Difference between revisions of "Pale Rider"

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(Updated by AkA. This was done by a bot.)
(Updated by AkA. This was done by a bot.)
Line 17: Line 17:
 
|rarity= 5
 
|rarity= 5
 
|ai= Attack
 
|ai= Attack
|max_hp= 971 (180/264)
+
|max_hp= 971 (181/265)
|max_str= 97 (204/264)
+
|max_str= 97 (205/265)
|max_mag= 202 (32/264)
+
|max_mag= 202 (32/265)
|max_vit= 128 (180/264)
+
|max_vit= 128 (181/265)
|max_agi= 165 (33/264)
+
|max_agi= 165 (33/265)
|max_luck= 170 (21/264)
+
|max_luck= 170 (21/265)
 
|patk= 533
 
|patk= 533
 
|pdef= 519
 
|pdef= 519

Revision as of 09:41, 17 January 2020

  Info   Builds   Lore    

Stats

Pale Rider.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- - - Weak Repel Resist Resist
Info
Rarity Race Grade AI
5★ Fiend 84 Attack
6★ Stats
HP 971 (181/265) Vitality 128 (181/265)
Strength 97 (205/265) Agility 165 (33/265)
Magic 202 (32/265) Luck 170 (21/265)
PATK 533 PDEF 519
MATK 754 MDEF 571
Innate Skills
Force.png Zandyne 6 MP Inflicts Force (Magic) damage with 160 power on a Single Enemy.
Passive.png Plague Passive Adds Force Pierce. +20% to Force damage.

Activates the following Chain Effect when this demon uses a Force skill and at the end of own turn:

Inflicts 10% fractional damage (200 max) on all enemies based on their current HP, with a 100% chance to inflict Poison.
Passive.png Pestilence Passive Activates the following Chain Effect at the end of an enemy turn: Inflicts 50% fractional damage (2,500 max) on all Poisoned enemies based on their max HP.
*Nullifies all death prevention skills. Fractional damage will not be affected by stat/damage increase or reduction effects.
ArchClear.png
Awaken:
Gacha: -
ArchRed.png
Awaken: Force.png Mazandyne 7 MP Inflicts Force (Magic) damage with 120 power on All Enemies.
Gacha: Passive.png Force Amp Passive +25% to Force damage.
ArchYellow.png
Awaken: Support.png Debilitate 8 MP Reduces ATK, DEF, and EV/AC of All Enemies by 20% for 3 turns.
Gacha: Passive.png Epitome of Madness Passive +15% chance to inflict status ailments, +15% to EV.
ArchPurple.png
Awaken: Passive.png Auto-Rakunda Passive Casts Rakunda at the beginning of the 1st turn.
Gacha: Force.png Killing Wind 7 MP Inflicts Force (Magic) damage with 180 power on a Single Enemy.
ArchTeal.png
Awaken: Passive.png Null Elec Passive Adds Elec Null.
Gacha: Passive.png Enduring Soul Passive Heals 200 HP upon receiving the first killing blow.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus Reduces the cost of Force Skills by 1MP. Gains Force Pierce. +15% to Force damage. +10% Phys evasion rate. +10% chance to inflict status ailments.
Panel Step Stat Bonus HP +25 (MAX +250) Mag ATK +10 (MAX +100) HP +25 (MAX +250)

Availability

  • [{{{fissionlink}}} Fusions to make this demon]
  • [{{{fusionlink}}} Fusions using this demon]