Difference between revisions of "Templar Dragon"
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! Header text !! Skill !! Description !! SP Cost | ! Header text !! Skill !! Description !! SP Cost | ||
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− | | | + | | || Assist || +20% to ATK of all party members. (1 turn) || 1 |
|- | |- | ||
− | | | + | | || HP Plus I || +5% to max HP of all party members. || 1 |
|- | |- | ||
− | | | + | | || HP Plus II || +8% to max HP of all party members. || 3 |
|- | |- | ||
− | | | + | | || St Plus I || +3 to St of all party members. || 1 |
|- | |- | ||
− | | | + | | || St Plus II || +5 to St of all party members. || 3 |
|- | |- | ||
− | | | + | | || Ma Plus I || +3 to Ma of all party members. || 1 |
|- | |- | ||
− | | | + | | || Ma Plus II || +5 to Ma of all party members. || 3 |
|- | |- | ||
− | | | + | | || Starting Again I || 5% chance to nullify all party members bad status effects when turn starts. || ? |
|- | |- | ||
− | | | + | | || Starting Again II || 10% chance to nullify all party members bad status effects when turn starts. || ? |
|- | |- | ||
− | | | + | | || Safety Device I || 10% chance to activate [[Luster Candy]] when a party member fails an attack. || 3 |
|- | |- | ||
− | | | + | | || Safety Device II || 15% chance to activate [[Luster Candy]] when a party member fails an attack. || 7 |
|- | |- | ||
− | | | + | | || Healing Master I || +5% to Healing skill effectiveness of all party members. || 3 |
|- | |- | ||
− | | | + | | || Healing Master II || +10% to Healing skill effectiveness of all party members. || 5 |
|- | |- | ||
− | | | + | | || Upgrade I || +25% to damage dealt by all party members in a state of [[Charge]]. || 5 |
|- | |- | ||
− | | | + | | || Upgrade I || +50% to damage dealt by all party members in a state of [[Charge]]. || 8 |
|- | |- | ||
− | | | + | | || Dot Sight I || +25% to damage dealt by all party members in a state of [[Concentrate]]. || 5 |
|- | |- | ||
− | | | + | | || Dot Sight II || +50% to damage dealt by all party members in a state of [[Concentrate]]. || 8 |
|- | |- | ||
− | | | + | | || Speed Loader || Requires half the amount of Press Turn Icons when using [[items]]. || 3 |
|- | |- | ||
− | | | + | | Limit Break || Lock and Load || 10% chance to cast [[Sukunda]] when an ally enters a state of [[Charge]]. || 5 |
|- | |- | ||
− | | | + | | Limit Break|| Iron Sight || 10% chance to cast [[Rakunda]] when an ally enters a state of [[Concentrate]]. || 5 |
|- | |- | ||
− | | | + | | Limit Break|| Way of the Dragon I || 5% chance to avoid losing MP when using a healing skill. || 10 |
|- | |- | ||
− | | | + | | Limit Break|| Way of the Dragon II || 10% chance to avoid losing MP when using a healing skill. || ? |
|} | |} | ||
Latest revision as of 08:04, 20 October 2018
Contents
Templar Dragon
Rika Ryuzouji
Member of the Liberators. Despite atteding an upper-class school, she's a gun nut that loves watching gun vids.
She is ofter misunderstood from her lack of expression. Dreams of doing any job that lets her shoot things.
Skillset: Keeps her cool and aids allies. Has well balanced healing, attack and aid skills.
Conditions to Obtain
Clear Chapter 1-1
Initial Demons
CV
Usage
For when item usage or healing is required and Charge/Concentrate is used.
Skills
Header text | Skill | Description | SP Cost |
---|---|---|---|
Assist | +20% to ATK of all party members. (1 turn) | 1 | |
HP Plus I | +5% to max HP of all party members. | 1 | |
HP Plus II | +8% to max HP of all party members. | 3 | |
St Plus I | +3 to St of all party members. | 1 | |
St Plus II | +5 to St of all party members. | 3 | |
Ma Plus I | +3 to Ma of all party members. | 1 | |
Ma Plus II | +5 to Ma of all party members. | 3 | |
Starting Again I | 5% chance to nullify all party members bad status effects when turn starts. | ? | |
Starting Again II | 10% chance to nullify all party members bad status effects when turn starts. | ? | |
Safety Device I | 10% chance to activate Luster Candy when a party member fails an attack. | 3 | |
Safety Device II | 15% chance to activate Luster Candy when a party member fails an attack. | 7 | |
Healing Master I | +5% to Healing skill effectiveness of all party members. | 3 | |
Healing Master II | +10% to Healing skill effectiveness of all party members. | 5 | |
Upgrade I | +25% to damage dealt by all party members in a state of Charge. | 5 | |
Upgrade I | +50% to damage dealt by all party members in a state of Charge. | 8 | |
Dot Sight I | +25% to damage dealt by all party members in a state of Concentrate. | 5 | |
Dot Sight II | +50% to damage dealt by all party members in a state of Concentrate. | 8 | |
Speed Loader | Requires half the amount of Press Turn Icons when using items. | 3 | |
Limit Break | Lock and Load | 10% chance to cast Sukunda when an ally enters a state of Charge. | 5 |
Limit Break | Iron Sight | 10% chance to cast Rakunda when an ally enters a state of Concentrate. | 5 |
Limit Break | Way of the Dragon I | 5% chance to avoid losing MP when using a healing skill. | 10 |
Limit Break | Way of the Dragon II | 10% chance to avoid losing MP when using a healing skill. | ? |
Limit Break
Clear 10 Brands of Sin Quests with Templar Dragon.