Tier List

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Revision as of 15:01, 2 February 2020 by Ara (talk | contribs) (Added visual tier lists)
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Overview

  • This List shows the relative strength of a demon and how/where it can be used.
  • If you have any problems with evaluations/ratings here, feel free to edit them yourself (See How to Edit Section below), or discuss it with us on Discord!
  • You can also DM me directly on Discord: Maaster#6969

Rating

  • The Tier List compares demons in their Panel 3 form, with their skills leveled up, with good brands, and assumes the best transfer skills.
    • However a Tier List comparing demons solely in their Panel 0/1/2 forms would not be largely different from this one.
    • Demons who depend on certain panels to shine will have this noted in their Cons for clarity, along with their score rating at Panel X.
  • Highly subjective, we dont have a clear objective rating System to base them on.
    • As such, take all ratings with a grain of salt and focus on the Notes instead! Those explain why a demon is good/bad and how one can utilize the demon.
  • One thing we agree on though is that a 10 means that the demon can be used in pretty much every way for that area
    • As in: A 10 in PvE can be used in pretty much every PvE Content and be very effective, a 10 in PvP Offense can be used against nearly every defense team and still be very effective.
  • Feel free to change ratings, but if you do explain your reasoning in the summary!
    • You are also free to discuss anything regarding this Tier List on the Discord.

How to Edit

  • Go to the demon page whose evaluation you want to change
  • Go to the Builds Subpage
    • For Example: If you want to change Yoshitsunes Evaluation, you would go to Yoshitsune/Builds
  • Change the TierData Template thats entered there.
    • Demon is the Demon Name; shouldnt be changed
    • pvebest1 to pvebest4 are the best Archetypes for this demon
      • Valid entries are Clear, Purple, Teal, Yellow, Red or Any
    • Same for pvpbest1 through pvpbest4
    • pve, offense and defense are for Ratings for the respective Content
      • See Rating Section above
    • pro and con are for the Strength and Weaknesses for the demon.
      • For better formatting, start each Pro/Con with a *, this results in a bullet point.


  • Please refrain from simply stating Panel Information or the likes. We want this to be a quick glance at the relative power and the role of the demon.
    • State where this demon can be used and how effective it is for this - or how it isnt even effective.


  • For actual Builds, please go to the respective Builds Page of the demon.

To-do List

  • Add notable 4* Demons
  • Add an indicator for Gacha/Event/Multifusions/etc
  • Add a more objectively based indicator for ratings
    • If you have any suggestions for this that are feasible, tell us on Discord!

Last Updates

  • 02/02/2020 - "At a Glance" visual summaries added.
  • 23/01/2020 - Initial Table uploaded!

At a Glance

These visual summaries of the tier list are current as of 2020-02-02. Please consult the written list in the following section for specific details about demons as well as the most up-to-date ratings.

PvE Tier List
PvP Offense Tier List
PvP Defense Tier List


Tier List

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Alice.jpg Alice
Gacha Demon
ArchPurple.png ArchTeal.png ArchPurple.png ArchTeal.png 8.5 9.5 8
Pros
  • Die for Me! inflicts Mortal (instant kill) and bypasses Endure-type skills, making her incredibly valuable in deleting key demons.
  • High damage potential due to good base stats and a powerful base kit. Can be used in most PVE content like Aura Gate, Brands of Sin (especially Vanity 11) and certain Kiwami.
  • Incredible panels that give her damage amplification, MP cost reduction and increased uses of her signature unique skill.
  • Very useful in PVP to take out key threats, doubly so with P3 giving her more uses of Die for Me!
  • She's cute
Cons
  • Needs Dark Pierce (weak) and Panel 3 to really shine, without those it puts her to around an 8 for PVP Offense and PVE.
  • Needs to run Divines without Panel 2 for first turn Die for Me! and to mitigate long term MP issues.
  • Skilled players will play around Alice defense, manipulating her to cast Mamudoon instead of Die for Me! This is because her AI is hard coded to go for what ever will do the most damage over all. To mitigate this, do not put magic attack based brands on her and focus on survivibility and support based stats like HP, Evasion, Defense etc.
Alilat.jpg Alilat
Fusible Demon
ArchClear.png ArchClear.png 7 5 5
Pros
  • One of only two Anti-Pierce demons. Repel Pierce invaluable for some PvE Content and works in PVP to an extent.
  • Very high LUK stat allows her to be used as both an Ailment inflictor and a cleanser (especially with innate Infernal Mask and P1).
  • Good HP and Vit stats and no weaknesses give her a lot of bulk.
  • Pairs well with physical repel demons like Teal Quetzalcoatl.
  • Very cheap to fuse.
Cons
  • Megidola is a wasted skill as her Magic stat is low.
  • Lack of offensive demons with Repel Phys makes it hard to craft teams around her.
Amaterasu.jpg Amaterasu
Fusible Demon
ArchYellow.png ArchYellow.png ArchClear.png 8 5 4
Pros
  • One of the best PVE support demons in the game. Tenson Kourin is the best buff spell in the game, guaranteeing you will have all 3 buffs at the end of cast.
  • Gains access to discounted Mediarahan in Yellow, which heals for a lot thanks to her high magic stat.
Cons
  • High MP cost
  • Elec Weakness
  • Panels are very lackluster.
  • Maragion is a wasted slot for support builds.
  • Healing is less important in PvP, reducing her potential there.
Ananta.jpg Ananta
Fusible Demon
ArchPurple.png ArchPurple.png 5 7 7
Pros
  • Purple provides all 3 Auto-Buffs, which is incredibly strong
  • Reasonable bulky with 3 Nulls makes him a decent support demon.
  • Works well in slow double Intimidating Stance teams, and can be left at level 1 to lower battle speed if used as a pure buff bot.
Cons
  • Force weakness and no attack skills
  • Buffs disappear after a wave is cleared in PvE, so Auto-Skills arent as valuable there.
  • Relies heavily on transfer skills to function well. Unfortunately most good transfer skills are Gacha-only.
Asherah.jpg Asherah
Fusible Demon
ArchTeal.png ArchPurple.png ArchYellow.png ArchTeal.png 7 9 8.5
Pros
  • Mother's Creation is the best Resurrection spell in the game, as Press Turn Generation is really strong
  • Yellow has Silent Prayer which allows her to be used as an ailment cleanser.
  • Very high VIT and HP stats make her very bulky. She can tank through a majority of damage and turn the tables with Mother's Creation.
  • Innate Mediarama and access to Recovery Amp in purple lets her function as a decent healer in PVE.
Cons
  • High MP cost
  • Two weaknesses to common attacking elements.
  • Low AGI means she will need Lead Brands or even slower teammates to effectively work as a cleanser.
Asura.jpg Asura
Banner DemonGacha Demon
ArchPurple.png ArchTeal.png ArchPurple.png ArchTeal.png 8 5 5
Pros
  • High base STR.
  • Ashura is fantastic against lone targets like Bosses and in Democalypse, debuffing them and dealing heavy damage.
  • Three Faces Six Arms reduces damage from Random Targetting attacks and redirects them to him. Combined with his good HP and VIT stats, this lets him tank Fire of Sinai and Griffon-Bolts without breaking a sweat.
  • Mana Aid is fantastic for PVE farming as it lets him spam Ashura between waves.
  • Single-handedly trivializes Brands of Sin Deceit 11.
Cons
  • As nothing in his kit provides damage, damage booster transfers are almost mandatory.
  • Random Targetting makes him unusable in PvP. If you Ashura into Masakado, you're going to have a bad time.
Asura Lord.jpg Asura Lord
Banner DemonGacha Demon
ArchPurple.png ArchTeal.png ArchRed.png ArchPurple.png ArchTeal.png ArchRed.png 8 9.5 9
Pros
  • Incredibly high ST Burst damage that also generates press turns thanks to his high Crit Chance.
  • Slaughter All is fully unblockable and ignores Endure-type skills, allowing you to delete any demon he claps.
  • Passively increases your team's Crit Rate and Crit Damage through Endless War. Pairs very well with Kartikeya, as their combined passives will give your team a whopping +40% boost to Crit Rate.
  • Insanely high Strength, overall good stats.
  • Red gives him a powerful AOE in Gigantomachia. Combined with his innate Great Aim and pierce in Endless War, this makes him a terrifying sweeper.
  • Good repel resistances makes him a natural partner for Alilat. Fire and Light repel is especially useful to counter Archangel teams, as it makes him immune to both their AOE elements.
Cons
  • Hard to boost Damage further
  • High MP cost mandates the use of Divine if not P2, which can slightly reduce his damage potential.
Baal.jpg Baal
Fusible DemonGacha Demon
ArchPurple.png ArchPurple.png ArchClear.png 8 8 8
Pros
Cons
  • Ice weakness
  • Without Panel 2, his PVP and PVE tier rating are lower than 8.
  • Expensive to fuse and only available in clear. Colored variants are Gacha exclusive.
  • Only has pierce through Tempest.
Barong.jpg Barong
Fusible Demon
ArchTeal.png ArchYellow.png Any 4 2 1
Pros
  • Barong Dance heals and buffs in one move.
  • Very high AGI allows him to be used as a fast support, especially with Speedster transferred.
  • Recarmdra in Yellow gives him access to a Ressurection skill.
  • Good Fusion material.
  • Red Barong meme pull
Cons
  • Red Barong meme pull
  • High MP costs
  • 2 weaknesses
  • Terrible Magic stats for a healer. Mediocre bulk doesn't help either.
  • Barong Dance is limited to only 3 uses and does not heal for much, especially with his low Magic.
  • Elec attack spells (and Elec Amp in purple) are wasted on his bad Magic stat.
  • Panels are rather lackluster
  • Outclassed by better support demons like Asherah and Amaterasu.
Bayonetta☆.jpg Bayonetta☆
Banner DemonEvent DemonGacha Demon
ArchPurple.png Any 3 2 1
Pros
  • Madama Stomp levels and Savage Glee in purple give her enormous crit rates.
  • Madama Stomp autocasts an Almighty attack that also charms whenever she lands a crit. Deals decent damage after being buffed to scale off her PATK.
  • Recent buffs have made her a lot more viable. Panel 2 in particular gives her Pierce which she desperately needs.
  • Gomorrah (B) has high base damage and crit chance, letting you delete an enemy and charm the rest of the team.
Cons
  • Gomorrah (B) takes two turns to charge, making T1 shenanigans impossible.
  • Difficult to build due to Gomorrah (B) scaling off both PATK and MATK.
  • Mediocre overall stats, bad bulk
  • No longer meme :(
Black Frost.jpg Black Frost
Fusible Demon
Any Any 7 5 4
Pros
  • High Magic stat and innate Dark Pierce on Go to Hell! makes him a good magic sweeper.
  • As Curse of Anguish increases his damage against cursed enemies, her partners well with Yama who automatically curses everyone at the start of the Boss wave.
  • Yellow gains access to Concentrate to further increase his sweeping potential.
Cons
  • High MP costs
  • No ST attacks
  • Light Weakness
  • Go to Hell! has low base power and does not gain damage on level up.
Black Rider.jpg Black Rider
Banner DemonGacha Demon
ArchTeal.png ArchPurple.png 7 7 7
Pros
  • Soul Divide punishes healing by dealing Fractional damage based on their current health. Useful in Brands of Sin Vanity stages where healing is abundant.
  • Famine deals fractional damage and saps MP at the end of enemies turn.
  • Best used to deal with enemies that have auto-healing such as P2 Vishnu.
  • Decent Magic stat and good panel bonuses make him a very strong Ice mage if you can panel him.
Cons
  • Soul Divide damage is based on Current Health and cannot kill targets.
  • Healing is not very common rendering his utility niche at best.
  • Needs Panels (especially P2) to be an effective Mage. Without P2 his PVP tier drops below 7.
  • Not obtainable through the general gem banner or the summon files.
Cu Chulainn.jpg Cu Chulainn
Fusible Demon
ArchPurple.png ArchPurple.png 7 7 7
Pros
  • Best budget pierce sweeper, he can be fused cheaply through 4x4 fusions.
  • One of the best demons to fuse early as he will trivialize a lot of early content.
  • No weaknesses reduce reliance on transfer skills.
  • Panels help him maintain relevance late game and are reasonable to strive toward due to how cheap his fusions are.
  • While not common, he can be run as a physical nuker to some degree. He has innate Savage Glee and Gae Bolg hits hard against bosses (especially after Panels).
Cons
  • High MP costs, cannot sweep Turn 1 in PVP unless P3.
  • Mediocre Magic stat
  • No ST attacks means he will have trouble against Anti-Pierce. Fortunately, Force Anti-Pierce isn't too common.
  • Relies on transfer skills to increase his damage.
  • Low AGI and LUK hinders his Phys potential.
Cybele.jpg Cybele
Fusible Demon
ArchClear.png ArchClear.png 7 5 4
Pros
Cons
  • Heavy fire specialisation + lack of Fire Pierce means she will struggle against Fire NDR.
  • Expensive multi-fusion that requires clear Asherah.
Daisoujou.jpg Daisoujou
Gacha Demon
Any ArchPurple.png 8 9 8
Pros
  • Preach makes him immune to all ailments and will punish enemy teams attempting to use Charm. Cleansing Shout is an Ailment and Debuff Cleanse packed into one skill. These two skills function together to make him the best Anti-Ailment demon in the game.
  • Good balanced stats coupled with no weaknesses and a perfect base kit allows total freedom in builds.
  • Can work as a bulky tank, evasion tank, healer and/or revive support based on build.
  • Very useful for Brands of Sin Sloth 11 auto-runs.
Cons
  • Gacha Exclusive
  • Is a hard support unit, relies on transfer skills to offer anything outside cleanse
Dante☆.jpg Dante☆
Banner DemonEvent DemonGacha Demon
Any ArchPurple.png ArchRed.png 7 6 5
Pros
  • High Str plus Auto-Rebellion from Rapid Shot makes him a good Phys Sweeper.
  • Very bulky with no weaknesses.
  • Million Stab is a multihit AOE skill, breaking Endures and piercing while in Might.
  • Pairs well with Hell Biker for free Rebellion setup.
  • Meme
Cons
  • Low AGI and LUK affects his accuracy.
  • Will not autocast Rebellion if any of his Rapid Shot misses.
  • Mediocre Awakening skills.
Fafnir.jpg Fafnir
Fusible Demon
ArchTeal.png ArchPurple.png ArchTeal.png 3 5 5
Pros
  • Innate Drain Phys makes him usable in Rama Teams
  • High STR. Dragon Sense provides him additional accuracy and evasion.
  • Golden Greed increases poison damage ticks, dealing consistent damage each turn.
Cons
  • Ailments generally fall flat in late/endgame PvE because of inflated enemy stats
  • Hard countered by Ailment Cleansers like Daisoujou or Kinmamon in PVP.
  • 2 Weaknesses
  • Low LUK does not help with landing ailments.
  • Blight has low base damage.
  • Is outclassed pretty much in every way by Pale Rider as a Poison caster.
Frost Ace.jpg Frost Ace
Banner DemonEvent DemonGacha Demon
ArchPurple.png ArchPurple.png ArchRed.png 7 7 6
Pros
  • Very good Ice Nuker with built-in Ice Boost and Master Assassin in purple.
  • Good Ice sweeper with Mabufula in red
  • Vengeful Frost Fist is a heavy hitting Ice-element Physical attack that can Crit and autocasts Rebellion on hit. This allows him to crit infinitely at the cost of a measly 4 MP.
  • Icy Rage provides a teamwide Ice damage buff, incredible for Democalypse.
Cons
Gabriel.jpg Gabriel
Banner DemonGacha Demon
ArchRed.png ArchTeal.png ArchRed.png ArchTeal.png 8 9 9
Pros
  • When combined with two other Herald or Divine demons, God's Word dishes out massive damage even before battle really begins.
  • Chain effects do not consume press turns even when hitting NDR.
  • Innate Pierce with decent Magic + Revive makes for a good unique Skill
  • Good for PVE content like Brands of Sin Sloth, the general story and Aura Gate (note that her passive will kill demons before they have a chance to talk)
Cons
  • Needs a specific team built fully around her
  • Reflected God's Word will damage her, as the skill inherently carries pierce. Beware of counter Alilat strats.
  • Non-fusable and not obtainable through the general gem banner or the summon files.
Garuda A.jpg Garuda A
Banner DemonGacha Demon
ArchPurple.png ArchTeal.png ArchYellow.png ArchYellow.png ArchRed.png ArchPurple.png 6 7 7
Pros
Cons
  • Needs a team built around him to be really effective
  • Useless against Magic teams
  • Gale Talon takes time to reach full potential, reducing his T1 potential.
Garuda.jpg Garuda
Fusible Demon
Any ArchRed.png ArchPurple.png ArchYellow.png 9 8 8
Pros
  • One of the fastest and most flexible demons in the game. Good set of resistances plus battlespeed makes him useful for most PVE content including Aura Gate and Brands of Sin Vanity 11.
  • Auto-Rakunda increases your team's damage output, synergizes well with his Turn 1 focus.
  • Vahana provides additional Evasion and Ailment Resistance, allowing him to function as a dodge tank or even a cleric with Prayer.
  • Red gives him access to discounted Maragidyne, giving him a cheap T1 nuke. Yellow makes him more support-oriented with Fog Breath, Purple gives him extra damage range for easier Zandyne assassinations with Berserker.
  • Easy 4x4 fusion paths and good panels make him a good first fusion and decent P3 goal to strive toward.
Cons
  • Does not have Speedster innately, requires a transfer which in turn reduces his skill slots.
  • Ice weakness
  • One of the lowest bulk in the game.
Gogmagog.jpg Gogmagog
Fusible Demon
ArchTeal.png ArchRed.png ArchTeal.png ArchRed.png ArchClear.png 6 7 6
Pros
  • Very high bulk for PVE tanking. Innate Earthquake lets him hit hard off that bulk.
  • Three weaknesses makes him a good partner for Orcus.
  • Less competition for Brands compared to your other demons, as he relies on PDEF to deal damage.
  • Only transferrable source of Earthquake.
  • Panels let him play a more support-oriented role, providing team-wide bonuses as long as he is alive. Crit resistance is especially valuable in the current PVP meta, which has heavy crit emphasis.
Cons
  • Abysmal AGI means he misses. A lot.
  • Added damage from Weakness adds up really fast, even with his heal.
  • Heal on weakness gimmick is heavily punished by Black Rider.
  • No innate pierce and is a bad choice for Hell Gongen due to his terrible AGI.
  • Does not provide much compared to other more standard physical sweepers like Shiva.
Guan Yu.jpg Guan Yu
Banner DemonGacha Demon
ArchRed.png ArchTeal.png ArchPurple.png ArchTeal.png 8 9 9
Pros
  • No weaknesses and high VIT stats make him very tanky, especially with Life Brands.
  • High STR and native Phys Pierce make him a physical powerhouse.
  • Loyal God of War refunds MP and heals him on a kill, giving him insane amounts of self-sustain.
  • Innate Savage Glee lets him Crit and generate Press Turns effectively, especially if given Epitome of Carnage or paired with Crit boosters like Asura Lord or Kartikeya.
  • Null Mortal in Purple, Drain Phys for pairing with Rama in Teal, Red for pure PvE.
Cons
  • Low Agi stat means he will have accuracy issues. Dragon Blade's chain effect will not activate if it misses on the first target.
  • Highly dependant on the first kill for tempo. Failing to secure the first kill will result in him not having enough MP for the next turn.
  • Only has ST skills unless in Red, which reduces his overall PvP usefulness
Huang Di.jpg Huang Di
Gacha Demon
ArchRed.png ArchRed.png ArchPurple.png 9 7 7
Pros
  • Superior Power gives him Phys Pierce and an accuracy boost.
  • Yinglong Killer hits incredibly hard and has a high crit rate, demolishing teams without anti-Pierce.
  • No weaknesses
Cons
  • Needs to rely on transfer skills to increase his damage
  • Lack of ST skills unless Red
  • High MP costs
  • AI is very unreliable for defense; will occasionally Yinglong Killer into Anti-Pierce and lose press turns.
  • No longer the absolute nightmare he was on release, needs Panels to keep up with newer demons. Without Panel 3, his PVP tier rating is lower than 7.
Huang Long.jpg Huang Long
Fusible Demon
ArchYellow.png ArchPurple.png ArchYellow.png ArchPurple.png 8 6 5
Pros
  • High AGI, incredible resistances and decent bulk make him a coveted support demon.
  • High AGI and MAG make him a suitable candidate for a fast mage pvp team.
  • Five Elements walls magical demons without Pierce, such as Mother Harlot, Masakado A and non-purple Rama.
  • Luster Candy in Yellow gives him even more support utility in buff control. Purple provides him Speedster, giving him full flexibility over which skills to transfer.
  • Trivializes Brands of Sin stage 10, opening up brand farming on Auto.
  • High AGI and decent LUK lets him run evasive builds in PVP, simultaneously walling off Phys and Magical threats.
Cons
  • Pierce destroys him through Five Elements.
  • Five Elements can be removed through Makara Break especially P3 Samael.
  • Yellow AI has issues on auto as it will sometimes cast Luster Candy when you want to be spamming Five Elements instead.
  • Very MP hungry, needs Divine Brands to function well.
  • Panels are lackluster.
  • Overshadowed by Garuda in fast mage PVP team
  • Required a cheap AOE skill like Megido to be transfered if used as a fast mage.
Indrajit.jpg Indrajit
Banner DemonGacha Demon
ArchPurple.png ArchTeal.png ArchPurple.png 9 9 8
Pros
  • High Magic and good Agi Stats
  • High Burst Damage in Lightning Shower, which refunds MP on kill allowing him to loop it again.
  • Casts Five Elements on kill, which completely walls off Almighty attackers like Mother Harlot.
  • Maxed Lightning Shower lets him use Spell Brands and still cast it Turn 1 in PvP
Cons
  • Highly dependant on the first kill for tempo. Failing to kill will result in MP Problems.
  • Ice Weakness (Sort of mitigated by Five Elements on kill, but beware pierce users as well as being outsped)
Ishtar.jpg Ishtar
Fusible Demon
ArchRed.png ArchYellow.png ArchTeal.png ArchTeal.png ArchYellow.png 6 6 6
Pros
  • Extremely high magic, combined with her Panels make her one of the strongest magic sweepers in the game.
  • Her unique spell Mesopotamian Star deals Almighty damage while autocasting Tarukaja and Tarunda. At Panel 3, this further applies Rakukaja and Sukukaja.
  • Gains Concentrate in Yellow, letting her nuke even harder.
  • Easy 4x4 fusion paths and good panels make her a decent P3 goal to strive toward.
Cons
  • Very high MP costs
  • Mesopotamian Star has low base power.
  • 2 weaknesses
  • Low AGI stat and bad bulk.
Ixtab.jpg Ixtab
Banner DemonGacha Demon
Any ArchYellow.png ArchPurple.png ArchRed.png 6 8 7
Pros
  • Yaxche autocasts an almighty Mortal spell that will instakill the enemy that killed her, ignoring Endure.
  • You can deliberately leave her at Lv 1 to bait the AI into killing her and committing suicide. Use teammates with Revive to repeat this cycle.
  • Works well with Intimidating Stance strats as leaving her at Lv 1 will severely reduce Battle Speed.
  • Yellow gives her a good Ailment skill to spam.
  • Red provides her with a good ST Skill. With a Master Assassin transfer and Zanma L, she can effectively hit lots of uncovered weaknesses in PVP, one hitting squishies, and guaranteed 3 hit KO tanks making her go 3 for 1 if ignored.
Cons
  • Five Elements and Null Mortal blocks Yaxche, completely shutting her down.
  • Lv 1 strats offers nothing for PVE; also most important targets in PvE are immune to Mortal (Bosses and Kiwami Adds for example)
Izanami.jpg Izanami
Fusible Demon
ArchRed.png ArchPurple.png ArchYellow.png ArchPurple.png 7 7 7
Pros
  • Very high Magic stat. When paired with innate Merciless Blow, her unique Yomotsu Okami and Elec Amp in purple, she will decimate anything weak to Elec, making her perfect for Democalypse.
  • Yomotsu Okami provides a teamwide increase to Dark and Elec damage, further increasing her Democalypse potential.
  • Great set of panels that provide her MP reduction, Elec Pierce and increased damage.
  • Pairing her with Eileen can help to maximize Bolt Storm's potential.
Cons
  • Very expensive to fuse
  • Has no true ST or AOE spells.
  • Very RNG reliant in Democalypse as you cannot rely on Eileen to weather out bad Bolt Storm rolls.
Jeanne☆.jpg Jeanne☆
Banner DemonEvent DemonGacha Demon
ArchPurple.png ArchPurple.png 4 3 3
Pros
  • Madama Uppercut autocasts a follow-up Almighty attack upon Charm that also inflicts Bind.
  • Evade and Madama Uppercut levels increase her evasion and allow her to function as a dodge tank.
  • Gomorrah (J) has high base damage and crit chance, with a high chance to Bind all enemies.
  • Pairs well with Bayonetta or any other sources of charm like Lakshmi.
Cons
  • Gomorrah (J) takes two turns to charge, making T1 shenanigans impossible.
  • Awkward combination of balanced stats and having both Physical and Magic skills make her pretty mediocre at everything.
  • Very bad bulk means she will get shredded by Magic teams, which ignore her evasion.
  • Pretty much outclassed by P3 Lilith, who does "Bind upon Charm" better.
  • Panels do not benefit her much.
Kartikeya.jpg Kartikeya
Fusible Demon
ArchClear.png ArchClear.png 8 8 8
Pros
  • Fastest demon in the game especially when passive is maxed, allowing you to hit battlespeed requirements in PVE easily.
  • Skanda proides teamwide Accuracy and Crit chance boost.
  • Mortal Jihad plus Great Aim means he will rarely miss, while having a good crit rate to generate press turns for your team.
  • No weaknesses and innate Speedster gives him great flexibility over transfer slots and lets him fulfill a variety of roles.
Cons
Lakshmi.jpg Lakshmi
Fusible Demon
Any ArchPurple.png ArchTeal.png 6 6 6
Pros
  • Extremely high Magic and Luck stats allow her to be built as either a Sweeper or an Ailment inflictor.
  • Her High Luck, Insanity combined with Lotus Dance's high Charm rate virtually guarantees she will Charm everything that does not Null it.
  • P3 allows her to generate MP for the team, enabling certain first-turn kill strats like Shiva A.
Cons
  • Force weakness
  • Lack of good innate offensive skills wastes her sweeper potential.
  • Countered very hard by Daisoujou clearing her charms and punishing her for using them.
  • Very bad bulk
Lilith.jpg Lilith
Fusible Demon
Any ArchClear.png 7 7 7
Pros
  • Two strong Dark and Elec AOE skills.
  • Decent Magic allows her to deal damage while also inflicting ailments on the enemy.
  • P3 casts a teamwide Bind whenever an enemy is charmed, and can be triggered multiple times per turn.
  • Easy 4x4 fusion paths and good panels make her a decent P3 goal to strive toward.
Cons
  • No pierce, requires Dark Pierce (weak) to really shine.
  • Countered very hard by Daisoujou clearing her charms and punishing her for using them.
  • 2 weaknesses
  • Underwhelming without P3
Lucifer.jpg Lucifer
Fusible Demon
ArchPurple.png ArchPurple.png 5 6 5
Pros
  • Morning Star is the most powerful Almighty AOE spell in the game.
  • Purple gives him Butcher to further augment his damage.
  • Good bulk especially with Panel 2 unlocked. This helps him live long enough to build up the MP necessary for Morning Star.
  • Great set of Panels that give him a lot more damage and bulk to survive.
Cons
  • Light weakness
  • Very, VERY expensive to fuse and panel.
  • High MP costs
  • Bad Magic stat means he can't take full advantage of Morning Star's ridiculous base power.
  • Megidolaon is a wasted slot as it costs the same as Morning Star.
  • Trisagion is another wasted slot as it does not benefit from Butcher nor his Panels.
  • Difficult to boost his damage.
  • Full Almighty / non-Piercing kit means he is shut down hard by Five Elements.
Mahakala.jpg Mahakala
Banner DemonGacha Demon
ArchPurple.png ArchRed.png ArchRed.png ArchPurple.png 9 8 7
Pros
  • High Magic stats and innate Concentrate + Pierce from The Great Darkness make him a very powerful ST Nuker.
  • Wrathful Flame reduces defense, allowing your teammates to hit harder. It can also be cast on turn 1 PVP with spell brands if maxed.
  • Very effective in Democalypse boss rounds as buffs/debuffs are difficult to come by.
  • Goes through Endure as Wrathful Flame counts as three separate hits.
Cons
  • Lack of MP recovery means he cannot effectively spam Wrathful Flame in PVP.
  • Combination of ST and AOE in his kit, coupled with innate Fire Amp makes it difficult to further boost damage.
  • If Mahakala is not alive at the beginning of the turn The Great Darkness won't increase the turn count until Mahakala is revived and survives until the start of the following turn.
Mara.jpg Mara
Fusible Demon
ArchPurple.png ArchPurple.png 7 5 5
Pros
  • Only fuseable source of Phys Pierce.
  • High STR and LUK means he will hit hard and crit often.
  • Hell Thrust is very strong against bosses and in Democalypse, especially if he is P3.
  • Meme
Cons
  • Ice Weakness and non-existent bulk makes him go limp at the sight of Ice skills.
  • High MP costs give Mara a big refractory period.
  • Expensive to fuse, will quickly blow through your Magnetite reserves.
  • Requires damage boost transfer to supplement his damage.
  • Middling AGI means he will have accuracy issues and occasionally miss the hole. Also doesn't slot into Intimidating Stance teams well as a result.
  • Due to mara having no single target besides his thrust attack, Rama and Alilat are a turn off.
Masakado A.jpg Masakado A
Banner DemonGacha Demon
Any ArchPurple.png 9 9.5 9
Pros
  • Guardian of the East provides 1 extra Press Turn when going first. Press Turn generation is in general very strong.
  • Kuyo Flash can be cast 1st turn and swings offensive buffs entirely in your favor through autocast Tarukaja, Rakunda, Sukukaja and Sukunda.
  • Incredible set of resistances with 3 Nulls (Phys, Dark, Light) and no weakness allows you to tailor the rest of his transfer slots however you please.
Cons
  • No good physical attacks to exploit his innate Phys Pierce. Only phys attack available to him is Myriad Arrows in Red which has random targeting and not very reliable.
  • Kuyo Flash does not deal a lot of damage due to low base power.
  • Easily countered by outspeeding.
  • Unable to be paired with Masakado
Masakado.jpg Masakado
Banner DemonGacha Demon
ArchPurple.png ArchTeal.png ArchPurple.png 9 10 10
Pros
  • Has THE highest Strength stat and the second/third highest Luck stat in-game.
  • Powerful and loaded passive in Warlord's Wrath.
  • A really strong ST Phys skill which can also inflict Mortal in Occult Flash.
  • Has no weakness and a perfect base kit, allowing you to tailor his remaining transfer slots however you like.
  • Teal paired with Rama allows him to act as an Anti-Pierce unit.
Cons
  • Low agility and high MP cost skills reduces his PVE viability, especially for battles over waves. This requires him to inherit certain skills or be paired with certain teammates to be fully effective in PVE.
  • Doesn't have the best Vitality stat.
  • Unable to be paired with Masakado A.
Mastema.jpg Mastema
Fusible Demon
ArchPurple.png ArchPurple.png 7 7 7
Pros
  • Good Magic coupled with Trial of Hate's high base power makes him an incredible Light sweeper. The debuff is just icing on the cake.
  • Maxed Trial of Hate can be used Turn 1 with Divines.
  • Good set of resistances with 1 Null and 2 Reflects.
  • Easy 4x4 fusion paths and good panels make him a decent P3 goal to strive toward.
  • Laughs at his enemies occasionally
Cons
  • No innate pierce, requires Light Pierce (weak) to really shine.
  • Fire weakness
  • Binding Cry, while a flavorful skill is unfortunately wasted on Mastema.
Metatron.jpg Metatron
Fusible Demon
ArchRed.png ArchYellow.png ArchClear.png ArchClear.png 8 6 5
Pros
  • Good HP and Vit stats paired with great resistances gives him decent of bulk, especially with innate Enduring Soul in Clear.
  • High Magic stat and Infinite Chakra lets him function well as a magic sweeper.
  • Pairs well with Uriel and Gabriel, as Fire of Sinai is great for cleaning up and breaking Endures.
  • Gains discounted Mahamadyne in Red which is great for Brands of Sin Sloth 10 and 11 farming.
  • P3 amplifies all Magic damage.
Cons
  • Very difficult to fuse, only 1 recipe available.
  • Full Almighty / non-Piercing kit means he is shut down hard by Five Elements.
  • Low luck stat.
Michael.jpg Michael
Fusible Demon
ArchTeal.png ArchYellow.png ArchTeal.png 7 3 2
Pros
  • Soul Judgement deals massive damage against single targets, ideal for Bosses and Democalypse.
  • Megidolaon gives him an Almighty AOE spell.
  • Panels give him a lot of damage, especially P3.
  • Yellow gives him access to discounted Mediarahan, allowing him to double as a healer.
  • Very good set of resistances, especially in Teal.
Cons
  • No innate Pierce and mediocre Stats
  • High STR stat is wasted on a Mage.
  • Needs good transfers and/or panels to boost Damage
Mot.jpg Mot
Banner DemonGacha Demon
Any ArchRed.png ArchYellow.png ArchPurple.png 7 7 7
Pros
  • Good bulk and resistances.
  • Harmonious Death is devastating in extended fights and Democalypse.
  • Has two strong AOE spells.
  • Amazing set of panels that provide him MP reduction, Null Mortal and even more Press Turns.
Cons
  • Elec weakness
  • High MP costs
Mother Harlot.jpg Mother Harlot
Banner DemonGacha Demon
Any ArchTeal.png 6 8 8
Pros
  • Babylon Goblet drains MP from all enemies while providing her MP sustain, allowing her to loop the same attack over and over even without Divine Brands.
  • Teal gives her Drain Phys, ideal for pairing with Rama. Notably, she is the only Drain Phys unit that can function as a magic sweeper.
  • Has access to discounted Debilitate in Yellow, letting her play a more support role if needed.
  • Works very well with slow Ailment teams. When paired with a P3 Samael or her own P1, Death Lust lets her charm without consuming press turns, and increases her damage dealt.
Cons
  • Force weakness
  • Full Almighty kit means she is shut down hard by Five Elements
  • Low AGI and high MP costs makes her unsuitable for fast teams.
  • Countered very hard by Daisoujou clearing her charms and punishing her for using them.
  • The MP drain aspect of Babylon Goblet is less useful for PVE, as the AI has infinite MP. It does allow you to replenish her MP indefinitely though.
Nergal.jpg Nergal
Banner DemonGacha Demon
ArchRed.png ArchPurple.png ArchPurple.png 6 6 6
Pros
  • Plague of Babylon removes Barriers and has a very high chance of landing Weak status, making him incredible setup for Ailment teams.
  • High STR, Auto-Tarukaja and increased Accuracy from Meslamtaea make him a decent Physical demon, especially when Paneled.
  • Auto-Rebellion on Poison further boosts his damage and synergizes well with Pale Rider.
  • Is a very strong set up based sweeper
Cons
  • Ailments generally fall flat in late/endgame PvE because of inflated enemy stats
  • Hard countered by Ailment Cleansers like Daisoujou or Kinmamon in PVP.
  • P3 Samael offers similar barrier break without consuming a Press Turn. This is vital versus double Intimidating Stance teams, as it allows you to Barrier Break, kill/disable their cleanser and still have an extra press turn for Ailments.
  • Set up based sweeping takes too long and is out classed by basically any non-setup based sweeper such as Masakado or Shiva A.
Nero☆.jpg Nero☆
Banner DemonEvent DemonGacha Demon
Any ArchPurple.png ArchRed.png 8 7 7
Pros
  • Overture deals Piercing damage while giving him free Concentrate, letting him sweep hard.
  • Voltage synergises perfectly with Overture and gives your party attack and accuracy/evasions buffs.
  • Very good for Democalypse where he does not have to worry about MP issues and can repeatedly spam Concentrated Overtures while on Spell Brands for insane damage.
Cons
  • Hard countered by Anti-Pierce, as Overture will not autocast Concentrate (and by extension Voltage) if the attack hits into NDR.
  • Mediocre stats, relies on Concentrate from Overture to deal damage.
  • No ST skills if not in Red.
  • High MP costs and no MP recovery prevent him from spamming his spells freely.
  • Limited-time Collaboration unit, unlikely to return in the future.
    • As such, he has no Panels, meaning he is missing a lot of potential power.
Orcus.jpg Orcus
Banner DemonGacha Demon
ArchTeal.png ArchYellow.png ArchYellow.png ArchTeal.png 7 8 8
Pros
Cons
  • You will still receive extra damage from open weaknesses.
  • Law of Hell only works on AOE damage. Single target skills will still hurt especially if they hit weakness.
  • Very MP Hungry, Divines help with the MP costs but in turn reduce his bulk.
  • Needs specific team compositions to work well.
Pale Rider.jpg Pale Rider
Banner DemonGacha Demon
ArchTeal.png ArchPurple.png ArchYellow.png ArchTeal.png 5 8 8
Pros
  • Very good in ailment teams, as Pestilence will kill any enemy after 2 turns, no questions asked. Allows the rest of your Ailment team to focus on bulk and infliction rates instead of damage.
  • Perfect synergy with a set-up based sweeper Nergal. Nergal helps to remove any barriers and ensures Plague's poison can land via Weak, which in turn triggers his own Meslamtaea passive.
  • Works especially well with Alice to assassinate their Ailment Cleanser with Die for Me!
  • Very effective as a random PVP defense to catch teams without ailment cleanse.
  • Decent magic stat means lets him deal damage while his targets are incapacitated.
  • Gains the strongest debuff Debilitate in Yellow, letting him double as a debuffer. Very useful since Plague will automatically poison enemies at the end of the turn.
Cons
  • Ailments generally fall flat in late/endgame PvE because of inflated enemy stats
  • Hard countered by Ailment Cleansers like Daisoujou or Kinmamon in PVP.
  • Pestilence only kicks in at the end of enemy's turn, giving them one whole turn to cleanse it away or just outright kill him.
  • Requires a specific team built around him to really work.
  • P1 and P2 don't contribute to the Ailment build.
  • Not obtainable through the general gem banner or the summon files.
Quetzalcoatl.jpg Quetzalcoatl
Fusible Demon
Any ArchPurple.png ArchTeal.png 7 6 7
Pros
  • Usually run as a support demon. Ce Acatls' Return is an incredible ressurection spell that brings all fallen party members back to life.
  • Repel Phys in Teal pairs well with Alilat as an Anti-Pierce unit.
  • Has 2 strong AOE spells, 3 if in Red.
Cons
  • High MP costs
  • Dark weakness
  • Low Magic stat wastes his AOE potential, despite having good spells and panels.
Rama.jpg Rama
Gacha Demon
Any ArchYellow.png ArchPurple.png ArchTeal.png 8 9 9
Pros
  • One of only two demons that can negate pierce.
  • While alive, Drain Pierce will prevent pierce skills from going through Drain resistances. This is very useful when combined with demons that have high innate Drain (like Shiva) or against popular attack elements like Physical.
  • Brahmastra is a three-hit Almighty skill that functions as an Endure-breaker.
  • Good base stats and no weaknesses allow him to fulfill a variety of roles, be it support or sweeper.
  • Yellow Rama can function as a good support demon with discounted Luster Candy. Teal gives him Drain Ice which pairs well with Drain Pierce whereas Purple gives him Ice Pierce which lets him act as a sweeper with innate Mabufudyne.
Cons
  • High MP cost skills
  • Not very bulky
Raphael.jpg Raphael
Banner DemonGacha Demon
ArchTeal.png ArchPurple.png ArchPurple.png 7 7 7
Pros
  • Tailwind does massive damage against single targets, ideal for Bosses or cleaning up in PVP.
  • Innate Pierce with decent Magic + Revive makes for a good unique Skill
  • Good for PVE content like Brands of Sin Sloth, the general story and Aura Gate
Cons
  • His chain attack does not deal damage, unlike Uriel and Gabriel.
  • Needs team built around him.
  • Non-fusable and not obtainable through the general gem banner or the summon files.
Red Rider.jpg Red Rider
Banner DemonGacha Demon
ArchTeal.png ArchPurple.png ArchPurple.png 6 6 4
Pros
  • Good Str, decent Agi and Luck means he will hit hard without much Accuracy issues.
  • Blade of Terror deals consistent Fractional damage based on enemies current HP, unaffected by buffs. Blade of Terror will bypass the accuracy check since it is a "fractional" skill.
Cons
  • Blade of Terror falls off later in the fight as it is based on Current HP.
  • Buffs and damage boosts only work on Bloodshed's Physical damage and not Blade of Terror's Fractional damage.
  • Blade of Terror doesn't do much damage as 25% is rather low for PVP and the max damage is capped against late game targets in PVE.
  • Not obtainable through the general gem banner or the summon files.
Samael.jpg Samael
Fusible Demon
ArchPurple.png ArchPurple.png 6 7 7
Pros
  • God's Malice is very good to lock down a single target with multiple Ailments.
  • Infinite Chakra helps to reduce MP requirements, allowing him to spam God's Malice.
  • P3 is insanely powerful, providing free Barrier Break and Makara Break at the start of turn without consuming Press Turns.
  • Great set of Panels that provide additional Ailment Infliction, reduce MP costs and the aforementioned breaks. Easy 4x4 fusion paths make him a good P3 goal to strive toward.
  • Mana Aid is a great transfer skill.
Cons
  • Elec weakness
  • Countered very hard by Daisoujou clearing his ailments and punishing him for using Charm.
  • Middling AGI hurts battle speed for fast Ailment teams.
Seraph.jpg Seraph
Event DemonFusible Demon
ArchClear.png ArchClear.png 6 4 3
Pros
Cons
  • Only obtainable through Democalypse grinding.
  • High MP costs make him unsuitable for anything outside Democalypse.
Seth.jpg Seth
Fusible Demon
ArchClear.png ArchTeal.png ArchClear.png ArchTeal.png 7 4 4
Pros
  • Ouas is a very powerful ST nuke that has a high crit rate and a strong heal.
  • Extremely high STR and LUK means he will hit hard and crit often.
  • Teal covers his weakness while Clear gives him an AOE skill in Titanomachia.
  • Yellow gives him Nocturne which allows him to play a more support-oriented role, especially with innate Debilitate.
  • Good set of panels that provide him damage, bulk and MP reduction.
Cons
  • Lacks Phys Pierce, reducing his viability in certain areas which require it.
  • Fire weakness
  • Zandyne is a wasted slot.
  • Requires damage boost transfers
Shiva A.jpg Shiva A
Banner DemonGacha Demon
ArchPurple.png ArchTeal.png ArchTeal.png 9 9 9
Pros
  • Third Eye is fully unblockable and will go through any elemental NDRs and barriers like Five Elements. It is also treated as a physical attack and as such can Crit (synergies well with Ishvara).
  • Ishvara provides auto-Rebellion and passively boosts his accuracy and crit chance.
  • Can be paired with Parvati for a devastating first-turn kill team in PVP.
  • Great set of panels that give him everything he needs (accuracy, better ST and reduced MP cost).
Cons
  • Third Eye can miss.
  • Force weakness if not Teal.
Shiva.jpg Shiva
Fusible Demon
ArchRed.png ArchPurple.png ArchTeal.png ArchRed.png ArchTeal.png 8 7 6
Pros
  • High STR, AGI and LUK paired with innate Serial Killer and Vorpal Blade make him an effective Physical Sweeper.
    • Highest Combines Stats in the game.
  • Pralaya is an Almighty spell that is based on PATK, giving him an alternative when faced with Phys NDR.
  • Good candidate for the Hell Gongen team as it provides him much needed Phys Pierce.
  • Great set of Panels that give him increased damage, accuracy, Crit and reduced MP costs.
  • Has three sets of Drain resistances and no weakness if in Teal, making him an ideal teammate for Rama.
Cons
  • Pralaya is blocked by Five Elements and is low Damage.
  • Needs a lot of investment to bring out his true potential.
  • Without Panel 3, his PVP tier rating is lower than 7.
  • Very expensive to fuse.
Siegfried.jpg Siegfried
Gacha Demon
ArchRed.png ArchYellow.png ArchPurple.png ArchRed.png 8 8 6
Pros
  • Arms Mastery provides him free Phys Amp and +25% Accuracy when maxed.
  • Drain Phys and no weaknesses makes him an ideal demon to pair with Rama.
  • Panels give him much needed Phys Pierce and reduces the damage from piercing Phys attacks.
Cons
  • Heavily reliant on panels; without P2, his Offense PVP rating is much lower than 8.
  • No AOE outside of Red.
  • Mediocre AGI and LUK stats.
Surt.jpg Surt
Fusible Demon
ArchPurple.png ArchClear.png ArchClear.png 6 8 7
Pros
Cons
  • Ice weakness
  • AI is very bad on Defense without Divine Brands, as he will only Ragnarok once and default to spamming Berserker God.
  • Low Magic stat
  • No innate Fire Pierce if Clear
Susano-o A.jpg Susano-o A
Banner DemonGacha Demon
ArchPurple.png ArchRed.png ArchTeal.png ArchPurple.png ArchTeal.png 9 8 9
Pros
  • Is a Phys powerhouse with proper brands and can be used to focus down enemies quickly with Violent Slash.
  • Heavenly Valor punishes enemies who pass when used in PVP Defense teams.
  • Nulls Phys and Drains Force innately. Gains Drain Phys in Teal which goes well with Rama as Anti-Pierce.
Cons
  • No added Accuracy in his kit. Requires extra Accuracy investment from Brands or skill transfer to hit reliably.
  • Fire Weakness.
  • Only excels with great brands, since he needs offensive stats and bulk. Only decent with sub-par brands.
  • Heavenly Valor can be countered, and misses will trigger passives like Andalucia and Brilliant Wings.
Susano-o.jpg Susano-o
Fusible Demon
ArchPurple.png ArchPurple.png ArchClear.png 8 7 6
Pros
  • Very powerful Force nuker. Kusanagi hits extremely hard and autocasts Tarukaja to further buff your team's attack.
  • Easy 4x4 fusion paths and good panels make him a decent P3 goal to strive toward.
  • Since Kusanagi scales from Phys Attack, Mortal Jihad is also a viable method of attack.
  • His ability to effectively attack in two elements (Phys and Force) allows him to work around his lack of pierce in most situations.
Cons
  • Middling Accuracy means that Mortal Jihad will be prone to missing in higher tiers of PvP where evade builds are more common.
  • No innate pierce.
  • Fire Weakness
Thor.jpg Thor
Fusible Demon
ArchPurple.png ArchPurple.png 7 5 5
Pros
  • Mjolnir deals massive damage against single targets, ideal for Bosses and Democalypse.
  • Has Elec Pierce in Purple.
  • Panels give him a lot of damage, especially P3.
Cons
  • AI is extremely bad on Auto, as Charge will mess him up.
  • Force Weakness
  • No true AOE or ST Elec spells. Being limited to only random targetting makes him unsuitable for PVP.
  • Bad AGI and LUK stats also make a Physical build unviable, resulting in Charge and Megaton Raid wasting slots for the Elec Mage build.
  • Requires damage boost transfers and/or Panels to really shine.
  • Low Magic stat
Trumpeter.jpg Trumpeter
Banner DemonGacha Demon
Any ArchPurple.png ArchRed.png ArchYellow.png 7 6 5
Pros
  • Apocalypse deals Almighty damage while having a high mute chance.
  • Access to Concentrate to further increase his damage.
  • No weaknesses and 2 Nulls give him a lot of flexibility in skill transfers.
Cons
Uriel.jpg Uriel
Banner DemonGacha Demon
ArchTeal.png ArchPurple.png ArchPurple.png 8 9 9
Pros
  • When combined with two other Herald or Divine demons, God's Fire dishes out massive damage even before battle really begins. It also gives your party a Tarukaja attack buff, further increasing damage from their chain attacks.
  • Chain effects do not consume press turns even when hitting NDR.
  • Innate Pierce with decent Magic + Revive makes for a good unique Skill
  • Good for PVE content like Brands of Sin Sloth, the general story and Aura Gate (note that his passive will kill demons before they have a chance to talk)
Cons
  • Needs Team built around him
  • Non-fusable and not obtainable through the general gem banner or the summon files.
Vasuki.jpg Vasuki
Fusible Demon
ArchPurple.png ArchRed.png ArchClear.png 5 3 3
Pros
Cons
  • Ailments generally fall flat in late/endgame PvE because of inflated enemy stats
  • Poison (and by extension Insanity) does literally nothing for his Ice builds.
  • Lacks of pierce and being limited to only random targetting makes him very bad for PVP.
Vishnu.jpg Vishnu
Fusible Demon
ArchClear.png ArchRed.png ArchRed.png 6 6 6
Pros
  • Very high magic and good bulk make him a tanky Mage, especially when combined with Avatar.
  • Gains discounted Megidolaon in Red.
  • Good panels that give him free healing and MP reduction.
Cons
  • Low AGI
  • Fire weakness
  • Needs heavy investment from Brands and Panels to become really effective
  • Full Almighty / non-Piercing kit means he is shut down hard by Five Elements.
  • Panel 2's auto-healing is a disaster against Black Rider, since it cannot be turned off.
V☆.jpg V☆
Banner DemonEvent DemonGacha Demon
Any ArchRed.png ArchYellow.png 7 8 8.5
Pros
  • Griffon-Bolt is borderline oppressive when combined with Turn 1 teams with lots of Crit passing for Press Turn generation. Good teammates include Masakado A, Asura Lord and Kartikeya.
  • Will virtually never have MP issues thanks to Shadow-Shock giving him a free Almighty ST attack.
  • Balanced stats and no weaknesses give him flexibility in transfer skills.
  • Red and Yellow give him an Almighty AOE skills that debuffs.
  • Laughs at his enemies occasionally
Cons
  • Very harshly countered by Five Elements on Defense, as the AI does not know how to pass and will lose press turns attacking into it.
  • Relies on auto-attacks, does not contribute much if his teammates are spamming skills instead.
  • Demons with AOE reduction passives like Hecatoncheires and Orcus significantly reduces his damage.
  • Limited-time Collaboration unit, unlikely to return in the future.
Yama.jpg Yama
Banner DemonGacha Demon
ArchRed.png ArchPurple.png ArchPurple.png 9 6 7
Pros
Cons
  • Guilty only works on Boss wave, rendering it useless for PVP and most of PVE.
  • No AOE spell unless Red (which then loses Dark Pierce).
Yoshitsune.jpg Yoshitsune
Gacha Demon
ArchPurple.png ArchTeal.png ArchPurple.png ArchTeal.png 10 5 4
Pros
  • Carries a native Mana Aid giving him 10 MP per wave to repeatedly Vorpal Blade or Hassou Tobi.
  • Innate Mana Aid, strong AoE and the best Multi-hit Phys Spell in the game, combined with Phys Amp in Purple makes him the best Phys Attacker for PvE, usable pretty much anywhere.
  • Fully upgraded Hassou Tobi sports a massive amount of phys damage on single targets.
  • Teal can be used to cheese certain PvE Content.
Cons
Zaou-Gongen.jpg Zaou-Gongen
Fusible Demon
ArchRed.png ArchRed.png 9 6 5
Pros
  • Has the incredibly useful ability Kongo Zaou.
  • Is one of the core demons of Hell Gongen which is one of the best Team Comps in the game.
  • Red gives him a cheap AOE attack in Herculean Strike.
  • With Panel 3 he can start a crit loop, providing infinite Crits for the whole team and negating the need for Hell Biker.
  • While not common, he can work as a Fire Mage as he has passable Magic and Fire Amp in Purple.
  • Great set of Panels that provide additional damage, accuracy and team-wide Rebellion.
Cons
  • Middling AGI means his Accuracy and Speed will suffer.
  • Requires good Crit% Brands to run without Hell Biker at Panel 3, especially Lead Brand sets as you ideally want him to go first to provide free Rebellion for the whole team.