Fenrir

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Stats

Fenrir.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- Weak Drain Resist Weak - -
Info
Rarity Race Grade AI
4★ Wilder 61 Support
6★ Stats
HP 938 (216/284) Vitality 121 (216/284)
Strength 150 (114/284) Agility 238 (4/284)
Magic 111 (200/284) Luck 111 (257/284)
PATK 645 PDEF 538
MATK 563 MDEF 518
Innate Skills
Phys.png Nihil Claw 6 MP Inflicts Phys (Physical) damage 2 to 3 times with 75 power on Random Enemy/(ies).
Passive.png Agility Amp II Passive +10 to Agility.
Passive.png Auto-Taruka Passive Casts Tarukaja at the beginning of the 1st turn.
ArchClear.png
Awaken: Phys.png Eat Whole 5 MP Inflicts Phys (Physical) damage with 120 power on a Single Enemy, while healing caster 25% of damage dealt.
Gacha: -
ArchRed.png
Awaken: Phys.png Hades Blast 6 MP Inflicts Phys (Physical) damage with 120 power on All Enemies.
Gacha: Passive.png Resist Dark Passive Adds Dark Resist.
ArchYellow.png
Awaken: Support.png Makara Break 3 MP Removes Repel Mag from All Enemies.
Gacha: Phys.png Eat Whole 5 MP Inflicts Phys (Physical) damage with 120 power on a Single Enemy, while healing caster 25% of damage dealt.
ArchPurple.png
Awaken: Passive.png Speedster Passive +50% to Battle Speed of this demon.
Gacha: Recovery.png Meweakdi 4 MP Cures All Party Members of Weak. Reduces the chance of being Weakened during this wave by 30%.
ArchTeal.png
Awaken: Passive.png Resist Force Passive Adds Force Resist.
Gacha: Light.png Hama 4 MP Inflicts Light (Magic) damage with 120 power on a Single Enemy.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus
Panel Step Stat Bonus

Availability


  Info   Builds   Lore    


Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Fenrir.jpg Fenrir
Purple Red Purple Red 4 3 3 3 1
Pros
  • Budget speedster in Purple and a high AGI stat to take advantage of this.
  • Innate Auto-Taruka gives him a niche over another budget Speedster Sleipnir.
  • Versatile enough to allow him to support or be offensive.
Cons
  • Low offensive stats that are only borderline usable late in the game without high investment.
  • Generally low stats outside of AGI.
  • Two weaknesses (one if Teal) is a nuisance if you can't beat the opposition in a single turn.
Notes
  • He may not be as good as Garuda or Hresvelgr, but his staying power as a effective Speedster lasts for some time. Additionally, he doesn't need a Speedster transfer.
    • He is also a LOT cheaper to fuse than the other two.
  • Red is for Democalypse Prelim, so he can contribute to damage beyond just Auto-Taruka.

Fenrir is a support demon best used for his Speedster passive in Purple Purple, to raise battle speed for fast teams.

His innate Auto-Taruka and cheap fusion cost makes him a great set-up demon on a budget.

He especially shines in PvE:

  • High speed helps in Aura Gate, to outspeed encounters and bosses.
  • If transferred Tetrakarn and paired with drain pierce, he's also valuable for walling King Frost in Hell's Park 100.

PvE Builds

Archetype(s)

  • Purple Purple: Speedster synergizes with his high AGI to help the team go first.

Skill Transfers

Support:

  • Tetrakarn/Makarakarn: defend the team against non-piercing physical/magic attacks. Ideal for early- to mid-game PvE, which is exactly when Fenrir is used most.
  • Rakunda: synergy with Auto-Taruka to improve the team's damage.

Brands

Stat priorities: Speed%

  • Divine: allows for more casts of support skills.
  • Speed: boost team speed further.

PvP Builds

  Info   Builds   Lore    

Official Profile

A giant wolf beast of Nordic lore, son of the evil god Loki. In fear of Fenrir's ever-growing stature, the gods bind him with the magical rope Gleipnir. However, at Ragnarok his magical bindings will be broken and he will rise against the Aesir in combat.