Difference between revisions of "Red Zone"

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(Updated by Maaster. This was done by a bot.)
(Updated by Maaster. This was done by a bot.)
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|sp=<nowiki>-</nowiki>
 
|sp=<nowiki>-</nowiki>
 
|target=All Party Members
 
|target=All Party Members
|description=<nowiki>All Party Members enter a state of Might. The next Phys attack will have a Critical effect. (3 uses)</nowiki><br>
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|description=<nowiki>All Party Members enter a state of Might. The next Phys attack will have a Critical effect. (3 uses)</nowiki>
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|levels=<nowiki></nowiki><br>
 
<nowiki></nowiki><br>
 
<nowiki></nowiki><br>
 
<nowiki>Lv2: +25% chance of 1 MP recovery.</nowiki><br>
 
<nowiki>Lv2: +25% chance of 1 MP recovery.</nowiki><br>
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|icon={{{icon}}}
 
|icon={{{icon}}}
 
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}}
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{{ #ifeq: {{{icon}}} | yes | | {{:Red Zone/Demons}}}}

Revision as of 17:45, 6 August 2019

Type Description
Support.png Red Zone | Demons | MP: 7 | Skill Points: - | Target: All Party Members | Use Limit: {{{uselimit}}}

All Party Members enter a state of Might. The next Phys attack will have a Critical effect. (3 uses)

Lv2: +25% chance of 1 MP recovery.
Lv3: +50% chance of 1 MP recovery.

Lv4: +50% chance of 1 MP recovery. MP cost -1.
Demons to transfer skill from
Default / Gacha Archetype Demon
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png
Demons with skill
Awakened Archetype Demon

Innate Skills

Hell Biker
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png