Difference between revisions of "Neko Shogun/Builds"
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|pro=*His unique [[Shogun's Order]] boosts ATK/EVA/Accuracy when enemy is muted. These are the best boosts for the teams, he fits in. | |pro=*His unique [[Shogun's Order]] boosts ATK/EVA/Accuracy when enemy is muted. These are the best boosts for the teams, he fits in. | ||
*Good AGI/LU stat | *Good AGI/LU stat | ||
− | |con=*Average MAG stat making [[Mediarama]] and | + | |con=*Average MAG stat making [[Mediarama]] and [[Mazionga]] fairly weak for his kit. |
*Expensive Fusion due to requiring a valuable resource of one of each mitama. | *Expensive Fusion due to requiring a valuable resource of one of each mitama. | ||
*[[Shogun's Order]] lasts only a turn meaning turns needs to be set up well to take advantage. | *[[Shogun's Order]] lasts only a turn meaning turns needs to be set up well to take advantage. | ||
*No innate boosts to his ailment infliction | *No innate boosts to his ailment infliction | ||
− | '' | + | ''Note: No panels as of yet''' |
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Revision as of 01:36, 9 June 2020
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||
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PVE | PVP | Offense | Defense | ||
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3 | 3 | 3 |
Pros |
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Cons |
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