Democalypse

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Democalypse announcement news posts:
https://d2-megaten-l.sega.com/en/news/detail/071551.html

https://d2-megaten-l.sega.com/en/news/detail/071930.html

TBD.

Overview

Democalypse is a bi-weekly event in which factions compete against one another by defeating Calamities (boss demons with extremely high HP, shared across faction members), in three areas across Tokyo.

Basic Concepts

Each Democalypse event is divided into three phases, Before Cull, During Cull, and After Cull. In the Before Cull phase, faction leaders will choose one of three available areas to target: Shinjuku, Akihabara or Odaiba. Each of these areas corresponds to an elemental weakness that is shared across all enemy demons in that area. In this phase, players may do simulated practice battles. In the During Cull phase, players are able to fight their faction's selected Calamity twice each day. Each battle requires that players prepare a team of 6 unique demons, divided into sub-teams of 3: One sub-team to use elemental AoE (area of effect) attacks against a horde of demons, and the other sub-team to use elemental ST (single-target) attacks against the Calamity boss. Once a demon has been used in a battle, it cannot be used in a Democalypse battle until the next day. This means players must prepare 12 unique demons, to be used across 2 daily battles.

In the After Cull phase, faction and player rankings are displayed, and rewards are distributed.

Etiquette

Democalypse is a team effort, and 1 person not participating drags everybody down a lot.

If you are going to be absent please make sure to inform your clan as to minimize drama from lack of participation. The Democ system will unfortunately not allow clan leaders to see detailed stats. Meaning that players can troll by not participating, bringing everybody down coins not only in the overall score if you get knocked down from a percentage tier, but downed bosses as well. Accountability is the most desired trait if you are a player looking to join a high end democ clan above sheer account power level.

Scoring

During the Horde wave of a battle, players score in the form of a bonus multiplier. The multiplier increases based on damage done, and how many times the elemental weakness of enemy demons is exploited. During the boss wave, all damage done to the Calamity is multiplied by this bonus multiplier, and is added to the total score.

In-depth multiplier explanation

  • You start off with 1.0 base multiplier
    • On day two, and three, the base multiplier will be increased based on your faction's participation bonus. Maximum increase is by 0.8 points for at least 20 participants, netting you a 1.8 base multiplier
  • You get 0.1 per weakness hit (max 0.4 per spell), and 0.05 per 1% of the horde's HP
    • Which means 4.8 max for 12 spells, plus 5.0 for clearing the horde's hp (=10.8)
  • You can gain additional multiplier by using specific demons:
    • Demons like Agni, Ym, and Anzu can increase your multiplier due to their passive's additional hits.
    • Demons like Mot and Masakado A can increase your multiplier due to gaining extra press turns
      • The theoretical maximum multiplier is 12.8 for the first day (using Mot, Masakado A, and Anzu/Agni/Ym, while clearing the horde's HP), or 13.6 the following days (with the same setup)

Schedules

Time Frame Season Akihabara Shinjuku Odaiba
November 27 Dark.png Dark Electricity.png Elec Ice.png Ice
December 28 Light.png Light Physical.png Phys Force.png Force
December 29 Fire.png Fire Dark.png Dark Electricity.png Elec
January 30 Ice.png Ice Light.png Light Physical.png Phys
January 31 Force.png Force Fire.png Fire Dark.png Dark
February 32 Electricity.png Elec Ice.png Ice Light.png Light
February 33 Physical.png Phys Force.png Force Fire.png Fire
March 34 Dark.png Dark Electricity.png Elec Ice.png Ice
  • Bonus area in BOLD
  • There are 3 locations: Akihabara, Shinjuku, and Odaiba
  • There are 7 Calamities, each based on a different weakness, which rotate

Area Information

Dark
Horde Calamity
Ares Quetzalcoatl
Skills Skills
Herculean Strike Mahamaon
Counter Mazanma
Hama Mahama
Dekunda Affinity Shift: Dark
Notes Notes
Uses Dekunda -
Fire
Horde Calamity
Makara Mastema
Skills Skills
Makara Break Mabufula
Bufu Rakukaja
Rakukaja Mabufu
Null Weak Affinity Shift: Fire
Notes Notes
Uses Rakukaja Uses Rakukaja
Force
Horde Calamity
Kresnik Mother Harlot
Skills Skills
Sukunda Mazionga
Null Elec Elec Boost
Zio Mazio
Mana Aid Affinity Shift: Force
Notes Notes
Uses Sukunda -
Ice
Horde Calamity
Ammut Seraph
Skills Skills
Rebellion Maragion
Agi Tarunda
Madness Nails Maragi
Agility Amp II Affinity Shift: Ice
Notes Notes
- Uses Tarunda
Elec
Horde Calamity
Unicorn Zaou-Gongen
Skills Skills
Zan Mazanma
Null Charm Force Boost
Mazan Mazan
Bufudyne Affinity Shift: Elec
Notes Notes
- -
Light
Horde Calamity
Baphomet Black Frost
Skills Skills
Mamudo Mamudoon
Life Drain Mabufula
Mudo Mamudo
Mana Gain Affinity Shift: Light
Notes Notes
- -
Phys
Horde Calamity
Hathor Tsukuyomi
Skills Skills
Amrita Maragi
Zan Mabufu
Zionga Mazan
Meposumudi Affinity Shift: Phys
Notes Notes
- -

"Affinity Shift: <Element>: Becomes Weak against <Element>. -70% to all (including Almighty) attack damage received excluding <Element>. -100% to Critical hit rate of damage received."

Rewards

  • You earn two kinds of rewards:
    • Based on your faction's placement on the rankings
    • and based on your personal placement on the rankings
Faction Ranking Rewards Faction Ranking Rewards (BONUS AREA)
Top Gems Demo Coins Magnetite Top Gems Demo Coins Magnetite
0.1% - 3.0% 300 250 500,000 0.1% - 3.0% 450 375 750,000
3.1% - 10.0% 250 200 150,000 3.1% - 10.0% 375 300 225,000
10.1% - 40.0% 250 150 50,000 10.1% - 40.0% 375 225 75,000
40.1% - 70.0% 200 100 30,000 40.1% - 70.0% 300 150 45,000
70.1% - 100.0% 200 50 10,000 70.1% - 100.0% 300 75 15,000
Personal
Top Yasaka Magatama 1★ Prize Cube (Personal) Kasane Magatama
0.1% - 3.0% 10 10 1
3.1% - 10.0% 8 5 1
10.1% - 40.0% 8 1 -
40.1% - 70.0% 6 - -
70.1% - 100.0% 6 - -
Prize Cube (Personal) can contain
Kasane Magatama 1
Blank Genome 1
Skill Extraction File 2
Yasaka Magatama 2★ 2
Macca 100,000
Macca 50,000
Participation Reward (up to 2 times daily) Gems x20
Vanquish Reward Demo Coins x10

In addition to the distributed rewards, a participation reward of 20 gems is given to players every time they participate in a democalypse battle. A reward of 10 Democalypse Coins is also given to all faction members each time the faction defeats a Calamity.

Democalypse Coins

Coins can be exchanged in the Cull shop for a variety of prizes, including Seraph and Norn, their spirits, Absolute Summon Files and Ultimate Summon Files.

Exchange Lineup Democalypse Coins needed
5★ Herald Seraph (1st time) × 1 1,500
5★ Herald Seraph (2nd time and after) × 1 2,000
Seraph Spirit × 5 25
5★ Megami Norn (1st time) × 1 1,500
5★ Megami Norn (2nd time and after) × 1 2,000
Norn Spirit × 5 25
Absolute Summon File × 1 1,000
Ultimate Summon File × 1 100
Universal Spirit 5★ × 1 (max. 50 times, until 3/31 2021) 100

Note: *"Seraph/Norn Spirit × 5" will be available after "5★ Herald Seraph/Megami Norn" has been exchanged.

Ranking


Past (and future) rankings can be found on its own wiki page: Democalypse Ranking

Tier List/Evaluations

Overview

This is a very basic evaluation of democ units so you can quickly find out who is the best on your team without the need for simulations.

Scoring

This is a very approximate (and somewhat subjective) point system. The points will be denoted in that demons windows. Demons will get points for the following:

Tier 3 (*-dyne, Ma-*-dyne, 5 MP random target) elemental skill. +5 Points.

Tier 4 elemental skill. +10 Points

Tier 3 physical skill (Berserker God, Mortal Jihad, Hades Blast, Titanomachia) +5 Points

Tier 4 physical skill (Megaton Raid, Vorpal Blade, Muscle Punch, Myriad Arrows) +10 Points

Tier 5 physical skill (Gigantomachia, God's Hand, Earthquake) +15 Points

Panel 1 Minor boost. +5 Points

Panel 2 offensive stat boost. +10 Points (+5 for 4-star due to lower boost)

Panel 2 and or 3 major boost. +10 Points each if applicable

Minor Boost skill. (Such as Serial Killer, Back Attack, or Element boosts) +5 points

Major boost skills. (Such as Butcher, Merciless Blow, and Element Amps) +10 points

High stats: +5 points for every 20 points of offensive stat (usually Magic) over 180. (Sufficiently low stats get penalties.)

Broken unique skills give certain demons very big points

Please note that this will factor demons at their full potential. When deciding to make a team detract points based on what you don't have (maxed passives for stats, panels, etcetera.

For example: Panel 3 Mara is broken but Panel 0 Mara is one of the weakest demons for democalypse.

Evaluations

Fire

Name Best Elements(s) Total Score Element(s) rank
Fire Off-element Fire Off-Element
Uriel.jpg Uriel ArchPurple.png ArchRed.png S++ God 85 75 (Light) / 65 (General)
Score
  • Near 200 magic. +5 points.
  • Tier 3 Light skill. +5 points / Unique fire Skill +15 points.
  • God's Fire +10% light/fire damage. +5 points.
  • Fire enhancement in purple. +10 points.
  • God's Fire provides Taruka in correct grouping and tickles the point meter. +20 points.
  • P2 in correct group provides Rakunda. +20 points.
  • P3 bonus light and fire damage. +10 points.
  • P2 offensive stats. +10 points.
Mahakala.jpg Mahakala ArchPurple.png S++ 85 45 (General)
Score
  • 220 Magic. +10 points
  • Unique fire skill with boss rakunda. +25 points.
  • Merciless Blow. +10 points.
  • The Great Darkness Conc + Bonus hit. +10 points.
  • Panel 1 boost. +5 points.
  • Panel 2 offensive stats. +10 points
  • Panel 3 boss taraka. +15 points
Seraph.jpg Seraph ArchClear.png S++ God 80 70 (General)
Score
  • 240 magic. +15 points.
  • Tier 4 ST Light and Fire skills. +10 points
  • Merciless blow. +10 points.
  • Garden of Eden. +15 points
  • P1 bonus damage ST +5 points.
  • P2 bonus group damage. +5 points.
  • P2 offensive stats. +10 points.
  • P3 bonus group damage. +10 points.
Notes
  • You are actively griefing if you are not running Seraph in all your democ teams. If you are just starting out, get him ASAP.
Cybele.jpg Cybele Any S+ 65 30 (General)
Score
  • 230 Magic. +10 points
  • Team fire boost. +15 points
  • Tier 4 Fire skill. +10 points.
  • Merciless Blow. +10 points.
  • Panel 2 offensive stats. +10 points
  • Panel 3 mini team boost. +10 points
Surt.jpg Surt Any S 65 N/A
Score
  • Weird stat distribution that works for ragnarok. +10 points.
  • Weird but absurd unique skill. +30 points.
  • Panel 1 Boost. +5 points
  • Panel 2 offensive stats. +10 points.
  • Panel 2 Major Boost. +10 points.
Belial.jpg Belial ArchPurple.png ArchRed.png S 65 35 (Phys)
Score
  • 200 Strength. +5 points.
  • Fire Amp +10 points / Vorpal Blade +10 points
  • Unique Fire skill. +15 points
  • Panel 2 Rebellion. +15 points
  • Panel 2 offensive stats. +10 points.
  • Panel 3 Major Boost. +10 points.
Atropos.jpg Atropos Any S 60 50 (Ice/Force)
Score
  • Near 200 Magic. +5 points.
  • Merciless Blow. +10 points.
  • Passionate Rage mini-boost. +5 points.
  • Passionate Rage bonus hit in correct grouping. +10 points (Fire/Elec)
  • Severed Fate. +10 points
  • Panel 2 offensive stats. +10 points.
  • Panel 3 Major Boost. +10 points.
Agni.jpg Agni ArchPurple.png A+ 40.1 35.1 (General)
Score
  • 210 magic. +5 points.
  • Fire Boost. +5 points.
  • Rakunda on boss or prelim + fire damage. +20.1 points (General) / +25 Points (Fire)
  • Panel 2 offensive stats. +5 points
Garuda.jpg Garuda ArchRed.png ArchPurple.png A 35 35 (General)
Score
  • Tier 3 fire skill. +5 points. / Berserker. +5 points.
  • Auto Rakunda +20 points.
  • Panel 2 offensive stats +10 points.
Zaou-Gongen.jpg Zaou-Gongen ArchPurple.png Any A 30 65 (Phys)
Score
  • 200 strength. +5 points.
  • Tier 4 phys skill. +10 points. / Tier 3 Fire Skill. +5 points.
  • Fire Amp. +10 points.
  • Panel 1 Boost. +5 points.
  • Panel 2 Offensive stats. +10 points.
  • Panel 3 perma might for party. +35 points. (Phys)
Amaterasu.jpg Amaterasu ArchRed.png ArchPurple.png A 25 15 (General)
Score
  • 233 MAG +10
  • Magic Amp 3 +5 (General)
  • Panel 1 Fire Boost. +5 points(Fire)
  • T4 Fire Skill +10 (Fire)
Prometheus.jpg Prometheus Any B 20 N/A
Score
  • 220 magic. +10 points.
  • Tier 4 Fire skill. +5 points
  • Fire Boost. +5 points. (Fire)
Quetzalcoatl.jpg Quetzalcoatl ArchRed.png ArchRed.png B 20 20 (General)
Score
  • Tier 3 element skills. +5 points
  • Panel 1 damage boost. +5 points
  • Panel 2 Offensive stats. +10 points
Efreet.jpg Efreet ArchPurple.png ArchPurple.png C 15 10 (General)
Score
  • 200 magic. +5 points.
  • Back Attack. +5 points
  • Boost. +5 points.
Tlaltecuhtli.jpg Tlaltecuhtli ArchRed.png D 10 10 (Elec)
Score
  • Tier 3 Fire skill. + 5 points.
  • Elec Boost. +5 points.
  • Earth Sacrifice. +5 points.

Ice

Name Best Elements(s) Total Score Element(s) rank
Ice Off-element Ice Off-Element
Frost Ace.jpg Frost Ace ArchPurple.png S+ 80 N/A
Score
  • Team boost. +15 points.
  • Boost. +5 points.
  • Master Assassin. +10 points.
  • Strong Unique skill. +20 points.
  • Panel 2 offensive stats. +10 points
  • Panel 2 team boost. +15 points
  • Panel 3 Ice Boost. +5 points
Vasuki.jpg Vasuki ArchPurple.png S+ 60 N/A
Score
  • 200 Magic. +5 points.
  • Unique Skill. +10 points.
  • Boost. +5 points.
  • Butcher. +10 points.
  • Panel 1 Boost. +5 points.
  • Panel 2 Offensive stats. +10 points.
  • Panel 3 Boss Rakunda. +15 points.
Atropos.jpg Atropos Any S 50 60 (Fire/Elec)
Score
  • Near 200 Magic. +5 points.
  • Merciless Blow. +10 points.
  • Passionate Rage mini-boost. +5 points.
  • Passionate Rage bonus hit in correct grouping. +10 points (Fire/Elec)
  • Severed Fate. +10 points
  • Panel 2 offensive stats. +10 points.
  • Panel 3 Major Boost. +10 points.
Hresvelgr.jpg Hresvelgr ArchPurple.png ArchPurple.png A 35 30 (General)
Score
  • Ice Boost. +5 Points.
  • Auto Rakunda +20 points.
  • Panel 2 offensive stats +10 points.
Black Frost.jpg Black Frost ArchPurple.png ArchRed.png A 35 25 (Dark)
Score
  • Tier 4 element skill. +10 / Tier 3 ice skill. +5 points
  • Near 200 Magic. +5 points
  • Ice Amp. +10 points
  • Panel 2 Offensive Stats. +10 points
  • Panel 1 minor boost for AoE skills. +5 points (ice)
Black Rider.jpg Black Rider Any B 25.1 N/A
Score
  • 200 Magic. +5 points.
  • Tier 3 Ice skill. +5 points.
  • Panel 2 offensive stats. +10 points.
  • Panel 3 boost. +5 points.
  • Tickles the point meter. +0.1 points (meme)
Rama.jpg Rama Any B 25 N/A
Score
  • Tier 3 ice skill. +5 points
  • Magic almost at 200. +5 points
  • Panel 2 Offensive Stats. +10 points
  • Panel 1 minor boost. +5 points
Mastema.jpg Mastema ArchRed.png ArchPurple.png B 25 50 (Light)
Score
  • 200 magic. +5 points.
  • Tier 5 unique element skill. +10 points / Tier 4 Ice skill. +10 points.
  • Light Amp. +10 points.
  • Trial of Hate can debuff defense on occasion. +5 points (Light)
  • P3 gives additional chance to debuff defense on occasion. +5 points (Light)
  • P1 Light Boost. +5 points.
  • P2 offensive stats. +10 points.
Ym.jpg Ym ArchPurple.png B 35 15 (General)
Score
  • 200 Magic. +5 points.
  • Judgement of Nahar extra hit on waves. +10 points.
  • Back Attack. +5 points.
  • Ice Boost. +5 points.
  • Panel 2 offensive stats. +5 points
  • Panel 3 Ice Boost. +5 points
King Frost.jpg King Frost Any B 30 N/A
Score
  • Unique ice skill with Rakunda. +15 points.
  • Boost. +5 points.
  • Panel 2 offensive stats. +5 points
  • Panel 3 Ice Boost. +5 points
Ixtab.jpg Ixtab ArchPurple.png ArchRed.png B 25.1 25.1 (Dark)
Score
  • 200 Magic. +5 points
  • Tier 4 dark skill. +10 points / Tier 3 ice skill. +5 points
  • Berserker. +5 points (Ice)
  • Panel 2 offensive stats. +10 points
  • Panel 3 mini point boost. +0.1 (meme)
Vishnu.jpg Vishnu Any Any B 20 20 (Ice)
Score
  • 200 Magic. +5 points
  • Tier 3 Ice * Light skill. +5 points
  • Panel 2 offensive stats. +10 points
Beiji-Weng.jpg Beiji-Weng ArchRed.png D 20 N/A
Score
  • Tier 4 magic. +5 points.
  • Boost. +5 points.
  • Panel 2 offensive stats. +5 points
  • Panel 3 Ice Boost. +5 points
Hel.jpg Hel ArchPurple.png D 17 N/A
Score
  • 200 magic. +5 points.
  • Boost. +5 points.
  • Panel 1 micro Ice Boost. +2 points
  • Panel 2 offensive stats. +5 points

Elec

Name Best Elements(s) Total Score Element(s) rank
Elec Off-element Elec Off-Element
Anat.jpg Anat ArchPurple.png ArchPurple.png S+ 75 N/A
Score
  • 202 magic. +5 points.
  • High Tier Elec AoE Skill Thunderstorm. +20 points.
  • Merciless Blow/Elec Amp. +20 points.
  • P2 offensive stats. +10 points.
  • P3 25% to Elec Damage. +15 points.
  • Two free slots for Butcher/Elec Enhancement. +5
Izanami.jpg Izanami ArchPurple.png ArchRed.png S+ 75 70 (Dark) / 35 (General)
Score
  • 226 Magic. +10 points
  • +20 Magic from maxed unique skill. +5 points
  • Team boost. +15 points (Elec, Dark)
  • Tier 4 dark skill. +10 points. / Tier 3 elec skill. +5 points
  • Merciless Blow. +10 points
  • Panel 2 offensive stats. +10 points
  • Panel 3 mini team boost. +10 points (Elec, Dark)
  • Elec Amp. +10 points (Elec)
Indrajit.jpg Indrajit ArchPurple.png ArchPurple.png S+ 75 55 (General)
Score
  • 220 magic. +10 points
  • Strong unique skill. +20 points.
  • Merciless blow. +10 points.
  • Master Assassin. +10 points.
  • Panel 1 boost. +5 points
  • Panel 2 offensive stats. +10 points
  • Panel 3 major boost. +10 points
Atropos.jpg Atropos Any S 60 50 (Ice/Force)
Score
  • Near 200 Magic. +5 points.
  • Merciless Blow. +10 points.
  • Passionate Rage mini-boost. +5 points.
  • Passionate Rage bonus hit in correct grouping. +10 points (Fire/Elec)
  • Severed Fate. +10 points
  • Panel 2 offensive stats. +10 points.
  • Panel 3 Major Boost. +10 points.
Thor.jpg Thor ArchPurple.png ArchRed.png S 55 35 (Phys)
Score
  • Absurd unique skill. +30 points.
  • Panel 1 boost. +5 points
  • Panel 2 offensive stats. +10 points
  • Panel 3 major boost. +10 points
Gabriel.jpg Gabriel ArchPurple.png ArchPurple.png S 50 70 (Light)
Score
  • 200 Magic. +5 points.
  • Unique light skill +15 points / Tier 4 Elec skill +10
  • God's Word. +5 points.
  • Elec enhancement. +10 points.
  • God's Word for extra light attacks. +15 points.
  • P3 bonus damage. +10 points.
  • P2 offensive stats. +10 points.
Nero☆.jpg Nero☆ Any S 55 N/A
Score
  • 200 Magic. +5 points.
  • Absurd unique skill. +30 points.
  • Boost. +5 points.
  • Voltage auto taruka. +15 points.
Aniel.jpg Aniel ArchPurple.png S 50 55 (Light)
Score
  • Near 200 magic. +5 points.
  • Tier 4 Light skill. +10 points / Unique Elec skill +10 points.
  • God's Grace light/elec boost. +5 points.
  • Light Enhancement. +10 points (light) / +5 points (general)
  • P2 offensive stats. +10 points.
  • P3 team boost for Heralds. +15 points.
Notes
  • P3 Aniel is probably the best third choice on a Uriel+Seraph generalist boss comp.
Titania.jpg Titania ArchPurple.png A 35 25 (General)
Score
  • 240 magic. +15 points.
  • Boost. +5 points.
  • Back attack. +5 points.
  • Panel 2 offensive stats. +5 points
  • Panel 3 Elec Boost. +5 points
Anzu.jpg Anzu ArchPurple.png B 25 N/A
Score
  • Extra hit for prelim. +10 points.
  • Boost. +5 points.
  • Panel 2 Offensive stats +5 points
  • Panel 3 boost. +5 points
Barong.jpg Barong ArchPurple.png B 25 N/A
Score
  • Tier 3 Magic. +5 points
  • Amp. +10 points.
  • Panel 2 Offensive stats. +10 points
  • Panel 3 Boost. +5 points
  • -5 points for every 20 magic under 180. -5 points.
Tlaltecuhtli.jpg Tlaltecuhtli ArchRed.png D 20 20 (Fire)
Score
  • Tier 3 Fire skill. + 5 points.
  • Elec Boost. +5 points.
  • Earth Sacrifice. +5 points.
  • Panel 2 offensive stats. +5 points
  • Panel 3 Boost. +5 points
Nero.jpg Nero ArchRed.png C 15 5 (General)
Score
  • Tier 3 skill. +5 points.
  • Boost. +5 points.
  • Back attack. +5 points.
Lilith.jpg Lilith Any C 15 15 (Dark)
Score
  • Tier 3 Elec skill. +5 points. / Tier 3.5 unique Dark skill. +5 points.
  • Panel 2 Offensive stats. +10

Dark

Name Best Elements(s) Total Score Element(s) rank
Dark Off-element Dark Off-Element
Mot.jpg Mot Any S+ God 80 75 (General)
Score
  • 200 Magic. +5 points.
  • Tier 3 skill. +5 points
  • Harmonious Death to gain extra press turn and stat boost. +50 points.
  • Panel 2 offensive stats. +10 points.
  • Panel 3 extra press turn on the boss at the cost of the modifier. +10 points.
Notes
  • If you have Mot, you are actively griefing if you are not running him in all your democ teams.
Izanami.jpg Izanami ArchRed.png ArchPurple.png S+ 70 75 (Elec) / 35 (General)
Score
  • 226 Magic. +10 points
  • +20 Magic from maxed unique skill. +5 points
  • Team boost. +15 points (Elec, Dark)
  • Tier 4 dark skill. +10 points. / Tier 3 elec skill. +5 points
  • Merciless Blow. +10 points
  • Panel 2 offensive stats. +10 points
  • Panel 3 mini team boost. +10 points (Elec, Dark)
  • Elec Amp. +10 points (Elec)
Yama.jpg Yama Any A 50 N/A
Score
  • 200 Magic. +5 points.
  • Tier 3 skill. +10 points.
  • Guilty free damage. +5 points.
  • Dark Boost. +5 Points.
  • Dark amp (Guilty). +10 points.
  • Panel 1 Minor Boost. +5 Points.
  • Panel 2 offensive stats. +10 points.
Hecate.jpg Hecate ArchPurple.png S 50 N/A
Score
  • Magic at 200. +5 points.
  • 200 BP unique +15 points.
  • Dark Enh. +10 Points.
  • Panel 3 Amp. +10 Points.
  • Panel 2 offensive stats. +10 points.
Alice.jpg Alice ArchPurple.png S 45 N/A
Score
  • Magic near 220. +10 points.
  • Limited use unique skill and Tier 3 +10 points.
  • Dark Amp. +10 Points.
  • Panel 1 Minor Boost. +5 Points.
  • Panel 2 offensive stats. +10 points.
Anubis.jpg Anubis ArchPurple.png ArchPurple.png A 40 25 (General)
Score
  • Near 220 magic. +10 points.
  • Tier 3 skill. +5 points.
  • Dark Boost. +5 points
  • Merciless blow. +10 points.
  • Panel 2 minor offensive stat boost. +5
  • Panel 3 minor Dark damage boost. +5
Ixtab.jpg Ixtab ArchRed.png ArchPurple.png B 25.1 25.1 (Ice)
Score
  • 200 Magic. +5 points.
  • Tier 4 dark skill. +10 points. / Tier 3 ice skill. +5 points.
  • Berserker. +5 points (Ice)
  • Panel 2 offensive stats. +10 points.
  • Panel 3 mini point boost. +0.1 (meme)
Black Frost.jpg Black Frost ArchRed.png ArchPurple.png B 25 35 (Ice)
Score
  • Tier 4 skill. +10 (or Tier 3 equivalent skill +5) / Tier 3 skill. +5 (ice)
  • Magic almost at 200. +5 points.
  • Panel 2 Offensive Stats. +10 points.
  • Panel 1 minor boost for AoE skills. +5 points (AOE, ice)
  • Ice Amp. +10 (ice)
Lilith.jpg Lilith Any C 15 15 (Elec)
Score
  • Tier 3 unique Dark skill. +5 points. / Tier 3 Elec skill. +5 points.
  • Panel 2 Offensive stats. +10 points.
Azrael.jpg Azrael ArchRed.png C 15 N/A
Score
  • Tier 3 skill. +5
  • Panel 2 minor offensive stat boost. +5
  • Panel 3 minor boost. +5
Pazuzu.jpg Pazuzu ArchRed.png C 15 N/A
Score
  • Magic near 200. +5 points.
  • Tier 3 skill. +5 points.
  • Panel 2 offensive stats. +5 points
Baphomet.jpg Baphomet ArchRed.png ArchPurple.png D+ 10 N/A
Score
  • Magic near 200. +5 points.
  • Tier 3 skill or Dark Boost. +5 points.
Beelzebub.jpg Beelzebub ArchPurple.png D 10 N/A
Score
  • Unique skill. +10 points.
  • Magic stat near 160. -5 points
  • Panel 1 Magic boost. +5 points
  • Panel 2 offensive stats. +5 points

Light

Name Best Elements(s) Total Score Element(s) rank
Light Off-element Light Off-Element
Tokisada.jpg Tokisada ArchPurple.png ArchPurple.png S++ 90 N/A
Score
  • 206 magic. +5 points.
  • High Tier Light Skill Amakusa Uprising + ATK/EV/AC Boost. +20 points.
  • P2: Grants State of Charge after Amakusa Uprising. +10 Points
  • Death Blow/Light Amp. +20 points.
  • Flag of Salvation. +15 points.
  • P2 offensive stats. +10 points.
  • P3 bonus group damage. +10 points.
Seraph.jpg Seraph ArchClear.png ArchClear.png S++ God 80 70 (General)
Score
  • 240 magic. +15 points.
  • Tier 4 ST Light and Fire skills. +10 points.
  • Merciless blow. +10 points.
  • Garden of Eden. +15 points.
  • P1 bonus damage ST +5 points.
  • P2 bonus group damage. +5 points.
  • P2 offensive stats. +10 points.
  • P3 bonus group damage. +10 points.
Notes
  • You are actively griefing if you are not running Seraph in all your democ teams. If you are just starting out, get him ASAP.
Uriel.jpg Uriel ArchRed.png ArchPurple.png S++ God 75 85 (Fire) / 65 (General)
Score
  • Near 200 magic. +5 points.
  • Tier 3 Light skill. +5 points / Unique fire Skill +15 points.
  • God's Fire +10% light/fire damage. +5 points.
  • Fire enhancement in purple. +10 points.
  • God's Fire provides Taruka in correct grouping and tickles the point meter. +20 points.
  • P2 in correct group provides Rakunda. +20 points.
  • P3 bonus light and fire damage. +10 points.
  • P2 offensive stats. +10 points.
Gabriel.jpg Gabriel ArchRed.png ArchPurple.png S+ 70 50 (Elec)
Score
  • 200 Magic. +5 points.
  • Unique light skill +15 points / Tier 4 Elec skill +10
  • God's Word. +5 points.
  • Elec enhancement. +10 points.
  • God's Word for extra attacks. +15 points.
  • P3 bonus damage. +10 points.
  • P2 offensive stats. +10 points.
Aniel.jpg Aniel ArchPurple.png S 55 50 (Elec)
Score
  • Near 200 magic. +5 points.
  • Tier 4 Light skill. +10 points / Unique Elec skill +10 points.
  • God's Grace light/elec boost. +5 points.
  • Light Enhancement. +10 points (light) / +5 points (general)
  • P2 offensive stats. +10 points.
  • P3 team boost for Heralds. +15 points.
Notes
  • P3 Aniel is probably the best third choice on a Uriel+Seraph generalist boss comp.
Michael.jpg Michael Any Any S 55 N/A
Score
  • Unique light skill. +30 points.
  • P1 bonus damage random +5 points.
  • P3 bonus light damage. +10 points.
  • P2 Offensive stats. +10 points.
Mastema.jpg Mastema ArchPurple.png ArchRed.png S 50 25 (Ice)
Score
  • 200 magic. +5 points.
  • Tier 5 unique element skill. +10 points. / Tier 4 Ice skill. +10 points.
  • Light Amp. +10 points.
  • Trial of Hate can debuff defense on occasion. +5 points. (Light)
  • P3 gives additional chance to debuff defense on occasion. +5 points. (Light)
  • P1 Light Boost. +5 points.
  • P2 offensive stats. +10 points.
Raphael.jpg Raphael ArchRed.png ArchPurple.png S 40 50 (Force)
Score
  • 200 Magic. +5 points.
  • Tier 4 light ST element skill. +10 points / unique force skill. +10 points.
  • God's Blessing +10% light/force damage. +5 points.
  • Force enhancement. +10 points.
  • P3 bonus damage. +10 points.
  • P2 Offensive stats. +10 points.
Ishtar.jpg Ishtar ArchRed.png Any A 35 30 (General)
Score
  • 250 magic. +15 points
  • Tier 4 Light Magic. +10 Points
  • Panel 1 Boost for cleaves. +5 points
  • Panel 2 offensive stats. +10 points.
Metatron.jpg Metatron ArchRed.png B 30 25 (General)
Score
  • 210 magic. +5 points.
  • Tier 3 Light skill. +5 points.
  • P2 Offensive Stats. +10 points.
  • P3 bonus magic damage. +10 points.
Vishnu.jpg Vishnu Any Any B 20 20 (Light)
Score
  • 200 magic. +5 points.
  • Tier 3 Ice * Light skill. +5 points.
  • Panel 2 offensive stats. +10 points.
Quetzalcoatl.jpg Quetzalcoatl ArchRed.png ArchRed.png B 20 20 (General)
Score
  • Tier 3 element skills. +5 points.
  • Panel 1 damage boost. +5 points.
  • Panel 2 Offensive stats. +10 points.
Lailah.jpg Lailah ArchRed.png D 15 N/A
Score
  • 200 magic. +5 points.
  • Tier 3 skill. +5 points.
  • Boost +5 points.

Force

Name Best Elements(s) Total Score Element(s) rank
Force Off-element Force Off-Element
Susano-o.jpg Susano-o ArchPurple.png S 85 60 (Physical)
Score
  • 240 strength. +15 points.
  • Unique force skill with boss tarukaja. +30 points. / Tier 3 physical. +5 points.
  • Assassin. +5 points
  • Merciless Blow. +10 points.
  • Panel 1 bonus damage. +5 points.
  • Panel 2 offensive stats. +10 points.
  • Panel 3 major bonus damage. +10 points.
Garuda A.jpg Garuda A ArchPurple.png S 75 N/A
Score
  • Strong unique skill. +20 points.
  • Panel 2 Rakunda for boss. +15 points.
  • Panel 2 Offensive stats. +10 points.
  • Panel 3 major boost. +10 points
  • Butcher. +10 Points.
  • Amp. +10 points.
Baal.jpg Baal ArchPurple.png S 70 N/A
Score
  • 200 magic. +5 points.
  • Unique skill. +10 points.
  • Amp. +10 points.
  • Merciless Blow. +10 Points.
  • Team boost. +15 points.
  • Panel 2 Offensive stats. +10 Points.
  • Panel 3 mini team boost. +10 points.
Cu Chulainn A.jpg Cu Chulainn A Any ArchRed.png S 55 N/A
Score
  • 200 STR. +5 points
  • Unique force skill with crit chance. +20 points
  • Charge for bonus damage. +10 points.
  • P3 bonus damage. +10 points.
  • P2 Offensive stats. +10 points.
Raphael.jpg Raphael ArchPurple.png ArchRed.png S 50 40 (Light)
Score
  • 200 Magic. +5 points
  • Tier 4 light skill. +10 points / Unique force skill. +10 points
  • God's Blessing. +5 points.
  • Force enhancement in purple. +10 points
  • P3 bonus damage. +10 points.
  • P2 Offensive stats. +10 points.
Atropos.jpg Atropos Any S 50 60 (Fire/Elec)
Score
  • Near 200 Magic. +5 points.
  • Merciless Blow. +10 points.
  • Passionate Rage mini-boost. +5 points.
  • Passionate Rage bonus hit in correct grouping. +10 points (Fire/Elec)
  • Severed Fate. +10 points
  • Panel 2 offensive stats. +10 points.
  • Panel 3 Major Boost. +10 points.
Oberon.jpg Oberon Any B 30 N/A
Score
  • Magic near at 220. +10 points.
  • Tier 3 skill. +5 points.
  • Boost. +5 points.
  • Panel 2 offensive stats. +5 points
  • Panel 3 Force Boost. +5 points
Lakshmi.jpg Lakshmi ArchRed.png B 25 N/A
Score
  • 250 magic. +15 points.
  • Tier 4 skill. +10 points.
Pale Rider.jpg Pale Rider Any B 20.1 N/A
Score
  • Tier 3 skill. +5 points.
  • Panel 3 damage boost. +5 points.
  • Panel 2 Offensive stats. +10 points.
  • Tickles point meter. (Meme). +0.1 points.
Cu Chulainn.jpg Cu Chulainn Any B 20 45 (Phys)
Score
  • 200 Str. +10 points.
  • Tier 3 force skill. +5 points. / Strong unique phys skill. +20 points.
  • Savage Glee. +5 points.
  • Panel 1 damage boost. +5 points.
  • Panel 2 Offensive stats. +10 points.
Quetzalcoatl.jpg Quetzalcoatl ArchRed.png ArchRed.png B 20 20 (General)
Score
  • Tier 3 skills. +5 points.
  • Panel 1 damage boost. +5 points.
  • Panel 2 Offensive stats. +10 points.
Long.jpg Long Any B 20 N/A
Score
  • Tier 3 element skill. +5 points.
  • Boost. +5 points.
  • Panel 2 offensive stats. +5 points
  • Panel 3 boost. +5 points

Phys

Name Best Elements(s) Total Score Element(s) rank
Phys Off-element Phys Off-Element
Masakado A.jpg Masakado A ArchRed.png S++ 105 40 (General)
Score
  • 220 strength. +10 points.
  • Myriad Arrows. +10 points
  • Butcher. +10 points.
  • Extra press turn. +50 points.
  • Panel 1 Boost. +5 points.
  • Panel 2 Offensive stats x2. +20 points.
  • -12.5 points for every 20 magic under 180 for general democ. -25 points
Mara.jpg Mara Any S+ 85 N/A
Score
  • 230 Strength. +10 points.
  • Good unique skill. +15 points (or Titanomachia +5 points)
  • Panel 2 Offensive stats. +10 points.
  • Panel 3 charge beyond the first hit. +50 points
Susano-o A.jpg Susano-o A ArchPurple.png S+ 75 N/A
Score
  • 240 Strength. +15 points.
  • Strong unique skill. +20 points.
  • Master Assassin. +10 points.
  • Epitome of Carnage. +10 points.
  • Panel 2 Offensive stats. +10 points.
  • Panel 3 major Boost. +10 points.
Asura Lord.jpg Asura Lord ArchRed.png S+ 70 N/A
Score
  • 240 Strength. +15 points.
  • Tier 5 skill +15 points.
  • Boost for team. +15 points.
  • Panel 3 Boost for team. +15 points.
  • Panel 2 Offensive stats. +10 points.
Yoshitsune.jpg Yoshitsune ArchPurple.png S+ 70 N/A
Score
  • 200 Strength. +5 points.
  • Absurd unique skill. +35 points (or Vorpal Blade +10 points)
  • Phys Amp. +10 points.
  • Panel 2 Offensive stats. +10 points.
  • Panel 3 major boost. +10 points
Zaou-Gongen.jpg Zaou-Gongen Any ArchPurple.png S+ 70 30 (Fire)
Score
  • 200 strength. +5 points. (Physical)
  • Tier 5 phys skill. +15 points. / Tier 3 Fire Skill. +5
  • Fire Amp. +10 points. (Fire)
  • Panel 1 Boost. +5 points.
  • Panel 2 Offensive stats. +10 points.
  • Panel 3 perma might for party. +35 points. (phys)
Gogmagog.jpg Gogmagog ArchRed.png S 65 N/A
Score
  • 220 vit. +10 points.
  • Tier 5 skill. +15 points.
  • Final opposition crits. +15 points.
  • Panel 2 Offensive stats. +10 points.
  • Higher damage potential from better offensive stat. +15 points.
Cu Chulainn A.jpg Cu Chulainn A ArchRed.png Any S 60 55 (Force)
Score
  • 200 STR. +5 points
  • Unique force skill with crit chance. +20 points
  • Tier 3 phys. +5 points
  • OPT Charge for bonus damage. +10 points (force) / +30 points (phys)
  • P3 bonus damage. +10 points.
  • P2 Offensive stats. +10 points.
Susano-o.jpg Susano-o ArchPurple.png S 60 85 (Force)
Score
  • 240 strength. +15 points.
  • Tier 3 physical skill +5 points (or strong unique Force skill with Tarukaja +30 points).
  • Assassin. +5 points
  • Merciless Blow. +10 points.
  • Panel 1 bonus damage. +5 points.
  • Panel 2 offensive stats. +10 points.
  • Panel 3 major bonus damage. +10 points.
Huang Di.jpg Huang Di Any S 50 N/A
Score
  • 200 strength. +5 points.
  • Absurd Unique skill. +30 points.
  • Panel 1 "Boost". +5 points.
  • Panel 2 Offensive stats. +10 points.
Guan Yu.jpg Guan Yu Any S 50 N/A
Score
  • 220 strength. +10 points.
  • Strong unique skill. +20 points.
  • Savage Glee. +5 points.
  • Panel 1 "Boost". +5 points.
  • Panel 2 Offensive stats. +10 points.
Shiva.jpg Shiva Any S 50 N/A
Score
  • 230 strength. +10 points.
  • Vorpal Blade. +10 points.
  • Serial Killer. +5 points.
  • Panel 1 Boost. +5 points.
  • Panel 2 Offensive stats. +10 points.
  • Panel 2 "Boost". +10 points.
Seth.jpg Seth ArchClear.png A 45 N/A
Score
  • Near 250 strength. +15 points.
  • Good unique skill. +15 points (or Titanomachia +5 points)
  • Panel 1 Boost. +5 points
  • Panel 2 Offensive stats. +10 points.
Cu Chulainn.jpg Cu Chulainn Any A 45 20 (Force)
Score
  • 200 Str. +10 points (phys).
  • Tier 3 force skill. +5 points. / Strong physical unique skill. +20 points.
  • Savage Glee. +5 points.
  • Panel 1 damage boost. +5 points.
  • Panel 2 Offensive stats. +10 points.
Asura.jpg Asura Any A 45 N/A
Score
  • 210 strength. +5 points.
  • Absurd unique Skill. +30 points.
  • Panel 2 Offensive stats. +10 points.
Masakado.jpg Masakado ArchPurple.png A 45 N/A
Score
  • 250 strength. +15 points.
  • Vorpal Blade. +10 points (or Strong limited use unique skill +10)
  • Phys Amp. +10 points.
  • Panel 2 Offensive stats. +10 points.
Nergal.jpg Nergal ArchPurple.png A 40 N/A
Score
  • Auto-Taruka. +20 points (or Berserker God +5 points)
  • 220 Strength. +10 points.
  • Panel 2 Offensive stats. +10 points.
Kartikeya.jpg Kartikeya Any A 40 N/A
Score
  • 200 strength. +5 points.
  • Mortal Jihad +5 points.
  • Skanda. +10 points.
  • Panel 2 offensive stats. +10 points.
  • Panel 3 mini Skanda. +5 points.
Zhong Kui.jpg Zhong Kui Any A 40 N/A
Score
  • 250 strength. +15 points.
  • Auto-Taruka. +20 points (or Megaton Raid +10 points)
  • Panel 2 offensive stats. +5 points
Titan.jpg Titan Any A 40 N/A
Score
  • 200 Vit. +5 points
  • Muscle Punch. +10
  • Higher damage potential from better offensive stat. +15
  • Panel 2 offensive stats. +5 points
  • Panel 3 boost. +5 points
Thor.jpg Thor ArchRed.png ArchPurple.png A 35 55 (Elec)
Score
  • 200 Strength +5 points
  • Gigantomachia +15 points
  • Panel 1 offense boost +5 points
  • Panel 2 offensive stats +10 points.
Belial.jpg Belial ArchRed.png ArchPurple.png S 35 65 (Fire)
Score
  • 200 Strength. +5 points.
  • Fire Amp +10 points / Vorpal Blade +10 points
  • Unique Fire skill. +15 points
  • Panel 2 Rebellion. +15 points
  • Panel 2 offensive stats. +10 points.
  • Panel 3 Major Boost. +10 points.
Odin.jpg Odin B 35 N/A
Score
  • Strong Unique skill. +15 points.
  • Merciless Blow. +10 points
  • Panel 2 offensive stats. +5 points
  • Panel 3 boost. +5 points
Wu Kong.jpg Wu Kong ArchRed.png A 35 N/A
Score
  • 240 strength. +15 points.
  • Titanomachia. +5 points.
  • Phys Boost. +5 points
  • Panel 2 offensive stats. +5 points
  • Panel 3 boost. +5 points
Siegfried.jpg Siegfried ArchRed.png A 30 N/A
Score
  • 200 strength. +5 points.
  • Berserker God or Titanomachia. +5 points.
  • Arms Master. +10 points.
  • Panel 2 Offensive stats. +10 points.
Dante☆.jpg Dante☆ Any B 25 N/A
Score
  • 220 strength. +10 points.
  • Good unique skill. +10 points.
  • Phys Boost. +5 points

Generalists

Name Best Elements(s) Total Score Element(s) rank
General Off-element General Off-Element
Mot.jpg Mot Any S++ God 75 80 (Dark)
Score
  • 200 Magic. +5 points.
  • Tier 3 skill. +5 points (Dark)
  • Harmonious Death to gain extra +1.0 modifier for free. +50 points.
  • Panel 2 offensive stats. +10 points.
  • Panel 3 extra press turn on the boss at the cost of the modifier. +10 points.
Notes
  • If you have Mot, you are actively griefing if you are not running him in all your democ teams.
Seraph.jpg Seraph ArchClear.png S++ God 70 80 (Light&Fire)
Score
  • 240 magic. +15 points.
  • Tier 4 ST Light and Fire skills. +10 points
  • Merciless blow. +10 points.
  • Garden of Eden. +15 points
  • P1 bonus damage ST +5 points.
  • P2 bonus group damage. +5 points.
  • P2 offensive stats. +10 points.
  • P3 bonus group damage. +10 points.
Notes
  • You are actively griefing if you are not running Seraph in all your democ teams. If you are just starting out, get him ASAP.
Uriel.jpg Uriel ArchPurple.png ArchRed.png S++ God 65 85 (Fire) / 75 (Light)
Score
  • Near 200 magic. +5 points.
  • Tier 3 Light skill. +5 points / Unique fire Skill +15 points.
  • God's Fire +10% light/fire damage. +5 points.
  • Fire enhancement in purple. +10 points.
  • God's Fire provides Taruka in correct grouping and tickles the point meter. +20 points.
  • P2 in correct group provides Rakunda. +20 points.
  • P3 bonus light and fire damage. +10 points.
  • P2 offensive stats. +10 points.
Indrajit.jpg Indrajit ArchPurple.png ArchPurple.png S 55 75 (Electric)
Score
  • 220 magic. +10 points
  • Strong unique skill. +20 points. (Electric)
  • Merciless blow. +10 points.
  • Master Assassin. +10 points.
  • Panel 1 boost. +5 points.
  • Panel 2 offensive stats. +10 points.
  • Panel 3 major boost. +10 points.
Mahakala.jpg Mahakala ArchPurple.png ArchRed.png S 45 85 (fire)
Score
  • 220 Magic. +10 points
  • Unique fire skill with boss rakunda. +25 points.
  • Merciless Blow. +10 points.
  • The Great Darkness Conc + Bonus hit. +10 points.
  • Panel 1 boost. +5 points.
  • Panel 2 offensive stats. +10 points
  • Panel 3 fire boss taraka. +15 points
Norn.jpg Norn ArchClear.png ArchClear.png S 45 N/A
Score
  • Innate Merciless Blow. +10
  • 193 MAG (213 with maxed Moment of Fate). +5
  • Luster Candy on Boss Wave. +20
  • P2 100+ Mag. +10
Notes
  • In Fire democ, boss Tarukaja does not conflict with non-P3 Mahakala’s Rakunda like Abaddon A does. Doesn't matter as much for P3 Mahakala.
Lachesis.jpg Lachesis Any S 40 N/A
Score
  • Tarukaja/Rakunda in correct grouping. +30 points.
  • Panel 2 offensive stats. +10 points.
Masakado A.jpg Masakado A Any ArchRed.png S 40 100 (Phys)
Score
  • 220 strength. +10 points.
  • Tier 3 skill. +5 points
  • Butcher. +10 points.
  • Extra press turn. +50 points.
  • Panel 1 Boost. +5 points.
  • Panel 2 Offensive stats x2. +20 points.
  • -12.5 points for every 20 magic under 180 for general democ. -25 points
Abaddon A.jpg Abaddon A Any S 40.1 N/A
Score
  • Rakunda on boss. +20 points
  • Can cast luster candy on boss because stats are low. +20 points.
  • P3 tickles point meter. +0.1 points
Aniel.jpg Aniel ArchPurple.png S 40 55 (Light) / 50 (Elec)
Score
  • Near 200 magic. +5 points.
  • Tier 4 Light skill. +10 points / Unique Elec skill +10 points.
  • God's Grace light/elec boost. +5 points.
  • Light Enhancement. +10 points (light) / +5 points (general)
  • P2 offensive stats. +10 points.
  • P3 team boost for Heralds. +15 points.
Notes
  • P3 Aniel is probably the best third choice on a Uriel+Seraph generalist boss comp.
Agni.jpg Agni ArchPurple.png Any A 35.1 40 (Fire)
Score
  • 210 magic. +5 points.
  • Fire Boost. +5 points.
  • Rakunda on boss or prelim + fire damage. +20.1 points (General) / +25 Points (Fire)
  • Panel 2 offensive stats.
Izanami.jpg Izanami Any ArchRed.png ArchPurple.png A 35 75 (Elec) / 70 (Dark)
Score
  • 226 Magic. +10 points
  • +20 Magic from maxed unique skill. +5 points
  • Team boost. +15 points (Elec, Dark)
  • Tier 4 dark skill. +10 points. / Tier 3 elec skill. +5 points
  • Merciless Blow. +10 points
  • Panel 2 offensive stats. +10 points
  • Panel 3 mini team boost. +10 points (Elec, Dark)
  • Elec Amp. +10 points (Elec)
Garuda.jpg Garuda ArchPurple.png ArchRed.png A 35 35 (Fire)
Score
  • Tier 3 fire skill. +5 points. / Berserker. +5 points.
  • Auto Rakunda +20 points.
  • Panel 2 offensive stats +10 points.
Cybele.jpg Cybele Any A 30 65 (Fire)
Score
  • 202 Magic. +5 points
  • +20 Magic from skill levels. +5 points
  • Team fire boost. +15 points. (Fire)
  • Tier 4 Fire skill. +10 points. (Fire)
  • Merciless Blow. +10 points.
  • Panel 2 offensive stats. +10 points
  • Panel 3 mini team fire boost. +10 points (Fire)
Hresvelgr.jpg Hresvelgr ArchPurple.png ArchPurple.png A 30 35 (Ice)
Score
  • Ice Boost. +5 Points. (Ice)
  • Auto Rakunda +20 points.
  • Panel 2 offensive stats +10 points.
Ishtar.jpg Ishtar Any ArchRed.png A 30 35 (Light)
Score
  • 250 magic. +15 points
  • Tier 4 Light Magic. +10 Points (Light)
  • Panel 1 Boost for all AOE attacks. +5 points (General)
  • Panel 2 offensive stats. +10 points.
Vairocana.jpg Vairocana ArchPurple.png A 30 N/A
Score
  • 220 Magic. +10 points
  • Butcher. +10 points
  • Panel 2 offensive stats. +10 points.
Metatron.jpg Metatron Any ArchRed.png S 25 30 (Light)
Score
  • 210 magic. +5 points.
  • Tier 3 Light skill. +5 points. (Light)
  • P2 Offensive Stats. +10 points.
  • P3 bonus magic damage. +10 points.
Notes
  • Metatron has the highest Magic of any non-Seraph Herald. This makes him a good third choice for generalist Uriel+Seraph boss comps, especially at P3, where his damage is only really outclassed by P3 Aniel.
Lucifer.jpg Lucifer ArchPurple.png B 25 N/A
Score
  • Butcher. +10 points
  • Panel 1 Boost. +5 points
  • Panel 2 offensive stats. +10 points.
Anubis.jpg Anubis ArchPurple.png B 25 40 (Dark)
Score
  • Near 220 magic. +10 points.
  • Tier 3 skill. +5 points. (Dark)
  • Dark Boost. +5 points. (Dark)
  • Merciless blow. +10 points.
  • Panel 2 minor offensive stat boost. +5
  • Panel 3 minor boost. +5 (Dark)
Titania.jpg Titania ArchPurple.png B 25 35 (Elec)
Score
  • 240 magic. +15 points.
  • Electric Boost. +5 points. (Elec)
  • Back attack. +5 points.
  • Panel 2 offensive stats. +5 points
  • Panel 3 Elec Boost. +5 points
Quetzalcoatl.jpg Quetzalcoatl ArchRed.png B 20 (Force, Fire, Light) 15 (Other)
Score
  • Tier 3 element skills. +5 points (Force, Fire, Light)
  • Panel 1 damage boost. +5 points
  • Panel 2 Offensive stats. +10 points
Lakshmi.jpg Lakshmi ArchRed.png C 15 25 (Force)
Score
  • 250 magic. +15 points.
  • Tier 4 Force skill. +10 points. (Force)
Amaterasu.jpg Amaterasu ArchPurple.png ArchRed.png C 15 25 (Fire)
Score
  • 213 magic. +10 points.
  • Magic Amp III boosts Magic to 227. +5 points (General)
  • Panel 1 Fire Boost. +5 points (Fire)
  • Tier 4 Fire skill. +10 points (Fire)
Ananta.jpg Ananta ArchPurple.png C 15 N/A
Score
  • Auto Taraka. +20 points.
  • 170 Magic. -5 points.
Ym.jpg Ym ArchPurple.png ArchPurple.png D 15 35 (Ice)
Score
  • 199 Magic. +5 points.
  • Judgement of Nahar extra hit on waves. +10 points. (Ice)
  • Back Attack. +5 points.
  • Ice Boost. +5 points. (Ice)
  • Panel 2 offensive stats. +5 points
  • Panel 3 Ice Boost. +5 points
Efreet.jpg Efreet ArchPurple.png ArchPurple.png D 10 15 (Fire)
Score
  • 207 magic. +5 points.
  • Back Attack. +5 points
  • Fire Boost. +5 points. (Fire)

See also