Difference between revisions of "Michael/Builds"

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(Role Summary)
(Role Summary)
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! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense
 
! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense
 
|-
 
|-
<section begin=tierentry />{{TierData|demon=Michael|pvebest1=Teal|pvpbest1=Teal
+
<section begin=tierentry />{{TierData|demon=Michael|pvebest1=Teal|pvebest2=Yellow|pvpbest1=Teal
 
|pve=7
 
|pve=7
 
|offensive=3|defensive=2
 
|offensive=3|defensive=2
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*Panels can boost his Damage alot
 
*Panels can boost his Damage alot
 
*Excellent for Light weak Bosses
 
*Excellent for Light weak Bosses
 +
*Due to decent Mag, Yellow can be used as a healer with discounter [[Mediarahan]]
 
|con=
 
|con=
 
*No innate Pierce and mediocre Stats
 
*No innate Pierce and mediocre Stats

Revision as of 10:50, 23 January 2020

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Michael.jpg Michael
Teal Yellow Teal 7 3 2
Pros
  • High Damage Multi-Hit Spell
  • Panels can boost his Damage alot
  • Excellent for Light weak Bosses
  • Due to decent Mag, Yellow can be used as a healer with discounter Mediarahan
Cons
  • No innate Pierce and mediocre Stats
  • Random Targetting means worse wave clear and bad PvP Targetting
  • Needs good transfers to boost Damage

PvE Builds

PvP Builds