Difference between revisions of "God 1000 Fist Cannon"

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<nowiki>Activates the following Chain Effect at the end of own turn, as well as when an enemy lands a critical hit:</nowiki><br>
 
<nowiki>Activates the following Chain Effect at the end of own turn, as well as when an enemy lands a critical hit:</nowiki><br>
 
<nowiki>Inflicts Phys damage (Physical, Power: 25) with a Bulwark-piercing effect and a 50% critical hit rate 6 times on random enemies.</nowiki><br>
 
<nowiki>Inflicts Phys damage (Physical, Power: 25) with a Bulwark-piercing effect and a 50% critical hit rate 6 times on random enemies.</nowiki><br>
<nowiki>Activates the following Chain Effect when a party member enters a state of Might: Inflicts Phys damage (Physical, Power: 25) with a Bulwark-piercing effect and a 50% Critical hit rate 6 times on random enemies. (This Chain Effect activates up to 3 times per turn)
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<nowiki>Activates the following Chain Effect when a party member enters a state of Might: Inflicts Phys damage (Physical, Power: 25) with a Bulwark-piercing effect and a 50% Critical hit rate 6 times on random enemies. (This Chain Effect activates up to 3 times per turn)</nowiki><br>
 
<nowiki>*The damage inflicted by this skill is dependent on Phys DEF.</nowiki><br>
 
<nowiki>*The damage inflicted by this skill is dependent on Phys DEF.</nowiki><br>
 
<nowiki>*Ignores all counter skills.</nowiki>
 
<nowiki>*Ignores all counter skills.</nowiki>

Revision as of 22:35, 29 May 2024

Type Description
Passive.png God 1000 Fist Cannon | Demons | MP: Passive | Skill Points: - | Target: All Enemies | Use Limit: ∞

Adds Phys Pierce.
Activates the following Chain Effect at the end of own turn, as well as when an enemy lands a critical hit:
Inflicts Phys damage (Physical, Power: 25) with a Bulwark-piercing effect and a 50% critical hit rate 6 times on random enemies.
Activates the following Chain Effect when a party member enters a state of Might: Inflicts Phys damage (Physical, Power: 25) with a Bulwark-piercing effect and a 50% Critical hit rate 6 times on random enemies. (This Chain Effect activates up to 3 times per turn)
*The damage inflicted by this skill is dependent on Phys DEF.
*Ignores all counter skills.

Lv2:+5% to Phys hit rate.
Lv3:+10% to Phys hit rate.

Lv4:+20% to Phys hit rate.
Demons to transfer skill from
Default / Gacha Archetype Demon
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png
Demons with skill
Awakened Archetype Demon

Innate Skills

Mozgus
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png