Difference between revisions of "Law of Hell"

From SMT: Dx2 Wiki
Jump to: navigation, search
(Updated by Maaster. This was done by a bot.)
(Updated by Alenael(bot). This was done by a bot.)
 
Line 2: Line 2:
 
|skill=Law of Hell
 
|skill=Law of Hell
 
|type=passive
 
|type=passive
|cost=passive
+
|cost=Passive
 
|sp=<nowiki>-</nowiki>
 
|sp=<nowiki>-</nowiki>
 
|target=Self
 
|target=Self

Latest revision as of 21:24, 24 January 2020

Type Description
Passive.png Law of Hell | Demons | MP: Passive | Skill Points: - | Target: Self

As long as the demon with this skill is alive, no bonus turn will be granted when a party member's weak point is attacked.

Lv2: +2% to HP. +2% to Ailment Resistance.
Lv3: +3% to HP. +3% to Ailment Resistance.
Lv4: +4% to HP. +4% to Ailment Resistance.
Lv5: +5% to HP. +5% to Ailment Resistance.

Lv6: +10% to HP. +10% to Ailment Resistance.
Demons to transfer skill from
Default / Gacha Archetype Demon
ArchClear.png
ArchRed.png
ArchYellow.png
ArchTeal.png
ArchPurple.png
Demons with skill
Awakened Archetype Demon

Innate Skills

Orcus
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png