Difference between revisions of "Magna Mater"

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(Updated by AkA. This was done by a bot.)
(Updated by AkA. This was done by a bot.)
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|target=Self
 
|target=Self
 
|description=<nowiki>While the demon with this skill is alive, all party members will receive the following effect: +10% to Fire damage. +10% to Healing skill effectiveness.</nowiki><br>
 
|description=<nowiki>While the demon with this skill is alive, all party members will receive the following effect: +10% to Fire damage. +10% to Healing skill effectiveness.</nowiki><br>
<nowiki>\Lv2: +3 to Ma.n\Lv3: +6 to Ma.n\Lv4: +9 to Ma.n\Lv5: +12 to Ma.n\Lv6: +20 to Ma.</nowiki>
+
<nowiki>\Lv2: +3 to Ma.</nowiki><br>
 +
<nowiki>Lv3: +6 to Ma.</nowiki><br>
 +
<nowiki>Lv4: +9 to Ma.</nowiki><br>
 +
<nowiki>Lv5: +12 to Ma.</nowiki><br>
 +
<nowiki>Lv6: +20 to Ma.</nowiki>
 
}}
 
}}

Revision as of 14:40, 6 July 2019

Type Description
Passive.png Magna Mater | Demons | MP: Passive | Skill Points: - | Target: Self | Use Limit: {{{uselimit}}}

While the demon with this skill is alive, all party members will receive the following effect: +10% to Fire damage. +10% to Healing skill effectiveness.
\Lv2: +3 to Ma.
Lv3: +6 to Ma.
Lv4: +9 to Ma.
Lv5: +12 to Ma.

Lv6: +20 to Ma. {{{levels}}}