Difference between revisions of "Ushio Aotsuki/Builds"
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*[[Beast Spear's Wielder]] gives Ushio [[Elec Pierce]], an innate [[Speedster]], a 100% Critical hit rate, and will reduce incoming counts of [[Spirit Chains of Intimidation]] AND [[Spirit Chains of Suppression]]. When he inflicts damage, he will not use up a Press Turn Icon up to once per turn, resulting in fantastic PT economy in addition with his PT generation on his active. | *[[Beast Spear's Wielder]] gives Ushio [[Elec Pierce]], an innate [[Speedster]], a 100% Critical hit rate, and will reduce incoming counts of [[Spirit Chains of Intimidation]] AND [[Spirit Chains of Suppression]]. When he inflicts damage, he will not use up a Press Turn Icon up to once per turn, resulting in fantastic PT economy in addition with his PT generation on his active. | ||
*When all his party members are in a state of Zenith, all enemies will receive 30% more damage and will increase their chance of receiving a Critical hit by 30%. When paired with [[Fionn mac Cumhaill]] or [[Hakumen no Mono]], this can easily result in ludicrous amounts of [[reverse damage reduction]], letting his team bulldoze through practically anything. | *When all his party members are in a state of Zenith, all enemies will receive 30% more damage and will increase their chance of receiving a Critical hit by 30%. When paired with [[Fionn mac Cumhaill]] or [[Hakumen no Mono]], this can easily result in ludicrous amounts of [[reverse damage reduction]], letting his team bulldoze through practically anything. | ||
| − | *His Order Crest: Sun will ensure that Zenith is always active, as it will proc at the start of his team’s turn and give Ushio a [[Charge]] effect, restore 1 MP to his party, and will proceed to put his party into [[Super Zenith]]. This effect will constantly be happening as it requires 2 Critical hits to land from | + | *His Order Crest: Sun will ensure that Zenith is always active, as it will proc at the start of his team’s turn and give Ushio a [[Charge]] effect, restore 1 MP to his party, and will proceed to put his party into [[Super Zenith]]. This effect will constantly be happening as it requires 2 Critical hits to land from any party member to activate again. |
*[[Yokai-Slaying Thrust]] is a 100BP single-target Elec attack that pierces Bulwarks and reduces the hit enemy’s Elec Affinity by 2 levels. As a follow-up, he will do an additional 4 hits of 45BP to the same enemy to break any endures they might have. It will also give his party an additional Press Turn Icon once per turn. | *[[Yokai-Slaying Thrust]] is a 100BP single-target Elec attack that pierces Bulwarks and reduces the hit enemy’s Elec Affinity by 2 levels. As a follow-up, he will do an additional 4 hits of 45BP to the same enemy to break any endures they might have. It will also give his party an additional Press Turn Icon once per turn. | ||
*While having useful skills in Red, Yellow and Teal, Purple is the best as it offers a unique skill in [[Carnage Survivor]] which gives Ushio a 20% boost to his Critical hit rate and Critical hit damage, while allowing him to endure a fatal blow with 1 HP. | *While having useful skills in Red, Yellow and Teal, Purple is the best as it offers a unique skill in [[Carnage Survivor]] which gives Ushio a 20% boost to his Critical hit rate and Critical hit damage, while allowing him to endure a fatal blow with 1 HP. | ||
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|con= | |con= | ||
| − | * | + | *No innate ailment immunities, making him heavily reliant on P2. |
| − | * | + | *Due to his frailty and lack of innate HP boosters, it is unlikely that he will live to see a second turn if he is out-sped or if his team fails to end the battle on the first turn. |
|notes= | |notes= | ||
| − | * | + | *Marks the first occurrence of a non-full anniversary unit that reduces Suppression counts. |
|pairwith= | |pairwith= | ||
Latest revision as of 06:52, 13 July 2025
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | Tournament | |||
| S | S | S | S | ||||
| Pros |
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| Cons |
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| Notes |
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| Synergies | |||||||