Difference between revisions of "Sass"

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(Updated by Maaster. This was done by a bot.)
(Updated by Alenael(bot). This was done by a bot.)
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Revision as of 02:28, 25 January 2020

Type Description
Passive.png Sass | Demons | MP: Passive | Skill Points: - | Target: Self | Use Limit: {{{uselimit}}}

When an enemy is Charmed, reduces all enemy DEF by 20% (3 turns).

Lv2: +2% to Ailment hit rate. +2% Damage to Charmed enemies.
Lv3: +3% to Ailment hit rate. +3% Damage to Charmed enemies.
Lv4: +4% to Ailment hit rate. +4% Damage to Charmed enemies.
Lv5: +5% to Ailment hit rate. +5% Damage to Charmed enemies.

Lv6: +10% to Ailment hit rate. +10% Damage to Charmed enemies.
Demons to transfer skill from
Default / Gacha Archetype Demon
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png
Demons with skill
Awakened Archetype Demon

Innate Skills

Man Eater
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png