Difference between revisions of "Skill List"

From SMT: Dx2 Wiki
Jump to: navigation, search
Line 8: Line 8:
 
|[[Beloved Slash]]
 
|[[Beloved Slash]]
 
|6 MP
 
|6 MP
|Inflicts Phys (Physical) damage on all enemies twice.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage on all enemies twice.
 
Power: 60
 
Power: 60
 
|All Enemies
 
|All Enemies
Line 17: Line 17:
 
|[[Berserker God]]
 
|[[Berserker God]]
 
|6 MP
 
|6 MP
|Inflicts Phys (Physical) damage with 160 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 160 power on a Single Enemy.
 
Lv2: +5% to damage.
 
Lv2: +5% to damage.
 
Lv3: +8% to damage.
 
Lv3: +8% to damage.
Line 30: Line 30:
 
|[[Binding Claw]]
 
|[[Binding Claw]]
 
|5 MP
 
|5 MP
|Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflict Bind.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflict Bind.
 
Lv2: +2% chance to inflict status ailments.
 
Lv2: +2% chance to inflict status ailments.
 
Lv3: +4% chance to inflict status ailments.
 
Lv3: +4% chance to inflict status ailments.
Line 44: Line 44:
 
|[[Binge Eating]]
 
|[[Binge Eating]]
 
|6 MP
 
|6 MP
|Inflicts Phys (Physical) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt.
 
Lv2: +3% to damage.
 
Lv2: +3% to damage.
 
Lv3: +5% to damage.
 
Lv3: +5% to damage.
Line 57: Line 57:
 
|[[Bleeder]]
 
|[[Bleeder]]
 
|6 MP
 
|6 MP
|Inflicts Phys (Physical) damage with 120 power on a Single Enemy and reduces MP by 2.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 120 power on a Single Enemy and reduces MP by 2.
 
|Single Enemy
 
|Single Enemy
 
|8
 
|8
Line 65: Line 65:
 
|[[Cleave]]
 
|[[Cleave]]
 
|4 MP
 
|4 MP
|Inflicts Phys (Physical) damage with 120 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 120 power on a Single Enemy.
 
Lv2: +5% to damage.
 
Lv2: +5% to damage.
 
Lv3: +8% to damage.
 
Lv3: +8% to damage.
Line 78: Line 78:
 
|[[Dark Sword]]
 
|[[Dark Sword]]
 
|5 MP
 
|5 MP
|Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflict Mute.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflict Mute.
 
Lv2: +2% chance to inflict status ailments.
 
Lv2: +2% chance to inflict status ailments.
 
Lv3: +4% chance to inflict status ailments.
 
Lv3: +4% chance to inflict status ailments.
Line 92: Line 92:
 
|[[Deathbound]]
 
|[[Deathbound]]
 
|4 MP
 
|4 MP
|Inflicts Phys (Physical) damage 2 to 3 times with 55 power on Random Enemy/(ies).
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage 2 to 3 times with 55 power on Random Enemy/(ies).
 
Lv2: +3% to damage.
 
Lv2: +3% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 104: Line 104:
 
|[[Eat Whole]]
 
|[[Eat Whole]]
 
|5 MP
 
|5 MP
|Inflicts Phys (Physical) damage with 120 power on a Single Enemy, while healing caster 25% of damage dealt.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 120 power on a Single Enemy, while healing caster 25% of damage dealt.
 
Lv2: +3% to damage.
 
Lv2: +3% to damage.
 
Lv3: +5% to damage.
 
Lv3: +5% to damage.
Line 117: Line 117:
 
|[[Fatal Sword]]
 
|[[Fatal Sword]]
 
|5 MP
 
|5 MP
|Inflicts Phys (Physical) damage with 140 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 140 power on a Single Enemy.
 
Lv2: +5% to damage.
 
Lv2: +5% to damage.
 
Lv3: +8% to damage.
 
Lv3: +8% to damage.
Line 130: Line 130:
 
|[[Gae Bolg]]
 
|[[Gae Bolg]]
 
|7 MP
 
|7 MP
|Inflicts Phys (Physical) damage 4 to 6 times with 50 power on Random Enemy/(ies).
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage 4 to 6 times with 50 power on Random Enemy/(ies).
 
|Random Enemies
 
|Random Enemies
 
|
 
|
Line 138: Line 138:
 
|[[Gigantomachia]]
 
|[[Gigantomachia]]
 
|8 MP
 
|8 MP
|Inflicts Phys (Physical) damage with 160 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 160 power on All Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +7% to damage.
 
Lv3: +7% to damage.
Line 150: Line 150:
 
|[[God's Hand]]
 
|[[God's Hand]]
 
|8 MP
 
|8 MP
|Inflicts Phys (Physical) damage with 200 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 200 power on a Single Enemy.
 
Lv2: +5% to damage.
 
Lv2: +5% to damage.
 
Lv3: +8% to damage.
 
Lv3: +8% to damage.
Line 163: Line 163:
 
|[[Gomorrah (B)]]
 
|[[Gomorrah (B)]]
 
|8 MP
 
|8 MP
|Can be used from the 3rd turn. Inflicts Phys (Physical) damage with 50% crit rate on a single enemy 5 times and a 50% chance to inflict Charm on all enemies.
+
|<nowiki>+</nowiki>Can be used from the 3rd turn. Inflicts Phys (Physical) damage with 50% crit rate on a single enemy 5 times and a 50% chance to inflict Charm on all enemies.
 
Power: 50
 
Power: 50
 
*Damage inflicted by this skill is 50% dependent on Phys ATK, 50% on Mag ATK and will have Phys Pierce effect.
 
*Damage inflicted by this skill is 50% dependent on Phys ATK, 50% on Mag ATK and will have Phys Pierce effect.
Line 173: Line 173:
 
|[[Gomorrah (J)]]
 
|[[Gomorrah (J)]]
 
|8 MP
 
|8 MP
|Can be used from the 3rd turn. Inflicts Phys (Physical) damage with 50% crit rate on all enemies 5 times and a 50% chance to inflict Bind on all enemies.
+
|<nowiki>+</nowiki>Can be used from the 3rd turn. Inflicts Phys (Physical) damage with 50% crit rate on all enemies 5 times and a 50% chance to inflict Bind on all enemies.
 
Power: 180
 
Power: 180
 
*Damage inflicted by this skill is 50% dependent on Phys ATK, 50% on Mag ATK and will have Phys Pierce effect.
 
*Damage inflicted by this skill is 50% dependent on Phys ATK, 50% on Mag ATK and will have Phys Pierce effect.
Line 183: Line 183:
 
|[[Gungnir]]
 
|[[Gungnir]]
 
|7 MP
 
|7 MP
|Inflicts Phys (Physical) damage with 30% crit rate and 145 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 30% crit rate and 145 power on All Enemies.
 
Lv2: +10% to Phys attack hit rate.
 
Lv2: +10% to Phys attack hit rate.
 
Lv3: +15% to Phys attack hit rate.
 
Lv3: +15% to Phys attack hit rate.
Line 194: Line 194:
 
|[[Hades Blast]]
 
|[[Hades Blast]]
 
|6 MP
 
|6 MP
|Inflicts Phys (Physical) damage with 120 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 120 power on All Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +7% to damage.
 
Lv3: +7% to damage.
Line 206: Line 206:
 
|[[Hassou Tobi]]
 
|[[Hassou Tobi]]
 
|7 MP
 
|7 MP
|Inflicts Phys (Physical) damage 8 times with 35 power on Random Enemy/(ies). This skill will have Phys Pierce effect.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage 8 times with 35 power on Random Enemy/(ies). This skill will have Phys Pierce effect.
 
Lv2: +10% to Phys hit rate.
 
Lv2: +10% to Phys hit rate.
 
Lv3: +15% to Phys hit rate.
 
Lv3: +15% to Phys hit rate.
Line 219: Line 219:
 
|[[Heat Wave]]
 
|[[Heat Wave]]
 
|5 MP
 
|5 MP
|Inflicts Phys (Physical) damage with 30% crit rate and 70 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 30% crit rate and 70 power on All Enemies.
 
Lv2: +4% to Phys attack hit rate.
 
Lv2: +4% to Phys attack hit rate.
 
Lv3: +7% to Phys attack hit rate.
 
Lv3: +7% to Phys attack hit rate.
Line 232: Line 232:
 
|[[Hell Claw]]
 
|[[Hell Claw]]
 
|5 MP
 
|5 MP
|Inflicts Phys (Physical) damage 3 times with 30% crit rate and 65 power on Random Enemy/(ies).
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage 3 times with 30% crit rate and 65 power on Random Enemy/(ies).
 
Lv2: +10% to Phys attack hit rate.
 
Lv2: +10% to Phys attack hit rate.
 
Lv3: +20% to Phys attack hit rate.
 
Lv3: +20% to Phys attack hit rate.
Line 243: Line 243:
 
|[[Hell Thrust]]
 
|[[Hell Thrust]]
 
|7 MP
 
|7 MP
|Inflicts Phys (Physical) damage with 50 power on Random Enemy/(ies) 4 times with a 35% chance to inflict Charm.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 50 power on Random Enemy/(ies) 4 times with a 35% chance to inflict Charm.
 
Lv2: +5% to damage.
 
Lv2: +5% to damage.
 
Lv3: +10% to damage.
 
Lv3: +10% to damage.
Line 256: Line 256:
 
|[[Herculean Strike]]
 
|[[Herculean Strike]]
 
|5 MP
 
|5 MP
|Inflicts Phys (Physical) damage with 100 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 100 power on All Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +7% to damage.
 
Lv3: +7% to damage.
Line 268: Line 268:
 
|[[Lunge]]
 
|[[Lunge]]
 
|4 MP
 
|4 MP
|Inflicts Phys (Physical) damage with 30% crit rate and 115 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 30% crit rate and 115 power on a Single Enemy.
 
Lv2: +4% to Phys attack hit rate.
 
Lv2: +4% to Phys attack hit rate.
 
Lv3: +7% to Phys attack hit rate.
 
Lv3: +7% to Phys attack hit rate.
Line 281: Line 281:
 
|[[Madness Nails]]
 
|[[Madness Nails]]
 
|5 MP
 
|5 MP
|Inflicts Phys (Physical) damage 2 to 3 times with 65 power on Random Enemy/(ies).
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage 2 to 3 times with 65 power on Random Enemy/(ies).
 
Lv2: +3% to damage.
 
Lv2: +3% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 293: Line 293:
 
|[[Megaton Press]]
 
|[[Megaton Press]]
 
|6 MP
 
|6 MP
|Inflicts Phys (Physical) damage with 30% crit rate and 90 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 30% crit rate and 90 power on All Enemies.
 
Lv2: +4% to Phys attack hit rate.
 
Lv2: +4% to Phys attack hit rate.
 
Lv3: +7% to Phys attack hit rate.
 
Lv3: +7% to Phys attack hit rate.
Line 306: Line 306:
 
|[[Megaton Raid]]
 
|[[Megaton Raid]]
 
|7 MP
 
|7 MP
|Inflicts Phys (Physical) damage with 180 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 180 power on a Single Enemy.
 
Lv2: +5% to damage.
 
Lv2: +5% to damage.
 
Lv3: +8% to damage.
 
Lv3: +8% to damage.
Line 319: Line 319:
 
|[[Million Stab]]
 
|[[Million Stab]]
 
|8 MP
 
|8 MP
|Inflicts Phys (Physical) damage 4 times on all enemies. When in a state of Might, this skill will have Phys Peirce.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage 4 times on all enemies. When in a state of Might, this skill will have Phys Peirce.
 
Lv2: +10% to Phys attack hit rate of this skill.
 
Lv2: +10% to Phys attack hit rate of this skill.
 
Lv3: +15% to Phys attack hit rate of this skill.
 
Lv3: +15% to Phys attack hit rate of this skill.
Line 332: Line 332:
 
|[[Mist Slashes]]
 
|[[Mist Slashes]]
 
|6 MP
 
|6 MP
|Inflicts Phys (Physical) damage 3 to 5 times with 50 power on Random Enemy/(ies).
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage 3 to 5 times with 50 power on Random Enemy/(ies).
 
|Random Enemies
 
|Random Enemies
 
|
 
|
Line 340: Line 340:
 
|[[Mortal Jihad]]
 
|[[Mortal Jihad]]
 
|6 MP
 
|6 MP
|Inflicts Phys (Physical) damage with 30% crit rate and 145 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 30% crit rate and 145 power on a Single Enemy.
 
Lv2: +4% to Phys attack hit rate.
 
Lv2: +4% to Phys attack hit rate.
 
Lv3: +7% to Phys attack hit rate.
 
Lv3: +7% to Phys attack hit rate.
Line 353: Line 353:
 
|[[Mow Down]]
 
|[[Mow Down]]
 
|4 MP
 
|4 MP
|Inflicts Phys (Physical) damage with 80 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 80 power on All Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +7% to damage.
 
Lv3: +7% to damage.
Line 365: Line 365:
 
|[[Myriad Arrows]]
 
|[[Myriad Arrows]]
 
|7 MP
 
|7 MP
|Inflicts Phys (Physical) damage 2 to 5 times with 65 power on Random Enemy/(ies).
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage 2 to 5 times with 65 power on Random Enemy/(ies).
 
Lv2: +3% to damage.
 
Lv2: +3% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 377: Line 377:
 
|[[Nihil Claw]]
 
|[[Nihil Claw]]
 
|6 MP
 
|6 MP
|Inflicts Phys (Physical) damage 2 to 3 times with 75 power on Random Enemy/(ies).
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage 2 to 3 times with 75 power on Random Enemy/(ies).
 
Lv2: +3% to damage.
 
Lv2: +3% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 389: Line 389:
 
|[[Occult Flash]]
 
|[[Occult Flash]]
 
|8 MP
 
|8 MP
|Inflicts Phys (Physical) damage with 50% crit rate on a single enemy, with 100% chance to inflict Mortal.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 50% crit rate on a single enemy, with 100% chance to inflict Mortal.
 
Power: 200
 
Power: 200
 
Lv2: +5% to AC.
 
Lv2: +5% to AC.
Line 403: Line 403:
 
|[[Oni-Kagura]]
 
|[[Oni-Kagura]]
 
|5 MP
 
|5 MP
|Inflicts Phys (Physical) damage with 30% crit rate and 130 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 30% crit rate and 130 power on a Single Enemy.
 
Lv2: +4% to Phys attack hit rate.
 
Lv2: +4% to Phys attack hit rate.
 
Lv3: +7% to Phys attack hit rate.
 
Lv3: +7% to Phys attack hit rate.
Line 416: Line 416:
 
|[[Ouas]]
 
|[[Ouas]]
 
|6 MP
 
|6 MP
|Inflicts Phys (Physical) damage with 50% crit rate and 160 power on a Single Enemy, while healing caster 40% of damage dealt.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 50% crit rate and 160 power on a Single Enemy, while healing caster 40% of damage dealt.
 
Lv2: +10% to Phys hit rate.
 
Lv2: +10% to Phys hit rate.
 
Lv3: +20% to Phys hit rate.
 
Lv3: +20% to Phys hit rate.
Line 427: Line 427:
 
|[[Paralyzing Bite]]
 
|[[Paralyzing Bite]]
 
|5 MP
 
|5 MP
|Inflicts Phys (Physical) damage with 160 power on a Single Enemy with 35% chance to inflict Bind.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 160 power on a Single Enemy with 35% chance to inflict Bind.
 
|Single Enemy
 
|Single Enemy
 
|
 
|
Line 435: Line 435:
 
|[[Power Hit]]
 
|[[Power Hit]]
 
|7 MP
 
|7 MP
|Use 10% of own HP to Inflicts Phys (Physical) damage with 170 power on a Single Enemy.
+
|<nowiki>+</nowiki>Use 10% of own HP to Inflicts Phys (Physical) damage with 170 power on a Single Enemy.
 
Lv2: +3% to damage.
 
Lv2: +3% to damage.
 
Lv3: +5% to damage.
 
Lv3: +5% to damage.
Line 448: Line 448:
 
|[[Rampage]]
 
|[[Rampage]]
 
|3 MP
 
|3 MP
|Inflicts Phys (Physical) damage 2 to 3 times with 45 power on Random Enemy/(ies).
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage 2 to 3 times with 45 power on Random Enemy/(ies).
 
Lv2: +3% to damage.
 
Lv2: +3% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 460: Line 460:
 
|[[Sweet Bite]]
 
|[[Sweet Bite]]
 
|5 MP
 
|5 MP
|Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflicts Charm.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflicts Charm.
 
Lv2: +2% chance to inflict status ailments.
 
Lv2: +2% chance to inflict status ailments.
 
Lv3: +4% chance to inflict status ailments.
 
Lv3: +4% chance to inflict status ailments.
Line 474: Line 474:
 
|[[Tempest Slash]]
 
|[[Tempest Slash]]
 
|5 MP
 
|5 MP
|Inflicts Phys (Physical) damage 2 to 5 times with 50 power on Random Enemy/(ies).
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage 2 to 5 times with 50 power on Random Enemy/(ies).
 
Lv2: +3% to damage.
 
Lv2: +3% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 486: Line 486:
 
|[[Titanomachia]]
 
|[[Titanomachia]]
 
|7 MP
 
|7 MP
|Inflicts Phys (Physical) damage with 30% crit rate and 110 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 30% crit rate and 110 power on All Enemies.
 
Lv2: +4% to Phys attack hit rate.
 
Lv2: +4% to Phys attack hit rate.
 
Lv3: +7% to Phys attack hit rate.
 
Lv3: +7% to Phys attack hit rate.
Line 499: Line 499:
 
|[[Toxic Sting]]
 
|[[Toxic Sting]]
 
|5 MP
 
|5 MP
|Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflict Poison.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflict Poison.
 
Lv2: +2% chance to inflict status ailments.
 
Lv2: +2% chance to inflict status ailments.
 
Lv3: +4% chance to inflict status ailments.
 
Lv3: +4% chance to inflict status ailments.
Line 513: Line 513:
 
|[[Vorpal Blade]]
 
|[[Vorpal Blade]]
 
|7 MP
 
|7 MP
|Inflicts Phys (Physical) damage with 140 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 140 power on All Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +7% to damage.
 
Lv3: +7% to damage.
Line 525: Line 525:
 
|[[Yinlong Killer]]
 
|[[Yinlong Killer]]
 
|8 MP
 
|8 MP
|Inflicts Phys (Physical) damage with 50% crit rate and 150 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Phys (Physical) damage with 50% crit rate and 150 power on All Enemies.
 
|All Enemies
 
|All Enemies
 
|
 
|
Line 542: Line 542:
 
|[[Agi]]
 
|[[Agi]]
 
|4 MP
 
|4 MP
|Inflicts Fire (Magic) damage with 120 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Fire (Magic) damage with 120 power on a Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 555: Line 555:
 
|[[Agidyne]]
 
|[[Agidyne]]
 
|6 MP
 
|6 MP
|Inflicts Fire (Magic) damage with 160 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Fire (Magic) damage with 160 power on a Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 568: Line 568:
 
|[[Agilao]]
 
|[[Agilao]]
 
|5 MP
 
|5 MP
|Inflicts Fire (Magic) damage with 140 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Fire (Magic) damage with 140 power on a Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 581: Line 581:
 
|[[Agilao L]]
 
|[[Agilao L]]
 
|4 MP
 
|4 MP
|Inflicts Fire (Magic) damage with 140 power on Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Fire (Magic) damage with 140 power on Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 593: Line 593:
 
|[[Fire Breath]]
 
|[[Fire Breath]]
 
|4 MP
 
|4 MP
|Inflicts Fire (Magic) damage 2 to 4 times with 45 power on Random Enemies.
+
|<nowiki>+</nowiki>Inflicts Fire (Magic) damage 2 to 4 times with 45 power on Random Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 605: Line 605:
 
|[[Hellfire]]
 
|[[Hellfire]]
 
|5 MP
 
|5 MP
|Inflicts Fire (Magic) damage 2 to 4 times with 55 power on Random Enemies.
+
|<nowiki>+</nowiki>Inflicts Fire (Magic) damage 2 to 4 times with 55 power on Random Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 617: Line 617:
 
|[[MahaLantine]]
 
|[[MahaLantine]]
 
|7 MP
 
|7 MP
|Inflicts Fire (Magic) damage with 50 power on All Enemies twice.
+
|<nowiki>+</nowiki>Inflicts Fire (Magic) damage with 50 power on All Enemies twice.
 
Lv2: +5% to all damage.
 
Lv2: +5% to all damage.
 
Lv3: +10% to all damage.
 
Lv3: +10% to all damage.
Line 630: Line 630:
 
|[[Maragi]]
 
|[[Maragi]]
 
|5 MP
 
|5 MP
|Inflicts Fire (Magic) damage with 80 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Fire (Magic) damage with 80 power on All Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 642: Line 642:
 
|[[Maragidyne]]
 
|[[Maragidyne]]
 
|7 MP
 
|7 MP
|Inflicts Fire (Magic) damage with 120 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Fire (Magic) damage with 120 power on All Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 654: Line 654:
 
|[[Maragion]]
 
|[[Maragion]]
 
|6 MP
 
|6 MP
|Inflicts Fire (Magic) damage with 100 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Fire (Magic) damage with 100 power on All Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 666: Line 666:
 
|[[Ragnarok]]
 
|[[Ragnarok]]
 
|7 MP
 
|7 MP
|Inflicts Fire (Magic) damage with 215 power on a Single Enemy. Adds 20% damage to this skill based on your Phys ATK status.
+
|<nowiki>+</nowiki>Inflicts Fire (Magic) damage with 215 power on a Single Enemy. Adds 20% damage to this skill based on your Phys ATK status.
 
Lv2: +5% to damage.
 
Lv2: +5% to damage.
 
Lv3: +10% to damage.
 
Lv3: +10% to damage.
Line 679: Line 679:
 
|[[Trisagion]]
 
|[[Trisagion]]
 
|7 MP
 
|7 MP
|Inflicts Fire (Magic) damage with 180 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Fire (Magic) damage with 180 power on a Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 701: Line 701:
 
|[[Bufu]]
 
|[[Bufu]]
 
|4 MP
 
|4 MP
|Inflicts Ice (Magic) damage with 120 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Ice (Magic) damage with 120 power on a Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 714: Line 714:
 
|[[Bufudyne]]
 
|[[Bufudyne]]
 
|6 MP
 
|6 MP
|Inflicts Ice (Magic) damage with 160 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Ice (Magic) damage with 160 power on a Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 727: Line 727:
 
|[[Bufula]]
 
|[[Bufula]]
 
|5 MP
 
|5 MP
|Inflicts Ice (Magic) damage with 140 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Ice (Magic) damage with 140 power on a Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 740: Line 740:
 
|[[Bufula L]]
 
|[[Bufula L]]
 
|4 MP
 
|4 MP
|Inflicts Ice (Magic) damage with 140 power on Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Ice (Magic) damage with 140 power on Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 752: Line 752:
 
|[[Cold World]]
 
|[[Cold World]]
 
|7 MP
 
|7 MP
|Inflicts Ice (Magic) damage with 130 power on All Enemies and reduces enemy's DEF 20% for 3 turns.
+
|<nowiki>+</nowiki>Inflicts Ice (Magic) damage with 130 power on All Enemies and reduces enemy's DEF 20% for 3 turns.
 
|All Enemies
 
|All Enemies
 
|
 
|
Line 760: Line 760:
 
|[[Glacial Blast]]
 
|[[Glacial Blast]]
 
|5 MP
 
|5 MP
|Inflicts Ice (Magic) damage 2 to 4 times with 55 power on Random Enemies.
+
|<nowiki>+</nowiki>Inflicts Ice (Magic) damage 2 to 4 times with 55 power on Random Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 772: Line 772:
 
|[[Ice Age]]
 
|[[Ice Age]]
 
|7 MP
 
|7 MP
|Inflicts Ice (Magic) damage with 180 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Ice (Magic) damage with 180 power on a Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 785: Line 785:
 
|[[Ice Breath]]
 
|[[Ice Breath]]
 
|4 MP
 
|4 MP
|Inflicts Ice (Magic) damage 2 to 4 times with 45 power on Random Enemies.
+
|<nowiki>+</nowiki>Inflicts Ice (Magic) damage 2 to 4 times with 45 power on Random Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 797: Line 797:
 
|[[Mabufu]]
 
|[[Mabufu]]
 
|5 MP
 
|5 MP
|Inflicts Ice (Magic) damage with 80 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Ice (Magic) damage with 80 power on All Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 809: Line 809:
 
|[[Mabufudyne]]
 
|[[Mabufudyne]]
 
|7 MP
 
|7 MP
|Inflicts Ice (Magic) damage with 120 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Ice (Magic) damage with 120 power on All Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 821: Line 821:
 
|[[Mabufula]]
 
|[[Mabufula]]
 
|6 MP
 
|6 MP
|Inflicts Ice (Magic) damage with 100 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Ice (Magic) damage with 100 power on All Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 833: Line 833:
 
|[[MahaFrosty]]
 
|[[MahaFrosty]]
 
|7 MP
 
|7 MP
|Inflicts Ice (Magic) damage with 50 power on All Enemies twice.
+
|<nowiki>+</nowiki>Inflicts Ice (Magic) damage with 50 power on All Enemies twice.
 
Lv2: +5% to all damage.
 
Lv2: +5% to all damage.
 
Lv3: +10% to all damage.
 
Lv3: +10% to all damage.
Line 855: Line 855:
 
|[[Bolt Storm]]
 
|[[Bolt Storm]]
 
|5 MP
 
|5 MP
|Inflicts Elec (Magic) damage 2 to 4 times with 55 power on Random Enemies.
+
|<nowiki>+</nowiki>Inflicts Elec (Magic) damage 2 to 4 times with 55 power on Random Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 867: Line 867:
 
|[[Mazio]]
 
|[[Mazio]]
 
|5 MP
 
|5 MP
|Inflicts Elec (Magic) damage with 80 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Elec (Magic) damage with 80 power on All Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 879: Line 879:
 
|[[Maziodyne]]
 
|[[Maziodyne]]
 
|7 MP
 
|7 MP
|Inflicts Elec (Magic) damage with 120 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Elec (Magic) damage with 120 power on All Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 891: Line 891:
 
|[[Mazionga]]
 
|[[Mazionga]]
 
|6 MP
 
|6 MP
|Inflicts Elec (Magic) damage with 100 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Elec (Magic) damage with 100 power on All Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 903: Line 903:
 
|[[Mjolnir]]
 
|[[Mjolnir]]
 
|7 MP
 
|7 MP
|Inflicts Elec (Magic) damage 4 to 5 times with 60 power on Random Enemies.
+
|<nowiki>+</nowiki>Inflicts Elec (Magic) damage 4 to 5 times with 60 power on Random Enemies.
 
Lv2: +5% to damage.
 
Lv2: +5% to damage.
 
Lv3: +10% to damage.
 
Lv3: +10% to damage.
Line 916: Line 916:
 
|[[Overture]]
 
|[[Overture]]
 
|7 MP
 
|7 MP
|After inflicting Elec (Magic) damage (Power: 80) on all enemies, enters into a state of Concentrate, increasing next Mag attack damage by 125%. This skill will have Elec Peirce.
+
|<nowiki>+</nowiki>After inflicting Elec (Magic) damage (Power: 80) on all enemies, enters into a state of Concentrate, increasing next Mag attack damage by 125%. This skill will have Elec Peirce.
 
Lv2: +5% to damage dealt using this skill.
 
Lv2: +5% to damage dealt using this skill.
 
Lv3: +10% to damage dealt using this skill.
 
Lv3: +10% to damage dealt using this skill.
Line 929: Line 929:
 
|[[Shock]]
 
|[[Shock]]
 
|4 MP
 
|4 MP
|Inflicts Elec (Magic) damage 2 to 4 times with 45 power on Random Enemies.
+
|<nowiki>+</nowiki>Inflicts Elec (Magic) damage 2 to 4 times with 45 power on Random Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 941: Line 941:
 
|[[Thunder Reign]]
 
|[[Thunder Reign]]
 
|7 MP
 
|7 MP
|Inflicts Elec (Magic) damage with 180 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Elec (Magic) damage with 180 power on a Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 954: Line 954:
 
|[[Zio]]
 
|[[Zio]]
 
|4 MP
 
|4 MP
|Inflicts Elec (Magic) damage with 120 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Elec (Magic) damage with 120 power on a Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 967: Line 967:
 
|[[Ziodyne]]
 
|[[Ziodyne]]
 
|6 MP
 
|6 MP
|Inflicts Elec (Magic) damage with 160 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Elec (Magic) damage with 160 power on a Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 980: Line 980:
 
|[[Zionga]]
 
|[[Zionga]]
 
|5 MP
 
|5 MP
|Inflicts Elec (Magic) damage with 140 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Elec (Magic) damage with 140 power on a Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 993: Line 993:
 
|[[Zionga L]]
 
|[[Zionga L]]
 
|4 MP
 
|4 MP
|Inflicts Elec (Magic) damage with 140 power on Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Elec (Magic) damage with 140 power on Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,014: Line 1,014:
 
|[[Killing Wind]]
 
|[[Killing Wind]]
 
|7 MP
 
|7 MP
|Inflicts Force (Magic) damage with 180 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Force (Magic) damage with 180 power on a Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,027: Line 1,027:
 
|[[Kusanagi]]
 
|[[Kusanagi]]
 
|6 MP
 
|6 MP
|Inflicts Force (Magic) damage with 180 power on a Single Enemy and increases own party's ATK 20% for 3 turns. The damage inflicted by this skill is dependent on Phys ATK.
+
|<nowiki>+</nowiki>Inflicts Force (Magic) damage with 180 power on a Single Enemy and increases own party's ATK 20% for 3 turns. The damage inflicted by this skill is dependent on Phys ATK.
 
|Single Enemy
 
|Single Enemy
 
|
 
|
Line 1,035: Line 1,035:
 
|[[Mazan]]
 
|[[Mazan]]
 
|5 MP
 
|5 MP
|Inflicts Force (Magic) damage with 80 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Force (Magic) damage with 80 power on All Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,047: Line 1,047:
 
|[[Mazandyne]]
 
|[[Mazandyne]]
 
|7 MP
 
|7 MP
|Inflicts Force (Magic) damage with 120 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Force (Magic) damage with 120 power on All Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,059: Line 1,059:
 
|[[Mazanma]]
 
|[[Mazanma]]
 
|6 MP
 
|6 MP
|Inflicts Force (Magic) damage with 100 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Force (Magic) damage with 100 power on All Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,071: Line 1,071:
 
|[[Twister]]
 
|[[Twister]]
 
|5 MP
 
|5 MP
|Inflicts Force (Magic) damage 2 to 4 times with 55 power on Random Enemies.
+
|<nowiki>+</nowiki>Inflicts Force (Magic) damage 2 to 4 times with 55 power on Random Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,083: Line 1,083:
 
|[[Wind Breath]]
 
|[[Wind Breath]]
 
|4 MP
 
|4 MP
|Inflicts Force (Magic) damage 2 to 4 times with 45 power on Random Enemies.
+
|<nowiki>+</nowiki>Inflicts Force (Magic) damage 2 to 4 times with 45 power on Random Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,095: Line 1,095:
 
|[[Zan]]
 
|[[Zan]]
 
|4 MP
 
|4 MP
|Inflicts Force (Magic) damage with 120 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Force (Magic) damage with 120 power on a Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,108: Line 1,108:
 
|[[Zandyne]]
 
|[[Zandyne]]
 
|6 MP
 
|6 MP
|Inflicts Force (Magic) damage with 160 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Force (Magic) damage with 160 power on a Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,121: Line 1,121:
 
|[[Zanma]]
 
|[[Zanma]]
 
|5 MP
 
|5 MP
|Inflicts Force (Magic) damage with 140 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Force (Magic) damage with 140 power on a Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,134: Line 1,134:
 
|[[Zanma L]]
 
|[[Zanma L]]
 
|4 MP
 
|4 MP
|Inflicts Force (Magic) damage with 140 power on Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Force (Magic) damage with 140 power on Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,155: Line 1,155:
 
|[[God's Bow]]
 
|[[God's Bow]]
 
|7 MP
 
|7 MP
|Inflicts Light (Magic) damage with 200 power on a Single Enemy with 50% kill rate.
+
|<nowiki>+</nowiki>Inflicts Light (Magic) damage with 200 power on a Single Enemy with 50% kill rate.
 
Lv2: +5% to damage.
 
Lv2: +5% to damage.
 
Lv3: +10% to damage.
 
Lv3: +10% to damage.
Line 1,168: Line 1,168:
 
|[[Hama]]
 
|[[Hama]]
 
|4 MP
 
|4 MP
|Inflicts Light (Magic) damage with 120 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Light (Magic) damage with 120 power on a Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,181: Line 1,181:
 
|[[Hamadyne]]
 
|[[Hamadyne]]
 
|6 MP
 
|6 MP
|Inflicts Light (Magic) damage with 160 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Light (Magic) damage with 160 power on a Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,194: Line 1,194:
 
|[[Hamaon]]
 
|[[Hamaon]]
 
|5 MP
 
|5 MP
|Inflicts Light (Magic) damage with 140 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Light (Magic) damage with 140 power on a Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,207: Line 1,207:
 
|[[Hamaon L]]
 
|[[Hamaon L]]
 
|4 MP
 
|4 MP
|Inflicts Light (Magic) damage with 140 power on Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Light (Magic) damage with 140 power on Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,219: Line 1,219:
 
|[[Holy Wrath]]
 
|[[Holy Wrath]]
 
|5 MP
 
|5 MP
|Inflicts Light (Magic) damage 2 to 4 times with 55 power on Random Enemies.
+
|<nowiki>+</nowiki>Inflicts Light (Magic) damage 2 to 4 times with 55 power on Random Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,231: Line 1,231:
 
|[[Judgement Light]]
 
|[[Judgement Light]]
 
|4 MP
 
|4 MP
|Inflicts Light (Magic) damage 2 to 4 times with 45 power on Random Enemies.
+
|<nowiki>+</nowiki>Inflicts Light (Magic) damage 2 to 4 times with 45 power on Random Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,243: Line 1,243:
 
|[[Mahama]]
 
|[[Mahama]]
 
|5 MP
 
|5 MP
|Inflicts Light (Magic) damage with 80 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Light (Magic) damage with 80 power on All Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,255: Line 1,255:
 
|[[Mahamadyne]]
 
|[[Mahamadyne]]
 
|7 MP
 
|7 MP
|Inflicts Light (Magic) damage with 120 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Light (Magic) damage with 120 power on All Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,267: Line 1,267:
 
|[[Mahamaon]]
 
|[[Mahamaon]]
 
|6 MP
 
|6 MP
|Inflicts Light (Magic) damage with 100 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Light (Magic) damage with 100 power on All Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,279: Line 1,279:
 
|[[Soul Judgement]]
 
|[[Soul Judgement]]
 
|5 MP
 
|5 MP
|Inflicts Light (Magic) damage 7 times with 30 power on Random Enemies.
+
|<nowiki>+</nowiki>Inflicts Light (Magic) damage 7 times with 30 power on Random Enemies.
 
|Random Enemies
 
|Random Enemies
 
|
 
|
Line 1,287: Line 1,287:
 
|[[Thunderclap]]
 
|[[Thunderclap]]
 
|7 MP
 
|7 MP
|Inflicts Light (Magic) damage with 180 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Light (Magic) damage with 180 power on a Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,300: Line 1,300:
 
|[[Trial of Hate]]
 
|[[Trial of Hate]]
 
|7 MP
 
|7 MP
|Inflicts Light (Magic) damage with 130 power on All Enemies and decreases ATK or DEF or EVA/ACC by 20% for 3 turns.
+
|<nowiki>+</nowiki>Inflicts Light (Magic) damage with 130 power on All Enemies and decreases ATK or DEF or EVA/ACC by 20% for 3 turns.
 
Lv2: +5% to damage.
 
Lv2: +5% to damage.
 
Lv3: +10% to damage.
 
Lv3: +10% to damage.
Line 1,322: Line 1,322:
 
|[[Allure]]
 
|[[Allure]]
 
|6 MP
 
|6 MP
|Inflicts Dark (Magic) damage with 110 power on All Enemies with 35% chance to inflict Charm.
+
|<nowiki>+</nowiki>Inflicts Dark (Magic) damage with 110 power on All Enemies with 35% chance to inflict Charm.
 
|All Enemies
 
|All Enemies
 
|
 
|
Line 1,330: Line 1,330:
 
|[[Die for Me!]]
 
|[[Die for Me!]]
 
|7 MP
 
|7 MP
|Kills a Single Enemy. (1 use)
+
|<nowiki>+</nowiki>Kills a Single Enemy. (1 use)
 
|Single Enemy
 
|Single Enemy
 
|
 
|
Line 1,338: Line 1,338:
 
|[[Evil Gaze]]
 
|[[Evil Gaze]]
 
|4 MP
 
|4 MP
|Inflicts Dark (Magic) damage 2 to 4 times with 45 power on Random Enemies.
+
|<nowiki>+</nowiki>Inflicts Dark (Magic) damage 2 to 4 times with 45 power on Random Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,350: Line 1,350:
 
|[[Gluttony]]
 
|[[Gluttony]]
 
|7 MP
 
|7 MP
|Inflicts Dark (Magic) damage with 130 power on All Enemies, while healing caster 50% of damage dealt.
+
|<nowiki>+</nowiki>Inflicts Dark (Magic) damage with 130 power on All Enemies, while healing caster 50% of damage dealt.
 
Lv2: +5% to damage.
 
Lv2: +5% to damage.
 
Lv3: +10% to damage.
 
Lv3: +10% to damage.
Line 1,363: Line 1,363:
 
|[[Go to Hell!]]
 
|[[Go to Hell!]]
 
|8 MP
 
|8 MP
|Inflicts Dark (Magic) damage with 100 power on All Enemies with a 80% chance to inflict Curse. This skill has the Dark Pierce effect.
+
|<nowiki>+</nowiki>Inflicts Dark (Magic) damage with 100 power on All Enemies with a 80% chance to inflict Curse. This skill has the Dark Pierce effect.
 
Lv2: +10% chance to inflict Curse.
 
Lv2: +10% chance to inflict Curse.
 
Lv3: +20% chance to inflict Curse.
 
Lv3: +20% chance to inflict Curse.
Line 1,374: Line 1,374:
 
|[[Hell Gaze]]
 
|[[Hell Gaze]]
 
|7 MP
 
|7 MP
|Inflicts Dark (Magic) damage with 180 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Dark (Magic) damage with 180 power on a Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,387: Line 1,387:
 
|[[Mamudo]]
 
|[[Mamudo]]
 
|5 MP
 
|5 MP
|Inflicts Dark (Magic) damage with 80 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Dark (Magic) damage with 80 power on All Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,399: Line 1,399:
 
|[[Mamudodyne]]
 
|[[Mamudodyne]]
 
|7 MP
 
|7 MP
|Inflicts Dark (Magic) damage with 120 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Dark (Magic) damage with 120 power on All Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,411: Line 1,411:
 
|[[Mamudoon]]
 
|[[Mamudoon]]
 
|6 MP
 
|6 MP
|Inflicts Dark (Magic) damage with 100 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Dark (Magic) damage with 100 power on All Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,423: Line 1,423:
 
|[[Mudo]]
 
|[[Mudo]]
 
|4 MP
 
|4 MP
|Inflicts Dark (Magic) damage with 120 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Dark (Magic) damage with 120 power on a Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,436: Line 1,436:
 
|[[Mudodyne]]
 
|[[Mudodyne]]
 
|6 MP
 
|6 MP
|Inflicts Dark (Magic) damage with 160 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Dark (Magic) damage with 160 power on a Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,449: Line 1,449:
 
|[[Mudoon]]
 
|[[Mudoon]]
 
|5 MP
 
|5 MP
|Inflicts Dark (Magic) damage with 140 power on a Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Dark (Magic) damage with 140 power on a Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,462: Line 1,462:
 
|[[Mudoon L]]
 
|[[Mudoon L]]
 
|4 MP
 
|4 MP
|Inflicts Dark (Magic) damage with 140 power on Single Enemy.
+
|<nowiki>+</nowiki>Inflicts Dark (Magic) damage with 140 power on Single Enemy.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,474: Line 1,474:
 
|[[Purgatory]]
 
|[[Purgatory]]
 
|5 MP
 
|5 MP
|Inflicts Dark (Magic) damage 2 to 4 times with 55 power on Random Enemies.
+
|<nowiki>+</nowiki>Inflicts Dark (Magic) damage 2 to 4 times with 55 power on Random Enemies.
 
Lv2: +4% to damage.
 
Lv2: +4% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,495: Line 1,495:
 
|[[Apocalypse]]
 
|[[Apocalypse]]
 
|8 MP
 
|8 MP
|Inflicts Almighty (Magic) damage with 120 power on All Enemies with 40% chance to inflict Mute.
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage with 120 power on All Enemies with 40% chance to inflict Mute.
 
Lv2: +10% chance to inflict status ailments.
 
Lv2: +10% chance to inflict status ailments.
 
Lv3: +20% chance to inflict status ailments.
 
Lv3: +20% chance to inflict status ailments.
Line 1,506: Line 1,506:
 
|[[Babylon Goblet]]
 
|[[Babylon Goblet]]
 
|8 MP
 
|8 MP
|Inflicts Almighty (Magic) damage with 100 power and drains 1 MP on All Enemies.  
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage with 100 power and drains 1 MP on All Enemies.  
 
Lv2: +3% to damage.
 
Lv2: +3% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,519: Line 1,519:
 
|[[Brahma Sutra]]
 
|[[Brahma Sutra]]
 
|7 MP
 
|7 MP
|Inflicts Almighty (Magic) damage 3 times with 40 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage 3 times with 40 power on All Enemies.
 
Lv2: +3% to damage.
 
Lv2: +3% to damage.
 
Lv3: +6% to damage.
 
Lv3: +6% to damage.
Line 1,532: Line 1,532:
 
|[[Deathtouch]]
 
|[[Deathtouch]]
 
|6 MP
 
|6 MP
|Inflicts Almighty (Magic) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt.
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt.
 
Lv2: 3% chance of 1 MP recovery.
 
Lv2: 3% chance of 1 MP recovery.
 
Lv3: 5% chance of 1 MP recovery.
 
Lv3: 5% chance of 1 MP recovery.
Line 1,545: Line 1,545:
 
|[[Demon Birth Cry]]
 
|[[Demon Birth Cry]]
 
|9 MP
 
|9 MP
|Inflicts Almighty (Magic) damage on all enemies with 100 power and reduces all enemy ATK by 20%. (3 turns)
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage on all enemies with 100 power and reduces all enemy ATK by 20%. (3 turns)
 
|All Enemies
 
|All Enemies
 
|12
 
|12
Line 1,553: Line 1,553:
 
|[[Divine Bows' Allure]]
 
|[[Divine Bows' Allure]]
 
|8 MP
 
|8 MP
|Inflicts Almighty (Magic) damage with 190 power on a Single Enemy with 45% chance to inflict Charm.
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage with 190 power on a Single Enemy with 45% chance to inflict Charm.
 
|Single Enemy
 
|Single Enemy
 
|
 
|
Line 1,561: Line 1,561:
 
|[[Energy Drain]]
 
|[[Energy Drain]]
 
|7 MP
 
|7 MP
|Inflicts Almighty (Magic) damage with 120 power on a Single Enemy, while healing caster 25% of damage dealt and drains 1 MP.
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage with 120 power on a Single Enemy, while healing caster 25% of damage dealt and drains 1 MP.
 
Lv2: 3% chance of 1 MP recovery.
 
Lv2: 3% chance of 1 MP recovery.
 
Lv3: 5% chance of 1 MP recovery.
 
Lv3: 5% chance of 1 MP recovery.
Line 1,574: Line 1,574:
 
|[[Fire of Sinai]]
 
|[[Fire of Sinai]]
 
|7 MP
 
|7 MP
|Inflicts Almighty (Magic) damage 5 times with 45 power on Random Enemies.
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage 5 times with 45 power on Random Enemies.
 
Lv2: +3% to all damage.
 
Lv2: +3% to all damage.
 
Lv3: +6% to all damage.
 
Lv3: +6% to all damage.
Line 1,587: Line 1,587:
 
|[[Foresight]]
 
|[[Foresight]]
 
|9 MP
 
|9 MP
|Inflicts Almighty (Magic) damage on all enemies and increases own parties EV/AC by 20%. (3 turns)
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage on all enemies and increases own parties EV/AC by 20%. (3 turns)
 
Lv2: +4% to damage dealt using this skill.
 
Lv2: +4% to damage dealt using this skill.
 
Lv3: +8% to damage dealt using this skill.
 
Lv3: +8% to damage dealt using this skill.
Line 1,598: Line 1,598:
 
|[[God's Malice]]
 
|[[God's Malice]]
 
|7 MP
 
|7 MP
|Inflicts Almighty (Magic) damage with 120 power on a single enemy with 30% chance to inflict Poison, Bind, Mute and Charm.
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage with 120 power on a single enemy with 30% chance to inflict Poison, Bind, Mute and Charm.
 
Lv2: +10% chance to inflict status ailments.
 
Lv2: +10% chance to inflict status ailments.
 
Lv3: +20% chance to inflict status ailments.
 
Lv3: +20% chance to inflict status ailments.
Line 1,609: Line 1,609:
 
|[[Judgement]]
 
|[[Judgement]]
 
|9 MP
 
|9 MP
|Inflicts Almighty (Magic) damage with 100 power on All Enemies and increases own party's ATK 20% for 3 turns.
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage with 100 power on All Enemies and increases own party's ATK 20% for 3 turns.
 
Lv2: +4% to damage dealt using this skill.
 
Lv2: +4% to damage dealt using this skill.
 
Lv3: +8% to damage dealt using this skill.
 
Lv3: +8% to damage dealt using this skill.
Line 1,620: Line 1,620:
 
|[[Life Drain]]
 
|[[Life Drain]]
 
|5 MP
 
|5 MP
|Inflicts Almighty (Magic) damage with 120 power on a Single Enemy, while healing caster 25% of damage dealt.
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage with 120 power on a Single Enemy, while healing caster 25% of damage dealt.
 
Lv2: 3% chance of 1 MP recovery.
 
Lv2: 3% chance of 1 MP recovery.
 
Lv3: 5% chance of 1 MP recovery.
 
Lv3: 5% chance of 1 MP recovery.
Line 1,633: Line 1,633:
 
|[[Megido]]
 
|[[Megido]]
 
|6 MP
 
|6 MP
|Inflicts Almighty (Magic) damage with 80 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage with 80 power on All Enemies.
 
Lv2: +2% to damage.
 
Lv2: +2% to damage.
 
Lv3: +4% to damage.
 
Lv3: +4% to damage.
Line 1,646: Line 1,646:
 
|[[Megidola]]
 
|[[Megidola]]
 
|7 MP
 
|7 MP
|Inflicts Almighty (Magic) damage with 100 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage with 100 power on All Enemies.
 
Lv2: +2% to damage.
 
Lv2: +2% to damage.
 
Lv3: +4% to damage.
 
Lv3: +4% to damage.
Line 1,659: Line 1,659:
 
|[[Megidolaon]]
 
|[[Megidolaon]]
 
|8 MP
 
|8 MP
|Inflicts Almighty (Magic) damage with 120 power on All Enemies.
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage with 120 power on All Enemies.
 
Lv2: +2% to damage.
 
Lv2: +2% to damage.
 
Lv3: +4% to damage.
 
Lv3: +4% to damage.
Line 1,672: Line 1,672:
 
|[[Mesopotamian Star]]
 
|[[Mesopotamian Star]]
 
|8 MP
 
|8 MP
|Inflicts Almighty (Magic) damage with 100 power on All Enemies. Reduces all enemy ATK by 20% and increases own party's ATK by 20%. (3 turns)
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage with 100 power on All Enemies. Reduces all enemy ATK by 20% and increases own party's ATK by 20%. (3 turns)
 
Lv2: 10% chance of 1 MP recovery.
 
Lv2: 10% chance of 1 MP recovery.
 
Lv3: 20% chance of 1 MP recovery.
 
Lv3: 20% chance of 1 MP recovery.
Line 1,683: Line 1,683:
 
|[[Mind Blast]]
 
|[[Mind Blast]]
 
|7 MP
 
|7 MP
|Inflicts Almighty (Magic) damage on a single enemy with 100 power and reduces MP by 4.
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage on a single enemy with 100 power and reduces MP by 4.
 
|All Enemies
 
|All Enemies
 
|8
 
|8
Line 1,691: Line 1,691:
 
|[[Mind Break]]
 
|[[Mind Break]]
 
|5 MP
 
|5 MP
|Inflicts Almighty (Magic) damage with 80 power on a Single Enemy and reduces MP by 3 MP.
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage with 80 power on a Single Enemy and reduces MP by 3 MP.
 
|Single Enemy
 
|Single Enemy
 
|6
 
|6
Line 1,699: Line 1,699:
 
|[[Morning Star]]
 
|[[Morning Star]]
 
|8 MP
 
|8 MP
|Inflicts Almighty (Magic) damage with 150 power on All Enemies. (3 uses)
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage with 150 power on All Enemies. (3 uses)
 
Lv2: +3% to all damage.
 
Lv2: +3% to all damage.
 
Lv3: +6% to all damage.
 
Lv3: +6% to all damage.
Line 1,712: Line 1,712:
 
|[[Necro Dogma]]
 
|[[Necro Dogma]]
 
|9 MP
 
|9 MP
|Inflicts Almighty (Magic) damage on all enemies with 100 power and increases own parties DEF by 20%. (3 turns)
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage on all enemies with 100 power and increases own parties DEF by 20%. (3 turns)
 
Lv2: +4% to damage dealt using this skill.
 
Lv2: +4% to damage dealt using this skill.
 
Lv3: +8% to damage dealt using this skill.
 
Lv3: +8% to damage dealt using this skill.
Line 1,723: Line 1,723:
 
|[[Pralaya]]
 
|[[Pralaya]]
 
|8 MP
 
|8 MP
|Inflicts Almighty (Magic) damage with 100 power on All Enemies while removing Repel Phys and Repel Mag. The damage inflicted by this skill is dependent on Phys ATK.  
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage with 100 power on All Enemies while removing Repel Phys and Repel Mag. The damage inflicted by this skill is dependent on Phys ATK.  
 
Lv2: +3% to all damage.
 
Lv2: +3% to all damage.
 
Lv3: +6% to all damage.
 
Lv3: +6% to all damage.
Line 1,736: Line 1,736:
 
|[[Rattle]]
 
|[[Rattle]]
 
|9 MP
 
|9 MP
|Inflicts Almighty (Magic) damage with 100 power on All Enemies and reduces all enemy EV/AC by 20% for 3 turns.
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage with 100 power on All Enemies and reduces all enemy EV/AC by 20% for 3 turns.
 
Lv2: +4% to damage dealt using this skill.
 
Lv2: +4% to damage dealt using this skill.
 
Lv3: +8% to damage dealt using this skill.
 
Lv3: +8% to damage dealt using this skill.
Line 1,747: Line 1,747:
 
|[[Sea of Chaos]]
 
|[[Sea of Chaos]]
 
|9 MP
 
|9 MP
|Inflicts Almighty (Magic) damage with 100 power on All Enemies and reduces enemy's DEF 20% for 3 turns.
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage with 100 power on All Enemies and reduces enemy's DEF 20% for 3 turns.
 
Lv2: +4% to damage dealt using this skill.
 
Lv2: +4% to damage dealt using this skill.
 
Lv3: +8% to damage dealt using this skill.
 
Lv3: +8% to damage dealt using this skill.
Line 1,758: Line 1,758:
 
|[[Soul Drain]]
 
|[[Soul Drain]]
 
|8 MP
 
|8 MP
|Inflicts Almighty (Magic) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt and drains 1 MP.
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt and drains 1 MP.
 
Lv2: 3% chance of 1 MP recovery.
 
Lv2: 3% chance of 1 MP recovery.
 
Lv3: 5% chance of 1 MP recovery.
 
Lv3: 5% chance of 1 MP recovery.
Line 1,771: Line 1,771:
 
|[[Spirit Drain]]
 
|[[Spirit Drain]]
 
|6 MP
 
|6 MP
|Inflicts Almighty (Magic) damage with 100 power on a Single Enemy and drains 1 MP.
+
|<nowiki>+</nowiki>Inflicts Almighty (Magic) damage with 100 power on a Single Enemy and drains 1 MP.
 
Lv2: 3% chance of 1 MP recovery.
 
Lv2: 3% chance of 1 MP recovery.
 
Lv3: 5% chance of 1 MP recovery.
 
Lv3: 5% chance of 1 MP recovery.
Line 1,793: Line 1,793:
 
|[[Binding Cry]]
 
|[[Binding Cry]]
 
|6 MP
 
|6 MP
|30% chance to inflict Bind 3 to 4 times on Random Enemies.
+
|<nowiki>+</nowiki>30% chance to inflict Bind 3 to 4 times on Random Enemies.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
Line 1,804: Line 1,804:
 
|[[Dezoreto]]
 
|[[Dezoreto]]
 
|5 MP
 
|5 MP
|70% chance to inflict Weak on a Single Enemy.
+
|<nowiki>+</nowiki>70% chance to inflict Weak on a Single Enemy.
 
Lv2: +3% to chance to inflict status ailments.
 
Lv2: +3% to chance to inflict status ailments.
 
Lv3: +6% to chance to inflict status ailments.
 
Lv3: +6% to chance to inflict status ailments.
Line 1,817: Line 1,817:
 
|[[Dezoreton]]
 
|[[Dezoreton]]
 
|6 MP
 
|6 MP
|80% chance to inflict Weak on a Single Enemy.
+
|<nowiki>+</nowiki>80% chance to inflict Weak on a Single Enemy.
 
Lv2: +3% to chance to inflict status ailments.
 
Lv2: +3% to chance to inflict status ailments.
 
Lv3: +6% to chance to inflict status ailments.
 
Lv3: +6% to chance to inflict status ailments.
Line 1,830: Line 1,830:
 
|[[Ju]]
 
|[[Ju]]
 
|5 MP
 
|5 MP
|50% chance to inflict Curse on a Single Enemy.
+
|<nowiki>+</nowiki>50% chance to inflict Curse on a Single Enemy.
 
Lv2: +3% to chance to inflict status ailments.
 
Lv2: +3% to chance to inflict status ailments.
 
Lv3: +6% to chance to inflict status ailments.
 
Lv3: +6% to chance to inflict status ailments.
Line 1,843: Line 1,843:
 
|[[Juon]]
 
|[[Juon]]
 
|6 MP
 
|6 MP
|60% chance to inflict Curse on a Single Enemy.
+
|<nowiki>+</nowiki>60% chance to inflict Curse on a Single Enemy.
 
Lv2: +3% to chance to inflict status ailments.
 
Lv2: +3% to chance to inflict status ailments.
 
Lv3: +6% to chance to inflict status ailments.
 
Lv3: +6% to chance to inflict status ailments.
Line 1,856: Line 1,856:
 
|[[Lotus Dance]]
 
|[[Lotus Dance]]
 
|6 MP
 
|6 MP
|60% chance to inflict Charm on All Enemies.
+
|<nowiki>+</nowiki>60% chance to inflict Charm on All Enemies.
 
|All Enemies
 
|All Enemies
 
|
 
|
Line 1,864: Line 1,864:
 
|[[Madezoreto]]
 
|[[Madezoreto]]
 
|6 MP
 
|6 MP
|60% chance to inflict Weak on All Enemies.
+
|<nowiki>+</nowiki>60% chance to inflict Weak on All Enemies.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
Line 1,875: Line 1,875:
 
|[[Madezoreton]]
 
|[[Madezoreton]]
 
|7 MP
 
|7 MP
|70% chance to inflict Weak on All Enemies.
+
|<nowiki>+</nowiki>70% chance to inflict Weak on All Enemies.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
Line 1,886: Line 1,886:
 
|[[Mahaju]]
 
|[[Mahaju]]
 
|6 MP
 
|6 MP
|40% chance to inflict Curse on All Enemies.
+
|<nowiki>+</nowiki>40% chance to inflict Curse on All Enemies.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
Line 1,897: Line 1,897:
 
|[[Mahajuon]]
 
|[[Mahajuon]]
 
|7 MP
 
|7 MP
|50% chance to inflict Curse on All Enemies.
+
|<nowiki>+</nowiki>50% chance to inflict Curse on All Enemies.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
Line 1,908: Line 1,908:
 
|[[Mahamakajam]]
 
|[[Mahamakajam]]
 
|6 MP
 
|6 MP
|30% chance to inflict Mute on All Enemies.
+
|<nowiki>+</nowiki>30% chance to inflict Mute on All Enemies.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
Line 1,919: Line 1,919:
 
|[[Mahamakajamaon]]
 
|[[Mahamakajamaon]]
 
|7 MP
 
|7 MP
|40% chance to inflict Mute on All Enemies.
+
|<nowiki>+</nowiki>40% chance to inflict Mute on All Enemies.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
Line 1,930: Line 1,930:
 
|[[Mahamarin Karin]]
 
|[[Mahamarin Karin]]
 
|6 MP
 
|6 MP
|30% chance to inflict Charm on All Enemies.
+
|<nowiki>+</nowiki>30% chance to inflict Charm on All Enemies.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
Line 1,941: Line 1,941:
 
|[[Mahamarin Karion]]
 
|[[Mahamarin Karion]]
 
|7 MP
 
|7 MP
|40% chance to inflict Charm on All Enemies.
+
|<nowiki>+</nowiki>40% chance to inflict Charm on All Enemies.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
Line 1,952: Line 1,952:
 
|[[Mahapoisma]]
 
|[[Mahapoisma]]
 
|6 MP
 
|6 MP
|30% chance to inflict Poison on All Enemies.
+
|<nowiki>+</nowiki>30% chance to inflict Poison on All Enemies.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
Line 1,963: Line 1,963:
 
|[[Mahapoismaon]]
 
|[[Mahapoismaon]]
 
|7 MP
 
|7 MP
|40% chance to inflict Poison on All Enemies.
+
|<nowiki>+</nowiki>40% chance to inflict Poison on All Enemies.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
Line 1,974: Line 1,974:
 
|[[Mahashibaboo]]
 
|[[Mahashibaboo]]
 
|6 MP
 
|6 MP
|30% chance to inflict Bind on All Enemies.
+
|<nowiki>+</nowiki>30% chance to inflict Bind on All Enemies.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
Line 1,985: Line 1,985:
 
|[[Mahashibabooon]]
 
|[[Mahashibabooon]]
 
|7 MP
 
|7 MP
|40% chance to inflict Bind on All Enemies.
+
|<nowiki>+</nowiki>40% chance to inflict Bind on All Enemies.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
Line 1,996: Line 1,996:
 
|[[Makajam]]
 
|[[Makajam]]
 
|5 MP
 
|5 MP
|40% chance to inflict Mute on a Single Enemy.
+
|<nowiki>+</nowiki>40% chance to inflict Mute on a Single Enemy.
 
Lv2: +3% to chance to inflict status ailments.
 
Lv2: +3% to chance to inflict status ailments.
 
Lv3: +6% to chance to inflict status ailments.
 
Lv3: +6% to chance to inflict status ailments.
Line 2,009: Line 2,009:
 
|[[Makajamaon]]
 
|[[Makajamaon]]
 
|6 MP
 
|6 MP
|50% chance to inflict Mute on a Single Enemy.
+
|<nowiki>+</nowiki>50% chance to inflict Mute on a Single Enemy.
 
Lv2: +3% to chance to inflict status ailments.
 
Lv2: +3% to chance to inflict status ailments.
 
Lv3: +6% to chance to inflict status ailments.
 
Lv3: +6% to chance to inflict status ailments.
Line 2,022: Line 2,022:
 
|[[Marin Karin]]
 
|[[Marin Karin]]
 
|5 MP
 
|5 MP
|40% chance to inflict Charm on a Single Enemy.
+
|<nowiki>+</nowiki>40% chance to inflict Charm on a Single Enemy.
 
Lv2: +3% to chance to inflict status ailments.
 
Lv2: +3% to chance to inflict status ailments.
 
Lv3: +6% to chance to inflict status ailments.
 
Lv3: +6% to chance to inflict status ailments.
Line 2,035: Line 2,035:
 
|[[Marin Karion]]
 
|[[Marin Karion]]
 
|6 MP
 
|6 MP
|50% chance to inflict Charm on a Single Enemy.
+
|<nowiki>+</nowiki>50% chance to inflict Charm on a Single Enemy.
 
Lv2: +3% to chance to inflict status ailments.
 
Lv2: +3% to chance to inflict status ailments.
 
Lv3: +6% to chance to inflict status ailments.
 
Lv3: +6% to chance to inflict status ailments.
Line 2,048: Line 2,048:
 
|[[Outbreak]]
 
|[[Outbreak]]
 
|6 MP
 
|6 MP
|60% chance to inflict Weak 3 to 4 times on Random Enemies.
+
|<nowiki>+</nowiki>60% chance to inflict Weak 3 to 4 times on Random Enemies.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
Line 2,059: Line 2,059:
 
|[[Poisma]]
 
|[[Poisma]]
 
|5 MP
 
|5 MP
|40% chance to inflict Poison on a Single Enemy.
+
|<nowiki>+</nowiki>40% chance to inflict Poison on a Single Enemy.
 
Lv2: +3% to chance to inflict status ailments.
 
Lv2: +3% to chance to inflict status ailments.
 
Lv3: +6% to chance to inflict status ailments.
 
Lv3: +6% to chance to inflict status ailments.
Line 2,072: Line 2,072:
 
|[[Poismaon]]
 
|[[Poismaon]]
 
|6 MP
 
|6 MP
|50% chance to inflict Poison on a Single Enemy.
+
|<nowiki>+</nowiki>50% chance to inflict Poison on a Single Enemy.
 
Lv2: +3% to chance to inflict status ailments.
 
Lv2: +3% to chance to inflict status ailments.
 
Lv3: +6% to chance to inflict status ailments.
 
Lv3: +6% to chance to inflict status ailments.
Line 2,085: Line 2,085:
 
|[[Sexy Dance]]
 
|[[Sexy Dance]]
 
|6 MP
 
|6 MP
|30% chance to inflict Charm 3 to 4 times on Random Enemies.
+
|<nowiki>+</nowiki>30% chance to inflict Charm 3 to 4 times on Random Enemies.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
Line 2,096: Line 2,096:
 
|[[Shibaboo]]
 
|[[Shibaboo]]
 
|5 MP
 
|5 MP
|40% chance to inflict Bind on a Single Enemy.
+
|<nowiki>+</nowiki>40% chance to inflict Bind on a Single Enemy.
 
Lv2: +3% to chance to inflict status ailments.
 
Lv2: +3% to chance to inflict status ailments.
 
Lv3: +6% to chance to inflict status ailments.
 
Lv3: +6% to chance to inflict status ailments.
Line 2,109: Line 2,109:
 
|[[Shibabooon]]
 
|[[Shibabooon]]
 
|6 MP
 
|6 MP
|50% chance to inflict Bind on a Single Enemy.
+
|<nowiki>+</nowiki>50% chance to inflict Bind on a Single Enemy.
 
Lv2: +3% to chance to inflict status ailments.
 
Lv2: +3% to chance to inflict status ailments.
 
Lv3: +6% to chance to inflict status ailments.
 
Lv3: +6% to chance to inflict status ailments.
Line 2,122: Line 2,122:
 
|[[Toxic Cloud]]
 
|[[Toxic Cloud]]
 
|6 MP
 
|6 MP
|30% chance to inflict Poison 3 to 4 times on Random Enemies.
+
|<nowiki>+</nowiki>30% chance to inflict Poison 3 to 4 times on Random Enemies.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
Line 2,133: Line 2,133:
 
|[[Vengeance]]
 
|[[Vengeance]]
 
|6 MP
 
|6 MP
|40% chance to inflict Curse 3 to 4 times on Random Enemies.
+
|<nowiki>+</nowiki>40% chance to inflict Curse 3 to 4 times on Random Enemies.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
Line 2,144: Line 2,144:
 
|[[White Noise]]
 
|[[White Noise]]
 
|6 MP
 
|6 MP
|30% chance to inflict Mute 3 to 4 times on Random Enemies.
+
|<nowiki>+</nowiki>30% chance to inflict Mute 3 to 4 times on Random Enemies.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv2: +4% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
 
Lv3: +7% to chance to inflict status ailments.
Line 2,164: Line 2,164:
 
|[[Acid Breath]]
 
|[[Acid Breath]]
 
|6 MP
 
|6 MP
|Reduces DEF and EV/AC of All Enemies by 20% for 3 turns.
+
|<nowiki>+</nowiki>Reduces DEF and EV/AC of All Enemies by 20% for 3 turns.
 
Lv2: +3% chance of 1 MP recovery.
 
Lv2: +3% chance of 1 MP recovery.
 
Lv3: +6% chance of 1 MP recovery.
 
Lv3: +6% chance of 1 MP recovery.
Line 2,176: Line 2,176:
 
|[[Agile Cry]]
 
|[[Agile Cry]]
 
|7 MP
 
|7 MP
|Reduces all enemy EV/AC and increases own parties EV/AC by 20%. (3 turns)
+
|<nowiki>+</nowiki>Reduces all enemy EV/AC and increases own parties EV/AC by 20%. (3 turns)
 
|All Enemies/Party Members
 
|All Enemies/Party Members
 
|15
 
|15
Line 2,184: Line 2,184:
 
|[[Barong Dance]]
 
|[[Barong Dance]]
 
|7 MP
 
|7 MP
|Heals All Party Members with 95 power and increases ATK, DEF, EV/AC of All Party Members by 20% for 3 turns. (3 uses)
+
|<nowiki>+</nowiki>Heals All Party Members with 95 power and increases ATK, DEF, EV/AC of All Party Members by 20% for 3 turns. (3 uses)
 
Lv2: +5% to Healing amount of this skill.
 
Lv2: +5% to Healing amount of this skill.
 
Lv3: +5% to Healing amount of this skill.
 
Lv3: +5% to Healing amount of this skill.
Line 2,195: Line 2,195:
 
|[[Barrier]]
 
|[[Barrier]]
 
|4 MP
 
|4 MP
|Casts a Barrier on a Single Party Member, granting immunity to all status ailments for 3 turns.
+
|<nowiki>+</nowiki>Casts a Barrier on a Single Party Member, granting immunity to all status ailments for 3 turns.
 
|Single Party Member
 
|Single Party Member
 
|8
 
|8
Line 2,203: Line 2,203:
 
|[[Barrier Break]]
 
|[[Barrier Break]]
 
|3 MP
 
|3 MP
|Remove Barrier from All Enemies.
+
|<nowiki>+</nowiki>Remove Barrier from All Enemies.
 
|All Enemies
 
|All Enemies
 
|6
 
|6
Line 2,211: Line 2,211:
 
|[[Blood Rush]]
 
|[[Blood Rush]]
 
|6 MP
 
|6 MP
|Increases own parties ATK and EV/AC by 20%. (3 turns)
+
|<nowiki>+</nowiki>Increases own parties ATK and EV/AC by 20%. (3 turns)
 
|Party Members
 
|Party Members
 
|6
 
|6
Line 2,219: Line 2,219:
 
|[[Charge]]
 
|[[Charge]]
 
|6 MP
 
|6 MP
|Self enters a state of Charge. Increases the next Phys attack damage by 125%.
+
|<nowiki>+</nowiki>Self enters a state of Charge. Increases the next Phys attack damage by 125%.
 
|Self
 
|Self
 
|8
 
|8
Line 2,227: Line 2,227:
 
|[[Concentrate]]
 
|[[Concentrate]]
 
|6 MP
 
|6 MP
|Self enters a state of Concentrate. Increases the next Mag attack damage by 125%.
+
|<nowiki>+</nowiki>Self enters a state of Concentrate. Increases the next Mag attack damage by 125%.
 
|Self
 
|Self
 
|8
 
|8
Line 2,235: Line 2,235:
 
|[[Dark Pandemic]]
 
|[[Dark Pandemic]]
 
|5 MP
 
|5 MP
|Remove buffs from All Enemies, and reduces either ATK, DEF or EV/AC of All Enemies by 20% for 3 turns.
+
|<nowiki>+</nowiki>Remove buffs from All Enemies, and reduces either ATK, DEF or EV/AC of All Enemies by 20% for 3 turns.
 
Lv2: 10% chance of 1 MP recovery.
 
Lv2: 10% chance of 1 MP recovery.
 
Lv3: 20% chance of 1 MP recovery.
 
Lv3: 20% chance of 1 MP recovery.
Line 2,246: Line 2,246:
 
|[[Debilitate]]
 
|[[Debilitate]]
 
|8 MP
 
|8 MP
|Reduces ATK, DEF, and EV/AC of All Enemies by 20% for 3 turns.
+
|<nowiki>+</nowiki>Reduces ATK, DEF, and EV/AC of All Enemies by 20% for 3 turns.
 
Lv2: +10% of 1MP recovery when using this skill.
 
Lv2: +10% of 1MP recovery when using this skill.
 
Lv3: +20% of 1MP recovery when using this skill.
 
Lv3: +20% of 1MP recovery when using this skill.
Line 2,257: Line 2,257:
 
|[[Dekaja]]
 
|[[Dekaja]]
 
|5 MP
 
|5 MP
|Remove buffs from All Enemies.
+
|<nowiki>+</nowiki>Remove buffs from All Enemies.
 
Lv2: +3% chance of 1 MP recovery.
 
Lv2: +3% chance of 1 MP recovery.
 
Lv3: +6% chance of 1 MP recovery.
 
Lv3: +6% chance of 1 MP recovery.
Line 2,269: Line 2,269:
 
|[[Dekunda]]
 
|[[Dekunda]]
 
|5 MP
 
|5 MP
|Remove debuffs from All Party Members.
+
|<nowiki>+</nowiki>Remove debuffs from All Party Members.
 
Lv2: +3% chance of 1 MP recovery.
 
Lv2: +3% chance of 1 MP recovery.
 
Lv3: +6% chance of 1 MP recovery.
 
Lv3: +6% chance of 1 MP recovery.
Line 2,281: Line 2,281:
 
|[[Discord]]
 
|[[Discord]]
 
|3 MP
 
|3 MP
|Removes Charge, Concentrate and Might from All Enemies.
+
|<nowiki>+</nowiki>Removes Charge, Concentrate and Might from All Enemies.
 
|All Enemies
 
|All Enemies
 
|6
 
|6
Line 2,289: Line 2,289:
 
|[[Five Elements]]
 
|[[Five Elements]]
 
|6 MP
 
|6 MP
|All Party Members repels Magic (including Almighty) damage for 1 turn.
+
|<nowiki>+</nowiki>All Party Members repels Magic (including Almighty) damage for 1 turn.
 
|All Party Members
 
|All Party Members
 
|
 
|
Line 2,297: Line 2,297:
 
|[[Fog Breath]]
 
|[[Fog Breath]]
 
|6 MP
 
|6 MP
|Reduces ATK and EV/AC of All Enemies by 20% for 3 turns.
+
|<nowiki>+</nowiki>Reduces ATK and EV/AC of All Enemies by 20% for 3 turns.
 
Lv2: +3% chance of 1 MP recovery.
 
Lv2: +3% chance of 1 MP recovery.
 
Lv3: +6% chance of 1 MP recovery.
 
Lv3: +6% chance of 1 MP recovery.
Line 2,309: Line 2,309:
 
|[[Luster Candy]]
 
|[[Luster Candy]]
 
|8 MP
 
|8 MP
|Increases ATK, DEF, EV/AC of All Party Members by 20% for 3 turns.
+
|<nowiki>+</nowiki>Increases ATK, DEF, EV/AC of All Party Members by 20% for 3 turns.
 
Lv2: +10% of 1MP recovery when using this skill.
 
Lv2: +10% of 1MP recovery when using this skill.
 
Lv3: +20% of 1MP recovery when using this skill.
 
Lv3: +20% of 1MP recovery when using this skill.
Line 2,320: Line 2,320:
 
|[[Lydia]]
 
|[[Lydia]]
 
|4 MP
 
|4 MP
|Casts Lydia on a Single Party Member, healing their HP at the beginning of their turn for 3 turns.
+
|<nowiki>+</nowiki>Casts Lydia on a Single Party Member, healing their HP at the beginning of their turn for 3 turns.
 
|Single Party Member
 
|Single Party Member
 
|8
 
|8
Line 2,328: Line 2,328:
 
|[[Lydia Break]]
 
|[[Lydia Break]]
 
|3 MP
 
|3 MP
|Removes Lydia from All Enemies.
+
|<nowiki>+</nowiki>Removes Lydia from All Enemies.
 
|All Enemies
 
|All Enemies
 
|6
 
|6
Line 2,336: Line 2,336:
 
|[[Makara Break]]
 
|[[Makara Break]]
 
|3 MP
 
|3 MP
|Removes Repel Mag from All Enemies.
+
|<nowiki>+</nowiki>Removes Repel Mag from All Enemies.
 
|All Enemies
 
|All Enemies
 
|6
 
|6
Line 2,344: Line 2,344:
 
|[[Makarakarn]]
 
|[[Makarakarn]]
 
|7 MP
 
|7 MP
|All Party Members repels Magic damage for 1 turn.
+
|<nowiki>+</nowiki>All Party Members repels Magic damage for 1 turn.
 
|All Party Members
 
|All Party Members
 
|8
 
|8
Line 2,352: Line 2,352:
 
|[[Mega Boost]]
 
|[[Mega Boost]]
 
|6 MP
 
|6 MP
|Self enters a state of Charge and Might. Increases the next Phys attack damage by 125% and will have a Critical effect.
+
|<nowiki>+</nowiki>Self enters a state of Charge and Might. Increases the next Phys attack damage by 125% and will have a Critical effect.
 
|Self
 
|Self
 
|
 
|
Line 2,360: Line 2,360:
 
|[[Nocturne]]
 
|[[Nocturne]]
 
|6 MP
 
|6 MP
|Increases own party's DEF and EV/AC by 20% for 3 turns.
+
|<nowiki>+</nowiki>Increases own party's DEF and EV/AC by 20% for 3 turns.
 
|All Party Members
 
|All Party Members
 
|8
 
|8
Line 2,368: Line 2,368:
 
|[[Plague of Babylon]]
 
|[[Plague of Babylon]]
 
|6 MP
 
|6 MP
|80% chance to inflict Weak on all enemies after removing Barriers from all enemies.
+
|<nowiki>+</nowiki>80% chance to inflict Weak on all enemies after removing Barriers from all enemies.
 
Lv2: 10% chance of 1 MP recovery.
 
Lv2: 10% chance of 1 MP recovery.
 
Lv3: 20% chance of 1 MP recovery.
 
Lv3: 20% chance of 1 MP recovery.
Line 2,379: Line 2,379:
 
|[[Rakukaja]]
 
|[[Rakukaja]]
 
|5 MP
 
|5 MP
|Increases DEF of All Party Members by 20% for 3 turns.
+
|<nowiki>+</nowiki>Increases DEF of All Party Members by 20% for 3 turns.
 
Lv2: +3% chance of 1 MP recovery.
 
Lv2: +3% chance of 1 MP recovery.
 
Lv3: +6% chance of 1 MP recovery.
 
Lv3: +6% chance of 1 MP recovery.
Line 2,391: Line 2,391:
 
|[[Rakunda]]
 
|[[Rakunda]]
 
|5 MP
 
|5 MP
|Reduces DEF of All Enemies by 20% for 3 turns.
+
|<nowiki>+</nowiki>Reduces DEF of All Enemies by 20% for 3 turns.
 
Lv2: +3% chance of 1 MP recovery.
 
Lv2: +3% chance of 1 MP recovery.
 
Lv3: +6% chance of 1 MP recovery.
 
Lv3: +6% chance of 1 MP recovery.
Line 2,403: Line 2,403:
 
|[[Rebellion]]
 
|[[Rebellion]]
 
|6 MP
 
|6 MP
|Self enters a state of Might. The next Phys attack will have a Critical effect.
+
|<nowiki>+</nowiki>Self enters a state of Might. The next Phys attack will have a Critical effect.
 
|Self
 
|Self
 
|8
 
|8
Line 2,411: Line 2,411:
 
|[[Red Zone]]
 
|[[Red Zone]]
 
|7 MP
 
|7 MP
|All Party Members enter a state of Might. The next Phys attack will have a Critical effect. (3 uses)
+
|<nowiki>+</nowiki>All Party Members enter a state of Might. The next Phys attack will have a Critical effect. (3 uses)
 
Lv2: +10% chance of 1 MP recovery.
 
Lv2: +10% chance of 1 MP recovery.
 
Lv3: +20% chance of 1 MP recovery.
 
Lv3: +20% chance of 1 MP recovery.
Line 2,422: Line 2,422:
 
|[[Sukukaja]]
 
|[[Sukukaja]]
 
|5 MP
 
|5 MP
|Increases EV/AC of All Party Members by 20% for 3 turns.
+
|<nowiki>+</nowiki>Increases EV/AC of All Party Members by 20% for 3 turns.
 
Lv2: +3% chance of 1 MP recovery.
 
Lv2: +3% chance of 1 MP recovery.
 
Lv3: +6% chance of 1 MP recovery.
 
Lv3: +6% chance of 1 MP recovery.
Line 2,434: Line 2,434:
 
|[[Sukunda]]
 
|[[Sukunda]]
 
|5 MP
 
|5 MP
|Reduces EV/AC of All Enemies by 20% for 3 turns.
+
|<nowiki>+</nowiki>Reduces EV/AC of All Enemies by 20% for 3 turns.
 
Lv2: +3% chance of 1 MP recovery.
 
Lv2: +3% chance of 1 MP recovery.
 
Lv3: +6% chance of 1 MP recovery.
 
Lv3: +6% chance of 1 MP recovery.
Line 2,446: Line 2,446:
 
|[[Tag]]
 
|[[Tag]]
 
|3 MP
 
|3 MP
|Self skips a turn without using a Press Turn Icon.
+
|<nowiki>+</nowiki>Self skips a turn without using a Press Turn Icon.
 
|Self
 
|Self
 
|6
 
|6
Line 2,454: Line 2,454:
 
|[[Tarukaja]]
 
|[[Tarukaja]]
 
|5 MP
 
|5 MP
|Increases ATK of All Party Members by 20% for 3 turns.
+
|<nowiki>+</nowiki>Increases ATK of All Party Members by 20% for 3 turns.
 
Lv2: +3% chance of 1 MP recovery.
 
Lv2: +3% chance of 1 MP recovery.
 
Lv3: +6% chance of 1 MP recovery.
 
Lv3: +6% chance of 1 MP recovery.
Line 2,466: Line 2,466:
 
|[[Tarunda]]
 
|[[Tarunda]]
 
|5 MP
 
|5 MP
|Reduces ATK of All Enemies by 20% for 3 turns.
+
|<nowiki>+</nowiki>Reduces ATK of All Enemies by 20% for 3 turns.
 
Lv2: +3% chance of 1 MP recovery.
 
Lv2: +3% chance of 1 MP recovery.
 
Lv3: +6% chance of 1 MP recovery.
 
Lv3: +6% chance of 1 MP recovery.
Line 2,478: Line 2,478:
 
|[[Taunt]]
 
|[[Taunt]]
 
|3 MP
 
|3 MP
|Increases ATK and reduces of DEF of All Enemies by 20% for 3 turns.
+
|<nowiki>+</nowiki>Increases ATK and reduces of DEF of All Enemies by 20% for 3 turns.
 
Lv2: +3% chance of 1 MP recovery.
 
Lv2: +3% chance of 1 MP recovery.
 
Lv3: +6% chance of 1 MP recovery.
 
Lv3: +6% chance of 1 MP recovery.
Line 2,490: Line 2,490:
 
|[[Tenson Kourin]]
 
|[[Tenson Kourin]]
 
|8 MP
 
|8 MP
|Increases ATK, DEF, EV/AC of All Party Members by 20% for 6 turns. (3 uses)
+
|<nowiki>+</nowiki>Increases ATK, DEF, EV/AC of All Party Members by 20% for 6 turns. (3 uses)
 
|All Party Members
 
|All Party Members
 
|
 
|
Line 2,498: Line 2,498:
 
|[[Tetra Break]]
 
|[[Tetra Break]]
 
|3 MP
 
|3 MP
|Removes Repel Phys from All Enemies.
+
|<nowiki>+</nowiki>Removes Repel Phys from All Enemies.
 
|All Enemies
 
|All Enemies
 
|6
 
|6
Line 2,506: Line 2,506:
 
|[[Tetraja]]
 
|[[Tetraja]]
 
|4 MP
 
|4 MP
|All Party Members will evade Instant Kill for 1 turn
+
|<nowiki>+</nowiki>All Party Members will evade Instant Kill for 1 turn
 
|All Party Members
 
|All Party Members
 
|4
 
|4
Line 2,514: Line 2,514:
 
|[[Tetrakarn]]
 
|[[Tetrakarn]]
 
|7 MP
 
|7 MP
|All Party Members repels Physical damage for 1 turn.
+
|<nowiki>+</nowiki>All Party Members repels Physical damage for 1 turn.
 
|All Party Members
 
|All Party Members
 
|8
 
|8
Line 2,522: Line 2,522:
 
|[[War Cry]]
 
|[[War Cry]]
 
|6 MP
 
|6 MP
|Reduces ATK and DEF of All Enemies by 20% for 3 turns.
+
|<nowiki>+</nowiki>Reduces ATK and DEF of All Enemies by 20% for 3 turns.
 
Lv2: +3% chance of 1 MP recovery.
 
Lv2: +3% chance of 1 MP recovery.
 
Lv3: +6% chance of 1 MP recovery.
 
Lv3: +6% chance of 1 MP recovery.
Line 2,534: Line 2,534:
 
|[[War Dance]]
 
|[[War Dance]]
 
|6 MP
 
|6 MP
|Increases own parties ATK and DEF by 20% for 3 turns.
+
|<nowiki>+</nowiki>Increases own parties ATK and DEF by 20% for 3 turns.
 
|All Enemies/Party Members
 
|All Enemies/Party Members
 
|8
 
|8
Line 2,551: Line 2,551:
 
|[[Agility Amp I]]
 
|[[Agility Amp I]]
 
|Passive
 
|Passive
|+5 to Agility.
+
|<nowiki>+</nowiki>+5 to Agility.
 
|Self
 
|Self
 
|3
 
|3
Line 2,559: Line 2,559:
 
|[[Agility Amp II]]
 
|[[Agility Amp II]]
 
|Passive
 
|Passive
|+10 to Agility.
+
|<nowiki>+</nowiki>+10 to Agility.
 
|Self
 
|Self
 
|13
 
|13
Line 2,567: Line 2,567:
 
|[[Agility Amp III]]
 
|[[Agility Amp III]]
 
|Passive
 
|Passive
|+15 to Agility.
+
|<nowiki>+</nowiki>+15 to Agility.
 
|Self
 
|Self
 
|32
 
|32
Line 2,575: Line 2,575:
 
|[[Arcane Ritual]]
 
|[[Arcane Ritual]]
 
|passive
 
|passive
|While the demon with this skill is alive, all party members gain +20% increase in status ailment auto cure rate.
+
|<nowiki>+</nowiki>While the demon with this skill is alive, all party members gain +20% increase in status ailment auto cure rate.
 
|Self
 
|Self
 
|
 
|
Line 2,583: Line 2,583:
 
|[[Arms Mastery]]
 
|[[Arms Mastery]]
 
|Passive
 
|Passive
|+15% to Phys damage and Phys hit rate.
+
|<nowiki>+</nowiki>+15% to Phys damage and Phys hit rate.
 
Lv2: +2% to Phys damage, +2% to AC.
 
Lv2: +2% to Phys damage, +2% to AC.
 
Lv3: +3% to Phys damage, +3% to AC.
 
Lv3: +3% to Phys damage, +3% to AC.
Line 2,596: Line 2,596:
 
|[[Assassin]]
 
|[[Assassin]]
 
|Passive
 
|Passive
|+10% to single-target attack skill damage.
+
|<nowiki>+</nowiki>+10% to single-target attack skill damage.
 
|Self
 
|Self
 
|8
 
|8
Line 2,604: Line 2,604:
 
|[[Auto-Rakuka]]
 
|[[Auto-Rakuka]]
 
|Passive
 
|Passive
|Casts Rakukaja at the beginning of the 1st turn.
+
|<nowiki>+</nowiki>Casts Rakukaja at the beginning of the 1st turn.
 
|Self
 
|Self
 
|12
 
|12
Line 2,612: Line 2,612:
 
|[[Auto-Rakunda]]
 
|[[Auto-Rakunda]]
 
|Passive
 
|Passive
|Casts Rakunda at the beginning of the 1st turn.
+
|<nowiki>+</nowiki>Casts Rakunda at the beginning of the 1st turn.
 
|Self
 
|Self
 
|12
 
|12
Line 2,620: Line 2,620:
 
|[[Auto-Sukuka]]
 
|[[Auto-Sukuka]]
 
|Passive
 
|Passive
|Casts Sukukaja at the beginning of the 1st turn.
+
|<nowiki>+</nowiki>Casts Sukukaja at the beginning of the 1st turn.
 
|Self
 
|Self
 
|12
 
|12
Line 2,628: Line 2,628:
 
|[[Auto-Sukunda]]
 
|[[Auto-Sukunda]]
 
|Passive
 
|Passive
|Casts Sukunda at the beginning of the 1st turn.
+
|<nowiki>+</nowiki>Casts Sukunda at the beginning of the 1st turn.
 
|Self
 
|Self
 
|12
 
|12
Line 2,636: Line 2,636:
 
|[[Auto-Taruka]]
 
|[[Auto-Taruka]]
 
|Passive
 
|Passive
|Casts Tarukaja at the beginning of the 1st turn.
+
|<nowiki>+</nowiki>Casts Tarukaja at the beginning of the 1st turn.
 
|Self
 
|Self
 
|12
 
|12
Line 2,644: Line 2,644:
 
|[[Auto-Tarunda]]
 
|[[Auto-Tarunda]]
 
|Passive
 
|Passive
|Casts Tarunda at the beginning of the 1st turn.
+
|<nowiki>+</nowiki>Casts Tarunda at the beginning of the 1st turn.
 
|Self
 
|Self
 
|12
 
|12
Line 2,652: Line 2,652:
 
|[[Avatar]]
 
|[[Avatar]]
 
|Passive
 
|Passive
|Heals 500 HP upon receiving the first killing blow. Heals 50% HP when clearing a wave.
+
|<nowiki>+</nowiki>Heals 500 HP upon receiving the first killing blow. Heals 50% HP when clearing a wave.
 
Lv2:  +2 to Ma, +2% to HP.
 
Lv2:  +2 to Ma, +2% to HP.
 
Lv3: +3 to Ma, +3% to HP.
 
Lv3: +3 to Ma, +3% to HP.
Line 2,665: Line 2,665:
 
|[[Back Attack]]
 
|[[Back Attack]]
 
|Passive
 
|Passive
|+10% damage when attacking the enemy's weak point.
+
|<nowiki>+</nowiki>+10% damage when attacking the enemy's weak point.
 
|Self
 
|Self
 
|12
 
|12
Line 2,673: Line 2,673:
 
|[[Berserker]]
 
|[[Berserker]]
 
|Passive
 
|Passive
|+10% to damage dealt, but +20% to damage received.
+
|<nowiki>+</nowiki>+10% to damage dealt, but +20% to damage received.
 
|Self
 
|Self
 
|18
 
|18
Line 2,681: Line 2,681:
 
|[[Bloody Glee]]
 
|[[Bloody Glee]]
 
|Passive
 
|Passive
|+15% to Critical hit rate.
+
|<nowiki>+</nowiki>+15% to Critical hit rate.
 
|Self
 
|Self
 
|8
 
|8
Line 2,689: Line 2,689:
 
|[[Butcher]]
 
|[[Butcher]]
 
|Passive
 
|Passive
|+20% to multiple-target attack skill damage.
+
|<nowiki>+</nowiki>+20% to multiple-target attack skill damage.
 
|Self
 
|Self
 
|24
 
|24
Line 2,697: Line 2,697:
 
|[[Call to Helheim]]
 
|[[Call to Helheim]]
 
|Passive
 
|Passive
|When the demon with this skill downs an enemy, reduces all enemy ATK and DEF by 20%. (3 turns)
+
|<nowiki>+</nowiki>When the demon with this skill downs an enemy, reduces all enemy ATK and DEF by 20%. (3 turns)
 
|Self
 
|Self
 
|
 
|
Line 2,705: Line 2,705:
 
|[[Counter]]
 
|[[Counter]]
 
|Passive
 
|Passive
|When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 50 power.
+
|<nowiki>+</nowiki>When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 50 power.
 
|Self
 
|Self
 
|6
 
|6
Line 2,713: Line 2,713:
 
|[[Curse of Anguish]]
 
|[[Curse of Anguish]]
 
|Passive
 
|Passive
|+15% damage to Cursed enemies. -15% damage from Cursed enemies.
+
|<nowiki>+</nowiki>+15% damage to Cursed enemies. -15% damage from Cursed enemies.
 
|Self
 
|Self
 
|
 
|
Line 2,721: Line 2,721:
 
|[[Curse of Distress]]
 
|[[Curse of Distress]]
 
|Passive
 
|Passive
|+10% damage to Cursed enemies. -10% damage from Cursed enemies.
+
|<nowiki>+</nowiki>+10% damage to Cursed enemies. -10% damage from Cursed enemies.
 
|Self
 
|Self
 
|
 
|
Line 2,729: Line 2,729:
 
|[[Dark Amp]]
 
|[[Dark Amp]]
 
|Passive
 
|Passive
|+25% to Dark damage.
+
|<nowiki>+</nowiki>+25% to Dark damage.
 
|Self
 
|Self
 
|21
 
|21
Line 2,737: Line 2,737:
 
|[[Dark Boost]]
 
|[[Dark Boost]]
 
|Passive
 
|Passive
|+15% to Dark damage.
+
|<nowiki>+</nowiki>+15% to Dark damage.
 
|Self
 
|Self
 
|6
 
|6
Line 2,745: Line 2,745:
 
|[[Deadly Bondage]]
 
|[[Deadly Bondage]]
 
|Passive
 
|Passive
|+30% damage to Bound enemies.
+
|<nowiki>+</nowiki>+30% damage to Bound enemies.
 
|Self
 
|Self
 
|13
 
|13
Line 2,753: Line 2,753:
 
|[[Deadly Charm]]
 
|[[Deadly Charm]]
 
|Passive
 
|Passive
|+30% damage to Charmed enemies.
+
|<nowiki>+</nowiki>+30% damage to Charmed enemies.
 
|Self
 
|Self
 
|13
 
|13
Line 2,761: Line 2,761:
 
|[[Deadly Curse]]
 
|[[Deadly Curse]]
 
|Passive
 
|Passive
|+30% damage to Cursed enemies.
+
|<nowiki>+</nowiki>+30% damage to Cursed enemies.
 
|Self
 
|Self
 
|13
 
|13
Line 2,769: Line 2,769:
 
|[[Deadly Mute]]
 
|[[Deadly Mute]]
 
|Passive
 
|Passive
|+30% damage to Muted enemies.
+
|<nowiki>+</nowiki>+30% damage to Muted enemies.
 
|Self
 
|Self
 
|13
 
|13
Line 2,777: Line 2,777:
 
|[[Deadly Poison]]
 
|[[Deadly Poison]]
 
|Passive
 
|Passive
|+30% damage to Poisoned enemies.
+
|<nowiki>+</nowiki>+30% damage to Poisoned enemies.
 
|Self
 
|Self
 
|13
 
|13
Line 2,785: Line 2,785:
 
|[[Death Counter]]
 
|[[Death Counter]]
 
|Passive
 
|Passive
|When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 150 power.
+
|<nowiki>+</nowiki>When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 150 power.
 
|Self
 
|Self
 
|18
 
|18
Line 2,793: Line 2,793:
 
|[[Dmg Panel Immunity]]
 
|[[Dmg Panel Immunity]]
 
|Passive
 
|Passive
|Nullifies Damage Panels in the Aura Gate.
+
|<nowiki>+</nowiki>Nullifies Damage Panels in the Aura Gate.
 
|Self
 
|Self
 
|8
 
|8
Line 2,801: Line 2,801:
 
|[[Dmg Panel V I]]
 
|[[Dmg Panel V I]]
 
|Passive
 
|Passive
|-25% to damage received from Damage Panels in the Aura Gate.
+
|<nowiki>+</nowiki>-25% to damage received from Damage Panels in the Aura Gate.
 
|Self
 
|Self
 
|2
 
|2
Line 2,809: Line 2,809:
 
|[[Dmg Panel V II]]
 
|[[Dmg Panel V II]]
 
|Passive
 
|Passive
|-50% to damage received from Damage Panels in the Aura Gate.
+
|<nowiki>+</nowiki>-50% to damage received from Damage Panels in the Aura Gate.
 
|Self
 
|Self
 
|4
 
|4
Line 2,817: Line 2,817:
 
|[[Dodge]]
 
|[[Dodge]]
 
|Passive
 
|Passive
|+10% Phys evasion rate.
+
|<nowiki>+</nowiki>+10% Phys evasion rate.
 
|Self
 
|Self
 
|4
 
|4
Line 2,825: Line 2,825:
 
|[[Dragon Sense]]
 
|[[Dragon Sense]]
 
|Passive
 
|Passive
|+15% to Phys hit rate and +15% Phys evasion rate.
+
|<nowiki>+</nowiki>+15% to Phys hit rate and +15% Phys evasion rate.
 
|Self
 
|Self
 
|
 
|
Line 2,833: Line 2,833:
 
|[[Drain Dark]]
 
|[[Drain Dark]]
 
|Passive
 
|Passive
|Adds Dark Drain.
+
|<nowiki>+</nowiki>Adds Dark Drain.
 
|Self
 
|Self
 
|20
 
|20
Line 2,841: Line 2,841:
 
|[[Drain Elec]]
 
|[[Drain Elec]]
 
|Passive
 
|Passive
|Adds Elec Drain.
+
|<nowiki>+</nowiki>Adds Elec Drain.
 
|Self
 
|Self
 
|20
 
|20
Line 2,849: Line 2,849:
 
|[[Drain Fire]]
 
|[[Drain Fire]]
 
|Passive
 
|Passive
|Adds Fire Drain.
+
|<nowiki>+</nowiki>Adds Fire Drain.
 
|Self
 
|Self
 
|20
 
|20
Line 2,857: Line 2,857:
 
|[[Drain Ice]]
 
|[[Drain Ice]]
 
|Passive
 
|Passive
|Adds Ice Drain.
+
|<nowiki>+</nowiki>Adds Ice Drain.
 
|Self
 
|Self
 
|20
 
|20
Line 2,865: Line 2,865:
 
|[[Drain Light]]
 
|[[Drain Light]]
 
|Passive
 
|Passive
|Adds Light Drain.
+
|<nowiki>+</nowiki>Adds Light Drain.
 
|Self
 
|Self
 
|20
 
|20
Line 2,873: Line 2,873:
 
|[[Drain Phys]]
 
|[[Drain Phys]]
 
|Passive
 
|Passive
|Adds Phys Drain.
+
|<nowiki>+</nowiki>Adds Phys Drain.
 
|Self
 
|Self
 
|30
 
|30
Line 2,881: Line 2,881:
 
|[[Drain Pierce]]
 
|[[Drain Pierce]]
 
|Passive
 
|Passive
|While the demon with this skill is alive, Pierce will have no effect on any party member that can drain the attribute they are attacked with.
+
|<nowiki>+</nowiki>While the demon with this skill is alive, Pierce will have no effect on any party member that can drain the attribute they are attacked with.
 
|Self
 
|Self
 
|
 
|
Line 2,889: Line 2,889:
 
|[[Elec Amp]]
 
|[[Elec Amp]]
 
|Passive
 
|Passive
|+25% to Elec damage.
+
|<nowiki>+</nowiki>+25% to Elec damage.
 
|Self
 
|Self
 
|21
 
|21
Line 2,897: Line 2,897:
 
|[[Elec Boost]]
 
|[[Elec Boost]]
 
|Passive
 
|Passive
|+15% to Elec damage.
+
|<nowiki>+</nowiki>+15% to Elec damage.
 
|Self
 
|Self
 
|6
 
|6
Line 2,905: Line 2,905:
 
|[[Elec Pierce]]
 
|[[Elec Pierce]]
 
|Passive
 
|Passive
|Elec attacks bypass resistances
+
|<nowiki>+</nowiki>Elec attacks bypass resistances
 
|Self
 
|Self
 
|32
 
|32
Line 2,913: Line 2,913:
 
|[[Empress' Libido]]
 
|[[Empress' Libido]]
 
|Passive
 
|Passive
|+25% damage to Charmed enemies. Has a 30% to Charm all enemies at the beginning of the 1st turn.
+
|<nowiki>+</nowiki>+25% damage to Charmed enemies. Has a 30% to Charm all enemies at the beginning of the 1st turn.
 
|
 
|
 
|
 
|
Line 2,921: Line 2,921:
 
|[[Endure]]
 
|[[Endure]]
 
|Passive
 
|Passive
|HP stops at 1 HP upon receiving the first killing blow.
+
|<nowiki>+</nowiki>HP stops at 1 HP upon receiving the first killing blow.
 
|Self
 
|Self
 
|6
 
|6
Line 2,929: Line 2,929:
 
|[[Enduring Soul]]
 
|[[Enduring Soul]]
 
|Passive
 
|Passive
|Heals 200 HP upon receiving the first killing blow.
+
|<nowiki>+</nowiki>Heals 200 HP upon receiving the first killing blow.
 
|Self
 
|Self
 
|18
 
|18
Line 2,937: Line 2,937:
 
|[[Epic Recovery]]
 
|[[Epic Recovery]]
 
|Passive
 
|Passive
|+30% to status ailment auto cure rate.
+
|<nowiki>+</nowiki>+30% to status ailment auto cure rate.
 
|Self
 
|Self
 
|16
 
|16
Line 2,945: Line 2,945:
 
|[[Euphoric Frenzy]]
 
|[[Euphoric Frenzy]]
 
|Passive
 
|Passive
|50% chance to Charm the assailant when receiving a Phys Attack.
+
|<nowiki>+</nowiki>50% chance to Charm the assailant when receiving a Phys Attack.
 
|Self
 
|Self
 
|
 
|
Line 2,953: Line 2,953:
 
|[[Evade]]
 
|[[Evade]]
 
|Passive
 
|Passive
|+20% Phys evasion rate.
+
|<nowiki>+</nowiki>+20% Phys evasion rate.
 
|Self
 
|Self
 
|16
 
|16
Line 2,961: Line 2,961:
 
|[[Faith in Wealth]]
 
|[[Faith in Wealth]]
 
|Passive
 
|Passive
|Increases max HP by 10%. Recover 1 MP every time your Press Turn Icon decreases due to enemy skills.
+
|<nowiki>+</nowiki>Increases max HP by 10%. Recover 1 MP every time your Press Turn Icon decreases due to enemy skills.
 
|Self
 
|Self
 
|
 
|
Line 2,969: Line 2,969:
 
|[[Fast Recovery]]
 
|[[Fast Recovery]]
 
|Passive
 
|Passive
|+20% to status ailment auto cure rate.
+
|<nowiki>+</nowiki>+20% to status ailment auto cure rate.
 
|Self
 
|Self
 
|8
 
|8
Line 2,977: Line 2,977:
 
|[[Fire Amp]]
 
|[[Fire Amp]]
 
|Passive
 
|Passive
|+25% to Fire damage.
+
|<nowiki>+</nowiki>+25% to Fire damage.
 
|Self
 
|Self
 
|21
 
|21
Line 2,985: Line 2,985:
 
|[[Fire Boost]]
 
|[[Fire Boost]]
 
|Passive
 
|Passive
|+15% to Fire damage.
+
|<nowiki>+</nowiki>+15% to Fire damage.
 
|Self
 
|Self
 
|6
 
|6
Line 2,993: Line 2,993:
 
|[[Fire Pierce]]
 
|[[Fire Pierce]]
 
|Passive
 
|Passive
|Fire attacks bypass resistances
+
|<nowiki>+</nowiki>Fire attacks bypass resistances
 
|Self
 
|Self
 
|32
 
|32
Line 3,001: Line 3,001:
 
|[[Fog of Death]]
 
|[[Fog of Death]]
 
|Passive
 
|Passive
|When an enemy is Weakened, reduces all enemy EV/AC by 20% (3 turns) and 100% chance to inflict Poison.
+
|<nowiki>+</nowiki>When an enemy is Weakened, reduces all enemy EV/AC by 20% (3 turns) and 100% chance to inflict Poison.
 
|Self
 
|Self
 
|
 
|
Line 3,009: Line 3,009:
 
|[[Force Amp]]
 
|[[Force Amp]]
 
|Passive
 
|Passive
|+25% to Force damage.
+
|<nowiki>+</nowiki>+25% to Force damage.
 
|Self
 
|Self
 
|21
 
|21
Line 3,017: Line 3,017:
 
|[[Force Boost]]
 
|[[Force Boost]]
 
|Passive
 
|Passive
|+15% to Force damage.
+
|<nowiki>+</nowiki>+15% to Force damage.
 
|Self
 
|Self
 
|6
 
|6
Line 3,025: Line 3,025:
 
|[[Force Pierce]]
 
|[[Force Pierce]]
 
|Passive
 
|Passive
|Force attacks bypass resistances
+
|<nowiki>+</nowiki>Force attacks bypass resistances
 
|Self
 
|Self
 
|32
 
|32
Line 3,033: Line 3,033:
 
|[[Fruit of the Dead]]
 
|[[Fruit of the Dead]]
 
|Passive
 
|Passive
|While the demon with this skill is alive, any enemy demon that is revived will only have 1 HP.
+
|<nowiki>+</nowiki>While the demon with this skill is alive, any enemy demon that is revived will only have 1 HP.
 
|Self
 
|Self
 
|
 
|
Line 3,041: Line 3,041:
 
|[[Good Aim]]
 
|[[Good Aim]]
 
|Passive
 
|Passive
|+10% to Phys hit rate.
+
|<nowiki>+</nowiki>+10% to Phys hit rate.
 
|Self
 
|Self
 
|4
 
|4
Line 3,049: Line 3,049:
 
|[[Great Aim]]
 
|[[Great Aim]]
 
|Passive
 
|Passive
|+20% to Phys hit rate.
+
|<nowiki>+</nowiki>+20% to Phys hit rate.
 
|Self
 
|Self
 
|16
 
|16
Line 3,057: Line 3,057:
 
|[[Griffon-Bolt]]
 
|[[Griffon-Bolt]]
 
|passive
 
|passive
|When a member of your party deals damage with a regular Attack, inflicts Almighty (Mag) damage 4 times on random enemies.
+
|<nowiki>+</nowiki>When a member of your party deals damage with a regular Attack, inflicts Almighty (Mag) damage 4 times on random enemies.
 
Power: 30
 
Power: 30
 
Lv2: +2% to All/Random Attack damage.
 
Lv2: +2% to All/Random Attack damage.
Line 3,071: Line 3,071:
 
|[[Guards of Tartarus]]
 
|[[Guards of Tartarus]]
 
|Passive
 
|Passive
|While the demon with this skill is alive, all party members will receive the following effect:  
+
|<nowiki>+</nowiki>While the demon with this skill is alive, all party members will receive the following effect:  
 
Reduces damage received by 15% when the attacker attacks all party members.
 
Reduces damage received by 15% when the attacker attacks all party members.
 
|Self
 
|Self
Line 3,080: Line 3,080:
 
|[[Harmonious Death]]
 
|[[Harmonious Death]]
 
|Passive
 
|Passive
|At the beginning of every second turn, damage dealt by the demon with this skill will increase by 20% (up to 60%) and all party members receive 1 additional Press Turn Icon.
+
|<nowiki>+</nowiki>At the beginning of every second turn, damage dealt by the demon with this skill will increase by 20% (up to 60%) and all party members receive 1 additional Press Turn Icon.
 
Lv2: +2 Magic. +2% to Max HP.
 
Lv2: +2 Magic. +2% to Max HP.
 
Lv3: +3 Magic. +3% to Max HP.
 
Lv3: +3 Magic. +3% to Max HP.
Line 3,093: Line 3,093:
 
|[[Hellish Mask]]
 
|[[Hellish Mask]]
 
|Passive
 
|Passive
|-35% chance of receiving status ailments.
+
|<nowiki>+</nowiki>-35% chance of receiving status ailments.
 
|Self
 
|Self
 
|8
 
|8
Line 3,101: Line 3,101:
 
|[[Hell's Gate]]
 
|[[Hell's Gate]]
 
|passive
 
|passive
|While the demon with this skill is alive, all party members will receive the following effect: For every Weak attribute, all party members will receive 5% less multiple-target attack damage that target all or random allies. (Max reduction: 50%)
+
|<nowiki>+</nowiki>While the demon with this skill is alive, all party members will receive the following effect: For every Weak attribute, all party members will receive 5% less multiple-target attack damage that target all or random allies. (Max reduction: 50%)
 
|Self
 
|Self
 
|
 
|
Line 3,109: Line 3,109:
 
|[[Ice Amp]]
 
|[[Ice Amp]]
 
|Passive
 
|Passive
|+25% to Ice damage.
+
|<nowiki>+</nowiki>+25% to Ice damage.
 
|Self
 
|Self
 
|21
 
|21
Line 3,117: Line 3,117:
 
|[[Ice Boost]]
 
|[[Ice Boost]]
 
|Passive
 
|Passive
|+15% to Ice damage.
+
|<nowiki>+</nowiki>+15% to Ice damage.
 
|Self
 
|Self
 
|6
 
|6
Line 3,125: Line 3,125:
 
|[[Ice Pierce]]
 
|[[Ice Pierce]]
 
|Passive
 
|Passive
|Ice attacks bypass resistances
+
|<nowiki>+</nowiki>Ice attacks bypass resistances
 
|
 
|
 
|32
 
|32
Line 3,133: Line 3,133:
 
|[[Infernal Mask]]
 
|[[Infernal Mask]]
 
|Passive
 
|Passive
|-60% chance of receiving status ailments.
+
|<nowiki>+</nowiki>-60% chance of receiving status ailments.
 
|Self
 
|Self
 
|16
 
|16
Line 3,141: Line 3,141:
 
|[[Infinite Chakra]]
 
|[[Infinite Chakra]]
 
|Passive
 
|Passive
|Increases naturally recovered MP by 1 MP.
+
|<nowiki>+</nowiki>Increases naturally recovered MP by 1 MP.
 
|Self
 
|Self
 
|18
 
|18
Line 3,149: Line 3,149:
 
|[[Insanity]]
 
|[[Insanity]]
 
|Passive
 
|Passive
|+20% chance to inflict status ailments.
+
|<nowiki>+</nowiki>+20% chance to inflict status ailments.
 
|Self
 
|Self
 
|24
 
|24
Line 3,157: Line 3,157:
 
|[[Intimidating Stance]]
 
|[[Intimidating Stance]]
 
|Passive
 
|Passive
|Reduces 1 enemy Press Turn at the beginning of a battle if the enemy attacks first. Only up to 2 Press Turn Icons can be reduced by skills or effects.
+
|<nowiki>+</nowiki>Reduces 1 enemy Press Turn at the beginning of a battle if the enemy attacks first. Only up to 2 Press Turn Icons can be reduced by skills or effects.
 
|Self
 
|Self
 
|21
 
|21
Line 3,165: Line 3,165:
 
|[[Kongo Zaou]]
 
|[[Kongo Zaou]]
 
|Passive
 
|Passive
|All party members in the state of Might gain Phys Pierce while the demon with this skill is alive.
+
|<nowiki>+</nowiki>All party members in the state of Might gain Phys Pierce while the demon with this skill is alive.
 
|Self
 
|Self
 
|
 
|
Line 3,173: Line 3,173:
 
|[[Law of Hell]]
 
|[[Law of Hell]]
 
|passive
 
|passive
|As long as the demon with this skill is alive, no bonus turn will be granted when a party member's weak point is attacked.
+
|<nowiki>+</nowiki>As long as the demon with this skill is alive, no bonus turn will be granted when a party member's weak point is attacked.
 
Lv2: +2% to HP. +2% to Ailment Resistance.
 
Lv2: +2% to HP. +2% to Ailment Resistance.
 
Lv3: +3% to HP. +3% to Ailment Resistance.
 
Lv3: +3% to HP. +3% to Ailment Resistance.
Line 3,186: Line 3,186:
 
|[[Life Aid]]
 
|[[Life Aid]]
 
|Passive
 
|Passive
|Heals 30% HP when clearing a wave.
+
|<nowiki>+</nowiki>Heals 30% HP when clearing a wave.
 
|Self
 
|Self
 
|6
 
|6
Line 3,194: Line 3,194:
 
|[[Life Bonus]]
 
|[[Life Bonus]]
 
|Passive
 
|Passive
|+10% to Max HP.
+
|<nowiki>+</nowiki>+10% to Max HP.
 
|Self
 
|Self
 
|3
 
|3
Line 3,202: Line 3,202:
 
|[[Life Gain]]
 
|[[Life Gain]]
 
|Passive
 
|Passive
|+20% to Max HP.
+
|<nowiki>+</nowiki>+20% to Max HP.
 
|Self
 
|Self
 
|7
 
|7
Line 3,210: Line 3,210:
 
|[[Life Surge]]
 
|[[Life Surge]]
 
|Passive
 
|Passive
|+30% to Max HP.
+
|<nowiki>+</nowiki>+30% to Max HP.
 
|Self
 
|Self
 
|15
 
|15
Line 3,218: Line 3,218:
 
|[[Light Amp]]
 
|[[Light Amp]]
 
|Passive
 
|Passive
|+25% to Light damage.
+
|<nowiki>+</nowiki>+25% to Light damage.
 
|Self
 
|Self
 
|21
 
|21
Line 3,226: Line 3,226:
 
|[[Light Boost]]
 
|[[Light Boost]]
 
|Passive
 
|Passive
|+15% to Light damage.
+
|<nowiki>+</nowiki>+15% to Light damage.
 
|Self
 
|Self
 
|6
 
|6
Line 3,234: Line 3,234:
 
|[[Lord of the Abyss]]
 
|[[Lord of the Abyss]]
 
|passive
 
|passive
|Removes all status buffs of all enemies at the beginning of the first turn in a boss battle and decreases the ATK, DEF and EV/AC of all enemies by 20%. (3 turns)
+
|<nowiki>+</nowiki>Removes all status buffs of all enemies at the beginning of the first turn in a boss battle and decreases the ATK, DEF and EV/AC of all enemies by 20%. (3 turns)
 
Lv2: +4% to HP.
 
Lv2: +4% to HP.
 
Lv3: +6% to HP.
 
Lv3: +6% to HP.
Line 3,247: Line 3,247:
 
|[[Luck]]
 
|[[Luck]]
 
|Passive
 
|Passive
|Increases Exp gained by Dx2 and all party members by 20% and Macca obtained during battle by 20%.
+
|<nowiki>+</nowiki>Increases Exp gained by Dx2 and all party members by 20% and Macca obtained during battle by 20%.
 
|Self
 
|Self
 
|
 
|
Line 3,255: Line 3,255:
 
|[[Luck Amp I]]
 
|[[Luck Amp I]]
 
|Passive
 
|Passive
|+5 to Luck.
+
|<nowiki>+</nowiki>+5 to Luck.
 
|Self
 
|Self
 
|3
 
|3
Line 3,263: Line 3,263:
 
|[[Luck Amp II]]
 
|[[Luck Amp II]]
 
|Passive
 
|Passive
|+10 to Luck.
+
|<nowiki>+</nowiki>+10 to Luck.
 
|Self
 
|Self
 
|13
 
|13
Line 3,271: Line 3,271:
 
|[[Luck Amp III]]
 
|[[Luck Amp III]]
 
|Passive
 
|Passive
|+15 to Luck.
+
|<nowiki>+</nowiki>+15 to Luck.
 
|Self
 
|Self
 
|32
 
|32
Line 3,279: Line 3,279:
 
|[[Lunar Blessing]]
 
|[[Lunar Blessing]]
 
|Passive
 
|Passive
|Reduces consumed MP by 1 MP.
+
|<nowiki>+</nowiki>Reduces consumed MP by 1 MP.
 
|Self
 
|Self
 
|
 
|
Line 3,287: Line 3,287:
 
|[[Madama Stomp]]
 
|[[Madama Stomp]]
 
|passive
 
|passive
|When landing a critical hit, inflicts Almighty (Magic) damage on a single enemy with a 30% chance to inflict Charm.
+
|<nowiki>+</nowiki>When landing a critical hit, inflicts Almighty (Magic) damage on a single enemy with a 30% chance to inflict Charm.
 
Power: 100
 
Power: 100
 
Lv2: +4% to Ailment hit rate. +4% Critical hit rate.
 
Lv2: +4% to Ailment hit rate. +4% Critical hit rate.
Line 3,301: Line 3,301:
 
|[[Madama Uppercut]]
 
|[[Madama Uppercut]]
 
|passive
 
|passive
|When an enemy is Charmed, inflicts Almighty (Magic) damage on a single enemy with a 30% chance to inflict Bind. Power: 100?
+
|<nowiki>+</nowiki>When an enemy is Charmed, inflicts Almighty (Magic) damage on a single enemy with a 30% chance to inflict Bind. Power: 100?
 
Lv2: +4% to Ailment hit rate. +4% Phys evasion rate.
 
Lv2: +4% to Ailment hit rate. +4% Phys evasion rate.
 
Lv3: +6% to Ailment hit rate. +6% Phys evasion rate.
 
Lv3: +6% to Ailment hit rate. +6% Phys evasion rate.
Line 3,314: Line 3,314:
 
|[[Madness]]
 
|[[Madness]]
 
|Passive
 
|Passive
|+10% chance to inflict status ailments.
+
|<nowiki>+</nowiki>+10% chance to inflict status ailments.
 
|Self
 
|Self
 
|8
 
|8
Line 3,322: Line 3,322:
 
|[[Magic Amp I]]
 
|[[Magic Amp I]]
 
|Passive
 
|Passive
|+5 to Magic.
+
|<nowiki>+</nowiki>+5 to Magic.
 
|Self
 
|Self
 
|3
 
|3
Line 3,330: Line 3,330:
 
|[[Magic Amp II]]
 
|[[Magic Amp II]]
 
|Passive
 
|Passive
|+10 to Magic.
+
|<nowiki>+</nowiki>+10 to Magic.
 
|Self
 
|Self
 
|13
 
|13
Line 3,338: Line 3,338:
 
|[[Magic Amp III]]
 
|[[Magic Amp III]]
 
|Passive
 
|Passive
|+15 to Magic.
+
|<nowiki>+</nowiki>+15 to Magic.
 
|Self
 
|Self
 
|32
 
|32
Line 3,346: Line 3,346:
 
|[[Makara Shift]]
 
|[[Makara Shift]]
 
|Passive
 
|Passive
|Casts Makarakarn at the beginning of a battle if the enemy attacks first.
+
|<nowiki>+</nowiki>Casts Makarakarn at the beginning of a battle if the enemy attacks first.
 
|Self
 
|Self
 
|18
 
|18
Line 3,354: Line 3,354:
 
|[[Mana Aid]]
 
|[[Mana Aid]]
 
|Passive
 
|Passive
|Recovers 10 MP when clearing a wave.
+
|<nowiki>+</nowiki>Recovers 10 MP when clearing a wave.
 
|Self
 
|Self
 
|12
 
|12
Line 3,362: Line 3,362:
 
|[[Mana Bonus]]
 
|[[Mana Bonus]]
 
|Passive
 
|Passive
|+1 to max MP.
+
|<nowiki>+</nowiki>+1 to max MP.
 
|Self
 
|Self
 
|8
 
|8
Line 3,370: Line 3,370:
 
|[[Mana Gain]]
 
|[[Mana Gain]]
 
|Passive
 
|Passive
|+2 to max MP.
+
|<nowiki>+</nowiki>+2 to max MP.
 
|Self
 
|Self
 
|15
 
|15
Line 3,378: Line 3,378:
 
|[[Master Assassin]]
 
|[[Master Assassin]]
 
|Passive
 
|Passive
|+20% to single-target attack skill damage.
+
|<nowiki>+</nowiki>+20% to single-target attack skill damage.
 
|Self
 
|Self
 
|24
 
|24
Line 3,386: Line 3,386:
 
|[[Merciless Blow]]
 
|[[Merciless Blow]]
 
|Passive
 
|Passive
|+20% damage when attacking the enemy's weak point.
+
|<nowiki>+</nowiki>+20% damage when attacking the enemy's weak point.
 
|Self
 
|Self
 
|12
 
|12
Line 3,394: Line 3,394:
 
|[[Meslamtaea]]
 
|[[Meslamtaea]]
 
|Passive
 
|Passive
|Increases AC by 20%, and enters a state of Rebellion when the enemy is Poisoned.
+
|<nowiki>+</nowiki>Increases AC by 20%, and enters a state of Rebellion when the enemy is Poisoned.
 
|Self
 
|Self
 
|
 
|
Line 3,402: Line 3,402:
 
|[[Mutant]]
 
|[[Mutant]]
 
|Passive
 
|Passive
|Becomes immune to all status ailments.
+
|<nowiki>+</nowiki>Becomes immune to all status ailments.
 
|Self
 
|Self
 
|
 
|
Line 3,410: Line 3,410:
 
|[[Nightlife]]
 
|[[Nightlife]]
 
|passive
 
|passive
|Increases Macca obtained during battle by 5%.
+
|<nowiki>+</nowiki>Increases Macca obtained during battle by 5%.
 
|Self
 
|Self
 
|
 
|
Line 3,418: Line 3,418:
 
|[[Null Bind]]
 
|[[Null Bind]]
 
|Passive
 
|Passive
|Adds Null Bind.
+
|<nowiki>+</nowiki>Adds Null Bind.
 
|Self
 
|Self
 
|12
 
|12
Line 3,426: Line 3,426:
 
|[[Null Charm]]
 
|[[Null Charm]]
 
|Passive
 
|Passive
|Adds Null Charm.
+
|<nowiki>+</nowiki>Adds Null Charm.
 
|Self
 
|Self
 
|12
 
|12
Line 3,434: Line 3,434:
 
|[[Null Curse]]
 
|[[Null Curse]]
 
|Passive
 
|Passive
|Adds Null Curse.
+
|<nowiki>+</nowiki>Adds Null Curse.
 
|Self
 
|Self
 
|12
 
|12
Line 3,442: Line 3,442:
 
|[[Null Dark]]
 
|[[Null Dark]]
 
|Passive
 
|Passive
|Adds Dark Null.
+
|<nowiki>+</nowiki>Adds Dark Null.
 
|Self
 
|Self
 
|12
 
|12
Line 3,450: Line 3,450:
 
|[[Null Elec]]
 
|[[Null Elec]]
 
|Passive
 
|Passive
|Adds Elec Null.
+
|<nowiki>+</nowiki>Adds Elec Null.
 
|Self
 
|Self
 
|12
 
|12
Line 3,458: Line 3,458:
 
|[[Null Fire]]
 
|[[Null Fire]]
 
|Passive
 
|Passive
|Adds Fire Null.
+
|<nowiki>+</nowiki>Adds Fire Null.
 
|Self
 
|Self
 
|12
 
|12
Line 3,466: Line 3,466:
 
|[[Null Force]]
 
|[[Null Force]]
 
|Passive
 
|Passive
|Adds Force Null.
+
|<nowiki>+</nowiki>Adds Force Null.
 
|Self
 
|Self
 
|12
 
|12
Line 3,474: Line 3,474:
 
|[[Null Ice]]
 
|[[Null Ice]]
 
|Passive
 
|Passive
|Adds Ice Null.
+
|<nowiki>+</nowiki>Adds Ice Null.
 
|Self
 
|Self
 
|12
 
|12
Line 3,482: Line 3,482:
 
|[[Null Light]]
 
|[[Null Light]]
 
|Passive
 
|Passive
|Adds Light Null.
+
|<nowiki>+</nowiki>Adds Light Null.
 
|Self
 
|Self
 
|12
 
|12
Line 3,490: Line 3,490:
 
|[[Null Mute]]
 
|[[Null Mute]]
 
|Passive
 
|Passive
|Adds Null Mute.
+
|<nowiki>+</nowiki>Adds Null Mute.
 
|Self
 
|Self
 
|12
 
|12
Line 3,498: Line 3,498:
 
|[[Null Phys]]
 
|[[Null Phys]]
 
|Passive
 
|Passive
|Adds Phys Null.
+
|<nowiki>+</nowiki>Adds Phys Null.
 
|Self
 
|Self
 
|18
 
|18
Line 3,506: Line 3,506:
 
|[[Null Poison]]
 
|[[Null Poison]]
 
|Passive
 
|Passive
|Adds Null Poison.
+
|<nowiki>+</nowiki>Adds Null Poison.
 
|Self
 
|Self
 
|12
 
|12
Line 3,514: Line 3,514:
 
|[[Null Weak]]
 
|[[Null Weak]]
 
|Passive
 
|Passive
|Adds Null Weak.
+
|<nowiki>+</nowiki>Adds Null Weak.
 
|Self
 
|Self
 
|12
 
|12
Line 3,522: Line 3,522:
 
|[[Offensive Cry]]
 
|[[Offensive Cry]]
 
|7 MP
 
|7 MP
|Reduces all enemy DEF and increases own parties ATK by 20% for 3 turns.
+
|<nowiki>+</nowiki>Reduces all enemy DEF and increases own parties ATK by 20% for 3 turns.
 
|All Enemies/Party Members
 
|All Enemies/Party Members
 
|15
 
|15
Line 3,530: Line 3,530:
 
|[[Phys Amp]]
 
|[[Phys Amp]]
 
|Passive
 
|Passive
|+25% to Phys damage.
+
|<nowiki>+</nowiki>+25% to Phys damage.
 
|Self
 
|Self
 
|21
 
|21
Line 3,538: Line 3,538:
 
|[[Phys Boost]]
 
|[[Phys Boost]]
 
|Passive
 
|Passive
|+15% to Phys damage.
+
|<nowiki>+</nowiki>+15% to Phys damage.
 
|Self
 
|Self
 
|6
 
|6
Line 3,546: Line 3,546:
 
|[[Phys Pierce]]
 
|[[Phys Pierce]]
 
|Passive
 
|Passive
|Phys attacks bypass resistances
+
|<nowiki>+</nowiki>Phys attacks bypass resistances
 
|Self
 
|Self
 
|32
 
|32
Line 3,554: Line 3,554:
 
|[[Phys Pierce [weak]]]
 
|[[Phys Pierce [weak]]]
 
|passive
 
|passive
|Gains Phys Pierce.Damage reduced by 70% if the enemy has Null, Repel or Drain Phys attribute.
+
|<nowiki>+</nowiki>Gains Phys Pierce.Damage reduced by 70% if the enemy has Null, Repel or Drain Phys attribute.
 
Lv2: Decreases Phys Pierce damage reduction by 5%.
 
Lv2: Decreases Phys Pierce damage reduction by 5%.
 
Lv3: Decreases Phys Pierce damage reduction by 10%.
 
Lv3: Decreases Phys Pierce damage reduction by 10%.
Line 3,565: Line 3,565:
 
|[[Pussyfoot]]
 
|[[Pussyfoot]]
 
|passive
 
|passive
|While the demon with this skill is alive, all party members will recieve the following effect: +20% EV.
+
|<nowiki>+</nowiki>While the demon with this skill is alive, all party members will recieve the following effect: +20% EV.
 
Lv2: +3 to Ag.
 
Lv2: +3 to Ag.
 
Lv3: +6 to Ag.
 
Lv3: +6 to Ag.
Line 3,578: Line 3,578:
 
|[[Rapid Shot]]
 
|[[Rapid Shot]]
 
|passive
 
|passive
|+20% to Phys hit rate. Regular Attacks will change to the following effect. Inflicts Phys damage 5 times (Power: 20) on a single target with a 25% Crit Rate. Then enters a state of Might.
+
|<nowiki>+</nowiki>+20% to Phys hit rate. Regular Attacks will change to the following effect. Inflicts Phys damage 5 times (Power: 20) on a single target with a 25% Crit Rate. Then enters a state of Might.
 
|Self
 
|Self
 
|
 
|
Line 3,586: Line 3,586:
 
|[[Rasetsu]]
 
|[[Rasetsu]]
 
|Passive
 
|Passive
|+10% to Phys hit rate and casts Rebellion on self at the beginning of the 1st turn.
+
|<nowiki>+</nowiki>+10% to Phys hit rate and casts Rebellion on self at the beginning of the 1st turn.
 
|Self
 
|Self
 
|
 
|
Line 3,594: Line 3,594:
 
|[[Recovery Amp]]
 
|[[Recovery Amp]]
 
|Passive
 
|Passive
|+25% to Healing skill effectiveness.
+
|<nowiki>+</nowiki>+25% to Healing skill effectiveness.
 
|Self
 
|Self
 
|21
 
|21
Line 3,602: Line 3,602:
 
|[[Recovery Boost]]
 
|[[Recovery Boost]]
 
|Passive
 
|Passive
|+15% to Healing skill effectiveness.
+
|<nowiki>+</nowiki>+15% to Healing skill effectiveness.
 
|Self
 
|Self
 
|6
 
|6
Line 3,610: Line 3,610:
 
|[[Repel Dark]]
 
|[[Repel Dark]]
 
|Passive
 
|Passive
|Adds Dark Repel.
+
|<nowiki>+</nowiki>Adds Dark Repel.
 
|Self
 
|Self
 
|16
 
|16
Line 3,618: Line 3,618:
 
|[[Repel Elec]]
 
|[[Repel Elec]]
 
|Passive
 
|Passive
|Adds Elec Repel.
+
|<nowiki>+</nowiki>Adds Elec Repel.
 
|Self
 
|Self
 
|16
 
|16
Line 3,626: Line 3,626:
 
|[[Repel Fire]]
 
|[[Repel Fire]]
 
|Passive
 
|Passive
|Adds Fire Repel.
+
|<nowiki>+</nowiki>Adds Fire Repel.
 
|Self
 
|Self
 
|16
 
|16
Line 3,634: Line 3,634:
 
|[[Repel Force]]
 
|[[Repel Force]]
 
|Passive
 
|Passive
|Adds Force Repel.
+
|<nowiki>+</nowiki>Adds Force Repel.
 
|Self
 
|Self
 
|16
 
|16
Line 3,642: Line 3,642:
 
|[[Repel Ice]]
 
|[[Repel Ice]]
 
|Passive
 
|Passive
|Adds Ice Repel.
+
|<nowiki>+</nowiki>Adds Ice Repel.
 
|Self
 
|Self
 
|16
 
|16
Line 3,650: Line 3,650:
 
|[[Repel Light]]
 
|[[Repel Light]]
 
|Passive
 
|Passive
|Adds Light Repel.
+
|<nowiki>+</nowiki>Adds Light Repel.
 
|Self
 
|Self
 
|16
 
|16
Line 3,658: Line 3,658:
 
|[[Repel Phys]]
 
|[[Repel Phys]]
 
|Passive
 
|Passive
|Adds Phys Repel.
+
|<nowiki>+</nowiki>Adds Phys Repel.
 
|Self
 
|Self
 
|24
 
|24
Line 3,666: Line 3,666:
 
|[[Repel Pierce]]
 
|[[Repel Pierce]]
 
|Passive
 
|Passive
|While the demon with this skill is alive, Pierce will have no effect on any party member that can repel the attribute they are attacked with.
+
|<nowiki>+</nowiki>While the demon with this skill is alive, Pierce will have no effect on any party member that can repel the attribute they are attacked with.
 
|Self
 
|Self
 
|
 
|
Line 3,674: Line 3,674:
 
|[[Resist Bind]]
 
|[[Resist Bind]]
 
|Passive
 
|Passive
|Chance of being Bound reduced by 50%.
+
|<nowiki>+</nowiki>Chance of being Bound reduced by 50%.
 
|Self
 
|Self
 
|4
 
|4
Line 3,682: Line 3,682:
 
|[[Resist Charm]]
 
|[[Resist Charm]]
 
|Passive
 
|Passive
|Chance of being Charmed reduced by 50%.
+
|<nowiki>+</nowiki>Chance of being Charmed reduced by 50%.
 
|Self
 
|Self
 
|4
 
|4
Line 3,690: Line 3,690:
 
|[[Resist Curse]]
 
|[[Resist Curse]]
 
|Passive
 
|Passive
|Chance of being Cursed reduced by 50%.
+
|<nowiki>+</nowiki>Chance of being Cursed reduced by 50%.
 
|Self
 
|Self
 
|4
 
|4
Line 3,698: Line 3,698:
 
|[[Resist Dark]]
 
|[[Resist Dark]]
 
|Passive
 
|Passive
|Adds Dark Resist.
+
|<nowiki>+</nowiki>Adds Dark Resist.
 
|Self
 
|Self
 
|8
 
|8
Line 3,706: Line 3,706:
 
|[[Resist Elec]]
 
|[[Resist Elec]]
 
|Passive
 
|Passive
|Adds Elec Resist.
+
|<nowiki>+</nowiki>Adds Elec Resist.
 
|Self
 
|Self
 
|8
 
|8
Line 3,714: Line 3,714:
 
|[[Resist Fire]]
 
|[[Resist Fire]]
 
|Passive
 
|Passive
|Adds Fire Resist.
+
|<nowiki>+</nowiki>Adds Fire Resist.
 
|Self
 
|Self
 
|8
 
|8
Line 3,722: Line 3,722:
 
|[[Resist Force]]
 
|[[Resist Force]]
 
|Passive
 
|Passive
|Adds Force Resist.
+
|<nowiki>+</nowiki>Adds Force Resist.
 
|Self
 
|Self
 
|8
 
|8
Line 3,730: Line 3,730:
 
|[[Resist Ice]]
 
|[[Resist Ice]]
 
|Passive
 
|Passive
|Adds Ice Resist.
+
|<nowiki>+</nowiki>Adds Ice Resist.
 
|Self
 
|Self
 
|8
 
|8
Line 3,738: Line 3,738:
 
|[[Resist Light]]
 
|[[Resist Light]]
 
|Passive
 
|Passive
|Adds Light Resist.
+
|<nowiki>+</nowiki>Adds Light Resist.
 
|Self
 
|Self
 
|8
 
|8
Line 3,746: Line 3,746:
 
|[[Resist Mute]]
 
|[[Resist Mute]]
 
|Passive
 
|Passive
|Chance of being Muted reduced by 50%.
+
|<nowiki>+</nowiki>Chance of being Muted reduced by 50%.
 
|Self
 
|Self
 
|4
 
|4
Line 3,754: Line 3,754:
 
|[[Resist Phys]]
 
|[[Resist Phys]]
 
|Passive
 
|Passive
|Adds Phys Resist.
+
|<nowiki>+</nowiki>Adds Phys Resist.
 
|Self
 
|Self
 
|12
 
|12
Line 3,762: Line 3,762:
 
|[[Resist Poison]]
 
|[[Resist Poison]]
 
|Passive
 
|Passive
|Chance of being Poisoned reduced by 50%.
+
|<nowiki>+</nowiki>Chance of being Poisoned reduced by 50%.
 
|Self
 
|Self
 
|4
 
|4
Line 3,770: Line 3,770:
 
|[[Resist Weak]]
 
|[[Resist Weak]]
 
|Passive
 
|Passive
|Chance of being Weakened reduced by 50%.
+
|<nowiki>+</nowiki>Chance of being Weakened reduced by 50%.
 
|Self
 
|Self
 
|4
 
|4
Line 3,778: Line 3,778:
 
|[[Retaliate]]
 
|[[Retaliate]]
 
|Passive
 
|Passive
|When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 100 power.
+
|<nowiki>+</nowiki>When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 100 power.
 
|Self
 
|Self
 
|12
 
|12
Line 3,786: Line 3,786:
 
|[[Sass]]
 
|[[Sass]]
 
|passive
 
|passive
|When an enemy is Charmed, reduces all enemy DEF by 20% (3 turns).
+
|<nowiki>+</nowiki>When an enemy is Charmed, reduces all enemy DEF by 20% (3 turns).
 
Lv2: +2% to Ailment hit rate. +2% Damage to Charmed enemies.
 
Lv2: +2% to Ailment hit rate. +2% Damage to Charmed enemies.
 
Lv3: +3% to Ailment hit rate. +3% Damage to Charmed enemies.
 
Lv3: +3% to Ailment hit rate. +3% Damage to Charmed enemies.
Line 3,799: Line 3,799:
 
|[[Savage Glee]]
 
|[[Savage Glee]]
 
|Passive
 
|Passive
|+25% to Critical hit rate.
+
|<nowiki>+</nowiki>+25% to Critical hit rate.
 
|Self
 
|Self
 
|14
 
|14
Line 3,807: Line 3,807:
 
|[[Serial Killer]]
 
|[[Serial Killer]]
 
|Passive
 
|Passive
|+10% to multiple-target attack skill damage.
+
|<nowiki>+</nowiki>+10% to multiple-target attack skill damage.
 
|Self
 
|Self
 
|8
 
|8
Line 3,815: Line 3,815:
 
|[[Shadow-Shock]]
 
|[[Shadow-Shock]]
 
|passive
 
|passive
|Regular Attacks will change to the following effect.
+
|<nowiki>+</nowiki>Regular Attacks will change to the following effect.
 
Inflicts Almighty (Mag) damage on a single target.
 
Inflicts Almighty (Mag) damage on a single target.
 
Power: 100
 
Power: 100
Line 3,825: Line 3,825:
 
|[[Speedster]]
 
|[[Speedster]]
 
|Passive
 
|Passive
|+50% to Battle Speed of this demon.
+
|<nowiki>+</nowiki>+50% to Battle Speed of this demon.
 
|Self
 
|Self
 
|10
 
|10
Line 3,833: Line 3,833:
 
|[[Stealth]]
 
|[[Stealth]]
 
|Passive
 
|Passive
|HP will stop at 1 upon receiving the first killing blow, and increases Phys evasion rate by +20%.
+
|<nowiki>+</nowiki>HP will stop at 1 upon receiving the first killing blow, and increases Phys evasion rate by +20%.
 
|Self
 
|Self
 
|
 
|
Line 3,841: Line 3,841:
 
|[[Strength Amp I]]
 
|[[Strength Amp I]]
 
|Passive
 
|Passive
|+5 to Strength.
+
|<nowiki>+</nowiki>+5 to Strength.
 
|Self
 
|Self
 
|3
 
|3
Line 3,849: Line 3,849:
 
|[[Strength Amp II]]
 
|[[Strength Amp II]]
 
|Passive
 
|Passive
|+10 to Strength.
+
|<nowiki>+</nowiki>+10 to Strength.
 
|Self
 
|Self
 
|13
 
|13
Line 3,857: Line 3,857:
 
|[[Strength Amp III]]
 
|[[Strength Amp III]]
 
|Passive
 
|Passive
|+15 to Strength.
+
|<nowiki>+</nowiki>+15 to Strength.
 
|Self
 
|Self
 
|32
 
|32
Line 3,865: Line 3,865:
 
|[[Superior Power]]
 
|[[Superior Power]]
 
|Passive
 
|Passive
|+20% to Phys hit rate and adds Phys Pierce.
+
|<nowiki>+</nowiki>+20% to Phys hit rate and adds Phys Pierce.
 
|Self
 
|Self
 
|
 
|
Line 3,873: Line 3,873:
 
|[[Suppress Stance Drain]]
 
|[[Suppress Stance Drain]]
 
|Passive
 
|Passive
|As long as the demon who has this skill is alive, the enemy loses an extra Press Turn Icon every time you drain their attack.
+
|<nowiki>+</nowiki>As long as the demon who has this skill is alive, the enemy loses an extra Press Turn Icon every time you drain their attack.
 
|Self
 
|Self
 
|
 
|
Line 3,881: Line 3,881:
 
|[[Tetra Shift]]
 
|[[Tetra Shift]]
 
|Passive
 
|Passive
|Casts Tetrakarn at the beginning of a battle if the enemy attacks first.
+
|<nowiki>+</nowiki>Casts Tetrakarn at the beginning of a battle if the enemy attacks first.
 
|Self
 
|Self
 
|18
 
|18
Line 3,889: Line 3,889:
 
|[[Trap Free]]
 
|[[Trap Free]]
 
|Passive
 
|Passive
|-30% to damage received from Damage Panels in the Aura Gate, and nullifies Dark Zone effects.
+
|<nowiki>+</nowiki>-30% to damage received from Damage Panels in the Aura Gate, and nullifies Dark Zone effects.
 
|Self
 
|Self
 
|
 
|
Line 3,897: Line 3,897:
 
|[[Trickster]]
 
|[[Trickster]]
 
|Passive
 
|Passive
|20% chance to avoid using Press Turn Icons when attacking the enemy's weak point.
+
|<nowiki>+</nowiki>20% chance to avoid using Press Turn Icons when attacking the enemy's weak point.
 
|Self
 
|Self
 
|
 
|
Line 3,905: Line 3,905:
 
|[[Vahana]]
 
|[[Vahana]]
 
|Passive
 
|Passive
|+15% to Phys evasion rate. -30% chance of receiving status ailments.
+
|<nowiki>+</nowiki>+15% to Phys evasion rate. -30% chance of receiving status ailments.
 
|Self
 
|Self
 
|
 
|
Line 3,913: Line 3,913:
 
|[[Vitality Amp I]]
 
|[[Vitality Amp I]]
 
|Passive
 
|Passive
|+5 to Vitality.
+
|<nowiki>+</nowiki>+5 to Vitality.
 
|Self
 
|Self
 
|3
 
|3
Line 3,921: Line 3,921:
 
|[[Vitality Amp II]]
 
|[[Vitality Amp II]]
 
|Passive
 
|Passive
|+10 to Vitality.
+
|<nowiki>+</nowiki>+10 to Vitality.
 
|Self
 
|Self
 
|13
 
|13
Line 3,929: Line 3,929:
 
|[[Vitality Amp III]]
 
|[[Vitality Amp III]]
 
|Passive
 
|Passive
|+15 to Vitality.
+
|<nowiki>+</nowiki>+15 to Vitality.
 
|Self
 
|Self
 
|32
 
|32
Line 3,937: Line 3,937:
 
|[[Void Dark Zones]]
 
|[[Void Dark Zones]]
 
|Passive
 
|Passive
|Nullifies Dark Zone effects in the Aura Gate.
+
|<nowiki>+</nowiki>Nullifies Dark Zone effects in the Aura Gate.
 
|Self
 
|Self
 
|8
 
|8
Line 3,945: Line 3,945:
 
|[[Voltage]]
 
|[[Voltage]]
 
|passive
 
|passive
|When Entering a state of Concentrate, increases own party's ATK and EV/AC by 20%. (1 turn)
+
|<nowiki>+</nowiki>When Entering a state of Concentrate, increases own party's ATK and EV/AC by 20%. (1 turn)
 
|Self
 
|Self
 
|
 
|
Line 3,953: Line 3,953:
 
|[[Warlord's Wrath]]
 
|[[Warlord's Wrath]]
 
|passive
 
|passive
|Adds Phys Pierce.
+
|<nowiki>+</nowiki>Adds Phys Pierce.
 
Reduces 1 enemy Press Turn Icon at the beginning of a battle if the enemy attacks first. Only up to 2 Press Turn Icons can be reduced by skills or effects. When receiving a Phys Attack, 100% chance to counter dealing Phys damage.
 
Reduces 1 enemy Press Turn Icon at the beginning of a battle if the enemy attacks first. Only up to 2 Press Turn Icons can be reduced by skills or effects. When receiving a Phys Attack, 100% chance to counter dealing Phys damage.
 
Power: 100
 
Power: 100
Line 3,963: Line 3,963:
 
|[[Wild Guess]]
 
|[[Wild Guess]]
 
|Passive
 
|Passive
|-15% to Critical hit rate of damage received.
+
|<nowiki>+</nowiki>-15% to Critical hit rate of damage received.
 
|Self
 
|Self
 
|8
 
|8
Line 3,971: Line 3,971:
 
|[[Wild Instinct]]
 
|[[Wild Instinct]]
 
|Passive
 
|Passive
|-25% to Critical hit rate of damage received.
+
|<nowiki>+</nowiki>-25% to Critical hit rate of damage received.
 
|Self
 
|Self
 
|14
 
|14
Line 3,979: Line 3,979:
 
|[[Yaxche]]
 
|[[Yaxche]]
 
|Passive
 
|Passive
|When downed during the enemy turn, inflicts Almighty (Power:100) damage to the attacker, with 100% chance to inflict Mortal. Nullifies all death prevention skills. Won't activate when your party is wiped out.
+
|<nowiki>+</nowiki>When downed during the enemy turn, inflicts Almighty (Power:100) damage to the attacker, with 100% chance to inflict Mortal. Nullifies all death prevention skills. Won't activate when your party is wiped out.
 
Lv2: +2 to Ma, +2% to Ailment Infliction.
 
Lv2: +2 to Ma, +2% to Ailment Infliction.
 
Lv3: +3 to Ma, +3% to Ailment Infliction.
 
Lv3: +3 to Ma, +3% to Ailment Infliction.
Line 3,992: Line 3,992:
 
|[[Yomotsu Okami]]
 
|[[Yomotsu Okami]]
 
|Passive
 
|Passive
|While the demon with this skill is alive, all party members gain +10% damage to Elec and Dark attacks.
+
|<nowiki>+</nowiki>While the demon with this skill is alive, all party members gain +10% damage to Elec and Dark attacks.
 
Lv2: +3 Magic.
 
Lv2: +3 Magic.
 
Lv3: +6 Magic.
 
Lv3: +6 Magic.
Line 4,005: Line 4,005:
 
|[[You're Next]]
 
|[[You're Next]]
 
|Passive
 
|Passive
|If the demon with this skill kills an enemy with a single target attack, and that enemy is revived, they will come back as a Lv. 1 Reiko Kashima.
+
|<nowiki>+</nowiki>If the demon with this skill kills an enemy with a single target attack, and that enemy is revived, they will come back as a Lv. 1 Reiko Kashima.
 
|Self
 
|Self
 
|
 
|

Revision as of 20:42, 18 March 2019

Physical Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Beloved Slash 6 MP +Inflicts Phys (Physical) damage on all enemies twice.

Power: 60

All Enemies Beloved
Berserker God 6 MP +Inflicts Phys (Physical) damage with 160 power on a Single Enemy.

Lv2: +5% to damage. Lv3: +8% to damage. Lv4: +11% to damage. Lv5: +14% to damage. Lv6: +17% to damage.

Single Enemy 9 Ares (Red Archetype), Arianrhod, Bishamonten, Dakini, Ganesha, Gucumatz (Red Archetype), Huang Di (Red Archetype), Long (Red Archetype), Makami (Red Archetype), Nergal, Siegfried, Surt Ganesha, Gucumatz (Red Archetype), Nergal, Siegfried, Surt
Binding Claw 5 MP +Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflict Bind.

Lv2: +2% chance to inflict status ailments. Lv3: +4% chance to inflict status ailments. Lv4: +6% chance to inflict status ailments. Lv5: +8% chance to inflict status ailments. Lv6: +10% chance to inflict status ailments. Lv2: +16% chance to inflict status ailments.

Single Enemy 6 Grendel (Red Archetype), Jikokuten (Red Archetype), Man Eater (Yellow Archetype), Nekomata A (Red Archetype), Raijuu (Red Archetype) Grendel (Red Archetype), Jikokuten (Red Archetype)
Binge Eating 6 MP +Inflicts Phys (Physical) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt.

Lv2: +3% to damage. Lv3: +5% to damage. Lv4: +7% to damage. Lv5: +9% to damage. Lv6: +11% to damage.

Single Enemy 8 Abaddon, Abaddon A, Ammut (Red Archetype), Dantalian (Red Archetype), Girimekhala (Red Archetype), Hecatoncheires (Red Archetype), King Frost (Yellow Archetype), Masakado (Yellow Archetype), Shiva (Purple Archetype), Sleipnir (Yellow Archetype) Abaddon A, King Frost (Yellow Archetype), Shiva (Purple Archetype), Sleipnir (Yellow Archetype)
Bleeder 6 MP +Inflicts Phys (Physical) damage with 120 power on a Single Enemy and reduces MP by 2. Single Enemy 8 Man Eater (Red Archetype), Seth (Red Archetype), Susano-o (Red Archetype)
Cleave 4 MP +Inflicts Phys (Physical) damage with 120 power on a Single Enemy.

Lv2: +5% to damage. Lv3: +8% to damage. Lv4: +11% to damage. Lv5: +14% to damage. Lv6: +17% to damage.

Single Enemy 1 Cu Sith, Dominion (Yellow Archetype), Gui Xian (Purple Archetype), Oberon (Red Archetype), Sandman, Slime, Tam Lin (Teal Archetype), Valkyrie (Yellow Archetype) Cu Sith, Dominion (Yellow Archetype), Gui Xian (Purple Archetype), Oberon (Red Archetype), Slime, Tam Lin (Teal Archetype), Valkyrie (Yellow Archetype)
Dark Sword 5 MP +Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflict Mute.

Lv2: +2% chance to inflict status ailments. Lv3: +4% chance to inflict status ailments. Lv4: +6% chance to inflict status ailments. Lv5: +8% chance to inflict status ailments. Lv6: +10% chance to inflict status ailments. Lv2: +16% chance to inflict status ailments.

Single Enemy 6 Berserker, Chernobog (Red Archetype), Jeanne (Yellow Archetype), Jeanne☆ (Yellow Archetype), Ongyo-Ki, Rakshasa (Red Archetype), Sandman (Red Archetype), Tam Lin Ongyo-Ki
Deathbound 4 MP +Inflicts Phys (Physical) damage 2 to 3 times with 55 power on Random Enemy/(ies).

Lv2: +3% to damage. Lv3: +6% to damage. Lv4: +9% to damage. Lv5: +12% to damage.

Random Enemies 5 Grendel, Jatayu (Red Archetype), Naga (Red Archetype), Pazuzu (Teal Archetype), Shikome (Red Archetype), Tam Lin (Red Archetype), Valkyrie (Red Archetype) Grendel, Pazuzu (Teal Archetype)
Eat Whole 5 MP +Inflicts Phys (Physical) damage with 120 power on a Single Enemy, while healing caster 25% of damage dealt.

Lv2: +3% to damage. Lv3: +5% to damage. Lv4: +7% to damage. Lv5: +9% to damage. Lv6: +11% to damage.

Single Enemy 6 Fenrir (Yellow Archetype), Loki (Yellow Archetype), Man Eater, Nue, Orthrus, Surt (Teal Archetype), Vetala Fenrir (Yellow Archetype), Loki (Yellow Archetype), Surt (Teal Archetype)
Fatal Sword 5 MP +Inflicts Phys (Physical) damage with 140 power on a Single Enemy.

Lv2: +5% to damage. Lv3: +8% to damage. Lv4: +11% to damage. Lv5: +14% to damage. Lv6: +17% to damage.

Single Enemy 6 Dante, Eligor (Red Archetype), Naga, Power, Rakshasa, Titania (Purple Archetype), Valkyrie Naga, Rakshasa, Titania (Purple Archetype)
Gae Bolg 7 MP +Inflicts Phys (Physical) damage 4 to 6 times with 50 power on Random Enemy/(ies). Random Enemies Cu Chulainn
Gigantomachia 8 MP +Inflicts Phys (Physical) damage with 160 power on All Enemies.

Lv2: +4% to damage. Lv3: +7% to damage. Lv4: +10% to damage. Lv5: +13% to damage.

All Enemies 10 Ananta (Red Archetype), Thor (Red Archetype), Yoshitsune (Red Archetype) Ananta (Red Archetype)
God's Hand 8 MP +Inflicts Phys (Physical) damage with 200 power on a Single Enemy.

Lv2: +5% to damage. Lv3: +8% to damage. Lv4: +11% to damage. Lv5: +14% to damage. Lv6: +17% to damage.

Single Enemy 15 Cu Chulainn (Red Archetype), Shiva (Red Archetype), Yoshitsune (Red Archetype), Zaou-Gongen Cu Chulainn (Red Archetype), Yoshitsune (Red Archetype)
Gomorrah (B) 8 MP +Can be used from the 3rd turn. Inflicts Phys (Physical) damage with 50% crit rate on a single enemy 5 times and a 50% chance to inflict Charm on all enemies.

Power: 50

  • Damage inflicted by this skill is 50% dependent on Phys ATK, 50% on Mag ATK and will have Phys Pierce effect.
All Enemies Bayonetta☆
Gomorrah (J) 8 MP +Can be used from the 3rd turn. Inflicts Phys (Physical) damage with 50% crit rate on all enemies 5 times and a 50% chance to inflict Bind on all enemies.

Power: 180

  • Damage inflicted by this skill is 50% dependent on Phys ATK, 50% on Mag ATK and will have Phys Pierce effect.
All Enemies Jeanne☆
Gungnir 7 MP +Inflicts Phys (Physical) damage with 30% crit rate and 145 power on All Enemies.

Lv2: +10% to Phys attack hit rate. Lv3: +15% to Phys attack hit rate. Lv4: +20% to Phys attack hit rate. +15% to damage.

All Enemies Odin
Hades Blast 6 MP +Inflicts Phys (Physical) damage with 120 power on All Enemies.

Lv2: +4% to damage. Lv3: +7% to damage. Lv4: +10% to damage. Lv5: +13% to damage.

All Enemies 6 Bishamonten (Red Archetype), Chatterskull (Red Archetype), Chernobog, Fenrir (Red Archetype), Huang Di, Jeanne, Jeanne☆, Jikokuten, Koumokuten, Nergal (Red Archetype), Ose, Scathach, Yatagarasu Huang Di, Jeanne, Jeanne☆, Ose, Yatagarasu
Hassou Tobi 7 MP +Inflicts Phys (Physical) damage 8 times with 35 power on Random Enemy/(ies). This skill will have Phys Pierce effect.

Lv2: +10% to Phys hit rate. Lv3: +15% to Phys hit rate. Lv4: +20% to Phys hit rate. Lv5: +25% to Phys hit rate. Lv6: +25% to Phys hit rate. +20% to damage.

Random Enemies Yoshitsune
Heat Wave 5 MP +Inflicts Phys (Physical) damage with 30% crit rate and 70 power on All Enemies.

Lv2: +4% to Phys attack hit rate. Lv3: +7% to Phys attack hit rate. Lv4: +10% to Phys attack hit rate. Lv5: +13% to Phys attack hit rate. Lv6: +16% to Phys attack hit rate.

All Enemies 2 Agathion (Red Archetype), Bicorn (Red Archetype), Cerberus (Purple Archetype), Efreet (Yellow Archetype), Gucumatz, Illuyanka (Red Archetype), Lailah (Purple Archetype), Mothman (Yellow Archetype), Setanta (Teal Archetype), Vetala (Yellow Archetype) Cerberus (Purple Archetype), Efreet (Yellow Archetype), Gucumatz, Illuyanka (Red Archetype), Lailah (Purple Archetype), Mothman (Yellow Archetype), Setanta (Teal Archetype), Vetala (Yellow Archetype)
Hell Claw 5 MP +Inflicts Phys (Physical) damage 3 times with 30% crit rate and 65 power on Random Enemy/(ies).

Lv2: +10% to Phys attack hit rate. Lv3: +20% to Phys attack hit rate. Lv4: +20% to Phys attack hit rate. +15% to damage.

Random Enemies 7 Cerberus
Hell Thrust 7 MP +Inflicts Phys (Physical) damage with 50 power on Random Enemy/(ies) 4 times with a 35% chance to inflict Charm.

Lv2: +5% to damage. Lv3: +10% to damage. Lv4: +15% to damage. Lv5: +20% to damage. Lv6: +20% to damage. 100% chance of 2 MP recovery.

Random Enemies Mara
Herculean Strike 5 MP +Inflicts Phys (Physical) damage with 100 power on All Enemies.

Lv2: +4% to damage. Lv3: +7% to damage. Lv4: +10% to damage. Lv5: +13% to damage.

All Enemies 4 Abraxas (Red Archetype), Ares, Fomorian, Grendel (Red Archetype), Oni, Setanta, Suparna, Zaou-Gongen (Red Archetype), Zouchouten Ares
Lunge 4 MP +Inflicts Phys (Physical) damage with 30% crit rate and 115 power on a Single Enemy.

Lv2: +4% to Phys attack hit rate. Lv3: +7% to Phys attack hit rate. Lv4: +10% to Phys attack hit rate. Lv5: +13% to Phys attack hit rate. Lv6: +16% to Phys attack hit rate.

Single Enemy 2 Ara Mitama, Bicorn, Mokoi, Reiko Kashima, Tam Lin (Purple Archetype) Bicorn, Tam Lin (Purple Archetype)
Madness Nails 5 MP +Inflicts Phys (Physical) damage 2 to 3 times with 65 power on Random Enemy/(ies).

Lv2: +3% to damage. Lv3: +6% to damage. Lv4: +9% to damage. Lv5: +12% to damage.

Random Enemies 7 Ammut, Chimera, Scathach (Red Archetype)
Megaton Press 6 MP +Inflicts Phys (Physical) damage with 30% crit rate and 90 power on All Enemies.

Lv2: +4% to Phys attack hit rate. Lv3: +7% to Phys attack hit rate. Lv4: +10% to Phys attack hit rate. Lv5: +13% to Phys attack hit rate. Lv6: +16% to Phys attack hit rate.

All Enemies 4 Berserker (Red Archetype), Girimekhala, Hecatoncheires, King Frost, Orochi, Ose (Red Archetype), Sandalphon (Teal Archetype), Sphinx (Yellow Archetype) Hecatoncheires, Sandalphon (Teal Archetype), Sphinx (Yellow Archetype)
Megaton Raid 7 MP +Inflicts Phys (Physical) damage with 180 power on a Single Enemy.

Lv2: +5% to damage. Lv3: +8% to damage. Lv4: +11% to damage. Lv5: +14% to damage. Lv6: +17% to damage.

Single Enemy 12 Abaddon (Red Archetype), Dante (Red Archetype), Dante☆ (Red Archetype), Ganesha (Red Archetype), Jikokuten (Red Archetype), Odin (Red Archetype), Thor, Zhong Kui (Red Archetype) Thor
Million Stab 8 MP +Inflicts Phys (Physical) damage 4 times on all enemies. When in a state of Might, this skill will have Phys Peirce.

Lv2: +10% to Phys attack hit rate of this skill. Lv3: +15% to Phys attack hit rate of this skill. Lv4: +20% to Phys attack hit rate of this skill. Lv5: +25% to Phys attack hit rate of this skill. Lv6: +25% to Phys attack hit rate of this skill. 10% chance of 2MP recovery when using this skill.

All Enemies Dante☆
Mist Slashes 6 MP +Inflicts Phys (Physical) damage 3 to 5 times with 50 power on Random Enemy/(ies). Random Enemies Attis
Mortal Jihad 6 MP +Inflicts Phys (Physical) damage with 30% crit rate and 145 power on a Single Enemy.

Lv2: +4% to Phys attack hit rate. Lv3: +7% to Phys attack hit rate. Lv4: +10% to Phys attack hit rate. Lv5: +13% to Phys attack hit rate. Lv6: +16% to Phys attack hit rate.

Single Enemy 7 Bayonetta, Bayonetta☆, Cu Chulainn (Yellow Archetype), Grendel, Pallas Athena (Red Archetype), Shiva (Yellow Archetype), Susano-o, Yatagarasu (Red Archetype) Bayonetta, Bayonetta☆, Cu Chulainn (Yellow Archetype), Shiva (Yellow Archetype)
Mow Down 4 MP +Inflicts Phys (Physical) damage with 80 power on All Enemies.

Lv2: +4% to damage. Lv3: +7% to damage. Lv4: +10% to damage. Lv5: +13% to damage.

All Enemies 2 Arahabaki (Red Archetype), Chatterskull (Red Archetype), Efreet (Red Archetype), Eligor, Ippon-Datara (Red Archetype), Momunofu, Silky (Yellow Archetype), Unicorn (Teal Archetype) Arahabaki (Red Archetype), Chatterskull (Red Archetype), Efreet (Red Archetype), Momunofu, Silky (Yellow Archetype), Unicorn (Teal Archetype)
Myriad Arrows 7 MP +Inflicts Phys (Physical) damage 2 to 5 times with 65 power on Random Enemy/(ies).

Lv2: +3% to damage. Lv3: +6% to damage. Lv4: +9% to damage. Lv5: +12% to damage.

Random Enemies 9 Arianrhod (Red Archetype), Bayonetta (Red Archetype), Bayonetta☆ (Red Archetype), Ikusa (Red Archetype), Jeanne (Red Archetype), Masakado (Red Archetype), Pallas Athena, Siegfried (Purple Archetype) Siegfried (Purple Archetype)
Nihil Claw 6 MP +Inflicts Phys (Physical) damage 2 to 3 times with 75 power on Random Enemy/(ies).

Lv2: +3% to damage. Lv3: +6% to damage. Lv4: +9% to damage. Lv5: +12% to damage.

Random Enemies 9 Fenrir, Ongyo-Ki (Red Archetype) Fenrir
Occult Flash 8 MP +Inflicts Phys (Physical) damage with 50% crit rate on a single enemy, with 100% chance to inflict Mortal.

Power: 200 Lv2: +5% to AC. Lv3: +10% to AC. Lv4: +15% to AC. Lv5: +20% to AC. Lv6: +20% to AC. MP cost -1.

Single Enemy Masakado
Oni-Kagura 5 MP +Inflicts Phys (Physical) damage with 30% crit rate and 130 power on a Single Enemy.

Lv2: +4% to Phys attack hit rate. Lv3: +7% to Phys attack hit rate. Lv4: +10% to Phys attack hit rate. Lv5: +13% to Phys attack hit rate. Lv6: +16% to Phys attack hit rate.

Single Enemy 5 Beloved, Ippon-Datara, Momunofu (Red Archetype), Setanta, Take-Minakata, Wu Kong, Zhong Kui Setanta
Ouas 6 MP +Inflicts Phys (Physical) damage with 50% crit rate and 160 power on a Single Enemy, while healing caster 40% of damage dealt.

Lv2: +10% to Phys hit rate. Lv3: +20% to Phys hit rate. Lv4: +20% to Phys hit rate. +15% to damage.

Single Enemy Seth
Paralyzing Bite 5 MP +Inflicts Phys (Physical) damage with 160 power on a Single Enemy with 35% chance to inflict Bind. Single Enemy Kamiotoko
Power Hit 7 MP +Use 10% of own HP to Inflicts Phys (Physical) damage with 170 power on a Single Enemy.

Lv2: +3% to damage. Lv3: +5% to damage. Lv4: +7% to damage. Lv5: +9% to damage. Lv6: +11% to damage.

Single Enemy 6 Apis (Red Archetype), Beloved (Red Archetype), Horkos (Red Archetype), Kikuri-Hime (Purple Archetype) Kikuri-Hime (Purple Archetype)
Rampage 3 MP +Inflicts Phys (Physical) damage 2 to 3 times with 45 power on Random Enemy/(ies).

Lv2: +3% to damage. Lv3: +6% to damage. Lv4: +9% to damage. Lv5: +12% to damage.

Random Enemies 3 Ammut (Yellow Archetype), Ares (Teal Archetype), Baphomet (Red Archetype), Chatterskull (Purple Archetype), Kanbari, Kelpie, Mermaid (Teal Archetype), Obariyon (Red Archetype), Scathach (Teal Archetype) Ammut (Yellow Archetype), Ares (Teal Archetype), Baphomet (Red Archetype), Chatterskull (Purple Archetype), Kanbari, Mermaid (Teal Archetype), Scathach (Teal Archetype)
Sweet Bite 5 MP +Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflicts Charm.

Lv2: +2% chance to inflict status ailments. Lv3: +4% chance to inflict status ailments. Lv4: +6% chance to inflict status ailments. Lv5: +8% chance to inflict status ailments. Lv6: +10% chance to inflict status ailments. Lv2: +16% chance to inflict status ailments.

Single Enemy 6 Azrael (Red Archetype), Bayonetta (Yellow Archetype), Bayonetta☆ (Yellow Archetype), Black Ooze, Bodyconian (Red Archetype), Cu Sith (Red Archetype), Makara (Teal Archetype), Pisaca, Seth (Red Archetype) Azrael (Red Archetype), Makara (Teal Archetype), Seth (Red Archetype)
Tempest Slash 5 MP +Inflicts Phys (Physical) damage 2 to 5 times with 50 power on Random Enemy/(ies).

Lv2: +3% to damage. Lv3: +6% to damage. Lv4: +9% to damage. Lv5: +12% to damage.

Random Enemies 7 Chernobog (Purple Archetype), Dante (Yellow Archetype), Jeanne☆ (Red Archetype), Kresnik (Red Archetype), Oni (Red Archetype), Pallas Athena (Red Archetype), Rakshasa (Red Archetype) Chernobog (Purple Archetype), Dante (Yellow Archetype), Pallas Athena (Red Archetype), Rakshasa (Red Archetype)
Titanomachia 7 MP +Inflicts Phys (Physical) damage with 30% crit rate and 110 power on All Enemies.

Lv2: +4% to Phys attack hit rate. Lv3: +7% to Phys attack hit rate. Lv4: +10% to Phys attack hit rate. Lv5: +13% to Phys attack hit rate. Lv6: +16% to Phys attack hit rate.

All Enemies 6 Bayonetta☆ (Teal Archetype), Dante, Mara, Michael (Red Archetype), Siegfried (Red Archetype), Wu Kong (Red Archetype) Bayonetta☆ (Teal Archetype), Michael (Red Archetype)
Toxic Sting 5 MP +Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflict Poison.

Lv2: +2% chance to inflict status ailments. Lv3: +4% chance to inflict status ailments. Lv4: +6% chance to inflict status ailments. Lv5: +8% chance to inflict status ailments. Lv6: +10% chance to inflict status ailments. Lv2: +16% chance to inflict status ailments.

Single Enemy 6 Nergal (Yellow Archetype), Pallas Athena (Purple Archetype), Shikome Pallas Athena (Purple Archetype)
Vorpal Blade 7 MP +Inflicts Phys (Physical) damage with 140 power on All Enemies.

Lv2: +4% to damage. Lv3: +7% to damage. Lv4: +10% to damage. Lv5: +13% to damage.

All Enemies 8 Hanuman, Long (Yellow Archetype), Masakado, Seth (Purple Archetype), Shiva, Yoshitsune Long (Yellow Archetype), Masakado, Seth (Purple Archetype), Yoshitsune
Yinlong Killer 8 MP +Inflicts Phys (Physical) damage with 50% crit rate and 150 power on All Enemies. All Enemies Huang Di


Fire Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Agi 4 MP +Inflicts Fire (Magic) damage with 120 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 1 Apis (Red Archetype), Archangel, Bicorn, Cu Sith, Inugami, Legion, Makami (Teal Archetype), Melchom, Ose (Red Archetype), Pyro Jack, Unicorn (Red Archetype), Virtue (Yellow Archetype) Apis (Red Archetype), Inugami, Makami (Teal Archetype), Ose (Red Archetype), Pyro Jack, Unicorn (Red Archetype), Virtue (Yellow Archetype)
Agidyne 6 MP +Inflicts Fire (Magic) damage with 160 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 9 Azrael, Cerberus, Dakini (Red Archetype), Girimekhala (Yellow Archetype), Hell Biker (Red Archetype), Kikuri-Hime (Red Archetype), Loki, Orochi (Red Archetype), Prometheus Cerberus, Girimekhala (Yellow Archetype), Hell Biker (Red Archetype)
Agilao 5 MP +Inflicts Fire (Magic) damage with 140 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 6 Anubis (Teal Archetype), Archangel (Red Archetype), Dakini, Decarabia (Red Archetype), Dis, Efreet, Feng Huang, Halloween Jack, Inugami (Red Archetype), Orthrus, Pele, Yaksini, Zouchouten Anubis (Teal Archetype), Efreet, Feng Huang, Halloween Jack, Orthrus
Agilao L 4 MP +Inflicts Fire (Magic) damage with 140 power on Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Single Enemy 6
Fire Breath 4 MP +Inflicts Fire (Magic) damage 2 to 4 times with 45 power on Random Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Random Enemies 7 Ara Mitama (Red Archetype), Cerberus (Red Archetype), Mou-Ryo, Orthrus (Red Archetype), Pyro Jack (Red Archetype), Samael (Red Archetype), Sleipnir (Red Archetype), Zouchouten (Red Archetype) Samael (Red Archetype), Sleipnir (Red Archetype)
Hellfire 5 MP +Inflicts Fire (Magic) damage 2 to 4 times with 55 power on Random Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Random Enemies 10 Abaddon A (Red Archetype), Ares, Efreet (Red Archetype), Horkos, Surt (Red Archetype), Vishnu (Red Archetype), Zaou-Gongen (Purple Archetype) Surt (Red Archetype), Vishnu (Red Archetype), Zaou-Gongen (Purple Archetype)
MahaLantine 7 MP +Inflicts Fire (Magic) damage with 50 power on All Enemies twice.

Lv2: +5% to all damage. Lv3: +10% to all damage. Lv4:+15% to all damage. Lv5: +20% to all damage. Lv6: +20% to all damage. MP cost -1.

All Enemies
Maragi 5 MP +Inflicts Fire (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 2 Baphomet, Decarabia, Efreet, Horus (Purple Archetype), Kushinada (Yellow Archetype), Melchom (Red Archetype), Odin (Yellow Archetype), Oni, Orthrus, Peallaidh (Yellow Archetype), Pyro Jack, Shiki-Ouji (Yellow Archetype), Tam Lin (Yellow Archetype), Wu Kong (Purple Archetype) Decarabia, Horus (Purple Archetype), Kushinada (Yellow Archetype), Odin (Yellow Archetype), Peallaidh (Yellow Archetype), Shiki-Ouji (Yellow Archetype), Tam Lin (Yellow Archetype), Wu Kong (Purple Archetype)
Maragidyne 7 MP +Inflicts Fire (Magic) damage with 120 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 9 Garuda (Red Archetype), Metatron (Yellow Archetype), Prometheus (Red Archetype), Quetzalcoatl, Surt (Red Archetype), Zaou-Gongen Metatron (Yellow Archetype), Quetzalcoatl, Zaou-Gongen
Maragion 6 MP +Inflicts Fire (Magic) damage with 100 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 6 Abaddon, Amaterasu, Asherah, Hell Biker, Kikuri-Hime, Pele (Red Archetype), Throne, White Rider (Teal Archetype), Yatagarasu (Red Archetype) Amaterasu, Hell Biker, White Rider (Teal Archetype), Yatagarasu (Red Archetype)
Ragnarok 7 MP +Inflicts Fire (Magic) damage with 215 power on a Single Enemy. Adds 20% damage to this skill based on your Phys ATK status.

Lv2: +5% to damage. Lv3: +10% to damage. Lv4: +15% to damage. Lv5: +20% to damage. Lv6: +20% to damage. 100% chance of 2 MP recovery.

Single Enemy Surt
Trisagion 7 MP +Inflicts Fire (Magic) damage with 180 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 12 Amaterasu (Red Archetype), Asherah (Red Archetype), Garuda (Red Archetype), Lucifer, Trumpeter (Purple Archetype) Garuda (Red Archetype), Trumpeter (Purple Archetype)


Ice Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Bufu 4 MP +Inflicts Ice (Magic) damage with 120 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 1 Apsaras, Azumi, Beiji-Weng (Purple Archetype), Decarabia, Dominion (Teal Archetype), Gremlin, Jack Frost, Koumokuten (Teal Archetype), Lailah (Teal Archetype), Leanan Sidhe, Lilim (Yellow Archetype), Preta, Principality, Scathach (Red Archetype), Zouchouten (Teal Archetype) Beiji-Weng (Purple Archetype), Dominion (Teal Archetype), Jack Frost, Koumokuten (Teal Archetype), Lailah (Teal Archetype), Lilim (Yellow Archetype), Preta, Scathach (Red Archetype), Zouchouten (Teal Archetype)
Bufudyne 6 MP +Inflicts Ice (Magic) damage with 160 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 9 Barong (Red Archetype), Beiji-Weng, Bishamonten, Gui Xian (Red Archetype), Hel (Red Archetype), Hel (Purple Archetype), Ixtab, King Frost (Red Archetype), Loki (Red Archetype), Mermaid (Red Archetype), Orochi, Persephone, Silky, Succubus, Vetala, Vishnu, Yurlungur (Red Archetype) Barong (Red Archetype), Hel (Purple Archetype), King Frost (Red Archetype), Orochi, Persephone, Vishnu
Bufula 5 MP +Inflicts Ice (Magic) damage with 140 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 6 Abraxas, Apsaras (Red Archetype), Fomorian (Red Archetype), Forneus, Girimekhala (Teal Archetype), Gui Xian, Helper Frost, Jack Frost (Red Archetype), Makara (Red Archetype), Naga, Odin (Purple Archetype), Shikome, White Rider (Red Archetype) Forneus, Girimekhala (Teal Archetype), Gui Xian, Helper Frost, Makara (Red Archetype), Odin (Purple Archetype), White Rider (Red Archetype)
Bufula L 4 MP +Inflicts Ice (Magic) damage with 140 power on Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Single Enemy 6
Cold World 7 MP +Inflicts Ice (Magic) damage with 130 power on All Enemies and reduces enemy's DEF 20% for 3 turns. All Enemies King Frost
Glacial Blast 5 MP +Inflicts Ice (Magic) damage 2 to 4 times with 55 power on Random Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Random Enemies 10 Alice (Red Archetype), Beiji-Weng, King Frost (Red Archetype), Sarasvati (Red Archetype), Skadi (Red Archetype), Unicorn (Red Archetype) Alice (Red Archetype)
Ice Age 7 MP +Inflicts Ice (Magic) damage with 180 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 12 Black Frost (Purple Archetype), Ishtar (Red Archetype), Mastema (Red Archetype), Rama (Purple Archetype) Black Frost (Purple Archetype), Ishtar (Red Archetype), Rama (Purple Archetype)
Ice Breath 4 MP +Inflicts Ice (Magic) damage 2 to 4 times with 45 power on Random Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Random Enemies 7 Arahabaki (Red Archetype), Dantalian (Yellow Archetype), Gucumatz, Ikusa, Illuyanka, Mermaid, Nigi Mitama (Red Archetype) Dantalian (Yellow Archetype), Illuyanka, Mermaid
Mabufu 5 MP +Inflicts Ice (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 2 Ammut (Teal Archetype), Azumi (Red Archetype), Baihu (Yellow Archetype), Baphomet (Yellow Archetype), Berserker, Decarabia, Fomorian, Horkos (Red Archetype), Jack Frost, Koumokuten (Yellow Archetype), Makara Ammut (Teal Archetype), Baihu (Yellow Archetype), Baphomet (Yellow Archetype), Fomorian, Horkos (Red Archetype), Koumokuten (Yellow Archetype)
Mabufudyne 7 MP +Inflicts Ice (Magic) damage with 120 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 9 Ananta (Red Archetype), Beiji-Weng (Red Archetype), Black Frost, Ixtab (Teal Archetype), Quetzalcoatl (Red Archetype), Rama Black Frost, Ixtab (Teal Archetype), Quetzalcoatl (Red Archetype), Rama
Mabufula 6 MP +Inflicts Ice (Magic) damage with 100 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 6 Forneus (Red Archetype), Gui Xian, Hel, Ongyo-Ki, Rangda (Yellow Archetype), Sarasvati, Silky (Red Archetype), Succubus (Yellow Archetype), Yurlungur Hel, Rangda (Yellow Archetype), Sarasvati, Succubus (Yellow Archetype)
MahaFrosty 7 MP +Inflicts Ice (Magic) damage with 50 power on All Enemies twice.

Lv2: +5% to all damage. Lv3: +10% to all damage. Lv4:+15% to all damage. Lv5: +20% to all damage. Lv6: +20% to all damage. MP cost -1.

All Enemies


Electricity Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Bolt Storm 5 MP +Inflicts Elec (Magic) damage 2 to 4 times with 55 power on Random Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Random Enemies 10 Barong, Beelzebub (Red Archetype), Dakini (Yellow Archetype), Izanami, Odin, Titania (Red Archetype) Dakini (Yellow Archetype), Izanami
Mazio 5 MP +Inflicts Elec (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 2 Arianrhod (Red Archetype), Chagrin (Red Archetype), Chatterskull (Teal Archetype), Forneus, Hathor (Red Archetype), Heqet, High Pixie, Mitra (Purple Archetype), Mothman, Nozuchi, Nue, Pixie (Red Archetype), Shadow, Virtue (Red Archetype) Arianrhod (Red Archetype), Chatterskull (Teal Archetype), Mitra (Purple Archetype), Nue, Virtue (Red Archetype)
Maziodyne 7 MP +Inflicts Elec (Magic) damage with 120 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 9 Izanami (Purple Archetype), Lilith, Metatron (Purple Archetype) Izanami (Purple Archetype), Lilith, Metatron (Purple Archetype)
Mazionga 6 MP +Inflicts Elec (Magic) damage with 100 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 6 Baihu (Red Archetype), Barong, Beelzebub, Chimera (Red Archetype), Dominion, Mishaguji, Nero, Ose, Power (Red Archetype), Succubus (Red Archetype), Titania Barong, Mishaguji
Mjolnir 7 MP +Inflicts Elec (Magic) damage 4 to 5 times with 60 power on Random Enemies.

Lv2: +5% to damage. Lv3: +10% to damage. Lv4: +15% to damage. Lv5: +20% to damage. Lv6: +20% to damage. 100% chance of 2 MP recovery.

Random Enemies Thor
Overture 7 MP +After inflicting Elec (Magic) damage (Power: 80) on all enemies, enters into a state of Concentrate, increasing next Mag attack damage by 125%. This skill will have Elec Peirce.

Lv2: +5% to damage dealt using this skill. Lv3: +10% to damage dealt using this skill. Lv4: +15% to damage dealt using this skill. Lv5: +20% to damage dealt using this skill. Lv6: +20% to damage dealt using this skill. MP cost of this skill -1.

All Enemies Nero☆
Shock 4 MP +Inflicts Elec (Magic) damage 2 to 4 times with 45 power on Random Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Random Enemies 7 Heqet (Red Archetype), High Pixie (Red Archetype), Mishaguji (Red Archetype), Raijuu, Saki Mitama (Red Archetype), Skadi (Red Archetype), Take-Minakata (Red Archetype), Titania (Teal Archetype) Skadi (Red Archetype), Titania (Teal Archetype)
Thunder Reign 7 MP +Inflicts Elec (Magic) damage with 180 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 12 Alice (Teal Archetype), Barong (Red Archetype) Alice (Teal Archetype)
Zio 4 MP +Inflicts Elec (Magic) damage with 120 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 1 Agathion, Ammut (Red Archetype), Baphomet (Teal Archetype), Chagrin, Feng Huang (Teal Archetype), Forneus (Purple Archetype), Gremlin, Lilim (Teal Archetype), Mad Gasser (Red Archetype), Mokoi, Nue, Peallaidh (Red Archetype), Phantom, Setanta (Yellow Archetype), Suparna Ammut (Red Archetype), Baphomet (Teal Archetype), Feng Huang (Teal Archetype), Forneus (Purple Archetype), Gremlin, Lilim (Teal Archetype), Mad Gasser (Red Archetype), Mokoi, Peallaidh (Red Archetype), Phantom, Setanta (Yellow Archetype), Suparna
Ziodyne 6 MP +Inflicts Elec (Magic) damage with 160 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 9 Dominion (Red Archetype), Koumokuten (Red Archetype), Lakshmi (Red Archetype), Long (Purple Archetype), Michael (Purple Archetype), Mothman (Red Archetype), Nero (Red Archetype), Nero (Purple Archetype), Nero☆ (Red Archetype), Sphinx (Red Archetype), White Rider Lakshmi (Red Archetype), Long (Purple Archetype), Michael (Purple Archetype), Nero (Purple Archetype), White Rider
Zionga 5 MP +Inflicts Elec (Magic) damage with 140 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 6 Baihu, Chimera, Hamsa, Hathor, Kelpie, Koumokuten, Mokoi (Red Archetype), Nozuchi (Red Archetype), Nue (Red Archetype), Phantom (Red Archetype), Raijuu, Take-Minakata, Tsukuyomi (Teal Archetype), Yaksini (Red Archetype) Koumokuten, Tsukuyomi (Teal Archetype)
Zionga L 4 MP +Inflicts Elec (Magic) damage with 140 power on Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Single Enemy 6


Force Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Killing Wind 7 MP +Inflicts Force (Magic) damage with 180 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 12 Cu Chulainn (Red Archetype), Lakshmi (Red Archetype), Mastema (Red Archetype) Mastema (Red Archetype)
Kusanagi 6 MP +Inflicts Force (Magic) damage with 180 power on a Single Enemy and increases own party's ATK 20% for 3 turns. The damage inflicted by this skill is dependent on Phys ATK. Single Enemy Susano-o
Mazan 5 MP +Inflicts Force (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 2 Beiji-Weng (Yellow Archetype), Blob, Chupacabra, Incubus (Red Archetype), Isis (Red Archetype), Jatayu (Red Archetype), Kurama Tengu, Lailah (Yellow Archetype), Legion, Makami (Yellow Archetype), Nekomata, Pele (Yellow Archetype), Shiisaa (Red Archetype), Tam Lin (Red Archetype), Unicorn, Yaksini Beiji-Weng (Yellow Archetype), Chupacabra, Jatayu (Red Archetype), Lailah (Yellow Archetype), Legion, Makami (Yellow Archetype), Pele (Yellow Archetype), Tam Lin (Red Archetype)
Mazandyne 7 MP +Inflicts Force (Magic) damage with 120 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 9 Ananta (Purple Archetype), Cu Chulainn, Ganesha (Yellow Archetype), Long (Red Archetype), Quetzalcoatl, Rangda Ananta (Purple Archetype), Ganesha (Yellow Archetype), Long (Red Archetype)
Mazanma 6 MP +Inflicts Force (Magic) damage with 100 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 6 Hanuman, Illuyanka (Red Archetype), Jikokuten, Lilim, Prometheus (Yellow Archetype) Jikokuten, Prometheus (Yellow Archetype)
Twister 5 MP +Inflicts Force (Magic) damage 2 to 4 times with 55 power on Random Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Random Enemies 10 Lakshmi, Oberon (Red Archetype), Pallas Athena (Teal Archetype), Sleipnir (Purple Archetype) Pallas Athena (Teal Archetype), Sleipnir (Purple Archetype)
Wind Breath 4 MP +Inflicts Force (Magic) damage 2 to 4 times with 45 power on Random Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Random Enemies 7 Gucumatz (Red Archetype), Kusi Mitama (Red Archetype), Legion (Red Archetype), Mermaid, Ongyo-Ki (Teal Archetype), Patrimpas (Red Archetype), Rangda (Red Archetype), Samael (Purple Archetype), Scathach, Shiisaa, Tam Lin, Vishnu (Purple Archetype), Yatagarasu (Purple Archetype) Ongyo-Ki (Teal Archetype), Rangda (Red Archetype), Samael (Purple Archetype), Vishnu (Purple Archetype), Yatagarasu (Purple Archetype)
Zan 4 MP +Inflicts Force (Magic) damage with 120 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 1 Blob, Dis, Efreet (Purple Archetype), Hathor, Horkos (Yellow Archetype), Incubus, Isis (Teal Archetype), Koppa Tengu, Kushinada (Teal Archetype), Lailah (Red Archetype), Mothman (Red Archetype), Pixie, Sandman, Shiisaa Efreet (Purple Archetype), Horkos (Yellow Archetype), Isis (Teal Archetype), Kushinada (Teal Archetype), Lailah (Red Archetype), Mothman (Red Archetype), Pixie, Sandman
Zandyne 6 MP +Inflicts Force (Magic) damage with 160 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 9 Garuda, Hanuman (Red Archetype), Isis, Lilim (Red Archetype), Loki, Long, Oberon, Sandalphon, Seth Garuda, Loki, Seth
Zanma 5 MP +Inflicts Force (Magic) damage with 140 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 6 Illuyanka, Jeanne d'Arc (Teal Archetype), Koppa Tengu (Red Archetype), Kurama Tengu (Red Archetype), Nekomata (Red Archetype), Pazuzu (Purple Archetype), Scathach, Setanta (Red Archetype), Tsukuyomi Jeanne d'Arc (Teal Archetype), Pazuzu (Purple Archetype), Scathach
Zanma L 4 MP +Inflicts Force (Magic) damage with 140 power on Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Single Enemy 6


Light Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
God's Bow 7 MP +Inflicts Light (Magic) damage with 200 power on a Single Enemy with 50% kill rate.

Lv2: +5% to damage. Lv3: +10% to damage. Lv4: +15% to damage. Lv5: +20% to damage. Lv6: +20% to damage. 100% chance of 2 MP recovery.

Single Enemy White Rider
Hama 4 MP +Inflicts Light (Magic) damage with 120 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 1 Angel, Archangel, Fenrir (Teal Archetype), Hamsa, Kurama Tengu, Mad Gasser (Yellow Archetype), Shiki-Ouji Angel, Fenrir (Teal Archetype), Hamsa, Mad Gasser (Yellow Archetype)
Hamadyne 6 MP +Inflicts Light (Magic) damage with 160 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 9 Dantalian, Horus (Red Archetype), Lailah (Red Archetype), Mastema (Purple Archetype), Sandalphon, Sleipnir (Red Archetype), V (Purple Archetype) Mastema (Purple Archetype), Sandalphon, V (Purple Archetype)
Hamaon 5 MP +Inflicts Light (Magic) damage with 140 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 6 Arianrhod, Fomorian, Helper Frost, Illuyanka (Purple Archetype), Kanbari, Kushinada (Red Archetype), Principality, Tsukuyomi (Purple Archetype), Virtue Arianrhod, Illuyanka (Purple Archetype), Tsukuyomi (Purple Archetype)
Hamaon L 4 MP +Inflicts Light (Magic) damage with 140 power on Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Single Enemy 6
Holy Wrath 5 MP +Inflicts Light (Magic) damage 2 to 4 times with 55 power on Random Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Random Enemies 10 Ganesha (Purple Archetype), Jeanne d'Arc, Metatron, Pallas Athena, Vishnu Ganesha (Purple Archetype), Metatron
Judgement Light 4 MP +Inflicts Light (Magic) damage 2 to 4 times with 45 power on Random Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Random Enemies 7 Angel (Red Archetype), Anubis, Azrael (Teal Archetype), Girimekhala (Red Archetype), Hanuman (Purple Archetype), Kresnik, Mastema, Principality (Red Archetype), Virtue (Red Archetype) Azrael (Teal Archetype), Girimekhala (Red Archetype), Hanuman (Purple Archetype), Mastema
Mahama 5 MP +Inflicts Light (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 2 Angel, Apis, Chimera (Yellow Archetype), Feng Huang (Red Archetype), Hamsa (Red Archetype), Horus, Kaiwan (Teal Archetype), Kushinada, Valkyrie, Yurlungur (Teal Archetype) Chimera (Yellow Archetype), Kaiwan (Teal Archetype), Valkyrie, Yurlungur (Teal Archetype)
Mahamadyne 7 MP +Inflicts Light (Magic) damage with 120 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 9 Amaterasu (Purple Archetype), Metatron (Red Archetype), Quetzalcoatl (Red Archetype), Thor (Red Archetype) Amaterasu (Purple Archetype), Thor (Red Archetype)
Mahamaon 6 MP +Inflicts Light (Magic) damage with 100 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 6 Ishtar, Lailah, Mitra (Red Archetype), Sandalphon (Red Archetype), Sleipnir, Sphinx, Throne (Red Archetype), Zhong Kui (Teal Archetype) Ishtar, Zhong Kui (Teal Archetype)
Soul Judgement 5 MP +Inflicts Light (Magic) damage 7 times with 30 power on Random Enemies. Random Enemies Michael
Thunderclap 7 MP +Inflicts Light (Magic) damage with 180 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 12 Ishtar (Red Archetype), Michael (Red Archetype), Wu Kong (Red Archetype) Wu Kong (Red Archetype)
Trial of Hate 7 MP +Inflicts Light (Magic) damage with 130 power on All Enemies and decreases ATK or DEF or EVA/ACC by 20% for 3 turns.

Lv2: +5% to damage. Lv3: +10% to damage. Lv4: +15% to damage. Lv5: +20% to damage. Lv6: +20% to damage. MP cost -1

All Enemies Mastema


Dark Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Allure 6 MP +Inflicts Dark (Magic) damage with 110 power on All Enemies with 35% chance to inflict Charm. All Enemies Lilith
Die for Me! 7 MP +Kills a Single Enemy. (1 use) Single Enemy Alice
Evil Gaze 4 MP +Inflicts Dark (Magic) damage 2 to 4 times with 45 power on Random Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Random Enemies 7 Azrael, Hanuman (Yellow Archetype), Lakshmi (Teal Archetype), Lucifer (Purple Archetype), Mitra, Mou-Ryo (Red Archetype), Odin (Red Archetype), Peallaidh (Red Archetype), Sarasvati (Teal Archetype), Sphinx (Teal Archetype) Hanuman (Yellow Archetype), Lakshmi (Teal Archetype), Lucifer (Purple Archetype), Odin (Red Archetype), Sarasvati (Teal Archetype), Sphinx (Teal Archetype)
Gluttony 7 MP +Inflicts Dark (Magic) damage with 130 power on All Enemies, while healing caster 50% of damage dealt.

Lv2: +5% to damage. Lv3: +10% to damage. Lv4: +15% to damage. Lv5: +20% to damage. Lv6: +20% to damage. 100% chance of 2 MP recovery.

All Enemies Beelzebub
Go to Hell! 8 MP +Inflicts Dark (Magic) damage with 100 power on All Enemies with a 80% chance to inflict Curse. This skill has the Dark Pierce effect.

Lv2: +10% chance to inflict Curse. Lv3: +20% chance to inflict Curse. Lv4: +20% chance to inflict Curse. MP cost -1.

All Enemies Black Frost
Hell Gaze 7 MP +Inflicts Dark (Magic) damage with 180 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 12 Alice (Red Archetype), Black Frost (Red Archetype), Huang Long (Purple Archetype), Ixtab (Red Archetype), Izanami (Red Archetype), Orcus (Purple Archetype), Wu Kong (Yellow Archetype) Huang Long (Purple Archetype), Orcus (Purple Archetype), Wu Kong (Yellow Archetype)
Mamudo 5 MP +Inflicts Dark (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 2 Baphomet, Hel, Kaiwan, Kresnik (Yellow Archetype), Pisaca, Titania (Yellow Archetype) Baphomet, Kresnik (Yellow Archetype), Pisaca, Titania (Yellow Archetype)
Mamudodyne 7 MP +Inflicts Dark (Magic) damage with 120 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 9 Mot, Pazuzu (Red Archetype), Quetzalcoatl (Teal Archetype), Zhong Kui (Red Archetype) Quetzalcoatl (Teal Archetype), Zhong Kui (Red Archetype)
Mamudoon 6 MP +Inflicts Dark (Magic) damage with 100 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 6 Alice, Hell Biker (Red Archetype), Ikusa, Ixtab, Kaiwan (Red Archetype), Loki (Purple Archetype), Orcus (Red Archetype), Peallaidh, Persephone, Skadi, Succubus (Teal Archetype) Alice, Ixtab, Loki (Purple Archetype), Succubus (Teal Archetype)
Mudo 4 MP +Inflicts Dark (Magic) damage with 120 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 1 Arahabaki (Purple Archetype), Eligor, Gremlin (Red Archetype), Kushinada (Red Archetype), Legion, Mou-Ryo, Phantom, Power (Yellow Archetype), Preta, Reiko Kashima, Shadow, Shiki-Ouji Arahabaki (Purple Archetype), Eligor, Kushinada (Red Archetype), Mou-Ryo, Power (Yellow Archetype), Reiko Kashima
Mudodyne 6 MP +Inflicts Dark (Magic) damage with 160 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 9 Alice, Anubis, Azrael (Red Archetype), Baphomet (Red Archetype), Beelzebub, Kudlak (Red Archetype), Mad Gasser, Rangda, Samael (Yellow Archetype) Beelzebub, Samael (Yellow Archetype)
Mudoon 5 MP +Inflicts Dark (Magic) damage with 140 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 6 Chatterskull, Halloween Jack, Incubus, Ippon-Datara, Kaiwan, Kamiotoko, Leanan Sidhe (Red Archetype), Loki (Teal Archetype), Pisaca (Red Archetype), Shadow (Red Archetype), Tsukuyomi (Red Archetype) Ippon-Datara, Kaiwan, Kamiotoko, Loki (Teal Archetype)
Mudoon L 4 MP +Inflicts Dark (Magic) damage with 140 power on Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Single Enemy 6
Purgatory 5 MP +Inflicts Dark (Magic) damage 2 to 4 times with 55 power on Random Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Random Enemies 10 Anubis (Red Archetype), Jeanne d'Arc (Purple Archetype), Pazuzu, Rangda (Red Archetype), Samael (Red Archetype) Jeanne d'Arc (Purple Archetype)


Almighty Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Apocalypse 8 MP +Inflicts Almighty (Magic) damage with 120 power on All Enemies with 40% chance to inflict Mute.

Lv2: +10% chance to inflict status ailments. Lv3: +20% chance to inflict status ailments. Lv4: +20% chance to inflict status ailments. MP cost -1.

All Enemies Trumpeter
Babylon Goblet 8 MP +Inflicts Almighty (Magic) damage with 100 power and drains 1 MP on All Enemies.

Lv2: +3% to damage. Lv3: +6% to damage. Lv4: +9% to damage. Lv5: +12% to damage. Lv6: +12% to damage. MP cost -1.

All Enemies Mother Harlot
Brahma Sutra 7 MP +Inflicts Almighty (Magic) damage 3 times with 40 power on All Enemies.

Lv2: +3% to damage. Lv3: +6% to damage. Lv4: +9% to damage. Lv5: +12% to damage. Lv6: +12% to damage. 100% chance of 2 MP recovery.

All Enemies Rama
Deathtouch 6 MP +Inflicts Almighty (Magic) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt.

Lv2: 3% chance of 1 MP recovery. Lv3: 5% chance of 1 MP recovery. Lv4: 7% chance of 1 MP recovery. Lv5: 9% chance of 1 MP recovery. Lv6: 11% chance of 1 MP recovery.

Single Enemy 6 Ammut, Black Ooze (Red Archetype), Chatterskull, Mad Gasser (Red Archetype), Mot (Red Archetype), Mother Harlot (Red Archetype), Throne (Purple Archetype) Throne (Purple Archetype)
Demon Birth Cry 9 MP +Inflicts Almighty (Magic) damage on all enemies with 100 power and reduces all enemy ATK by 20%. (3 turns) All Enemies 12 Trumpeter (Yellow Archetype)
Divine Bows' Allure 8 MP +Inflicts Almighty (Magic) damage with 190 power on a Single Enemy with 45% chance to inflict Charm. Single Enemy Kama
Energy Drain 7 MP +Inflicts Almighty (Magic) damage with 120 power on a Single Enemy, while healing caster 25% of damage dealt and drains 1 MP.

Lv2: 3% chance of 1 MP recovery. Lv3: 5% chance of 1 MP recovery. Lv4: 7% chance of 1 MP recovery. Lv5: 9% chance of 1 MP recovery. Lv6: 11% chance of 1 MP recovery.

Single Enemy 6 Bishamonten (Red Archetype), Huang Long (Red Archetype), Kudlak, Lilith, Persephone (Red Archetype), Rama (Red Archetype), Vetala (Red Archetype) Bishamonten (Red Archetype), Kudlak
Fire of Sinai 7 MP +Inflicts Almighty (Magic) damage 5 times with 45 power on Random Enemies.

Lv2: +3% to all damage. Lv3: +6% to all damage. Lv4: +9% to all damage. Lv5: +12% to all damage. Lv6: +12% to all damage. MP cost -1.

Random Enemies Metatron
Foresight 9 MP +Inflicts Almighty (Magic) damage on all enemies and increases own parties EV/AC by 20%. (3 turns)

Lv2: +4% to damage dealt using this skill. Lv3: +8% to damage dealt using this skill. Lv4: +8% to damage dealt using this skill. MP cost of this skill -1.

All Enemies/Party Members 12 Azrael (Yellow Archetype)
God's Malice 7 MP +Inflicts Almighty (Magic) damage with 120 power on a single enemy with 30% chance to inflict Poison, Bind, Mute and Charm.

Lv2: +10% chance to inflict status ailments. Lv3: +20% chance to inflict status ailments. Lv4: +20% chance to inflict status ailments. MP cost -1.

All Enemies Samael
Judgement 9 MP +Inflicts Almighty (Magic) damage with 100 power on All Enemies and increases own party's ATK 20% for 3 turns.

Lv2: +4% to damage dealt using this skill. Lv3: +8% to damage dealt using this skill. Lv4: +8% to damage dealt using this skill. MP cost of this skill -1.

All Enemies 12 Beiji-Weng (Yellow Archetype), Jeanne d'Arc (Red Archetype), Mot (Yellow Archetype), Trumpeter (Red Archetype)
Life Drain 5 MP +Inflicts Almighty (Magic) damage with 120 power on a Single Enemy, while healing caster 25% of damage dealt.

Lv2: 3% chance of 1 MP recovery. Lv3: 5% chance of 1 MP recovery. Lv4: 7% chance of 1 MP recovery. Lv5: 9% chance of 1 MP recovery. Lv6: 11% chance of 1 MP recovery.

Single Enemy 3 Baphomet, Jikokuten (Teal Archetype), Pisaca, Preta (Red Archetype), Succubus (Red Archetype) Jikokuten (Teal Archetype), Succubus (Red Archetype)
Megido 6 MP +Inflicts Almighty (Magic) damage with 80 power on All Enemies.

Lv2: +2% to damage. Lv3: +4% to damage. Lv4: +6% to damage. Lv5: +8% to damage. Lv6: +10% to damage.

All Enemies 5 Arahabaki, Dis (Red Archetype), Kinmamon, Makara (Red Archetype), Power, Shiki-Ouji (Red Archetype), V Arahabaki, Kinmamon
Megidola 7 MP +Inflicts Almighty (Magic) damage with 100 power on All Enemies.

Lv2: +2% to damage. Lv3: +4% to damage. Lv4: +6% to damage. Lv5: +8% to damage. Lv6: +10% to damage.

All Enemies 8 Alilat, Garuda (Yellow Archetype), Jeanne☆ (Teal Archetype) Alilat, Garuda (Yellow Archetype), Jeanne☆ (Teal Archetype)
Megidolaon 8 MP +Inflicts Almighty (Magic) damage with 120 power on All Enemies.

Lv2: +2% to damage. Lv3: +4% to damage. Lv4: +6% to damage. Lv5: +8% to damage. Lv6: +10% to damage.

All Enemies 12 Huang Long, Lucifer, Michael, Mot, V☆ (Purple Archetype), Vishnu (Red Archetype) Lucifer, Mot, V☆ (Purple Archetype)
Mesopotamian Star 8 MP +Inflicts Almighty (Magic) damage with 100 power on All Enemies. Reduces all enemy ATK by 20% and increases own party's ATK by 20%. (3 turns)

Lv2: 10% chance of 1 MP recovery. Lv3: 20% chance of 1 MP recovery. Lv4: 20% chance of 1 MP recovery. MP cost -1.

All Enemies Ishtar
Mind Blast 7 MP +Inflicts Almighty (Magic) damage on a single enemy with 100 power and reduces MP by 4. All Enemies 8 Loki (Yellow Archetype), Lucifer (Red Archetype)
Mind Break 5 MP +Inflicts Almighty (Magic) damage with 80 power on a Single Enemy and reduces MP by 3 MP. Single Enemy 6 Baihu (Purple Archetype), Jeanne d'Arc (Red Archetype), Lilith (Red Archetype), Makara (Purple Archetype) Baihu (Purple Archetype), Jeanne d'Arc (Red Archetype), Makara (Purple Archetype)
Morning Star 8 MP +Inflicts Almighty (Magic) damage with 150 power on All Enemies. (3 uses)

Lv2: +3% to all damage. Lv3: +6% to all damage. Lv4: +9% to all damage. Lv5: +12% to all damage. Lv6: +20% to all damage.

All Enemies Lucifer
Necro Dogma 9 MP +Inflicts Almighty (Magic) damage on all enemies with 100 power and increases own parties DEF by 20%. (3 turns)

Lv2: +4% to damage dealt using this skill. Lv3: +8% to damage dealt using this skill. Lv4: +8% to damage dealt using this skill. MP cost of this skill -1.

All Enemies 12 Abaddon A (Yellow Archetype), Alice (Yellow Archetype), Nero (Yellow Archetype), Nero☆ (Yellow Archetype)
Pralaya 8 MP +Inflicts Almighty (Magic) damage with 100 power on All Enemies while removing Repel Phys and Repel Mag. The damage inflicted by this skill is dependent on Phys ATK.

Lv2: +3% to all damage. Lv3: +6% to all damage. Lv4: +9% to all damage. Lv5: +12% to all damage. Lv6: +12% to all damage. 100% chance of 2 MP recovery.

All Enemies Shiva
Rattle 9 MP +Inflicts Almighty (Magic) damage with 100 power on All Enemies and reduces all enemy EV/AC by 20% for 3 turns.

Lv2: +4% to damage dealt using this skill. Lv3: +8% to damage dealt using this skill. Lv4: +8% to damage dealt using this skill. MP cost of this skill -1.

All Enemies 12 Hel (Yellow Archetype), V (Yellow Archetype), V☆ (Yellow Archetype)
Sea of Chaos 9 MP +Inflicts Almighty (Magic) damage with 100 power on All Enemies and reduces enemy's DEF 20% for 3 turns.

Lv2: +4% to damage dealt using this skill. Lv3: +8% to damage dealt using this skill. Lv4: +8% to damage dealt using this skill. MP cost of this skill -1.

All Enemies 12 Beelzebub (Yellow Archetype), V (Red Archetype), V☆ (Red Archetype)
Soul Drain 8 MP +Inflicts Almighty (Magic) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt and drains 1 MP.

Lv2: 3% chance of 1 MP recovery. Lv3: 5% chance of 1 MP recovery. Lv4: 7% chance of 1 MP recovery. Lv5: 9% chance of 1 MP recovery. Lv6: 11% chance of 1 MP recovery.

Single Enemy 7 Bayonetta, Berserker (Red Archetype), Jeanne, Mara (Red Archetype), Trumpeter, V, White Rider (Red Archetype) Berserker (Red Archetype)
Spirit Drain 6 MP +Inflicts Almighty (Magic) damage with 100 power on a Single Enemy and drains 1 MP.

Lv2: 3% chance of 1 MP recovery. Lv3: 5% chance of 1 MP recovery. Lv4: 7% chance of 1 MP recovery. Lv5: 9% chance of 1 MP recovery. Lv6: 11% chance of 1 MP recovery.

Single Enemy 3 Anubis (Red Archetype), Blob (Red Archetype), Kelpie (Red Archetype), Metatron (Red Archetype), Oberon (Teal Archetype), Orochi (Purple Archetype), Rangda (Teal Archetype), Slime (Red Archetype), Suparna (Red Archetype) Anubis (Red Archetype), Metatron (Red Archetype), Oberon (Teal Archetype), Orochi (Purple Archetype), Rangda (Teal Archetype)


Status Ailment Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Binding Cry 6 MP +30% chance to inflict Bind 3 to 4 times on Random Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

Random Enemies 7 Dantalian (Yellow Archetype), Dantalian (Red Archetype), Feng Huang (Yellow Archetype), Mastema Dantalian (Red Archetype)
Dezoreto 5 MP +70% chance to inflict Weak on a Single Enemy.

Lv2: +3% to chance to inflict status ailments. Lv3: +6% to chance to inflict status ailments. Lv4: +9% to chance to inflict status ailments. Lv5: +12% to chance to inflict status ailments. Lv6: +20% to chance to inflict status ailments.

Single Enemy 2 Ganesha (Teal Archetype), High Pixie, Naga (Yellow Archetype), Shadow (Yellow Archetype) Ganesha (Teal Archetype), High Pixie
Dezoreton 6 MP +80% chance to inflict Weak on a Single Enemy.

Lv2: +3% to chance to inflict status ailments. Lv3: +6% to chance to inflict status ailments. Lv4: +9% to chance to inflict status ailments. Lv5: +12% to chance to inflict status ailments. Lv6: +20% to chance to inflict status ailments.

Single Enemy 8
Ju 5 MP +50% chance to inflict Curse on a Single Enemy.

Lv2: +3% to chance to inflict status ailments. Lv3: +6% to chance to inflict status ailments. Lv4: +9% to chance to inflict status ailments. Lv5: +12% to chance to inflict status ailments. Lv6: +20% to chance to inflict status ailments.

Single Enemy 2 Abaddon (Purple Archetype), Black Ooze, Sphinx (Red Archetype) Abaddon (Purple Archetype), Black Ooze, Sphinx (Red Archetype)
Juon 6 MP +60% chance to inflict Curse on a Single Enemy.

Lv2: +3% to chance to inflict status ailments. Lv3: +6% to chance to inflict status ailments. Lv4: +9% to chance to inflict status ailments. Lv5: +12% to chance to inflict status ailments. Lv6: +20% to chance to inflict status ailments.

Single Enemy 8 Ikusa (Yellow Archetype)
Lotus Dance 6 MP +60% chance to inflict Charm on All Enemies. All Enemies Lakshmi
Madezoreto 6 MP +60% chance to inflict Weak on All Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

All Enemies 5 Peallaidh, Succubus (Yellow Archetype) Peallaidh
Madezoreton 7 MP +70% chance to inflict Weak on All Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

All Enemies 9 Beelzebub (Red Archetype), Kudlak (Yellow Archetype), Lilith (Yellow Archetype) Beelzebub (Red Archetype), Lilith (Yellow Archetype)
Mahaju 6 MP +40% chance to inflict Curse on All Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

All Enemies 5 Black Ooze (Yellow Archetype), Mitra Mitra
Mahajuon 7 MP +50% chance to inflict Curse on All Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

All Enemies 9 Rangda Rangda
Mahamakajam 6 MP +30% chance to inflict Mute on All Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

All Enemies 5 Dakini (Yellow Archetype), Isis, Skadi Skadi
Mahamakajamaon 7 MP +40% chance to inflict Mute on All Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

All Enemies 9 Amaterasu (Teal Archetype) Amaterasu (Teal Archetype)
Mahamarin Karin 6 MP +30% chance to inflict Charm on All Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

All Enemies 5 Nekomata A (Yellow Archetype), Succubus Succubus
Mahamarin Karion 7 MP +40% chance to inflict Charm on All Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

All Enemies 9 Ishtar (Yellow Archetype), Oberon Ishtar (Yellow Archetype)
Mahapoisma 6 MP +30% chance to inflict Poison on All Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

All Enemies 5 Baphomet (Yellow Archetype), Blob (Yellow Archetype), Mad Gasser Mad Gasser
Mahapoismaon 7 MP +40% chance to inflict Poison on All Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

All Enemies 9 Ananta (Yellow Archetype), Kikuri-Hime (Yellow Archetype), Kudlak (Yellow Archetype) Kikuri-Hime (Yellow Archetype), Kudlak (Yellow Archetype)
Mahashibaboo 6 MP +30% chance to inflict Bind on All Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

All Enemies 5 Barong (Yellow Archetype), Forneus (Yellow Archetype), Mothman, Pisaca (Yellow Archetype), Yurlungur Barong (Yellow Archetype), Yurlungur
Mahashibabooon 7 MP +40% chance to inflict Bind on All Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

All Enemies 9 Jikokuten (Yellow Archetype), Sleipnir (Teal Archetype) Sleipnir (Teal Archetype)
Makajam 5 MP +40% chance to inflict Mute on a Single Enemy.

Lv2: +3% to chance to inflict status ailments. Lv3: +6% to chance to inflict status ailments. Lv4: +9% to chance to inflict status ailments. Lv5: +12% to chance to inflict status ailments. Lv6: +20% to chance to inflict status ailments.

Single Enemy 2 Dis, Gremlin (Yellow Archetype) Dis
Makajamaon 6 MP +50% chance to inflict Mute on a Single Enemy.

Lv2: +3% to chance to inflict status ailments. Lv3: +6% to chance to inflict status ailments. Lv4: +9% to chance to inflict status ailments. Lv5: +12% to chance to inflict status ailments. Lv6: +20% to chance to inflict status ailments.

Single Enemy 8 Bishamonten (Yellow Archetype), Mastema (Yellow Archetype), Titania Bishamonten (Yellow Archetype)
Marin Karin 5 MP +40% chance to inflict Charm on a Single Enemy.

Lv2: +3% to chance to inflict status ailments. Lv3: +6% to chance to inflict status ailments. Lv4: +9% to chance to inflict status ailments. Lv5: +12% to chance to inflict status ailments. Lv6: +20% to chance to inflict status ailments.

Single Enemy 2 Incubus, Lilim Incubus
Marin Karion 6 MP +50% chance to inflict Charm on a Single Enemy.

Lv2: +3% to chance to inflict status ailments. Lv3: +6% to chance to inflict status ailments. Lv4: +9% to chance to inflict status ailments. Lv5: +12% to chance to inflict status ailments. Lv6: +20% to chance to inflict status ailments.

Single Enemy 8 Kikuri-Hime, Lucifer (Teal Archetype) Lucifer (Teal Archetype)
Outbreak 6 MP +60% chance to inflict Weak 3 to 4 times on Random Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

Random Enemies 7 Chernobog (Yellow Archetype), Efreet (Teal Archetype) Efreet (Teal Archetype)
Poisma 5 MP +40% chance to inflict Poison on a Single Enemy.

Lv2: +3% to chance to inflict status ailments. Lv3: +6% to chance to inflict status ailments. Lv4: +9% to chance to inflict status ailments. Lv5: +12% to chance to inflict status ailments. Lv6: +20% to chance to inflict status ailments.

Single Enemy 2 Anubis (Yellow Archetype), Black Ooze, Blob Anubis (Yellow Archetype), Blob
Poismaon 6 MP +50% chance to inflict Poison on a Single Enemy.

Lv2: +3% to chance to inflict status ailments. Lv3: +6% to chance to inflict status ailments. Lv4: +9% to chance to inflict status ailments. Lv5: +12% to chance to inflict status ailments. Lv6: +20% to chance to inflict status ailments.

Single Enemy 8 Apis (Yellow Archetype) Apis (Yellow Archetype)
Sexy Dance 6 MP +30% chance to inflict Charm 3 to 4 times on Random Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

Random Enemies 7 Ares (Yellow Archetype), Bodyconian, Man Eater Ares (Yellow Archetype), Man Eater
Shibaboo 5 MP +40% chance to inflict Bind on a Single Enemy.

Lv2: +3% to chance to inflict status ailments. Lv3: +6% to chance to inflict status ailments. Lv4: +9% to chance to inflict status ailments. Lv5: +12% to chance to inflict status ailments. Lv6: +20% to chance to inflict status ailments.

Single Enemy 2 Shiisaa, Yaksini (Yellow Archetype) Shiisaa
Shibabooon 6 MP +50% chance to inflict Bind on a Single Enemy.

Lv2: +3% to chance to inflict status ailments. Lv3: +6% to chance to inflict status ailments. Lv4: +9% to chance to inflict status ailments. Lv5: +12% to chance to inflict status ailments. Lv6: +20% to chance to inflict status ailments.

Single Enemy 8 Ares (Purple Archetype), Mothman (Yellow Archetype), Mou-Ryo Ares (Purple Archetype)
Toxic Cloud 6 MP +30% chance to inflict Poison 3 to 4 times on Random Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

Random Enemies 7 Dakini (Red Archetype) Dakini (Red Archetype)
Vengeance 6 MP +40% chance to inflict Curse 3 to 4 times on Random Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

Random Enemies 7 Shiki-Ouji (Purple Archetype) Shiki-Ouji (Purple Archetype)
White Noise 6 MP +30% chance to inflict Mute 3 to 4 times on Random Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

Random Enemies 7 Jikokuten (Purple Archetype), White Rider Jikokuten (Purple Archetype)


Support Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Acid Breath 6 MP +Reduces DEF and EV/AC of All Enemies by 20% for 3 turns.

Lv2: +3% chance of 1 MP recovery. Lv3: +6% chance of 1 MP recovery. Lv4: +9% chance of 1 MP recovery. Lv5: +12% chance of 1 MP recovery.

All Enemies 8 Abaddon (Yellow Archetype), Hecatoncheires (Purple Archetype), Illuyanka (Yellow Archetype), Persephone (Red Archetype), Vetala (Yellow Archetype), Yurlungur (Red Archetype) Hecatoncheires (Purple Archetype), Persephone (Red Archetype), Yurlungur (Red Archetype)
Agile Cry 7 MP +Reduces all enemy EV/AC and increases own parties EV/AC by 20%. (3 turns) All Enemies/Party Members 15
Barong Dance 7 MP +Heals All Party Members with 95 power and increases ATK, DEF, EV/AC of All Party Members by 20% for 3 turns. (3 uses)

Lv2: +5% to Healing amount of this skill. Lv3: +5% to Healing amount of this skill. Lv4: +10% to Healing amount of this skill. MP cost of this skill -1.

All Party Members Barong
Barrier 4 MP +Casts a Barrier on a Single Party Member, granting immunity to all status ailments for 3 turns. Single Party Member 8 Kinmamon, Sarasvati, Sphinx Sphinx
Barrier Break 3 MP +Remove Barrier from All Enemies. All Enemies 6 Dakini, Dis (Yellow Archetype), Mad Gasser (Yellow Archetype), Mitra, Raijuu (Yellow Archetype), Shiisaa (Yellow Archetype) Dakini
Blood Rush 6 MP +Increases own parties ATK and EV/AC by 20%. (3 turns) Party Members 6 Nekomata A (Teal Archetype), Wu Kong (Yellow Archetype), Zhong Kui (Yellow Archetype) Nekomata A (Teal Archetype)
Charge 6 MP +Self enters a state of Charge. Increases the next Phys attack damage by 125%. Self 8 Ara Mitama, Ares (Yellow Archetype), Berserker, Grendel (Yellow Archetype), Hecatoncheires (Yellow Archetype), Kusi Mitama, Mara (Yellow Archetype), Oni (Yellow Archetype), Ose, Rakshasa, Siegfried (Yellow Archetype), Susano-o (Yellow Archetype), Thor Berserker
Concentrate 6 MP +Self enters a state of Concentrate. Increases the next Mag attack damage by 125%. Self 8 Arahabaki, Baihu (Yellow Archetype), Black Frost (Yellow Archetype), Ishtar (Yellow Archetype), Izanami (Yellow Archetype), King Frost (Yellow Archetype), Kusi Mitama, Long (Yellow Archetype), Mishaguji (Yellow Archetype), Peallaidh (Yellow Archetype), Quetzalcoatl (Yellow Archetype), Rama (Yellow Archetype), Trumpeter, Virtue (Yellow Archetype) Rama (Yellow Archetype), Trumpeter
Dark Pandemic 5 MP +Remove buffs from All Enemies, and reduces either ATK, DEF or EV/AC of All Enemies by 20% for 3 turns.

Lv2: 10% chance of 1 MP recovery. Lv3: 20% chance of 1 MP recovery. Lv4: 20% chance of 1 MP recovery. MP cost -1.

All Enemies Kudlak
Debilitate 8 MP +Reduces ATK, DEF, and EV/AC of All Enemies by 20% for 3 turns.

Lv2: +10% of 1MP recovery when using this skill. Lv3: +20% of 1MP recovery when using this skill. Lv4: +20% of 1MP recovery when using this skill. MP cost of this skill -1.

All Enemies 15 Mother Harlot (Yellow Archetype), Seth
Dekaja 5 MP +Remove buffs from All Enemies.

Lv2: +3% chance of 1 MP recovery. Lv3: +6% chance of 1 MP recovery. Lv4: +9% chance of 1 MP recovery. Lv5: +12% chance of 1 MP recovery.

All Enemies 4 Hare of Inaba, Jatayu, Orochi (Yellow Archetype), Phantom (Yellow Archetype), Rangda (Purple Archetype) Hare of Inaba, Orochi (Yellow Archetype), Rangda (Purple Archetype)
Dekunda 5 MP +Remove debuffs from All Party Members.

Lv2: +3% chance of 1 MP recovery. Lv3: +6% chance of 1 MP recovery. Lv4: +9% chance of 1 MP recovery. Lv5: +12% chance of 1 MP recovery.

All Party Members 4 Abraxas, Azrael (Yellow Archetype), Heqet (Yellow Archetype), Horus, Kama, Momunofu (Yellow Archetype) Abraxas, Azrael (Yellow Archetype)
Discord 3 MP +Removes Charge, Concentrate and Might from All Enemies. All Enemies 6 Apis (Yellow Archetype), Bishamonten (Yellow Archetype), Chatterskull, Preta (Yellow Archetype) Chatterskull
Five Elements 6 MP +All Party Members repels Magic (including Almighty) damage for 1 turn. All Party Members Huang Long
Fog Breath 6 MP +Reduces ATK and EV/AC of All Enemies by 20% for 3 turns.

Lv2: +3% chance of 1 MP recovery. Lv3: +6% chance of 1 MP recovery. Lv4: +9% chance of 1 MP recovery. Lv5: +12% chance of 1 MP recovery.

All Enemies 8 Dantalian, Forneus, Garuda (Yellow Archetype), Gucumatz (Yellow Archetype), Mitra (Yellow Archetype), Susano-o (Purple Archetype) Susano-o (Purple Archetype)
Luster Candy 8 MP +Increases ATK, DEF, EV/AC of All Party Members by 20% for 3 turns.

Lv2: +10% of 1MP recovery when using this skill. Lv3: +20% of 1MP recovery when using this skill. Lv4: +20% of 1MP recovery when using this skill. MP cost of this skill -1.

All Party Members 15 Huang Long (Yellow Archetype), Rama (Yellow Archetype)
Lydia 4 MP +Casts Lydia on a Single Party Member, healing their HP at the beginning of their turn for 3 turns. Single Party Member 8 Bodyconian (Yellow Archetype), Kelpie (Yellow Archetype), Kikuri-Hime, Kushinada (Yellow Archetype), Silky (Yellow Archetype), Surt (Yellow Archetype) Bodyconian (Yellow Archetype), Kikuri-Hime
Lydia Break 3 MP +Removes Lydia from All Enemies. All Enemies 6 Archangel (Yellow Archetype), Arianrhod (Yellow Archetype), Vetala Vetala
Makara Break 3 MP +Removes Repel Mag from All Enemies. All Enemies 6 Chimera, Fenrir (Yellow Archetype), Gui Xian (Yellow Archetype), Kaiwan (Yellow Archetype), Legion (Yellow Archetype), Long (Teal Archetype), Makara, Skadi (Yellow Archetype) Chimera, Long (Teal Archetype), Makara
Makarakarn 7 MP +All Party Members repels Magic damage for 1 turn. All Party Members 8 Arahabaki, Dantalian, Lakshmi (Yellow Archetype), Makara (Yellow Archetype), Saki Mitama Dantalian
Mega Boost 6 MP +Self enters a state of Charge and Might. Increases the next Phys attack damage by 125% and will have a Critical effect. Self Girimekhala
Nocturne 6 MP +Increases own party's DEF and EV/AC by 20% for 3 turns. All Party Members 8 Ongyo-Ki (Yellow Archetype), Orcus (Yellow Archetype), Seth (Yellow Archetype)
Plague of Babylon 6 MP +80% chance to inflict Weak on all enemies after removing Barriers from all enemies.

Lv2: 10% chance of 1 MP recovery. Lv3: 20% chance of 1 MP recovery. Lv4: 20% chance of 1 MP recovery. MP cost -1.

All Enemies Nergal
Rakukaja 5 MP +Increases DEF of All Party Members by 20% for 3 turns.

Lv2: +3% chance of 1 MP recovery. Lv3: +6% chance of 1 MP recovery. Lv4: +9% chance of 1 MP recovery. Lv5: +12% chance of 1 MP recovery.

All Party Members 6 Eligor (Yellow Archetype), Ganesha, Kikuri-Hime (Teal Archetype), Saki Mitama (Yellow Archetype), Suparna, Zouchouten Kikuri-Hime (Teal Archetype), Zouchouten
Rakunda 5 MP +Reduces DEF of All Enemies by 20% for 3 turns.

Lv2: +3% chance of 1 MP recovery. Lv3: +6% chance of 1 MP recovery. Lv4: +9% chance of 1 MP recovery. Lv5: +12% chance of 1 MP recovery.

All Enemies 6 Girimekhala (Yellow Archetype), Inugami (Yellow Archetype), Nue (Yellow Archetype), Sandalphon (Purple Archetype), Shadow, Shiki-Ouji (Yellow Archetype) Sandalphon (Purple Archetype), Shadow
Rebellion 6 MP +Self enters a state of Might. The next Phys attack will have a Critical effect. Self 8 Ammut, Beloved (Yellow Archetype), Berserker (Yellow Archetype), Fomorian (Yellow Archetype), Kresnik (Yellow Archetype), Power (Yellow Archetype), Shiva (Yellow Archetype), Siegfried, Thor (Yellow Archetype), Zaou-Gongen (Yellow Archetype) Ammut
Red Zone 7 MP +All Party Members enter a state of Might. The next Phys attack will have a Critical effect. (3 uses)

Lv2: +10% chance of 1 MP recovery. Lv3: +20% chance of 1 MP recovery. Lv4: +20% chance of 1 MP recovery. MP cost -1.

All Party Members Hell Biker
Sukukaja 5 MP +Increases EV/AC of All Party Members by 20% for 3 turns.

Lv2: +3% chance of 1 MP recovery. Lv3: +6% chance of 1 MP recovery. Lv4: +9% chance of 1 MP recovery. Lv5: +12% chance of 1 MP recovery.

All Party Members 6 Chagrin (Yellow Archetype), Hamsa, Jatayu, Koumokuten (Yellow Archetype), Kurama Tengu, Kusi Mitama (Yellow Archetype), Mad Gasser (Purple Archetype), Tsukuyomi (Red Archetype), Yatagarasu (Yellow Archetype) Jatayu, Kurama Tengu, Mad Gasser (Purple Archetype), Tsukuyomi (Red Archetype)
Sukunda 5 MP +Reduces EV/AC of All Enemies by 20% for 3 turns.

Lv2: +3% chance of 1 MP recovery. Lv3: +6% chance of 1 MP recovery. Lv4: +9% chance of 1 MP recovery. Lv5: +12% chance of 1 MP recovery.

All Enemies 6 Baihu, Kresnik, Kurama Tengu (Yellow Archetype), Obariyon (Yellow Archetype), Sandman (Yellow Archetype) Baihu, Kresnik
Tag 3 MP +Self skips a turn without using a Press Turn Icon. Self 6 Jack Frost (Yellow Archetype), Pyro Jack (Yellow Archetype)
Tarukaja 5 MP +Increases ATK of All Party Members by 20% for 3 turns.

Lv2: +3% chance of 1 MP recovery. Lv3: +6% chance of 1 MP recovery. Lv4: +9% chance of 1 MP recovery. Lv5: +12% chance of 1 MP recovery.

All Party Members 6 Abraxas, Apis, Ara Mitama (Yellow Archetype), Archangel, Cu Sith (Yellow Archetype), Ippon-Datara (Yellow Archetype), Oberon (Purple Archetype), Odin (Yellow Archetype), Setanta (Yellow Archetype) Apis, Archangel, Oberon (Purple Archetype)
Tarunda 5 MP +Reduces ATK of All Enemies by 20% for 3 turns.

Lv2: +3% chance of 1 MP recovery. Lv3: +6% chance of 1 MP recovery. Lv4: +9% chance of 1 MP recovery. Lv5: +12% chance of 1 MP recovery.

All Enemies 6 Amaterasu, Gucumatz (Yellow Archetype), Koppa Tengu (Yellow Archetype), Makara, Shikome, Suparna (Yellow Archetype), Titania (Red Archetype) Gucumatz (Yellow Archetype), Shikome, Titania (Red Archetype)
Taunt 3 MP +Increases ATK and reduces of DEF of All Enemies by 20% for 3 turns.

Lv2: +3% chance of 1 MP recovery. Lv3: +6% chance of 1 MP recovery. Lv4: +9% chance of 1 MP recovery. Lv5: +12% chance of 1 MP recovery.

All Enemies 8 Bodyconian (Yellow Archetype), Dantalian (Purple Archetype), Dante (Yellow Archetype), Dante☆ (Yellow Archetype), Ganesha (Yellow Archetype), Hanuman (Yellow Archetype), Rakshasa (Yellow Archetype), Wu Kong, Zouchouten (Yellow Archetype) Dantalian (Purple Archetype)
Tenson Kourin 8 MP +Increases ATK, DEF, EV/AC of All Party Members by 20% for 6 turns. (3 uses) All Party Members Amaterasu
Tetra Break 3 MP +Removes Repel Phys from All Enemies. All Enemies 6 Horkos (Yellow Archetype), Koumokuten, Oni, Valkyrie (Yellow Archetype) Oni
Tetraja 4 MP +All Party Members will evade Instant Kill for 1 turn All Party Members 4 Mishaguji (Red Archetype), Patrimpas Mishaguji (Red Archetype)
Tetrakarn 7 MP +All Party Members repels Physical damage for 1 turn. All Party Members 8 Anubis (Yellow Archetype), Azrael, Ose (Yellow Archetype), Samael (Yellow Archetype), Yoshitsune (Yellow Archetype) Azrael
War Cry 6 MP +Reduces ATK and DEF of All Enemies by 20% for 3 turns.

Lv2: +3% chance of 1 MP recovery. Lv3: +6% chance of 1 MP recovery. Lv4: +9% chance of 1 MP recovery. Lv5: +12% chance of 1 MP recovery.

All Enemies 8 Ammut (Yellow Archetype), Cerberus, Chatterskull (Yellow Archetype), Chimera (Yellow Archetype), Hell Biker (Yellow Archetype), Orcus, Persephone (Purple Archetype), Throne (Red Archetype) Hell Biker (Yellow Archetype), Orcus, Persephone (Purple Archetype), Throne (Red Archetype)
War Dance 6 MP +Increases own parties ATK and DEF by 20% for 3 turns. All Enemies/Party Members 8 Cerberus (Yellow Archetype), Nekomata A (Purple Archetype), Vishnu (Yellow Archetype) Nekomata A (Purple Archetype)


Passive Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Agility Amp I Passive ++5 to Agility. Self 3 Abaddon (Red Archetype), Apsaras (Purple Archetype), Cerberus (Teal Archetype), Chagrin (Purple Archetype), Forneus (Red Archetype), Kusi Mitama, Peallaidh (Purple Archetype), Raijuu (Purple Archetype), Shadow (Purple Archetype), Vetala (Purple Archetype), Virtue (Teal Archetype) Abaddon (Red Archetype), Cerberus (Teal Archetype), Forneus (Red Archetype), Kusi Mitama, Peallaidh (Purple Archetype), Vetala (Purple Archetype), Virtue (Teal Archetype)
Agility Amp II Passive ++10 to Agility. Self 13 Fenrir, Huang Long, Nero (Red Archetype), Rakshasa (Yellow Archetype) Huang Long, Nero (Red Archetype), Rakshasa (Yellow Archetype)
Agility Amp III Passive ++15 to Agility. Self 32 Lilith (Purple Archetype), Sleipnir (Purple Archetype), Susano-o (Yellow Archetype) Lilith (Purple Archetype), Susano-o (Yellow Archetype)
Arcane Ritual passive +While the demon with this skill is alive, all party members gain +20% increase in status ailment auto cure rate. Self Mishaguji
Arms Mastery Passive ++15% to Phys damage and Phys hit rate.

Lv2: +2% to Phys damage, +2% to AC. Lv3: +3% to Phys damage, +3% to AC. Lv4: +4% to Phys damage, +4% to AC. Lv5: +5% to Phys damage, +5% to AC. Lv6: +10% to Phys damage, +10% to AC.

Self Siegfried
Assassin Passive ++10% to single-target attack skill damage. Self 8 Bayonetta☆ (Purple Archetype), Ixtab (Red Archetype), Jeanne☆ (Purple Archetype), Power (Purple Archetype), Seth (Teal Archetype), Susano-o Bayonetta☆ (Purple Archetype), Ixtab (Red Archetype), Jeanne☆ (Purple Archetype), Seth (Teal Archetype), Susano-o
Auto-Rakuka Passive +Casts Rakukaja at the beginning of the 1st turn. Self 12 Ananta, Masakado (Teal Archetype), Mot (Yellow Archetype), Nero (Purple Archetype), Nero☆ (Purple Archetype), Ongyo-Ki, Sphinx (Purple Archetype), Thor (Yellow Archetype), Trumpeter (Purple Archetype) Masakado (Teal Archetype), Mot (Yellow Archetype), Thor (Yellow Archetype)
Auto-Rakunda Passive +Casts Rakunda at the beginning of the 1st turn. Self 12 Garuda, Ixtab (Purple Archetype), Izanami (Red Archetype), Lakshmi (Yellow Archetype), Masakado (Red Archetype) Ixtab (Purple Archetype), Izanami (Red Archetype), Lakshmi (Yellow Archetype), Masakado (Red Archetype)
Auto-Sukuka Passive +Casts Sukukaja at the beginning of the 1st turn. Self 12 Ananta, Hell Biker (Purple Archetype), Jatayu, Nergal (Yellow Archetype), Oberon (Purple Archetype), Sandalphon, Virtue (Purple Archetype), Yoshitsune (Yellow Archetype) Nergal (Yellow Archetype), Yoshitsune (Yellow Archetype)
Auto-Sukunda Passive +Casts Sukunda at the beginning of the 1st turn. Self 12 Masakado (Yellow Archetype), Siegfried (Yellow Archetype), Yatagarasu Masakado (Yellow Archetype), Siegfried (Yellow Archetype)
Auto-Taruka Passive +Casts Tarukaja at the beginning of the 1st turn. Self 12 Ananta (Purple Archetype), Fenrir, Huang Di (Red Archetype), Masakado (Purple Archetype), Nergal (Purple Archetype), Orochi (Purple Archetype), Zaou-Gongen (Yellow Archetype), Zhong Kui Huang Di (Red Archetype), Masakado (Purple Archetype), Zaou-Gongen (Yellow Archetype)
Auto-Tarunda Passive +Casts Tarunda at the beginning of the 1st turn. Self 12 Feng Huang, Gucumatz, Orcus (Red Archetype), Quetzalcoatl (Purple Archetype), Trumpeter (Yellow Archetype) Orcus (Red Archetype), Trumpeter (Yellow Archetype)
Avatar Passive +Heals 500 HP upon receiving the first killing blow. Heals 50% HP when clearing a wave.

Lv2: +2 to Ma, +2% to HP. Lv3: +3 to Ma, +3% to HP. Lv4: +4 to Ma, +4% to HP. Lv5: +5 to Ma, +5% to HP. Lv6: +10 to Ma, +10% to HP.

Self Vishnu
Back Attack Passive ++10% damage when attacking the enemy's weak point. Self 12 Bishamonten (Purple Archetype), Cerberus (Purple Archetype), Dionysus, Efreet (Purple Archetype), Ippon-Datara (Purple Archetype), Isis (Purple Archetype), Kudlak (Purple Archetype), Nero, Quetzalcoatl (Yellow Archetype), Sarasvati (Purple Archetype), Shiki-Ouji (Purple Archetype), Titania (Purple Archetype) Dionysus, Kudlak (Purple Archetype), Quetzalcoatl (Yellow Archetype)
Berserker Passive ++10% to damage dealt, but +20% to damage received. Self 18 Bayonetta, Garuda (Purple Archetype), Ixtab (Purple Archetype), Jeanne, Man Eater (Red Archetype), Setanta (Purple Archetype) Man Eater (Red Archetype)
Bloody Glee Passive ++15% to Critical hit rate. Self 8 Abaddon (Purple Archetype), Ares (Purple Archetype), Beelzebub (Purple Archetype), Beloved, Feng Huang (Red Archetype), Hecatoncheires, Kaiwan (Purple Archetype), Koumokuten (Purple Archetype), Loki (Red Archetype), Oni (Purple Archetype), Silky (Red Archetype) Beelzebub (Purple Archetype), Beloved, Feng Huang (Red Archetype), Kaiwan (Purple Archetype), Koumokuten (Purple Archetype), Loki (Red Archetype), Silky (Red Archetype)
Butcher Passive ++20% to multiple-target attack skill damage. Self 24 Lucifer (Purple Archetype), V☆ (Red Archetype) V☆ (Red Archetype)
Call to Helheim Passive +When the demon with this skill downs an enemy, reduces all enemy ATK and DEF by 20%. (3 turns) Self Hel
Counter Passive +When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 50 power. Self 6 Cerberus (Yellow Archetype), Eligor (Purple Archetype), Jack Frost (Purple Archetype), Koumokuten (Purple Archetype), Makara (Yellow Archetype), Momunofu, Ongyo-Ki (Red Archetype), Sandalphon (Yellow Archetype), Scathach (Yellow Archetype), Slime (Purple Archetype), Take-Minakata Cerberus (Yellow Archetype), Makara (Yellow Archetype), Ongyo-Ki (Red Archetype), Sandalphon (Yellow Archetype), Scathach (Yellow Archetype), Take-Minakata
Curse of Anguish Passive ++15% damage to Cursed enemies. -15% damage from Cursed enemies. Self Black Frost, Kudlak
Curse of Distress Passive ++10% damage to Cursed enemies. -10% damage from Cursed enemies. Self Grendel, Ippon-Datara
Dark Amp Passive ++25% to Dark damage. Self 21 Alice (Purple Archetype)
Dark Boost Passive ++15% to Dark damage. Self 6 Anubis, Baphomet (Purple Archetype), Kaiwan Anubis
Deadly Bondage Passive ++30% damage to Bound enemies. Self 13 Cerberus (Red Archetype), Hell Biker (Purple Archetype), Jeanne (Yellow Archetype), Jeanne☆ (Yellow Archetype), Man Eater (Yellow Archetype), Shiisaa (Purple Archetype), Susano-o (Red Archetype) Cerberus (Red Archetype), Hell Biker (Purple Archetype), Jeanne (Yellow Archetype), Jeanne☆ (Yellow Archetype), Man Eater (Yellow Archetype), Susano-o (Red Archetype)
Deadly Charm Passive ++30% damage to Charmed enemies. Self 13 Bayonetta (Yellow Archetype), Bayonetta☆ (Yellow Archetype), Incubus (Purple Archetype), Lilith (Red Archetype), Mother Harlot (Purple Archetype), Ongyo-Ki (Yellow Archetype), Succubus Bayonetta (Yellow Archetype), Bayonetta☆ (Yellow Archetype), Lilith (Red Archetype), Ongyo-Ki (Yellow Archetype)
Deadly Curse Passive ++30% damage to Cursed enemies. Self 13 Hecatoncheires (Yellow Archetype), Kudlak (Red Archetype), Rakshasa (Purple Archetype) Hecatoncheires (Yellow Archetype), Kudlak (Red Archetype), Rakshasa (Purple Archetype)
Deadly Mute Passive ++30% damage to Muted enemies. Self 13 Chernobog (Red Archetype), Dis (Purple Archetype), Skadi, Zhong Kui (Purple Archetype) Chernobog (Red Archetype), Zhong Kui (Purple Archetype)
Deadly Poison Passive ++30% damage to Poisoned enemies. Self 13 Ananta (Yellow Archetype), Chernobog, Mad Gasser, Wu Kong (Teal Archetype), Yurlungur (Purple Archetype) Ananta (Yellow Archetype), Chernobog, Wu Kong (Teal Archetype), Yurlungur (Purple Archetype)
Death Counter Passive +When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 150 power. Self 18 Abaddon A, Dante (Purple Archetype), Dante☆ (Purple Archetype), Ongyo-Ki (Purple Archetype), Pazuzu (Purple Archetype), Zaou-Gongen (Teal Archetype) Zaou-Gongen (Teal Archetype)
Dmg Panel Immunity Passive +Nullifies Damage Panels in the Aura Gate. Self 8 Ishtar (Purple Archetype), Orochi, Zouchouten (Purple Archetype) Ishtar (Purple Archetype)
Dmg Panel V I Passive +-25% to damage received from Damage Panels in the Aura Gate. Self 2 Baihu (Teal Archetype), Gui Xian (Red Archetype), Koppa Tengu, Orochi (Red Archetype), Peallaidh (Teal Archetype), Pele (Purple Archetype), Silky (Purple Archetype) Baihu (Teal Archetype), Gui Xian (Red Archetype), Koppa Tengu, Orochi (Red Archetype), Peallaidh (Teal Archetype), Pele (Purple Archetype), Silky (Purple Archetype)
Dmg Panel V II Passive +-50% to damage received from Damage Panels in the Aura Gate. Self 4 Chernobog (Yellow Archetype), Feng Huang (Purple Archetype), Kurama Tengu (Purple Archetype), Pisaca (Purple Archetype), Zhong Kui (Yellow Archetype) Chernobog (Yellow Archetype), Zhong Kui (Yellow Archetype)
Dodge Passive ++10% Phys evasion rate. Self 4 Illuyanka (Yellow Archetype), Kusi Mitama (Purple Archetype), Mothman (Purple Archetype), Nekomata A (Red Archetype), Obariyon (Purple Archetype), Shikome (Purple Archetype) Illuyanka (Yellow Archetype), Mothman (Purple Archetype), Nekomata A (Red Archetype)
Dragon Sense Passive ++15% to Phys hit rate and +15% Phys evasion rate. Self Illuyanka, Long
Drain Dark Passive +Adds Dark Drain. Self 20 Kudlak (Teal Archetype), Persephone (Teal Archetype)
Drain Elec Passive +Adds Elec Drain. Self 20 Mishaguji (Teal Archetype), Susano-o (Teal Archetype)
Drain Fire Passive +Adds Fire Drain. Self 20 Prometheus (Teal Archetype), Tsukuyomi (Teal Archetype)
Drain Ice Passive +Adds Ice Drain. Self 20 Ananta (Teal Archetype), Rama (Teal Archetype), Shiva (Teal Archetype)
Drain Light Passive +Adds Light Drain. Self 20 Lucifer (Teal Archetype)
Drain Phys Passive +Adds Phys Drain. Self 30 Hecatoncheires (Teal Archetype), Masakado (Teal Archetype), Mother Harlot (Teal Archetype), Yoshitsune (Teal Archetype), Zaou-Gongen (Teal Archetype)
Drain Pierce Passive +While the demon with this skill is alive, Pierce will have no effect on any party member that can drain the attribute they are attacked with. Self Rama
Elec Amp Passive ++25% to Elec damage. Self 21 Barong (Purple Archetype), Izanami (Purple Archetype), Nero☆ (Red Archetype) Nero☆ (Red Archetype)
Elec Boost Passive ++15% to Elec damage. Self 6 Baihu, Mishaguji, Nero, Nero☆, Thor (Purple Archetype), Titania Nero, Nero☆, Thor (Purple Archetype), Titania
Elec Pierce Passive +Elec attacks bypass resistances Self 32 Thor (Purple Archetype)
Empress' Libido Passive ++25% damage to Charmed enemies. Has a 30% to Charm all enemies at the beginning of the 1st turn. Mother Harlot
Endure Passive +HP stops at 1 HP upon receiving the first killing blow. Self 6 Black Ooze (Purple Archetype), Grendel (Yellow Archetype), Halloween Jack, Helper Frost, Horkos, Kaiwan (Purple Archetype), Kudlak (Purple Archetype), Momunofu (Purple Archetype), Patrimpas (Purple Archetype), Rangda (Purple Archetype) Grendel (Yellow Archetype), Horkos
Enduring Soul Passive +Heals 200 HP upon receiving the first killing blow. Self 18 Attis, Hel (Yellow Archetype), Huang Long (Teal Archetype), Mot (Purple Archetype), Siegfried (Purple Archetype), V, V☆ Attis, Hel (Yellow Archetype), Huang Long (Teal Archetype), Mot (Purple Archetype), V, V☆
Epic Recovery Passive ++30% to status ailment auto cure rate. Self 16 Alice (Yellow Archetype), Sandman (Purple Archetype) Alice (Yellow Archetype)
Euphoric Frenzy Passive +50% chance to Charm the assailant when receiving a Phys Attack. Self Dionysus
Evade Passive ++20% Phys evasion rate. Self 16 Bodyconian (Purple Archetype), Garuda (Purple Archetype), Jeanne (Purple Archetype), Jeanne☆ (Purple Archetype), Nekomata A, Shiva (Purple Archetype), Throne (Purple Archetype), Trumpeter (Red Archetype), Yatagarasu (Purple Archetype) Garuda (Purple Archetype), Trumpeter (Red Archetype)
Faith in Wealth Passive +Increases max HP by 10%. Recover 1 MP every time your Press Turn Icon decreases due to enemy skills. Self Ganesha
Fast Recovery Passive ++20% to status ailment auto cure rate. Self 8 Bodyconian (Teal Archetype), Chimera (Teal Archetype), Horkos (Teal Archetype), Kushinada (Purple Archetype), Nigi Mitama (Purple Archetype), Power (Teal Archetype), Scathach (Purple Archetype), Tam Lin, Tsukuyomi (Yellow Archetype), Vetala (Teal Archetype) Bodyconian (Teal Archetype), Chimera (Teal Archetype), Horkos (Teal Archetype), Power (Teal Archetype), Scathach (Purple Archetype), Tam Lin, Tsukuyomi (Yellow Archetype), Vetala (Teal Archetype)
Fire Amp Passive ++25% to Fire damage. Self 21 Zaou-Gongen (Purple Archetype)
Fire Boost Passive ++15% to Fire damage. Self 6 Abaddon A (Red Archetype), Efreet, Prometheus, Surt (Purple Archetype) Abaddon A (Red Archetype), Prometheus, Surt (Purple Archetype)
Fire Pierce Passive +Fire attacks bypass resistances Self 32 Surt (Purple Archetype)
Fog of Death Passive +When an enemy is Weakened, reduces all enemy EV/AC by 20% (3 turns) and 100% chance to inflict Poison. Self Chernobog
Force Amp Passive ++25% to Force damage. Self 21 Seth (Purple Archetype)
Force Boost Passive ++15% to Force damage. Self 6 Cu Chulainn (Purple Archetype), Legion (Purple Archetype), Long, Oberon Cu Chulainn (Purple Archetype), Long, Oberon
Force Pierce Passive +Force attacks bypass resistances Self 32 Cu Chulainn (Purple Archetype)
Fruit of the Dead Passive +While the demon with this skill is alive, any enemy demon that is revived will only have 1 HP. Self Persephone
Good Aim Passive ++10% to Phys hit rate. Self 4 Ara Mitama (Purple Archetype), Archangel (Purple Archetype), Beloved (Red Archetype), Bodyconian (Red Archetype), Isis (Yellow Archetype), Kresnik (Teal Archetype), Naga, Nozuchi (Purple Archetype), Preta (Purple Archetype), White Rider (Yellow Archetype) Beloved (Red Archetype), Bodyconian (Red Archetype), Isis (Yellow Archetype), Kresnik (Teal Archetype), White Rider (Yellow Archetype)
Great Aim Passive ++20% to Phys hit rate. Self 16 Arianrhod (Purple Archetype), Grendel (Purple Archetype), Mara (Yellow Archetype), Odin (Purple Archetype), Setanta, Siegfried (Red Archetype) Mara (Yellow Archetype), Siegfried (Red Archetype)
Griffon-Bolt passive +When a member of your party deals damage with a regular Attack, inflicts Almighty (Mag) damage 4 times on random enemies.

Power: 30 Lv2: +2% to All/Random Attack damage. Lv3: +3% to All/Random Attack damage. Lv4: +4% to All/Random Attack damage. Lv5: +5% to All/Random Attack damage. Lv6: +10% to All/Random Attack damage.

All/Random V☆
Guards of Tartarus Passive +While the demon with this skill is alive, all party members will receive the following effect:

Reduces damage received by 15% when the attacker attacks all party members.

Self Hecatoncheires
Harmonious Death Passive +At the beginning of every second turn, damage dealt by the demon with this skill will increase by 20% (up to 60%) and all party members receive 1 additional Press Turn Icon.

Lv2: +2 Magic. +2% to Max HP. Lv3: +3 Magic. +3% to Max HP. Lv4: +4 Magic. +4% to Max HP. Lv5: +5 Magic. +5% to Max HP. Lv6: +10 Magic. +10% to Max HP.

Self Mot
Hellish Mask Passive +-35% chance of receiving status ailments. Self 8 Abaddon (Yellow Archetype), Abaddon A (Purple Archetype), Abraxas (Purple Archetype), Ares (Red Archetype), Beloved (Teal Archetype), Bicorn (Purple Archetype), King Frost (Purple Archetype), Michael (Purple Archetype), Peallaidh (Purple Archetype), Phantom (Purple Archetype), Scathach (Purple Archetype), Suparna (Purple Archetype), Zhong Kui, Zouchouten (Red Archetype) Abaddon (Yellow Archetype), Abaddon A (Purple Archetype), Ares (Red Archetype), Beloved (Teal Archetype), King Frost (Purple Archetype), Zhong Kui, Zouchouten (Red Archetype)
Hell's Gate passive +While the demon with this skill is alive, all party members will receive the following effect: For every Weak attribute, all party members will receive 5% less multiple-target attack damage that target all or random allies. (Max reduction: 50%) Self Orcus
Ice Amp Passive ++25% to Ice damage. Self 21 Black Frost (Purple Archetype)
Ice Boost Passive ++15% to Ice damage. Self 6 Beiji-Weng, Forneus (Purple Archetype), Gui Xian, Hel (Purple Archetype), King Frost Beiji-Weng, King Frost
Ice Pierce Passive +Ice attacks bypass resistances 32 Rama (Purple Archetype)
Infernal Mask Passive +-60% chance of receiving status ailments. Self 16 Abaddon A (Purple Archetype), Alilat, Dionysus, Huang Di (Teal Archetype), Mother Harlot (Yellow Archetype), Silky (Purple Archetype), V (Purple Archetype), V☆ (Purple Archetype) Huang Di (Teal Archetype), Mother Harlot (Yellow Archetype)
Infinite Chakra Passive +Increases naturally recovered MP by 1 MP. Self 18 Mermaid (Purple Archetype), Metatron, Prometheus (Purple Archetype), Samael (Purple Archetype)
Insanity Passive ++20% chance to inflict status ailments. Self 24 Black Frost (Yellow Archetype), Ixtab (Yellow Archetype), Kamiotoko, Lakshmi (Purple Archetype), Man Eater (Purple Archetype), Mitra (Purple Archetype), Mother Harlot (Purple Archetype), Mothman (Purple Archetype), Peallaidh, Skadi (Purple Archetype) Black Frost (Yellow Archetype), Ixtab (Yellow Archetype), Mother Harlot (Purple Archetype)
Intimidating Stance Passive +Reduces 1 enemy Press Turn at the beginning of a battle if the enemy attacks first. Only up to 2 Press Turn Icons can be reduced by skills or effects. Self 21 Baihu (Purple Archetype), Zhong Kui (Purple Archetype)
Kongo Zaou Passive +All party members in the state of Might gain Phys Pierce while the demon with this skill is alive. Self Zaou-Gongen
Law of Hell passive +As long as the demon with this skill is alive, no bonus turn will be granted when a party member's weak point is attacked.

Lv2: +2% to HP. +2% to Ailment Resistance. Lv3: +3% to HP. +3% to Ailment Resistance. Lv4: +4% to HP. +4% to Ailment Resistance. Lv5: +5% to HP. +5% to Ailment Resistance. Lv6: +10% to HP. +10% to Ailment Resistance.

Self Orcus
Life Aid Passive +Heals 30% HP when clearing a wave. Self 6 Dante☆ (Red Archetype), Gui Xian (Purple Archetype), Lailah (Purple Archetype), Michael Dante☆ (Red Archetype), Michael
Life Bonus Passive ++10% to Max HP. Self 3 Azumi (Purple Archetype), Cu Sith (Purple Archetype), Nozuchi, Saki Mitama, Slime Nozuchi
Life Gain Passive ++20% to Max HP. Self 7 Abaddon A (Yellow Archetype), Fomorian (Purple Archetype), Heqet (Purple Archetype), Naga (Purple Archetype), Persephone (Yellow Archetype), Tsukuyomi (Purple Archetype) Abaddon A (Yellow Archetype), Persephone (Yellow Archetype)
Life Surge Passive ++30% to Max HP. Self 15 Apis (Purple Archetype), Hecatoncheires (Purple Archetype), Jikokuten (Purple Archetype), Makara (Purple Archetype), Mot (Purple Archetype), Valkyrie (Purple Archetype)
Light Amp Passive ++25% to Light damage. Self 21 Mastema (Purple Archetype)
Light Boost Passive ++15% to Light damage. Self 6 Horus (Purple Archetype), Lailah, Principality (Purple Archetype), Sleipnir Sleipnir
Lord of the Abyss passive +Removes all status buffs of all enemies at the beginning of the first turn in a boss battle and decreases the ATK, DEF and EV/AC of all enemies by 20%. (3 turns)

Lv2: +4% to HP. Lv3: +6% to HP. Lv4: +8% to HP. Lv5: +10% to HP. Lv6: +20% to HP.

Self Abaddon A
Luck Passive +Increases Exp gained by Dx2 and all party members by 20% and Macca obtained during battle by 20%. Self Kanbari
Luck Amp I Passive ++5 to Luck. Self 3 Agathion (Purple Archetype), Kaiwan (Yellow Archetype), Koumokuten (Red Archetype), Lilim (Red Archetype), Ongyo-Ki (Purple Archetype), Virtue (Purple Archetype) Kaiwan (Yellow Archetype), Koumokuten (Red Archetype), Lilim (Red Archetype), Ongyo-Ki (Purple Archetype), Virtue (Purple Archetype)
Luck Amp II Passive ++10 to Luck. Self 13 Dantalian (Teal Archetype), Pele (Purple Archetype), V (Yellow Archetype) Dantalian (Teal Archetype), V (Yellow Archetype)
Luck Amp III Passive ++15 to Luck. Self 32 Amaterasu (Red Archetype), Asherah (Purple Archetype), King Frost (Purple Archetype), Lilith (Purple Archetype), Seth (Yellow Archetype) Amaterasu (Red Archetype), Asherah (Purple Archetype), Seth (Yellow Archetype)
Lunar Blessing Passive +Reduces consumed MP by 1 MP. Self Tsukuyomi
Madama Stomp passive +When landing a critical hit, inflicts Almighty (Magic) damage on a single enemy with a 30% chance to inflict Charm.

Power: 100 Lv2: +4% to Ailment hit rate. +4% Critical hit rate. Lv3: +6% to Ailment hit rate. +6% Critical hit rate. Lv4: +8% to Ailment hit rate. +8% Critical hit rate. Lv5: +10% to Ailment hit rate. +10% Critical hit rate. Lv6: +20% to Ailment hit rate. +25% Critical hit rate.

Self Bayonetta☆
Madama Uppercut passive +When an enemy is Charmed, inflicts Almighty (Magic) damage on a single enemy with a 30% chance to inflict Bind. Power: 100?

Lv2: +4% to Ailment hit rate. +4% Phys evasion rate. Lv3: +6% to Ailment hit rate. +6% Phys evasion rate. Lv4: +8% to Ailment hit rate. +8% Phys evasion rate. Lv5: +10% to Ailment hit rate. +10% Phys evasion rate. Lv6: +20% to Ailment hit rate. +20% Phys evasion rate.

Self Jeanne☆
Madness Passive ++10% chance to inflict status ailments. Self 8 Arahabaki (Yellow Archetype), Baihu (Red Archetype), Beiji-Weng (Teal Archetype), Blob (Purple Archetype), Bodyconian, Gui Xian (Teal Archetype), High Pixie (Purple Archetype), Jatayu (Yellow Archetype), Mad Gasser (Purple Archetype), Mastema (Yellow Archetype), Nekomata A (Yellow Archetype), Ose (Teal Archetype), Prometheus (Purple Archetype), Saki Mitama (Purple Archetype) Arahabaki (Yellow Archetype), Baihu (Red Archetype), Beiji-Weng (Teal Archetype), Bodyconian, Gui Xian (Teal Archetype), Jatayu (Yellow Archetype), Mastema (Yellow Archetype), Nekomata A (Yellow Archetype), Ose (Teal Archetype), Prometheus (Purple Archetype)
Magic Amp I Passive ++5 to Magic. Self 3 Berserker (Yellow Archetype), Dakini (Purple Archetype), Kaiwan (Red Archetype), Mou-Ryo (Purple Archetype), Nigi Mitama, Pele (Teal Archetype), Power (Purple Archetype), Unicorn (Yellow Archetype) Berserker (Yellow Archetype), Dakini (Purple Archetype), Kaiwan (Red Archetype), Nigi Mitama, Pele (Teal Archetype), Power (Purple Archetype), Unicorn (Yellow Archetype)
Magic Amp II Passive ++10 to Magic. Self 13 Illuyanka (Purple Archetype), Jeanne (Red Archetype), Lilim (Purple Archetype), Mot (Red Archetype), Nero (Yellow Archetype), V (Red Archetype) Jeanne (Red Archetype), Mot (Red Archetype), Nero (Yellow Archetype), V (Red Archetype)
Magic Amp III Passive ++15 to Magic. Self 32 Amaterasu (Purple Archetype), Huang Long (Red Archetype), Jeanne☆ (Red Archetype), Michael (Yellow Archetype), Surt (Yellow Archetype) Huang Long (Red Archetype), Jeanne☆ (Red Archetype), Michael (Yellow Archetype), Surt (Yellow Archetype)
Makara Shift Passive +Casts Makarakarn at the beginning of a battle if the enemy attacks first. Self 18 Apis, Arahabaki (Purple Archetype), Azrael (Purple Archetype), Beelzebub (Purple Archetype), Dantalian (Purple Archetype), Mother Harlot (Teal Archetype), Prometheus Mother Harlot (Teal Archetype)
Mana Aid Passive +Recovers 10 MP when clearing a wave. Self 12 Long (Purple Archetype), Nero☆ (Yellow Archetype), Pallas Athena (Purple Archetype), Rama (Red Archetype), Samael, Yoshitsune Nero☆ (Yellow Archetype), Rama (Red Archetype), Samael
Mana Bonus Passive ++1 to max MP. Self 8 Gremlin (Purple Archetype), Hathor (Purple Archetype), Melchom (Purple Archetype), Pyro Jack (Purple Archetype), Take-Minakata (Purple Archetype), Tsukuyomi, Yatagarasu (Yellow Archetype) Tsukuyomi, Yatagarasu (Yellow Archetype)
Mana Gain Passive ++2 to max MP. Self 15 Metatron (Purple Archetype), Mishaguji (Yellow Archetype), Mother Harlot Mishaguji (Yellow Archetype), Mother Harlot
Master Assassin Passive ++20% to single-target attack skill damage. Self 24
Merciless Blow Passive ++20% damage when attacking the enemy's weak point. Self 12 Anubis (Purple Archetype), Black Frost (Red Archetype), Hel (Red Archetype), Izanami, Kresnik (Purple Archetype), Nero☆ (Purple Archetype), Susano-o (Purple Archetype) Black Frost (Red Archetype), Hel (Red Archetype), Nero☆ (Purple Archetype)
Meslamtaea Passive +Increases AC by 20%, and enters a state of Rebellion when the enemy is Poisoned. Self Nergal
Mutant Passive +Becomes immune to all status ailments. Self Kinmamon
Nightlife passive +Increases Macca obtained during battle by 5%. Self Bodyconian
Null Bind Passive +Adds Null Bind. Self 12 Asherah (Yellow Archetype), Chatterskull (Purple Archetype), Makami, Mara, Michael (Teal Archetype), Orcus (Yellow Archetype), Persephone (Purple Archetype), Vishnu (Yellow Archetype), White Rider (Purple Archetype) Asherah (Yellow Archetype), Mara, Michael (Teal Archetype), Orcus (Yellow Archetype), Vishnu (Yellow Archetype)
Null Charm Passive +Adds Null Charm. Self 12 Amaterasu (Yellow Archetype), Ammut (Purple Archetype), Huang Di (Purple Archetype), Lucifer (Yellow Archetype), Nekomata A (Purple Archetype), Succubus (Purple Archetype), Unicorn Amaterasu (Yellow Archetype), Lucifer (Yellow Archetype)
Null Curse Passive +Adds Null Curse. Self 12 Beiji-Weng (Purple Archetype), Dominion
Null Dark Passive +Adds Dark Null. Self 12 Abraxas (Teal Archetype), Anubis (Teal Archetype), Azrael (Teal Archetype), Barong (Teal Archetype), Bayonetta (Teal Archetype), Bayonetta☆ (Teal Archetype), Dante (Teal Archetype), Dante☆ (Teal Archetype), Ganesha (Teal Archetype), Huang Long (Teal Archetype), Kresnik (Teal Archetype), Mad Gasser (Teal Archetype), Nero (Teal Archetype), Nero☆ (Teal Archetype), Odin (Teal Archetype), Ongyo-Ki (Teal Archetype), V (Teal Archetype), V☆ (Teal Archetype)
Null Elec Passive +Adds Elec Null. Self 12 Amaterasu (Teal Archetype), Dominion (Teal Archetype), Horus (Teal Archetype), Kresnik, Lilim (Teal Archetype), Makami (Teal Archetype), Nero☆ (Teal Archetype), Raijuu (Teal Archetype), Saki Mitama (Teal Archetype), Suparna (Teal Archetype) Nero☆ (Teal Archetype)
Null Fire Passive +Adds Fire Null. Self 12 Ara Mitama (Teal Archetype), Black Frost (Teal Archetype), Black Ooze (Teal Archetype), Chernobog (Teal Archetype), Dante☆ (Teal Archetype), Gucumatz (Teal Archetype), Jikokuten (Teal Archetype), Mothman (Teal Archetype), Pallas Athena (Teal Archetype), Samael (Teal Archetype) Dante☆ (Teal Archetype)
Null Force Passive +Adds Force Null. Self 12 Hathor (Teal Archetype), Illuyanka (Teal Archetype), Ishtar (Teal Archetype), Isis (Teal Archetype), Kusi Mitama (Teal Archetype), Lakshmi (Teal Archetype), Rakshasa (Teal Archetype), Rangda (Teal Archetype), Siegfried (Teal Archetype), Silky (Teal Archetype), White Rider (Teal Archetype)
Null Ice Passive +Adds Ice Null. Self 12 Arahabaki (Teal Archetype), Arianrhod (Teal Archetype), Berserker (Teal Archetype), Horkos (Teal Archetype), Mara (Teal Archetype), Mermaid (Teal Archetype), Naga (Teal Archetype), Nigi Mitama (Teal Archetype), Sphinx (Teal Archetype), Surt (Teal Archetype), Throne (Teal Archetype), Virtue (Teal Archetype)
Null Light Passive +Adds Light Null. Self 12 Beloved (Teal Archetype), Forneus (Teal Archetype), Garuda (Teal Archetype), Ixtab (Teal Archetype), Jeanne (Teal Archetype), Jeanne☆ (Teal Archetype), Kushinada (Teal Archetype), Lilith (Teal Archetype), Nergal (Teal Archetype), Orochi (Teal Archetype), Pazuzu (Teal Archetype), Sleipnir (Teal Archetype), V☆ (Teal Archetype) V☆ (Teal Archetype)
Null Mute Passive +Adds Null Mute. Self 12 Angel (Purple Archetype), Dominion (Purple Archetype), Jeanne d'Arc (Purple Archetype), Quetzalcoatl (Purple Archetype), Rama (Teal Archetype), Virtue, Vishnu (Purple Archetype) Quetzalcoatl (Purple Archetype), Rama (Teal Archetype)
Null Phys Passive +Adds Phys Null. Self 18 Abaddon (Teal Archetype), Huang Di (Yellow Archetype), Mot (Teal Archetype), Orcus (Teal Archetype), Ose (Teal Archetype), Wu Kong (Teal Archetype) Huang Di (Yellow Archetype)
Null Poison Passive +Adds Null Poison. Self 12 Dakini (Purple Archetype), Pele, Yurlungur (Purple Archetype)
Null Weak Passive +Adds Null Weak. Self 12 Lakshmi (Purple Archetype), Silky Lakshmi (Purple Archetype)
Offensive Cry 7 MP +Reduces all enemy DEF and increases own parties ATK by 20% for 3 turns. All Enemies/Party Members 15 Metatron (Yellow Archetype)
Phys Amp Passive ++25% to Phys damage. Self 21 Dante☆ (Yellow Archetype), Masakado (Purple Archetype), Yoshitsune (Purple Archetype) Dante☆ (Yellow Archetype)
Phys Boost Passive ++15% to Phys damage. Self 6 Bayonetta (Purple Archetype), Beloved (Yellow Archetype), Dante, Dante☆, Ganesha (Purple Archetype), Hecatoncheires (Red Archetype), Mara (Purple Archetype), Valkyrie, Wu Kong Bayonetta (Purple Archetype), Beloved (Yellow Archetype), Dante, Dante☆, Hecatoncheires (Red Archetype), Mara (Purple Archetype), Wu Kong
Phys Pierce Passive +Phys attacks bypass resistances Self 32 Mara (Purple Archetype)
[[Phys Pierce [weak]]] passive +Gains Phys Pierce.Damage reduced by 70% if the enemy has Null, Repel or Drain Phys attribute.

Lv2: Decreases Phys Pierce damage reduction by 5%. Lv3: Decreases Phys Pierce damage reduction by 10%. Lv4: Decreases Phys Pierce damage reduction by 20%.

Self 16
Pussyfoot passive +While the demon with this skill is alive, all party members will recieve the following effect: +20% EV.

Lv2: +3 to Ag. Lv3: +6 to Ag. Lv4: +9 to Ag. Lv5: +12 to Ag. Lv6: +20 to Ag.

Self Nekomata A
Rapid Shot passive ++20% to Phys hit rate. Regular Attacks will change to the following effect. Inflicts Phys damage 5 times (Power: 20) on a single target with a 25% Crit Rate. Then enters a state of Might. Self Dante☆
Rasetsu Passive ++10% to Phys hit rate and casts Rebellion on self at the beginning of the 1st turn. Self Rakshasa
Recovery Amp Passive ++25% to Healing skill effectiveness. Self 21 Asherah (Purple Archetype)
Recovery Boost Passive ++15% to Healing skill effectiveness. Self 6 Jeanne d'Arc, Kushinada, Makami (Purple Archetype), Samael (Teal Archetype) Jeanne d'Arc, Samael (Teal Archetype)
Repel Dark Passive +Adds Dark Repel. Self 16 Cu Chulainn (Teal Archetype), Dantalian (Teal Archetype), Michael (Teal Archetype), Mou-Ryo (Teal Archetype), Vishnu (Teal Archetype)
Repel Elec Passive +Adds Elec Repel. Self 16 Man Eater (Teal Archetype), Metatron (Teal Archetype), Nekomata A (Teal Archetype)
Repel Fire Passive +Adds Fire Repel. Self 16 Jeanne d'Arc (Teal Archetype), Thor (Teal Archetype)
Repel Force Passive +Adds Force Repel. Self 16 Hanuman (Teal Archetype), Long (Teal Archetype)
Repel Ice Passive +Adds Ice Repel. Self 16 Asherah (Teal Archetype), Beiji-Weng (Teal Archetype), Hel (Teal Archetype), Izanami (Teal Archetype), Mastema (Teal Archetype), Sarasvati (Teal Archetype)
Repel Light Passive +Adds Light Repel. Self 16 Alice (Teal Archetype), Beelzebub (Teal Archetype), Hell Biker (Teal Archetype), Huang Di (Teal Archetype)
Repel Phys Passive +Adds Phys Repel. Self 24 Abaddon A (Teal Archetype), Quetzalcoatl (Teal Archetype)
Repel Pierce Passive +While the demon with this skill is alive, Pierce will have no effect on any party member that can repel the attribute they are attacked with. Self Alilat
Resist Bind Passive +Chance of being Bound reduced by 50%. Self 4 Inugami (Purple Archetype), King Frost (Teal Archetype), Mothman, Orthrus (Purple Archetype), Yatagarasu (Teal Archetype) King Frost (Teal Archetype), Mothman, Yatagarasu (Teal Archetype)
Resist Charm Passive +Chance of being Charmed reduced by 50%. Self 4 Lilim, Nekomata (Purple Archetype) Lilim
Resist Curse Passive +Chance of being Cursed reduced by 50%. Self 4 Sarasvati (Yellow Archetype), Yaksini Sarasvati (Yellow Archetype), Yaksini
Resist Dark Passive +Adds Dark Resist. Self 8 Agathion (Teal Archetype), Apis (Teal Archetype), Asherah (Teal Archetype), Bishamonten (Teal Archetype), Chagrin (Teal Archetype), Fenrir (Red Archetype), Girimekhala, Hell Biker (Teal Archetype), Inugami (Teal Archetype), Ishtar (Teal Archetype), Kelpie (Teal Archetype), Kikuri-Hime (Teal Archetype), Mokoi (Teal Archetype), Principality (Teal Archetype), Siegfried (Teal Archetype), Take-Minakata (Teal Archetype), Zouchouten (Teal Archetype) Asherah (Teal Archetype), Fenrir (Red Archetype), Girimekhala, Hell Biker (Teal Archetype), Ishtar (Teal Archetype), Siegfried (Teal Archetype)
Resist Elec Passive +Adds Elec Resist. Self 8 Abaddon A (Teal Archetype), Angel (Teal Archetype), Apsaras (Teal Archetype), Beelzebub (Teal Archetype), Efreet (Teal Archetype), Jack Frost (Teal Archetype), Jatayu (Teal Archetype), Lailah (Teal Archetype), Mastema (Teal Archetype), Mot (Teal Archetype), Orthrus (Teal Archetype), Persephone (Teal Archetype), Phantom (Teal Archetype), Prometheus (Red Archetype), Scathach (Teal Archetype), Setanta (Teal Archetype), Skadi (Teal Archetype), Throne, Valkyrie (Teal Archetype) Abaddon A (Teal Archetype), Beelzebub (Teal Archetype), Mastema (Teal Archetype), Mot (Teal Archetype), Persephone (Teal Archetype), Prometheus (Red Archetype), Skadi (Teal Archetype), Throne
Resist Fire Passive +Adds Fire Resist. Self 8 Cu Sith (Teal Archetype), Gremlin (Teal Archetype), Hel (Teal Archetype), Heqet (Teal Archetype), Kikuri-Hime (Red Archetype), King Frost (Teal Archetype), Koppa Tengu (Teal Archetype), Kurama Tengu (Teal Archetype), Legion (Teal Archetype), Makara (Teal Archetype), Nozuchi (Teal Archetype), Obariyon (Teal Archetype), Patrimpas (Teal Archetype), Pazuzu, Seth (Teal Archetype), Skadi (Teal Archetype), Susano-o (Teal Archetype), Tam Lin (Teal Archetype), Trumpeter (Teal Archetype), Vetala (Teal Archetype), Vishnu (Teal Archetype), Yurlungur (Teal Archetype) Hel (Teal Archetype), Kikuri-Hime (Red Archetype), Pazuzu, Susano-o (Teal Archetype), Trumpeter (Teal Archetype), Vishnu (Teal Archetype)
Resist Force Passive +Adds Force Resist. Self 8 Ananta (Teal Archetype), Azumi (Teal Archetype), Barong (Teal Archetype), Bishamonten (Teal Archetype), Blob (Teal Archetype), Chatterskull (Teal Archetype), Chimera (Teal Archetype), Dis (Teal Archetype), Fenrir (Teal Archetype), Girimekhala (Teal Archetype), Grendel (Teal Archetype), Leanan Sidhe (Teal Archetype), Lilith (Teal Archetype), Mishaguji (Teal Archetype), Mitra (Teal Archetype), Momunofu (Teal Archetype), Oni (Teal Archetype), Pallas Athena, Power (Teal Archetype), Preta (Teal Archetype), Pyro Jack (Teal Archetype), Sandalphon (Teal Archetype), Shikome (Teal Archetype), Shiva (Teal Archetype), Slime (Teal Archetype), Thor (Teal Archetype), V (Teal Archetype) Ananta (Teal Archetype), Barong (Teal Archetype), Bishamonten (Teal Archetype), Lilith (Teal Archetype), Mishaguji (Teal Archetype), Pallas Athena, Shiva (Teal Archetype), Thor (Teal Archetype), V (Teal Archetype)
Resist Ice Passive +Adds Ice Resist. Self 8 Ammut (Teal Archetype), Dakini (Teal Archetype), Decarabia (Teal Archetype), Garuda (Teal Archetype), Hamsa (Teal Archetype), Incubus (Teal Archetype), Kaiwan (Teal Archetype), Nekomata (Teal Archetype), Nergal (Teal Archetype), Nero (Teal Archetype), Oberon (Teal Archetype), Odin, Pisaca (Teal Archetype), Sandman (Teal Archetype), Shadow (Teal Archetype), Shiisaa (Teal Archetype), Shiki-Ouji (Teal Archetype), Sphinx (Purple Archetype), Throne (Yellow Archetype), Unicorn (Teal Archetype), Yoshitsune (Teal Archetype) Garuda (Teal Archetype), Nergal (Teal Archetype), Nero (Teal Archetype), Odin, Sphinx (Purple Archetype), Throne (Yellow Archetype), Yoshitsune (Teal Archetype)
Resist Light Passive +Adds Light Resist. Self 8 Baphomet (Teal Archetype), Beiji-Weng (Red Archetype), Bicorn (Teal Archetype), Bishamonten, Black Frost (Teal Archetype), Bodyconian (Teal Archetype), Chernobog (Teal Archetype), Cu Chulainn (Teal Archetype), Eligor (Teal Archetype), Fomorian (Teal Archetype), Hecatoncheires (Teal Archetype), High Pixie (Teal Archetype), Ikusa (Teal Archetype), Ippon-Datara (Teal Archetype), Kudlak (Teal Archetype), Loki (Teal Archetype), Man Eater (Teal Archetype), Peallaidh (Teal Archetype), Pixie (Teal Archetype), Succubus (Teal Archetype) Beiji-Weng (Red Archetype), Bishamonten, Black Frost (Teal Archetype), Chernobog (Teal Archetype), Cu Chulainn (Teal Archetype), Hecatoncheires (Teal Archetype), Kudlak (Teal Archetype), Man Eater (Teal Archetype)
Resist Mute Passive +Chance of being Muted reduced by 50%. Self 4 Decarabia (Purple Archetype), Pazuzu (Red Archetype), Pixie (Purple Archetype), Shiki-Ouji Pazuzu (Red Archetype), Shiki-Ouji
Resist Phys Passive +Adds Phys Resist. Self 12 Archangel (Teal Archetype), Ares (Teal Archetype), Baihu (Teal Archetype), Beelzebub (Yellow Archetype), Cerberus (Teal Archetype), Dante (Teal Archetype), Feng Huang (Teal Archetype), Gui Xian (Teal Archetype), Hanuman, Koumokuten (Teal Archetype), Mara (Teal Archetype), Melchom (Teal Archetype), Metatron (Teal Archetype), Nue (Teal Archetype), Pele (Teal Archetype), Titania (Teal Archetype), Trumpeter (Teal Archetype), Yaksini (Teal Archetype), Yatagarasu (Teal Archetype), Zhong Kui (Teal Archetype) Beelzebub (Yellow Archetype), Dante (Teal Archetype), Hanuman, Mara (Teal Archetype), Metatron (Teal Archetype)
Resist Poison Passive +Chance of being Poisoned reduced by 50%. Self 4 Ikusa, Leanan Sidhe (Purple Archetype), Prometheus (Teal Archetype), Vetala (Purple Archetype) Ikusa, Prometheus (Teal Archetype)
Resist Weak Passive +Chance of being Weakened reduced by 50%. Self 4 Hanuman (Teal Archetype), Raijuu Hanuman (Teal Archetype), Raijuu
Retaliate Passive +When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 100 power. Self 12 Abaddon, Ares, Beloved (Purple Archetype), Berserker (Purple Archetype), Chimera (Purple Archetype), Grendel (Purple Archetype), Gucumatz (Purple Archetype), Hanuman (Purple Archetype), Horkos, Jeanne (Purple Archetype), Kresnik (Purple Archetype), Man Eater (Purple Archetype), Rakshasa (Purple Archetype) Abaddon, Grendel (Purple Archetype), Gucumatz (Purple Archetype), Jeanne (Purple Archetype), Kresnik (Purple Archetype), Man Eater (Purple Archetype)
Sass passive +When an enemy is Charmed, reduces all enemy DEF by 20% (3 turns).

Lv2: +2% to Ailment hit rate. +2% Damage to Charmed enemies. Lv3: +3% to Ailment hit rate. +3% Damage to Charmed enemies. Lv4: +4% to Ailment hit rate. +4% Damage to Charmed enemies. Lv5: +5% to Ailment hit rate. +5% Damage to Charmed enemies. Lv6: +10% to Ailment hit rate. +10% Damage to Charmed enemies.

Self Man Eater
Savage Glee Passive ++25% to Critical hit rate. Self 14 Bayonetta (Purple Archetype), Bayonetta☆ (Purple Archetype), Chernobog (Purple Archetype), Cu Chulainn, Dante☆ (Purple Archetype), Girimekhala (Purple Archetype), Ikusa (Purple Archetype), Nergal (Red Archetype), Orochi (Teal Archetype), Sarasvati (Purple Archetype), Yoshitsune (Purple Archetype) Cu Chulainn, Dante☆ (Purple Archetype), Nergal (Red Archetype), Orochi (Teal Archetype), Sarasvati (Purple Archetype), Yoshitsune (Purple Archetype)
Serial Killer Passive ++10% to multiple-target attack skill damage. Self 8 Huang Di (Purple Archetype), Huang Long (Yellow Archetype), Shiva, Unicorn (Purple Archetype) Huang Di (Purple Archetype), Huang Long (Yellow Archetype), Shiva
Shadow-Shock passive +Regular Attacks will change to the following effect.

Inflicts Almighty (Mag) damage on a single target. Power: 100

Self V☆
Speedster Passive ++50% to Battle Speed of this demon. Self 10 Bayonetta (Teal Archetype), Fenrir (Purple Archetype), Hamsa (Purple Archetype), Hell Biker, Huang Long (Purple Archetype), Jeanne (Teal Archetype), Kama, Mishaguji (Purple Archetype), Nekomata A, Rakshasa (Teal Archetype), Sleipnir, Yatagarasu Bayonetta (Teal Archetype), Jeanne (Teal Archetype), Kama, Mishaguji (Purple Archetype), Nekomata A, Rakshasa (Teal Archetype)
Stealth Passive +HP will stop at 1 upon receiving the first killing blow, and increases Phys evasion rate by +20%. Self Chupacabra
Strength Amp I Passive ++5 to Strength. Self 3 Ara Mitama, Gui Xian (Yellow Archetype), Isis (Red Archetype), Mokoi (Purple Archetype), Nue (Purple Archetype), Yaksini (Purple Archetype), Zouchouten (Yellow Archetype) Ara Mitama, Gui Xian (Yellow Archetype), Isis (Red Archetype), Zouchouten (Yellow Archetype)
Strength Amp II Passive ++10 to Strength. Self 13 Bayonetta (Red Archetype), Dante (Red Archetype), Ose (Purple Archetype), Skadi (Yellow Archetype) Bayonetta (Red Archetype), Dante (Red Archetype), Skadi (Yellow Archetype)
Strength Amp III Passive ++15 to Strength. Self 32 Bayonetta☆ (Red Archetype), Mara (Red Archetype), Nergal (Purple Archetype), Shiva (Red Archetype), Zaou-Gongen (Red Archetype) Bayonetta☆ (Red Archetype), Mara (Red Archetype), Nergal (Purple Archetype), Shiva (Red Archetype), Zaou-Gongen (Red Archetype)
Superior Power Passive ++20% to Phys hit rate and adds Phys Pierce. Self Huang Di
Suppress Stance Drain Passive +As long as the demon who has this skill is alive, the enemy loses an extra Press Turn Icon every time you drain their attack. Self Jikokuten
Tetra Shift Passive +Casts Tetrakarn at the beginning of a battle if the enemy attacks first. Self 18 Gucumatz (Purple Archetype), Ishtar (Purple Archetype), Kikuri-Hime (Purple Archetype), Mother Harlot (Red Archetype), Orcus (Purple Archetype), Sphinx, Surt, Tam Lin (Purple Archetype) Mother Harlot (Red Archetype)
Trap Free Passive +-30% to damage received from Damage Panels in the Aura Gate, and nullifies Dark Zone effects. Self Hare of Inaba
Trickster Passive +20% chance to avoid using Press Turn Icons when attacking the enemy's weak point. Self Loki
Vahana Passive ++15% to Phys evasion rate. -30% chance of receiving status ailments. Self Garuda
Vitality Amp I Passive ++5 to Vitality. Self 3 Ammut (Purple Archetype), Arianrhod (Purple Archetype), Dominion (Purple Archetype), Hanuman (Red Archetype), Ikusa (Yellow Archetype), Kresnik (Red Archetype), Mitra (Teal Archetype), Oberon (Yellow Archetype), Saki Mitama, Setanta (Red Archetype) Ammut (Purple Archetype), Arianrhod (Purple Archetype), Dominion (Purple Archetype), Hanuman (Red Archetype), Ikusa (Yellow Archetype), Kresnik (Red Archetype), Mitra (Teal Archetype), Oberon (Yellow Archetype), Saki Mitama, Setanta (Red Archetype)
Vitality Amp II Passive ++10 to Vitality. Self 13 Dante (Purple Archetype), Horkos (Purple Archetype) Dante (Purple Archetype)
Vitality Amp III Passive ++15 to Vitality. Self 32 Asherah (Red Archetype), Barong (Purple Archetype), Lucifer (Red Archetype), Orcus (Teal Archetype), Wu Kong (Purple Archetype) Asherah (Red Archetype), Barong (Purple Archetype), Lucifer (Red Archetype), Orcus (Teal Archetype)
Void Dark Zones Passive +Nullifies Dark Zone effects in the Aura Gate. Self 8 Loki (Purple Archetype), Throne
Voltage passive +When Entering a state of Concentrate, increases own party's ATK and EV/AC by 20%. (1 turn) Self Nero☆
Warlord's Wrath passive +Adds Phys Pierce.

Reduces 1 enemy Press Turn Icon at the beginning of a battle if the enemy attacks first. Only up to 2 Press Turn Icons can be reduced by skills or effects. When receiving a Phys Attack, 100% chance to counter dealing Phys damage. Power: 100

Self Masakado
Wild Guess Passive +-15% to Critical hit rate of damage received. Self 8 Baphomet (Purple Archetype), Beloved (Purple Archetype), Berserker (Teal Archetype), Bodyconian (Purple Archetype), Dakini (Teal Archetype), Grendel (Teal Archetype), Horkos (Purple Archetype), Illuyanka (Teal Archetype), Jatayu (Purple Archetype), Kelpie (Purple Archetype), Koppa Tengu (Purple Archetype), Silky (Teal Archetype), Throne (Teal Archetype) Baphomet (Purple Archetype), Beloved (Purple Archetype), Berserker (Teal Archetype), Bodyconian (Purple Archetype), Dakini (Teal Archetype), Grendel (Teal Archetype), Horkos (Purple Archetype), Illuyanka (Teal Archetype), Silky (Teal Archetype), Throne (Teal Archetype)
Wild Instinct Passive +-25% to Critical hit rate of damage received. Self 14 Alice (Purple Archetype), Azrael (Purple Archetype), Mishaguji (Purple Archetype), Sandalphon (Purple Archetype), Succubus (Purple Archetype), V☆ (Yellow Archetype) Alice (Purple Archetype), Azrael (Purple Archetype), Succubus (Purple Archetype), V☆ (Yellow Archetype)
Yaxche Passive +When downed during the enemy turn, inflicts Almighty (Power:100) damage to the attacker, with 100% chance to inflict Mortal. Nullifies all death prevention skills. Won't activate when your party is wiped out.

Lv2: +2 to Ma, +2% to Ailment Infliction. Lv3: +3 to Ma, +3% to Ailment Infliction. Lv4: +4 to Ma, +4% to Ailment Infliction. Lv5: +5 to Ma, +5% to Ailment Infliction. Lv6: +10 to Ma, +10% to Ailment Infliction.

Self Ixtab
Yomotsu Okami Passive +While the demon with this skill is alive, all party members gain +10% damage to Elec and Dark attacks.

Lv2: +3 Magic. Lv3: +6 Magic. Lv4: +9 Magic. Lv5: +12 Magic. Lv6: +20 Magic.

Self Izanami
You're Next Passive +If the demon with this skill kills an enemy with a single target attack, and that enemy is revived, they will come back as a Lv. 1 Reiko Kashima. Self Reiko Kashima