |
*The damage inflicted by this skill is dependent on Mag ATK. | *The damage inflicted by this skill is dependent on Mag ATK. | ||
− | *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.|target=Single Enemy|uselimit=}} | + | *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.</nowiki>|target=Single Enemy|uselimit=}} |
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− | |{{ListArmSkills|name=Holy Union|affinity=recovery|mp=5 MP|effect=Revives a random party member with 100% HP and adds Mortal immunity. (1 turn)|target=All Party Members|uselimit=1}} | + | |{{ListArmSkills|name=Holy Union|affinity=recovery|mp=5 MP|effect=<nowiki>Revives a random party member with 100% HP and adds Mortal immunity. (1 turn)</nowiki>|target=All Party Members|uselimit=1}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Immortal Shrine|affinity=force|mp=7 MP|effect=Inflicts Force (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.|target=All Enemies|uselimit=}} | + | |{{ListArmSkills|name=Immortal Shrine|affinity=force|mp=7 MP|effect=<nowiki>Inflicts Force (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.</nowiki>|target=All Enemies|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Last Plague|affinity=light|mp=7 MP|effect=Inflicts Light (Magic) damage (Power: 130) on all enemies.|target=All Enemies|uselimit=}} | + | |{{ListArmSkills|name=Last Plague|affinity=light|mp=7 MP|effect=<nowiki>Inflicts Light (Magic) damage (Power: 130) on all enemies.</nowiki>|target=All Enemies|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Mahelldyne|affinity=dark|mp=7 MP|effect=Inflicts Dark (Magic) damage (Power: 130) on all enemies.|target=All Enemies|uselimit=}} | + | |{{ListArmSkills|name=Mahelldyne|affinity=dark|mp=7 MP|effect=<nowiki>Inflicts Dark (Magic) damage (Power: 130) on all enemies.</nowiki>|target=All Enemies|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Midnight Feast|affinity=dark|mp=7 MP|effect=Inflicts Dark (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.|target=All Enemies|uselimit=}} | + | |{{ListArmSkills|name=Midnight Feast|affinity=dark|mp=7 MP|effect=<nowiki>Inflicts Dark (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.</nowiki>|target=All Enemies|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Offering Guidance|affinity=ailment|mp=6 MP|effect=50% chance to Bind all enemies. Reduces DEF of all enemies by 20%. (3 turns)|target=All Enemies|uselimit=}} | + | |{{ListArmSkills|name=Offering Guidance|affinity=ailment|mp=6 MP|effect=<nowiki>50% chance to Bind all enemies. Reduces DEF of all enemies by 20%. (3 turns)</nowiki>|target=All Enemies|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Pillar of Godly Light|affinity=almighty|mp=6 MP|effect=Inflicts Almighty (Magic) damage 3 times (Power: 70) on a single enemy.|target=Single Enemy|uselimit=}} | + | |{{ListArmSkills|name=Pillar of Godly Light|affinity=almighty|mp=6 MP|effect=<nowiki>Inflicts Almighty (Magic) damage 3 times (Power: 70) on a single enemy.</nowiki>|target=Single Enemy|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Primoridial Water|affinity=ice|mp=7 MP|effect=Inflicts Ice (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.|target=All Enemies|uselimit=}} | + | |{{ListArmSkills|name=Primoridial Water|affinity=ice|mp=7 MP|effect=<nowiki>Inflicts Ice (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.</nowiki>|target=All Enemies|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Purging Flame|affinity=fire|mp=5 MP|effect=Inflicts Fire (Magic) damage 3 times (Power: 60) on a single enemy. | + | |{{ListArmSkills|name=Purging Flame|affinity=fire|mp=5 MP|effect=<nowiki>Inflicts Fire (Magic) damage 3 times (Power: 60) on a single enemy. |
− | Reduces ATK/DEF of all enemies by 20% if the attack is successful. (3 turns)|target=Single Enemy|uselimit=}} | + | Reduces ATK/DEF of all enemies by 20% if the attack is successful. (3 turns)</nowiki>|target=Single Enemy|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Rakshasa Cleaver|affinity=ice|mp=5 MP|effect=Inflicts Ice (Magic) damage (Power: 160) on a single enemy. | + | |{{ListArmSkills|name=Rakshasa Cleaver|affinity=ice|mp=5 MP|effect=<nowiki>Inflicts Ice (Magic) damage (Power: 160) on a single enemy. |
− | Reduces ATK and EV/AC of all enemies by 20% if the attack is successful. (3 turns)|target=Single Enemy|uselimit=}} | + | Reduces ATK and EV/AC of all enemies by 20% if the attack is successful. (3 turns)</nowiki>|target=Single Enemy|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Rakshasa Thunder|affinity=elec|mp=5|effect=Inflicts Elec (Magic) damage 5 times (Power: 40) on a single enemy with 30% chance to inflict Bind on hit enemies if the attack is successful.|target=Single Enemy|uselimit=}} | + | |{{ListArmSkills|name=Rakshasa Thunder|affinity=elec|mp=5|effect=<nowiki>Inflicts Elec (Magic) damage 5 times (Power: 40) on a single enemy with 30% chance to inflict Bind on hit enemies if the attack is successful.</nowiki>|target=Single Enemy|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Red Serpent Venom|affinity=almighty|mp=5 MP|effect=Inflict Almighty (Magic) damage (Power: 120) on a single enemy with 20% chance to inflict Poison, Bind, Charm and Mute if the attack is successful.|target=Single Enemy|uselimit=}} | + | |{{ListArmSkills|name=Red Serpent Venom|affinity=almighty|mp=5 MP|effect=<nowiki>Inflict Almighty (Magic) damage (Power: 120) on a single enemy with 20% chance to inflict Poison, Bind, Charm and Mute if the attack is successful.</nowiki>|target=Single Enemy|uselimit=}} |
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− | |{{ListArmSkills|name=Rite of Divine Power|affinity=passive|mp=passive|effect=Activates the following Chain Effect when the one with this skill downs a demon: | + | |{{ListArmSkills|name=Rite of Divine Power|affinity=passive|mp=passive|effect=<nowiki>Activates the following Chain Effect when the one with this skill downs a demon: |
− | Recovers 3 MP and casts Repel Magic (including Almighty) effect on all allies. (1 turn)|target=Self|uselimit=}} | + | Recovers 3 MP and casts Repel Magic (including Almighty) effect on all allies. (1 turn)</nowiki>|target=Self|uselimit=}} |
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− | |{{ListArmSkills|name=Sad Vengeance|affinity=passive|mp=passive|effect=+10% to Ice damage. | + | |{{ListArmSkills|name=Sad Vengeance|affinity=passive|mp=passive|effect=<nowiki>+10% to Ice damage. |
Activates the following Chain Effect at the beginning of the 1st turn: | Activates the following Chain Effect at the beginning of the 1st turn: | ||
− | Enters a state of Might.|target=self|uselimit=}} | + | Enters a state of Might.</nowiki>|target=self|uselimit=}} |
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− | |{{ListArmSkills|name=Samudra Manthan|affinity=ice|mp=7 MP|effect=Inflicts Ice (Magic) damage (Power: 130) on all enemies.|target=All Enemies|uselimit=}} | + | |{{ListArmSkills|name=Samudra Manthan|affinity=ice|mp=7 MP|effect=<nowiki>Inflicts Ice (Magic) damage (Power: 130) on all enemies.</nowiki>|target=All Enemies|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Scathe of Branches|affinity=fire|mp=7 MP|effect=Inflicts Fire (Magic) damage (Power: 130) on all enemies.|target=All Enemies|uselimit=}} | + | |{{ListArmSkills|name=Scathe of Branches|affinity=fire|mp=7 MP|effect=<nowiki>Inflicts Fire (Magic) damage (Power: 130) on all enemies.</nowiki>|target=All Enemies|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Seductive Lotus|affinity=ailment|mp=6 MP|effect=50% chance to Charm all enemies. Increases EV/AC of all party members by 20%. (3 turns)|target=All Enemies|uselimit=}} | + | |{{ListArmSkills|name=Seductive Lotus|affinity=ailment|mp=6 MP|effect=<nowiki>50% chance to Charm all enemies. Increases EV/AC of all party members by 20%. (3 turns)</nowiki>|target=All Enemies|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Serpent Killer|affinity=force|mp=7 MP|effect=Inflicts Force (Magic) damage (Power: 130) on all enemies.|target=All Enemies|uselimit=}} | + | |{{ListArmSkills|name=Serpent Killer|affinity=force|mp=7 MP|effect=<nowiki>Inflicts Force (Magic) damage (Power: 130) on all enemies.</nowiki>|target=All Enemies|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Starry Passion|affinity=light|mp=7 MP|effect=Inflicts Light (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.|target=All Enemies|uselimit=}} | + | |{{ListArmSkills|name=Starry Passion|affinity=light|mp=7 MP|effect=<nowiki>Inflicts Light (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.</nowiki>|target=All Enemies|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Summons to Sacrifice|affinity=passive|mp=passive|effect=Activates the following Chain Effect at the beginning of every own third turn: | + | |{{ListArmSkills|name=Summons to Sacrifice|affinity=passive|mp=passive|effect=<nowiki>Activates the following Chain Effect at the beginning of every own third turn: |
− | Inflicts Almighty (Magic) damage (Power: 120) on a random enemy with 100% chance to inflict Mortal. Nullifies all death prevention skills.|target=Random Enemies|uselimit=}} | + | Inflicts Almighty (Magic) damage (Power: 120) on a random enemy with 100% chance to inflict Mortal. Nullifies all death prevention skills.</nowiki>|target=Random Enemies|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Tempest Talon|affinity=force|mp=6 MP|effect=Inflicts Force (Magic) damage (Power: 100) on a single enemy. | + | |{{ListArmSkills|name=Tempest Talon|affinity=force|mp=6 MP|effect=<nowiki>Inflicts Force (Magic) damage (Power: 100) on a single enemy. |
Activates the following Chain Effect when the attack is successful: Inflicts Force (Magic) damage 2 times (Power: 35) on random enemies. | Activates the following Chain Effect when the attack is successful: Inflicts Force (Magic) damage 2 times (Power: 35) on random enemies. | ||
This skill will gain 1 Boost level with each use. | This skill will gain 1 Boost level with each use. | ||
[Boost Level: 1] Increases the number of random attacks to 4. | [Boost Level: 1] Increases the number of random attacks to 4. | ||
− | [Boost Level: 2] Increases the number of random attacks to 5.|target=Single Enemy|uselimit=}} | + | [Boost Level: 2] Increases the number of random attacks to 5.</nowiki>|target=Single Enemy|uselimit=}} |
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− | |{{ListArmSkills|name=Thunderous Curse|affinity=multi|mp=6 MP|effect=Inflicts Elec/Dark (Magic) damage (Power:180) on a single enemy. | + | |{{ListArmSkills|name=Thunderous Curse|affinity=multi|mp=6 MP|effect=<nowiki>Inflicts Elec/Dark (Magic) damage (Power:180) on a single enemy. |
− | Automatically selects an Attribute depending on the situation.|target=Single Enemy|uselimit=}} | + | Automatically selects an Attribute depending on the situation.</nowiki>|target=Single Enemy|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Tie-Breaker|affinity=phys|mp=7 MP|effect=Inflicts Phys (Physical) damage (Power: 150) on a all enemies.|target=All Enemies|uselimit=}} | + | |{{ListArmSkills|name=Tie-Breaker|affinity=phys|mp=7 MP|effect=<nowiki>Inflicts Phys (Physical) damage (Power: 150) on a all enemies.</nowiki>|target=All Enemies|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Ukehi|affinity=fire|mp=7 MP|effect=Inflicts Fire (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.|target=All Enemies|uselimit=}} | + | |{{ListArmSkills|name=Ukehi|affinity=fire|mp=7 MP|effect=<nowiki>Inflicts Fire (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.</nowiki>|target=All Enemies|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Unholy Delusion|affinity=passive|mp=passive|effect=Activates the following Chain Effect when this character receives an enemy's Physical attack: | + | |{{ListArmSkills|name=Unholy Delusion|affinity=passive|mp=passive|effect=<nowiki>Activates the following Chain Effect when this character receives an enemy's Physical attack: |
Inflicts Phys (Physical) Pierce effect damage (Power: 50) with 30% crit rate on all enemies, and removes all enemy status buffs if the attack is successful. | Inflicts Phys (Physical) Pierce effect damage (Power: 50) with 30% crit rate on all enemies, and removes all enemy status buffs if the attack is successful. | ||
− | *Counter effects will not work on this skill.|target=All Enemies|uselimit=}} | + | *Counter effects will not work on this skill.</nowiki>|target=All Enemies|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Unholy Strike|affinity=phys|mp=7 MP|effect=Inflicts Phys (Physical) damage 10 times (Power: 30) with 30% crit rate on random enemy/ies. | + | |{{ListArmSkills|name=Unholy Strike|affinity=phys|mp=7 MP|effect=<nowiki>Inflicts Phys (Physical) damage 10 times (Power: 30) with 30% crit rate on random enemy/ies. |
− | *Counter effects will not work on this skill.|target=Random Enemies|uselimit=}} | + | *Counter effects will not work on this skill.</nowiki>|target=Random Enemies|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Vishvakarman's Shelter|affinity=passive|mp=passive|effect=+20% to Ice damage. -40% chance of receiving status ailments.|target=self|uselimit=}} | + | |{{ListArmSkills|name=Vishvakarman's Shelter|affinity=passive|mp=passive|effect=<nowiki>+20% to Ice damage. -40% chance of receiving status ailments.</nowiki>|target=self|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=Yinglong Flash|affinity=phys|mp=6 MP|effect=Inflicts Phys (Physical) damage (Power: 130) with 50% crit rate on all enemies.|target=All Enemies|uselimit=}} | + | |{{ListArmSkills|name=Yinglong Flash|affinity=phys|mp=6 MP|effect=<nowiki>Inflicts Phys (Physical) damage (Power: 130) with 50% crit rate on all enemies.</nowiki>|target=All Enemies|uselimit=}} |
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Revision as of 22:36, 22 August 2021
Name | Affinity | MP | Effect | Target | Use Limit |
---|---|---|---|---|---|
Albion Giant | phys | 7 MP | Inflicts Phys (Physical) damage (Power: 100) on all enemies, and Heals around 400 HP of all party members if the attack is successful. | All enemies | |
Angel Halo | passive | passive | -15% to Magic damage received. +15% to Magic damage inflicted. | self | |
Calon Arang | elec | 7 MP | Inflicts Elec (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. | All Enemies | |
Clear Space | passive | passive | Activates the following Chain Effect at the beginning of every own third turn:Inflicts Fire (Magic) Pierce effect damage (Power: 100) on all enemies. Recovers 5 MP and enters into a state of Concentrate if the attack is successful. | All Enemies | |
Crackling Thunder | elec | 7 MP | Inflicts Elec (Magic) damage (Power: 130) on all enemies. | All Enemies | |
Dazzling Wings | passive | passive | +10% Phys evasion rate. Activates the following Chain Effect when this character evades an enemy's Physical attack: Inflicts Force (Magic) Pierce effect damage (Power: 90) on all enemies. | All Enemies | |
Dragon Rain | passive | passive | +25% to Phys hit rate, +25% to Critical hit rate. | self | |
Frozen Fist | ice | 5 MP | Inflicts Ice (Physical) Pierce effect damage (Power: 130) on a single enemy, and enters a state of Might if the attack is successful. *The damage inflicted by this skill is dependent on Mag ATK. *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates. | Single Enemy | |
Holy Union | recovery | 5 MP | Revives a random party member with 100% HP and adds Mortal immunity. (1 turn) | All Party Members | 1 |
Immortal Shrine | force | 7 MP | Inflicts Force (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. | All Enemies | |
Last Plague | light | 7 MP | Inflicts Light (Magic) damage (Power: 130) on all enemies. | All Enemies | |
Mahelldyne | dark | 7 MP | Inflicts Dark (Magic) damage (Power: 130) on all enemies. | All Enemies | |
Midnight Feast | dark | 7 MP | Inflicts Dark (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. | All Enemies | |
Offering Guidance | ailment | 6 MP | 50% chance to Bind all enemies. Reduces DEF of all enemies by 20%. (3 turns) | All Enemies | |
Pillar of Godly Light | almighty | 6 MP | Inflicts Almighty (Magic) damage 3 times (Power: 70) on a single enemy. | Single Enemy | |
Primoridial Water | ice | 7 MP | Inflicts Ice (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. | All Enemies | |
Purging Flame | fire | 5 MP | Inflicts Fire (Magic) damage 3 times (Power: 60) on a single enemy. Reduces ATK/DEF of all enemies by 20% if the attack is successful. (3 turns) | Single Enemy | |
Rakshasa Cleaver | ice | 5 MP | Inflicts Ice (Magic) damage (Power: 160) on a single enemy. Reduces ATK and EV/AC of all enemies by 20% if the attack is successful. (3 turns) | Single Enemy | |
Rakshasa Thunder | elec | 5 | Inflicts Elec (Magic) damage 5 times (Power: 40) on a single enemy with 30% chance to inflict Bind on hit enemies if the attack is successful. | Single Enemy | |
Red Serpent Venom | almighty | 5 MP | Inflict Almighty (Magic) damage (Power: 120) on a single enemy with 20% chance to inflict Poison, Bind, Charm and Mute if the attack is successful. | Single Enemy | |
Rite of Divine Power | passive | passive | Activates the following Chain Effect when the one with this skill downs a demon: Recovers 3 MP and casts Repel Magic (including Almighty) effect on all allies. (1 turn) | Self | |
Sad Vengeance | passive | passive | +10% to Ice damage. Activates the following Chain Effect at the beginning of the 1st turn: Enters a state of Might. | self | |
Samudra Manthan | ice | 7 MP | Inflicts Ice (Magic) damage (Power: 130) on all enemies. | All Enemies | |
Scathe of Branches | fire | 7 MP | Inflicts Fire (Magic) damage (Power: 130) on all enemies. | All Enemies | |
Seductive Lotus | ailment | 6 MP | 50% chance to Charm all enemies. Increases EV/AC of all party members by 20%. (3 turns) | All Enemies | |
Serpent Killer | force | 7 MP | Inflicts Force (Magic) damage (Power: 130) on all enemies. | All Enemies | |
Starry Passion | light | 7 MP | Inflicts Light (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. | All Enemies | |
Summons to Sacrifice | passive | passive | Activates the following Chain Effect at the beginning of every own third turn: Inflicts Almighty (Magic) damage (Power: 120) on a random enemy with 100% chance to inflict Mortal. Nullifies all death prevention skills. | Random Enemies | |
Tempest Talon | force | 6 MP | Inflicts Force (Magic) damage (Power: 100) on a single enemy. Activates the following Chain Effect when the attack is successful: Inflicts Force (Magic) damage 2 times (Power: 35) on random enemies. This skill will gain 1 Boost level with each use. [Boost Level: 1] Increases the number of random attacks to 4. [Boost Level: 2] Increases the number of random attacks to 5. | Single Enemy | |
Thunderous Curse | multi | 6 MP | Inflicts Elec/Dark (Magic) damage (Power:180) on a single enemy. Automatically selects an Attribute depending on the situation. | Single Enemy | |
Tie-Breaker | phys | 7 MP | Inflicts Phys (Physical) damage (Power: 150) on a all enemies. | All Enemies | |
Ukehi | fire | 7 MP | Inflicts Fire (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. | All Enemies | |
Unholy Delusion | passive | passive | Activates the following Chain Effect when this character receives an enemy's Physical attack: Inflicts Phys (Physical) Pierce effect damage (Power: 50) with 30% crit rate on all enemies, and removes all enemy status buffs if the attack is successful. *Counter effects will not work on this skill. | All Enemies | |
Unholy Strike | phys | 7 MP | Inflicts Phys (Physical) damage 10 times (Power: 30) with 30% crit rate on random enemy/ies. *Counter effects will not work on this skill. | Random Enemies | |
Vishvakarman's Shelter | passive | passive | +20% to Ice damage. -40% chance of receiving status ailments. | self | |
Yinglong Flash | phys | 6 MP | Inflicts Phys (Physical) damage (Power: 130) with 50% crit rate on all enemies. | All Enemies |