Pale Rider/Builds

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Revision as of 08:40, 23 January 2020 by Maaster (talk | contribs) (Role Summary: Bumped PvE Offense from 7 to 8 and added Note to use Alice for maximum effectiveness)
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Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Pale Rider.jpg Pale Rider
Teal Purple Purple 5 8 7
Pros
  • Very good in ailment teams, as Pestilence will kill any enemy after 2 turns, no questions asked.
  • Perfect synergy with Nergal. Nergal helps to remove any barriers and ensures Plague's poison can land via Weak, which in turn triggers his own Meslamtaea passive.
    • To maximize his effectiveness, bring Alice to Mortal the enemy Ailment Cleanser.
  • Very effective as a random PVP defense to catch teams without ailment cleanse.
  • Decent magic stat means lets him deal damage while his targets are incapacitated.
Cons
  • Ailments generally fall flat in late/endgame PvE because of inflated enemy stats
  • Hard countered by Ailment Cleansers like Daisoujou or Kinmamon in PVP.
  • Pestilence only kicks in at the end of enemy's turn, giving them one whole turn to cleanse it away or just outright kill him.
  • Requires a specific team built around him to really work.
  • P1 and P2 don't contribute to the Ailment build.

PvE Builds

PvP Builds