Difference between revisions of "Vishnu"

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(Updated by AkA. This was done by a bot.)
(Updated by AkA. This was done by a bot.)
 
Line 17: Line 17:
 
|rarity= 5
 
|rarity= 5
 
|ai= Attack
 
|ai= Attack
|max_hp= 1037 (113/246)
+
|max_hp= 1037 (118/247)
|max_str= 152 (96/246)
+
|max_str= 152 (98/247)
|max_mag= 208 (16/246)
+
|max_mag= 208 (17/247)
|max_vit= 142 (114/246)
+
|max_vit= 142 (119/247)
|max_agi= 117 (178/246)
+
|max_agi= 117 (184/247)
|max_luck= 152 (72/246)
+
|max_luck= 152 (78/247)
 
|patk= 649
 
|patk= 649
 
|pdef= 562
 
|pdef= 562
Line 28: Line 28:
 
|mdef= 590
 
|mdef= 590
 
|panel1= -50% to Ice damage received.
 
|panel1= -50% to Ice damage received.
|panel2= Activates the following Chain Effect at the beginning of your own turn:
+
|panel2= Activates the following Chain Effect at the beginning of your own turn: Heals 15% HP of caster.
Heals 15% HP of caster.
 
 
|panel3= Reduces consumed MP of Magic attack skills by 2MP.
 
|panel3= Reduces consumed MP of Magic attack skills by 2MP.
 
|panel1stats= HP +25 (MAX +250)
 
|panel1stats= HP +25 (MAX +250)

Latest revision as of 02:23, 8 October 2019

  Info   Builds   Lore    
Vishnu.jpg Elemental Resistances
Physical.png

Phys

Fire.png

Fire

Ice.png

Ice

Electricity.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- Weak Drain - - Null Null
Info
Rarity Race Grade AI
5★ Deity 97 Attack
6★ Stats
HP 1037 (118/247) Vitality 142 (119/247)
Strength 152 (98/247) Agility 117 (184/247)
Magic 208 (17/247) Luck 152 (78/247)
PATK 649 PDEF 562
MATK 766 MDEF 590
Innate Skills Ice.png Bufudyne 6 MP Inflicts Ice (Magic) damage with 160 power on a Single Enemy.
Light.png Holy Wrath 5 MP Inflicts Light (Magic) damage 2 to 4 times with 55 power on Random Enemies.
Passive.png Avatar Passive Heals 500 HP upon receiving the first killing blow. Heals 50% HP when clearing a wave.
ArchClear.png Awaken:Dark.png Mudodyne 6 MP Inflicts Dark (Magic) damage with 160 power on a Single Enemy.
Gacha: -
ArchRed.png Awaken: Almighty.png Megidolaon 8 MP Inflicts Almighty (Magic) damage with 120 power on All Enemies.
Gacha: Fire.png Hellfire 5 MP Inflicts Fire (Magic) damage 2 to 4 times with 55 power on Random Enemies.
ArchYellow.png Awaken: Support.png War Dance 6 MP Increases own parties ATK and DEF by 20% for 3 turns.
Gacha: Passive.png Null Bind Passive Adds Null Bind.
ArchPurple.png Awaken: Passive.png Null Mute Passive Adds Null Mute.
Gacha: Force.png Wind Breath 4 MP Inflicts Force (Magic) damage 2 to 4 times with 45 power on Random Enemies.
ArchTeal.png Awaken: Passive.png Repel Dark Passive Adds Dark Repel.
Gacha: Passive.png Resist Fire Passive Adds Fire Resist.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus -50% to Ice damage received. Activates the following Chain Effect at the beginning of your own turn: Heals 15% HP of caster. Reduces consumed MP of Magic attack skills by 2MP.
Panel Step Stat Bonus HP +25 (MAX +250) Mag ATK +10 (MAX +100) HP +25 (MAX +250)