Difference between revisions of "Democalypse"

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Democalypse announcement news posts: <br>
 
https://d2-megaten-l.sega.com/en/news/detail/071551.html
 
https://d2-megaten-l.sega.com/en/news/detail/071551.html
  
Line 11: Line 12:
 
= Basic Concepts =
 
= Basic Concepts =
  
Each Democalypse event is divided into three phases, Before Cull, During Cull, and After Cull. In the Before Cull phase, faction leaders will choose one of three available areas to target: Shinjuku, Akihabara or Odaiba. Each of these areas corresponds to an elemental weakness that is shared across all enemy demons in that area. In this phase, players may do simulated practice battles
+
Each Democalypse event is divided into three phases, Before Cull, During Cull, and After Cull. In the Before Cull phase, faction leaders will choose one of three available areas to target: Shinjuku, Akihabara or Odaiba. Each of these areas corresponds to an elemental weakness that is shared across all enemy demons in that area. In this phase, players may do simulated practice battles.
https://dx2wiki.com/index.php?search=Yoshitsune&title=Special%3ASearch
 
 
In the During Cull phase, players are able to fight their faction's selected Calamity twice each day. Each battle requires that players prepare a team of 6 unique demons, divided into sub-teams of 3: One sub-team to use elemental AoE (area of effect) attacks against a horde of demons, and the other sub-team to use elemental ST (single-target) attacks against the Calamity boss. Once a demon has been used in a battle, it cannot be used in a Democalypse battle until the next day. This means players must prepare 12 unique demons, to be used across 2 daily battles.
 
In the During Cull phase, players are able to fight their faction's selected Calamity twice each day. Each battle requires that players prepare a team of 6 unique demons, divided into sub-teams of 3: One sub-team to use elemental AoE (area of effect) attacks against a horde of demons, and the other sub-team to use elemental ST (single-target) attacks against the Calamity boss. Once a demon has been used in a battle, it cannot be used in a Democalypse battle until the next day. This means players must prepare 12 unique demons, to be used across 2 daily battles.
  
Line 25: Line 25:
  
 
During the Horde wave of a battle, players score in the form of a bonus multiplier. The multiplier increases based on damage done, and how many times the elemental weakness of enemy demons is exploited. During the boss wave, all damage done to the Calamity is multiplied by this bonus multiplier, and is added to the total score.
 
During the Horde wave of a battle, players score in the form of a bonus multiplier. The multiplier increases based on damage done, and how many times the elemental weakness of enemy demons is exploited. During the boss wave, all damage done to the Calamity is multiplied by this bonus multiplier, and is added to the total score.
 +
== In-depth multiplier explanation ==
 +
* You start off with 1.0 base multiplier
 +
** On day two, and three, the base multiplier will be increased based on your faction's participation bonus. Maximum increase is by 0.8 points for at least 20 participants, netting you a 1.8 base multiplier
 +
* You get 0.1 per weakness hit (max 0.4 per spell), and 0.05 per 1% of the horde's HP
 +
** Which means 4.8 max for 12 spells, plus 5.0 for clearing the horde's hp (=10.8)
 +
* You can gain additional multiplier by using specific demons:
 +
** Demons like [[Agni]], [[Ym]], and [[Anzu]] can increase your multiplier due to their passive's additional hits.
 +
** Demons like [[Mot]] and [[Masakado A]] can increase your multiplier due to gaining extra press turns
 +
*** The theoretical maximum multiplier is 12.8 for the first day (using Mot, Masakado A, and Anzu/Agni/Ym, while clearing the horde's HP), or 13.6 the following days (with the same setup)
  
= Ranking & Rewards =
+
= Schedules =
 
 
Rewards include gems, democalypse coins, and magnetite,distributed are based on the total score a faction accumulates over all battles across the During Cull phase. The rewards are divided by tiers based on top percentage.
 
 
 
== Rewards ==
 
  
 
{| class="wikitable"
 
{| class="wikitable"
 +
! Time Frame !! Season !! Akihabara !! Shinjuku !! Odaiba
 +
|-
 +
| July || 19 || [[File: Physical.png|20px]] Phys || style="font-weight: bold;" | [[File: Force.png|20px]] Force || [[File: Fire.png|20px]] Fire
 +
|-
 +
| August || 20 || [[File: Dark.png|20px]] Dark || [[File: Electricity.png|20px]] Elec || style="font-weight: bold;" | [[File: Ice.png|20px]] Ice
 
|-
 
|-
! Ranking !! Gems !! Coins !! Magnetite
+
| August || 21 || style="font-weight: bold;" | [[File: Light.png|20px]] Light || [[File: Physical.png|20px]] Phys || [[File: Force.png|20px]] Force
 
|-
 
|-
| 0.1% - 3.0% || 300 || 250 || 500000
+
| September || 22 || [[File: Fire.png|20px]] Fire || style="font-weight: bold;" | [[File: Dark.png|20px]] Dark || [[File: Electricity.png|20px]] Elec
 
|-
 
|-
| 3.1% - 10.0% || 250 || 200 || 150000
+
| September || 23 || [[File: Ice.png|20px]] Ice || [[File: Light.png|20px]] Light || style="font-weight: bold;" | [[File: Physical.png|20px]] Phys
 
|-
 
|-
| 10.1% - 40.0% || 250 || 150 || 50000
+
| October || 24 || style="font-weight: bold;" | [[File: Force.png|20px]] Force || [[File: Fire.png|20px]] Fire || [[File: Dark.png|20px]] Dark
 
|-
 
|-
| 40.1% - 70.0% || 200 || 100 || 30000
+
| October || 25 || [[File: Electricity.png|20px]] Elec || style="font-weight: bold;" | [[File: Ice.png|20px]] Ice || [[File: Light.png|20px]] Light
 
|-
 
|-
| 70.1% - 100% || 200 || 50 || 1000
+
| November || 26 || [[File: Physical.png|20px]] Phys || [[File: Force.png|20px]] Force || style="font-weight: bold;" | [[File: Fire.png|20px]] Fire
 
|}
 
|}
 +
* Bonus area in '''BOLD'''
 +
* There are 3 locations: Akihabara, Shinjuku, and Odaiba
 +
* There are 7 Calamities, each based on a different weakness, which rotate
  
In addition to the distributed rewards, a participation reward of 20 gems is given to players every time they participate in a democalypse battle. A reward of 10 Democalypse Coins is also given to all faction members each time the faction defeats a Calamity.
+
= Area Information =
  
== Democalypse Coins ==
+
{| class="wikitable" style="display: inline-table;"
 +
|+Dark
 +
|-
 +
! style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Horde || style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Calamity
 +
|-
 +
! style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Ares || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Quetzalcoatl
 +
|-
 +
| style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Skills || style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Skills
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Herculean Strike || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Mahamaon
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Counter || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Mazanma
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Hama || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Mahama
 +
|-
 +
| style="color: red; background: #f0f0f0; text-align: center; font-size: 12px | Dekunda || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Affinity Shift: Dark
 +
|-
 +
| style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Notes || style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Notes
 +
|-
 +
| style="color: red; background: #f0f0f0; text-align: center; font-size: 12px | Uses Dekunda || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | -
 +
|}
 +
{| class="wikitable" style="display: inline-table;"
 +
|+Fire
 +
|-
 +
! style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Horde || style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Calamity
 +
|-
 +
! style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Makara || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Mastema
 +
|-
 +
| style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Skills || style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Skills
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Makara Break || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Mabufula
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Bufu || style="color: red; background: #f0f0f0; text-align: center; font-size: 12px | Rakukaja
 +
|-
 +
| style="color: red; background: #f0f0f0; text-align: center; font-size: 12px | Rakukaja || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Mabufu
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Null Weak || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Affinity Shift: Fire
 +
|-
 +
| style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Notes || style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Notes
 +
|-
 +
| style="color: red; background: #f0f0f0; text-align: center; font-size: 12px |Uses Rakukaja || style="color: red; background: #f0f0f0; text-align: center; font-size: 12px |Uses Rakukaja
 +
|}
 +
{| class="wikitable" style="display: inline-table;"
 +
|+Force
 +
|-
 +
! style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Horde || style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Calamity
 +
|-
 +
! style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Kresnik || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Mother Harlot
 +
|-
 +
| style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Skills || style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Skills
 +
|-
 +
| style="color: red; background: #f0f0f0; text-align: center; font-size: 12px | Sukunda || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Mazionga
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Null Elec || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Elec Boost
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Zio || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Mazio
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Mana Aid || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Affinity Shift: Force
 +
|-
 +
| style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Notes || style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Notes
 +
|-
 +
| style="color: red; background: #f0f0f0; text-align: center; font-size: 12px | Uses Sukunda || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px |-
 +
|}
 +
{| class="wikitable" style="display: inline-table;"
 +
|+Ice
 +
|-
 +
! style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Horde || style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Calamity
 +
|-
 +
! style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Ammut || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Seraph
 +
|-
 +
| style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Skills || style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Skills
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Rebellion || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Maragion
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Agi || style="color: red; background: #f0f0f0; text-align: center; font-size: 12px | Tarunda
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Madness Nails || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Maragi
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Agility Amp II || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Affinity Shift: Ice
 +
|-
 +
| style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Notes || style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Notes
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | - || style="color: red; background: #f0f0f0; text-align: center; font-size: 12px |Uses Tarunda
 +
|}
 +
{| class="wikitable" style="display: inline-table;"
 +
|+Elec
 +
|-
 +
! style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Horde || style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Calamity
 +
|-
 +
! style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Unicorn || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Zaou-Gongen
 +
|-
 +
| style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Skills || style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Skills
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Zan || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Mazanma
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Null Charm || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Force Boost
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Mazan || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Mazan
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Bufudyne || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Affinity Shift: Elec
 +
|-
 +
| style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Notes || style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Notes
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | - || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px |-
 +
|}
 +
{| class="wikitable" style="display: inline-table;"
 +
|+Light
 +
|-
 +
! style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Horde || style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Calamity
 +
|-
 +
! style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Baphomet || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Black Frost
 +
|-
 +
| style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Skills || style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Skills
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Mamudo || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Mamudoon
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Life Drain || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Mabufula
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Mudo || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Mamudo
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Mana Gain || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Affinity Shift: Light
 +
|-
 +
| style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Notes || style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Notes
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | - || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | -
 +
|}
 +
{| class="wikitable" style="display: inline-table;"
 +
|+Phys
 +
|-
 +
! style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Horde || style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Calamity
 +
|-
 +
! style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Hathor || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Tsukuyomi
 +
|-
 +
| style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Skills || style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Skills
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Amrita || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Maragi
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Zan || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Mabufu
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Zionga || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Mazan
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Meposumudi || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | Affinity Shift: Phys
 +
|-
 +
| style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Notes || style="color: white; background: #4b4d4f; text-align: center; font-size: 12px | Notes
 +
|-
 +
| style="color: black; background: #f0f0f0; text-align: center; font-size: 12px | - || style="color: black; background: #f0f0f0; text-align: center; font-size: 12px |-
 +
|}
  
Coins can be exchanged in the Cull shop for a variety of prizes, including [[Seraph]], Seraph souls, Absolute Summon Files and Ultimate Summon Files.
+
= Rewards =
  
= Calamities =
+
* You earn two kinds of rewards:
 +
** Based on your faction's placement on the rankings
 +
** and based on your personal placement on the rankings
  
Calamaties come in 2 rotations, changing with every Cull Period. As of this writing, the Calamities available in each rotation remain unchanged.
+
{| class="wikitable"
 +
|-
 +
! colspan="4" | Faction Ranking Rewards || colspan="4" | Faction Ranking Rewards (BONUS AREA)
 +
|-
 +
! Top || Gems || Demo Coins || Magnetite || Top || Gems || Demo Coins || Magnetite
 +
|-
 +
| 0.1% - 3.0% || 300 || 250 || 500,000 ||0.1% - 3.0% || 450 || 375 || 750,000
 +
|-
 +
| 3.1% - 10.0% || 250 || 200 || 150,000 || 3.1% - 10.0% || 375 || 300 || 225,000
 +
|-
 +
|10.1% - 40.0% || 250 || 150 || 50,000 || 10.1% - 40.0% || 375 || 225 || 75,000
 +
|-
 +
|40.1% - 70.0% || 200 || 100|| 30,000 || 40.1% - 70.0% || 300 || 150|| 45,000
 +
|-
 +
|70.1% - 100.0% || 200 || 50 || 10,000 || 70.1% - 100.0% || 300 || 75 || 15,000
 +
|}
  
== Odd Cull Periods ==
+
{| class="wikitable"
 +
|-
 +
! colspan="4" | Personal
 +
|-
 +
! Top || Yasaka Magatama 1★ || Prize Cube (Personal) || Kasane Magatama
 +
|-
 +
| 0.1% - 3.0% || 10 || 10 || 1
 +
|-
 +
| 3.1% - 10.0% || 8 || 5 || 1
 +
|-
 +
|10.1% - 40.0% || 8 || 1 || -
 +
|-
 +
|40.1% - 70.0% || 6 || -|| -
 +
|-
 +
|70.1% - 100.0% || 6 || - || -
 +
|}
  
=== Shinjuku ===
+
{| class="wikitable"
'''Calamity: Hatred''' ([[Mastema]])
+
|-
 +
! colspan="2" | Prize Cube (Personal) can contain
 +
|-
 +
! Kasane Magatama
 +
| 1
 +
|-
 +
!Blank Genome
 +
| 1
 +
|-
 +
!Skill Extraction File
 +
| 2
 +
|-
 +
!Yasaka Magatama 2★
 +
| 2
 +
|-
 +
!Macca
 +
| 100,000
 +
|-
 +
!Macca
 +
| 50,000
 +
|}
  
'''Horde Demon:''' [[Makara]]
+
{| class="wikitable"
 +
|-
 +
! Participation Reward (up to 2 times daily)
 +
| Gems x20
 +
|-
 +
!Vanquish Reward
 +
| Demo Coins x10
 +
|}
  
'''Weakness:''' Fire
+
In addition to the distributed rewards, a participation reward of 20 gems is given to players every time they participate in a democalypse battle. A reward of 10 Democalypse Coins is also given to all faction members each time the faction defeats a Calamity.
  
=== Akihabara ===
+
== Democalypse Coins ==
'''Calamity: Rebirth''' ([[Quetzalcoatl]])
 
  
'''Horde Demon:''' [[Ares]]
+
Coins can be exchanged in the Cull shop for a variety of prizes, including [[Seraph]] and [[Norn]], their spirits, Absolute Summon Files and Ultimate Summon Files.
  
'''Weakness:''' Dark
+
{| class="wikitable"
 
+
! Exchange Lineup || Democalypse Coins needed
=== Odaiba ===
+
|-
'''Calamity: Fallen''' ([[Mother Harlot]])
+
| 5★ Herald Seraph (1st time) × 1 || 1,500
 
+
|-
'''Horde Demon:''' [[Kresnik]]
+
| 5★ Herald Seraph (2nd time and after) × 1 || 2,000
 
+
|-
'''Weakness:''' Force
+
| Seraph Spirit × 5 || 25
 
+
|-
== Even Cull Periods ==
+
| 5★ Megami Norn (1st time) × 1 || 1,500
 
+
|-
=== Shinjuku ===
+
| 5★ Megami Norn (2nd time and after) × 1 || 2,000
WIP
+
|-
 
+
| Norn Spirit × 5 || 25
=== Akihabara ===
+
|-
WIP
+
| Absolute Summon File × 1 || 1,000
 
+
|-
=== Odaiba ===
+
| Ultimate Summon File × 1 || 100
WIP
+
|-
 +
| Universal Spirit 5★ × 1 (max. 50 times, until 3/31 2021) || 100
 +
|}
  
==Special Cull Periods==
+
Note:  *"Seraph/Norn Spirit × 5" will be available after "5★ Herald Seraph/Megami Norn" has been exchanged.
===Phys===
 
  
 +
= Ranking =
 +
<br>
 +
Past (and future) rankings can be found on its own wiki page: [[Democalypse Ranking]]
  
 
=Tier List/Evaluations=
 
=Tier List/Evaluations=
Line 101: Line 322:
  
 
==Scoring==
 
==Scoring==
This is a very basic point system. The points will be denoted in that demons windows. Demons will get points for the following:
+
This is a very approximate (and somewhat subjective) point system. The points will be denoted in that demons windows. Demons will get points for the following:
  
 
Tier 3 (*-dyne, Ma-*-dyne, 5 MP random target) elemental skill. +5 Points.  
 
Tier 3 (*-dyne, Ma-*-dyne, 5 MP random target) elemental skill. +5 Points.  
Line 122: Line 343:
  
 
Major boost skills. (Such as Butcher, Merciless Blow, and Element Amps) +10 points
 
Major boost skills. (Such as Butcher, Merciless Blow, and Element Amps) +10 points
 +
 +
High stats: +5 points for every 20 points of offensive stat (usually Magic) over 180. (Sufficiently low stats get penalties.)
  
 
Broken unique skills give certain demons very big points
 
Broken unique skills give certain demons very big points
Line 230: Line 453:
 
*Panel 3 perma might for party. +35 points. (Phys)
 
*Panel 3 perma might for party. +35 points. (Phys)
 
}}
 
}}
{{TierDataDemo|demon=Amaterasu|pvebest1=Purple|pvpbest1=Purple
+
{{TierDataDemo|demon=Amaterasu|pvebest1=Red|pvpbest1=Purple
|pve=B
+
|pve=A
|offensive=20|defensive=15 (General)
+
|offensive=25|defensive=15 (General)
 
|pro=
 
|pro=
*240 magic. +15 points.
+
*233 MAG +10
*Panel 1 Fire Boost. +5 points
+
*Magic Amp 3 +5 (General)
 +
*Panel 1 Fire Boost. +5 points(Fire)
 +
*T4 Fire Skill +10 (Fire)
 
}}
 
}}
 
{{TierDataDemo|demon=Prometheus|pvebest1=Any|pvpbest1=N/A
 
{{TierDataDemo|demon=Prometheus|pvebest1=Any|pvpbest1=N/A
Line 358: Line 583:
 
{{TierDataDemo|demon=Ym|pvebest1=Purple|pvpbest1=N/A
 
{{TierDataDemo|demon=Ym|pvebest1=Purple|pvpbest1=N/A
 
|pve=B
 
|pve=B
|offensive=25|defensive=N/A
+
|offensive=25|defensive=10 (General)
 
|pro=
 
|pro=
 
*200 Magic. +5 points.
 
*200 Magic. +5 points.
 
*Judgement of Nahar extra hit on waves. +10 points.
 
*Judgement of Nahar extra hit on waves. +10 points.
 
*Back Attack. +5 points.
 
*Back Attack. +5 points.
*Boost. +5 points.
+
*Ice Boost. +5 points.
 
}}
 
}}
{{TierDataDemo|demon=Ixtab|pvebest1=Any|pvpbest1=Red
+
{{TierDataDemo|demon=Ixtab|pvebest1=Purple|pvpbest1=Red
 
|pve=B
 
|pve=B
|offensive=20.1|defensive=25.1 (Dark)
+
|offensive=25.1|defensive=25.1 (Dark)
 
|pro=
 
|pro=
 
*200 Magic. +5 points
 
*200 Magic. +5 points
 
*Tier 4 dark skill. +10 points / Tier 3 ice skill. +5 points
 
*Tier 4 dark skill. +10 points / Tier 3 ice skill. +5 points
 +
*Berserker. +5 points (Ice)
 
*Panel 2 offensive stats. +10 points
 
*Panel 2 offensive stats. +10 points
 
*Panel 3 mini point boost. +0.1 (meme)
 
*Panel 3 mini point boost. +0.1 (meme)
Line 417: Line 643:
 
! style="width: 100px" class="unsortable" | Elec !! style="width: 100px" class="unsortable" | Off-element !! Elec !! Off-Element
 
! style="width: 100px" class="unsortable" | Elec !! style="width: 100px" class="unsortable" | Off-element !! Elec !! Off-Element
 
|-
 
|-
 +
{{TierDataDemo|demon=Anat|pvebest1=Purple|pvpbest1=Purple
 +
|pve=S+
 +
|offensive=75|defensive=N/A
 +
|pro=
 +
*202 magic. +5 points.
 +
*High Tier Elec AoE Skill Thunderstorm. +20 points.
 +
*Merciless Blow/Elec Amp. +20 points.
 +
*P2 offensive stats. +10 points.
 +
*P3 25% to Elec Damage. +15 points.
 +
*Two free slots for Butcher/Elec Enhancement. +5
 +
}}
 
{{TierDataDemo|demon=Izanami|pvebest1=Purple|pvpbest1=Red
 
{{TierDataDemo|demon=Izanami|pvebest1=Purple|pvpbest1=Red
 
|pve=S+
 
|pve=S+
|offensive=65|defensive=60 (Dark)
+
|offensive=75|defensive=70 (Dark) / 35 (General)
 
|pro=
 
|pro=
*240 Magic. +15 points
+
*226 Magic. +10 points
*Team boost. +15 points
+
*+20 Magic from maxed unique skill. +5 points
 +
*Team boost. +15 points (Elec, Dark)
 
*Tier 4 dark skill. +10 points. / Tier 3 elec skill. +5 points
 
*Tier 4 dark skill. +10 points. / Tier 3 elec skill. +5 points
 +
*Merciless Blow. +10 points
 
*Panel 2 offensive stats. +10 points
 
*Panel 2 offensive stats. +10 points
*Panel 3 mini team boost. +10 points
+
*Panel 3 mini team boost. +10 points (Elec, Dark)
*Elec Amp. +10 points elec
+
*Elec Amp. +10 points (Elec)
 
}}
 
}}
 
{{TierDataDemo|demon=Indrajit|pvebest1=Purple|pvpbest1=Purple
 
{{TierDataDemo|demon=Indrajit|pvebest1=Purple|pvpbest1=Purple
Line 509: Line 748:
 
|offensive=15|defensive=15 (Dark)
 
|offensive=15|defensive=15 (Dark)
 
|pro=
 
|pro=
*Tier 4 Elec skill. +5 points. / Tier 3.5 unique Dark skill. +5 points.
+
*Tier 3 Elec skill. +5 points. / Tier 3.5 unique Dark skill. +5 points.
 
*Panel 2 Offensive stats. +10
 
*Panel 2 Offensive stats. +10
 
}}
 
}}
Line 542: Line 781:
 
*Harmonious Death to gain extra press turn and stat boost. +50 points.
 
*Harmonious Death to gain extra press turn and stat boost. +50 points.
 
*Panel 2 offensive stats. +10 points.
 
*Panel 2 offensive stats. +10 points.
*Panel 3 extra press turn on the boss at the cost of the modifier. +10 points.
+
*Panel 3 extra press turn  
 +
 
 +
on the boss at the cost of the modifier. +10 points.
 
*You are actively griefing if you are not running him on every democ.
 
*You are actively griefing if you are not running him on every democ.
 
}}
 
}}
 
{{TierDataDemo|demon=Izanami|pvebest1=Red|pvpbest1=Purple
 
{{TierDataDemo|demon=Izanami|pvebest1=Red|pvpbest1=Purple
 
|pve=S+
 
|pve=S+
|offensive=60|defensive=65 (elec)
+
|offensive=70|defensive=75 (Elec) / 35 (General)
 
|pro=
 
|pro=
*240 Magic. +15 points.
+
*226 Magic. +10 points
*Team boost. +15 points.
+
*+20 Magic from maxed unique skill. +5 points
*Tier 4 dark skill. +10 points. / Tier 3 element skill. +5 points elec.
+
*Team boost. +15 points (Elec, Dark)
*Panel 2 offensive stats. +10 points.
+
*Tier 4 dark skill. +10 points. / Tier 3 elec skill. +5 points
*Panel 3 mini boost. +10 points.
+
*Merciless Blow. +10 points
*Elec Amp. +10 points elec.
+
*Panel 2 offensive stats. +10 points
 +
*Panel 3 mini team boost. +10 points (Elec, Dark)
 +
*Elec Amp. +10 points (Elec)
 
}}
 
}}
 
{{TierDataDemo|demon=Yama|pvebest1=Any|pvpbest1=N/A
 
{{TierDataDemo|demon=Yama|pvebest1=Any|pvpbest1=N/A
Line 589: Line 832:
 
}}
 
}}
 
{{TierDataDemo|demon=Anubis|pvebest1=Purple|pvpbest1=Purple
 
{{TierDataDemo|demon=Anubis|pvebest1=Purple|pvpbest1=Purple
|pve=B+
+
|pve=A
|offensive=30|defensive=20 (General)
+
|offensive=40|defensive=25 (General)
 
|pro=
 
|pro=
 
*Near 220 magic. +10 points.
 
*Near 220 magic. +10 points.
Line 596: Line 839:
 
*Dark Boost. +5 points
 
*Dark Boost. +5 points
 
*Merciless blow. +10 points.
 
*Merciless blow. +10 points.
 +
*Panel 2 minor offensive stat boost. +5
 +
*Panel 3 minor Dark damage boost. +5
 
}}
 
}}
{{TierDataDemo|demon=Ixtab|pvebest1=Red|pvpbest1=N/A
+
{{TierDataDemo|demon=Ixtab|pvebest1=Red|pvpbest1=Purple
 
|pve=B
 
|pve=B
|offensive=25.1|defensive=20.1 (Ice)
+
|offensive=25.1|defensive=25.1 (Ice)
 
|pro=
 
|pro=
 
*200 Magic. +5 points.
 
*200 Magic. +5 points.
 
*Tier 4 dark skill. +10 points. / Tier 3 ice skill. +5 points.
 
*Tier 4 dark skill. +10 points. / Tier 3 ice skill. +5 points.
 +
*Berserker. +5 points (Ice)
 
*Panel 2 offensive stats. +10 points.
 
*Panel 2 offensive stats. +10 points.
 
*Panel 3 mini point boost. +0.1 (meme)
 
*Panel 3 mini point boost. +0.1 (meme)
Line 666: Line 912:
 
! style="width: 100px" class="unsortable" | Light !! style="width: 100px" class="unsortable" | Off-element !! Light !! Off-Element
 
! style="width: 100px" class="unsortable" | Light !! style="width: 100px" class="unsortable" | Off-element !! Light !! Off-Element
 
|-
 
|-
 +
{{TierDataDemo|demon=Tokisada|pvebest1=Purple|pvpbest1=Purple
 +
|pve=S++
 +
|offensive=90|defensive=N/A
 +
|pro=
 +
*206 magic. +5 points.
 +
*High Tier Light Skill Amakusa Uprising + ATK/EV/AC Boost. +20 points.
 +
*P2: Grants State of Charge after Amakusa Uprising. +10 Points
 +
*Death Blow/Light Amp. +20 points.
 +
*Flag of Salvation. +15 points.
 +
*P2 offensive stats. +10 points.
 +
*P3 bonus group damage. +10 points.
 +
}}
 
{{TierDataDemo|demon=Seraph|pvebest1=Clear|pvpbest1=Clear
 
{{TierDataDemo|demon=Seraph|pvebest1=Clear|pvpbest1=Clear
 
|pve=S++ God
 
|pve=S++ God
Line 1,228: Line 1,486:
 
*Panel 2 offensive stats. +10 points
 
*Panel 2 offensive stats. +10 points
 
*Panel 3 fire boss taraka. +15 points
 
*Panel 3 fire boss taraka. +15 points
 +
}}
 +
{{TierDataDemo|demon=Norn|pvebest1=Clear|pvpbest1=Clear
 +
|pve=S
 +
|offensive=45|defensive=55 (Fire)
 +
|pro=
 +
*Innate Merciless Blow. +10
 +
*193 MAG (213 with maxed Moment of Fate). +5
 +
*Luster Candy on Boss Wave. +20
 +
*P2 100+ Mag. +10
 +
*Boss Tarukaja does not conflict with Mahakala’s Rakunda like Abaddon A does. +10 (Fire)
 
}}
 
}}
 
{{TierDataDemo|demon=Masakado A|pvebest1=Any|pvpbest1=Red
 
{{TierDataDemo|demon=Masakado A|pvebest1=Any|pvpbest1=Red
Line 1,243: Line 1,511:
 
{{TierDataDemo|demon=Abaddon A|pvebest1=Any|pvpbest1=N/A
 
{{TierDataDemo|demon=Abaddon A|pvebest1=Any|pvpbest1=N/A
 
|pve=S
 
|pve=S
|offensive=40|defensive=N/A
+
|offensive=40.1|defensive=N/A
 
|pro=
 
|pro=
 
*Rakunda on boss. +20 points
 
*Rakunda on boss. +20 points
 
*Can cast luster candy on boss because stats are low. +20 points.
 
*Can cast luster candy on boss because stats are low. +20 points.
 +
*P3 tickles point meter. +0.1 points
 
}}
 
}}
 
{{TierDataDemo|demon=Metatron|pvebest1=Any|pvpbest1=Red
 
{{TierDataDemo|demon=Metatron|pvebest1=Any|pvpbest1=Red
Line 1,257: Line 1,526:
 
*P3 bonus magic damage. +10 points.
 
*P3 bonus magic damage. +10 points.
 
*P3 Meta, Uriel, and Seraph unlock a deadly generalist boss killer comp that racks up lots of points. +15 (General).
 
*P3 Meta, Uriel, and Seraph unlock a deadly generalist boss killer comp that racks up lots of points. +15 (General).
 +
}}l
 +
{{TierDataDemo|demon=Izanami|pvebest1=Any|pvpbest1=Red|pvpbest2=Purple
 +
|pve=A
 +
|offensive=35|defensive=75 (Elec) / 70 (Dark)
 +
|pro=
 +
*226 Magic. +10 points
 +
*+20 Magic from maxed unique skill. +5 points
 +
*Team boost. +15 points (Elec, Dark)
 +
*Tier 4 dark skill. +10 points. / Tier 3 elec skill. +5 points
 +
*Merciless Blow. +10 points
 +
*Panel 2 offensive stats. +10 points
 +
*Panel 3 mini team boost. +10 points (Elec, Dark)
 +
*Elec Amp. +10 points (Elec)
 
}}
 
}}
 
{{TierDataDemo|demon=Garuda|pvebest1=Purple|pvpbest1=Red
 
{{TierDataDemo|demon=Garuda|pvebest1=Purple|pvpbest1=Red
Line 1,318: Line 1,600:
 
*Panel 1 Boost. +5 points
 
*Panel 1 Boost. +5 points
 
*Panel 2 offensive stats. +10 points.
 
*Panel 2 offensive stats. +10 points.
 +
}}
 +
{{TierDataDemo|demon=Anubis|pvebest1=Purple|pvpbest1=N/A
 +
|pve=B
 +
|offensive=25|defensive=40 (Dark)
 +
|pro=
 +
*Near 220 magic. +10 points.
 +
*Tier 3 skill. +5 points. (Dark)
 +
*Dark Boost. +5 points. (Dark)
 +
*Merciless blow. +10 points.
 +
*Panel 2 minor offensive stat boost. +5
 +
*Panel 3 minor boost. +5 (Dark)
 
}}
 
}}
 
{{TierDataDemo|demon=Titania|pvebest1=Purple|pvpbest1=N/A
 
{{TierDataDemo|demon=Titania|pvebest1=Purple|pvpbest1=N/A
Line 1,326: Line 1,619:
 
*Electric Boost. +5 points. (Elec)
 
*Electric Boost. +5 points. (Elec)
 
*Back attack. +5 points.
 
*Back attack. +5 points.
}}
 
{{TierDataDemo|demon=Anubis|pvebest1=Purple|pvpbest1=N/A
 
|pve=B
 
|offensive=20|defensive=30 (Dark)
 
|pro=
 
*Near 220 magic. +10 points.
 
*Tier 3 skill. +5 points. (Dark)
 
*Dark Boost. +5 points. (Dark)
 
*Merciless blow. +10 points.
 
 
}}
 
}}
 
{{TierDataDemo|demon=Quetzalcoatl|pvebest1=Red|pvpbest1=N/A
 
{{TierDataDemo|demon=Quetzalcoatl|pvebest1=Red|pvpbest1=N/A
Line 1,371: Line 1,655:
 
|offensive=10|defensive=15 (Fire)
 
|offensive=10|defensive=15 (Fire)
 
|pro=
 
|pro=
*200 magic. +5 points.
+
*207 magic. +5 points.
 
*Back Attack. +5 points
 
*Back Attack. +5 points
 
*Fire Boost. +5 points. (Fire)
 
*Fire Boost. +5 points. (Fire)
 +
}}
 +
{{TierDataDemo|demon=Ym|pvebest1=Purple|pvpbest1=Purple
 +
|pve=D
 +
|offensive=10|defensive=25 (Ice)
 +
|pro=
 +
*199 Magic. +5 points.
 +
*Judgement of Nahar extra hit on waves. +10 points. (Ice)
 +
*Back Attack. +5 points.
 +
*Ice Boost. +5 points. (Ice)
 
}}
 
}}
 
|}
 
|}

Revision as of 13:39, 14 September 2020

Democalypse announcement news posts:
https://d2-megaten-l.sega.com/en/news/detail/071551.html

https://d2-megaten-l.sega.com/en/news/detail/071930.html

TBD.

Overview

Democalypse is a bi-weekly event in which factions compete against one another by defeating Calamities (boss demons with extremely high HP, shared across faction members), in three areas across Tokyo.

Basic Concepts

Each Democalypse event is divided into three phases, Before Cull, During Cull, and After Cull. In the Before Cull phase, faction leaders will choose one of three available areas to target: Shinjuku, Akihabara or Odaiba. Each of these areas corresponds to an elemental weakness that is shared across all enemy demons in that area. In this phase, players may do simulated practice battles. In the During Cull phase, players are able to fight their faction's selected Calamity twice each day. Each battle requires that players prepare a team of 6 unique demons, divided into sub-teams of 3: One sub-team to use elemental AoE (area of effect) attacks against a horde of demons, and the other sub-team to use elemental ST (single-target) attacks against the Calamity boss. Once a demon has been used in a battle, it cannot be used in a Democalypse battle until the next day. This means players must prepare 12 unique demons, to be used across 2 daily battles.

In the After Cull phase, faction and player rankings are displayed, and rewards are distributed.

Etiquette

Democalypse is a team effort, and 1 person not participating drags everybody down a lot.

If you are going to be absent please make sure to inform your clan as to minimize drama from lack of participation. The Democ system will unfortunately not allow clan leaders to see detailed stats. Meaning that players can troll by not participating, bringing everybody down coins not only in the overall score if you get knocked down from a percentage tier, but downed bosses as well. Accountability is the most desired trait if you are a player looking to join a high end democ clan above sheer account power level.

Scoring

During the Horde wave of a battle, players score in the form of a bonus multiplier. The multiplier increases based on damage done, and how many times the elemental weakness of enemy demons is exploited. During the boss wave, all damage done to the Calamity is multiplied by this bonus multiplier, and is added to the total score.

In-depth multiplier explanation

  • You start off with 1.0 base multiplier
    • On day two, and three, the base multiplier will be increased based on your faction's participation bonus. Maximum increase is by 0.8 points for at least 20 participants, netting you a 1.8 base multiplier
  • You get 0.1 per weakness hit (max 0.4 per spell), and 0.05 per 1% of the horde's HP
    • Which means 4.8 max for 12 spells, plus 5.0 for clearing the horde's hp (=10.8)
  • You can gain additional multiplier by using specific demons:
    • Demons like Agni, Ym, and Anzu can increase your multiplier due to their passive's additional hits.
    • Demons like Mot and Masakado A can increase your multiplier due to gaining extra press turns
      • The theoretical maximum multiplier is 12.8 for the first day (using Mot, Masakado A, and Anzu/Agni/Ym, while clearing the horde's HP), or 13.6 the following days (with the same setup)

Schedules

Time Frame Season Akihabara Shinjuku Odaiba
July 19 Phys.png Phys Force.png Force Fire.png Fire
August 20 Dark.png Dark Elec.png Elec Ice.png Ice
August 21 Light.png Light Phys.png Phys Force.png Force
September 22 Fire.png Fire Dark.png Dark Elec.png Elec
September 23 Ice.png Ice Light.png Light Phys.png Phys
October 24 Force.png Force Fire.png Fire Dark.png Dark
October 25 Elec.png Elec Ice.png Ice Light.png Light
November 26 Phys.png Phys Force.png Force Fire.png Fire
  • Bonus area in BOLD
  • There are 3 locations: Akihabara, Shinjuku, and Odaiba
  • There are 7 Calamities, each based on a different weakness, which rotate

Area Information

Dark
Horde Calamity
Ares Quetzalcoatl
Skills Skills
Herculean Strike Mahamaon
Counter Mazanma
Hama Mahama
Dekunda Affinity Shift: Dark
Notes Notes
Uses Dekunda -
Fire
Horde Calamity
Makara Mastema
Skills Skills
Makara Break Mabufula
Bufu Rakukaja
Rakukaja Mabufu
Null Weak Affinity Shift: Fire
Notes Notes
Uses Rakukaja Uses Rakukaja
Force
Horde Calamity
Kresnik Mother Harlot
Skills Skills
Sukunda Mazionga
Null Elec Elec Boost
Zio Mazio
Mana Aid Affinity Shift: Force
Notes Notes
Uses Sukunda -
Ice
Horde Calamity
Ammut Seraph
Skills Skills
Rebellion Maragion
Agi Tarunda
Madness Nails Maragi
Agility Amp II Affinity Shift: Ice
Notes Notes
- Uses Tarunda
Elec
Horde Calamity
Unicorn Zaou-Gongen
Skills Skills
Zan Mazanma
Null Charm Force Boost
Mazan Mazan
Bufudyne Affinity Shift: Elec
Notes Notes
- -
Light
Horde Calamity
Baphomet Black Frost
Skills Skills
Mamudo Mamudoon
Life Drain Mabufula
Mudo Mamudo
Mana Gain Affinity Shift: Light
Notes Notes
- -
Phys
Horde Calamity
Hathor Tsukuyomi
Skills Skills
Amrita Maragi
Zan Mabufu
Zionga Mazan
Meposumudi Affinity Shift: Phys
Notes Notes
- -

Rewards

  • You earn two kinds of rewards:
    • Based on your faction's placement on the rankings
    • and based on your personal placement on the rankings
Faction Ranking Rewards Faction Ranking Rewards (BONUS AREA)
Top Gems Demo Coins Magnetite Top Gems Demo Coins Magnetite
0.1% - 3.0% 300 250 500,000 0.1% - 3.0% 450 375 750,000
3.1% - 10.0% 250 200 150,000 3.1% - 10.0% 375 300 225,000
10.1% - 40.0% 250 150 50,000 10.1% - 40.0% 375 225 75,000
40.1% - 70.0% 200 100 30,000 40.1% - 70.0% 300 150 45,000
70.1% - 100.0% 200 50 10,000 70.1% - 100.0% 300 75 15,000
Personal
Top Yasaka Magatama 1★ Prize Cube (Personal) Kasane Magatama
0.1% - 3.0% 10 10 1
3.1% - 10.0% 8 5 1
10.1% - 40.0% 8 1 -
40.1% - 70.0% 6 - -
70.1% - 100.0% 6 - -
Prize Cube (Personal) can contain
Kasane Magatama 1
Blank Genome 1
Skill Extraction File 2
Yasaka Magatama 2★ 2
Macca 100,000
Macca 50,000
Participation Reward (up to 2 times daily) Gems x20
Vanquish Reward Demo Coins x10

In addition to the distributed rewards, a participation reward of 20 gems is given to players every time they participate in a democalypse battle. A reward of 10 Democalypse Coins is also given to all faction members each time the faction defeats a Calamity.

Democalypse Coins

Coins can be exchanged in the Cull shop for a variety of prizes, including Seraph and Norn, their spirits, Absolute Summon Files and Ultimate Summon Files.

Exchange Lineup Democalypse Coins needed
5★ Herald Seraph (1st time) × 1 1,500
5★ Herald Seraph (2nd time and after) × 1 2,000
Seraph Spirit × 5 25
5★ Megami Norn (1st time) × 1 1,500
5★ Megami Norn (2nd time and after) × 1 2,000
Norn Spirit × 5 25
Absolute Summon File × 1 1,000
Ultimate Summon File × 1 100
Universal Spirit 5★ × 1 (max. 50 times, until 3/31 2021) 100

Note: *"Seraph/Norn Spirit × 5" will be available after "5★ Herald Seraph/Megami Norn" has been exchanged.

Ranking


Past (and future) rankings can be found on its own wiki page: Democalypse Ranking

Tier List/Evaluations

Overview

This is a very basic evaluation of democ units so you can quickly find out who is the best on your team without the need for simulations.

Scoring

This is a very approximate (and somewhat subjective) point system. The points will be denoted in that demons windows. Demons will get points for the following:

Tier 3 (*-dyne, Ma-*-dyne, 5 MP random target) elemental skill. +5 Points.

Tier 4 elemental skill. +10 Points

Tier 3 physical skill (Berserker God, Mortal Jihad, Hades Blast, Titanomachia) +5 Points

Tier 4 physical skill (Megaton Raid, Vorpal Blade, Muscle Punch, Myriad Arrows) +10 Points

Tier 5 physical skill (Gigantomachia, God's Hand, Earthquake) +15 Points

Panel 1 Minor boost. +5 Points

Panel 2 offensive stat boost. +10 Points

Panel 2 and or 3 major boost. +10 Points each if applicable

Minor Boost skill. (Such as Serial Killer, Back Attack, or Element boosts) +5 points

Major boost skills. (Such as Butcher, Merciless Blow, and Element Amps) +10 points

High stats: +5 points for every 20 points of offensive stat (usually Magic) over 180. (Sufficiently low stats get penalties.)

Broken unique skills give certain demons very big points

Please note that this will factor demons at their full potential. When deciding to make a team detract points based on what you don't have (maxed passives for stats, panels, etcetera.

For example: Panel 3 Mara is broken but Panel 0 Mara is one of the weakest demons for democalypse.

Evaluations

Fire

Name Best Elements(s) Total Score Element(s) rank
Fire Off-element Fire Off-Element
Uriel.jpg Uriel Purple Red S++ God 85 75 (Light)
Score
  • Near 200 magic. +5 points.
  • Tier 3 Light skill. +5 points / Unique fire Skill +15 points.
  • God's Fire +10% light/fire damage. +5 points.
  • Fire enhancement in purple. +10 points.
  • God's Fire provides Taruka in correct grouping and tickles the point meter. +20 points.
  • P2 in correct group provides Rakunda. +20 points.
  • P3 bonus light and fire damage. +10 points.
  • P2 offensive stats. +10 points.
  • Uriel Light score = 75
Mahakala.jpg Mahakala Purple Red S++ 85 45 (General)
Score
  • 220 Magic. +10 points
  • Unique fire skill with boss rakunda. +25 points.
  • Merciless Blow. +10 points.
  • The Great Darkness Conc + Bonus hit. +10 points.
  • Panel 1 boost. +5 points.
  • Panel 2 offensive stats. +10 points
  • Panel 3 boss taraka. +15 points
Seraph.jpg Seraph Clear S++ God 80 70 (General)
Score
  • 240 magic. +15 points.
  • Tier 4 ST Light and Fire skills. +10 points
  • Merciless blow. +10 points.
  • Garden of Eden. +15 points
  • P1 bonus damage ST +5 points.
  • P2 bonus group damage. +5 points.
  • P2 offensive stats. +10 points.
  • P3 bonus group damage. +10 points.
  • You are actively griefing if you are not running Seraph in all your democ teams.
Cybele.jpg Cybele Any N/A S+ 65 30 (General)
Score
  • 230 Magic. +10 points
  • Team fire boost. +15 points
  • Tier 4 Fire skill. +10 points.
  • Merciless Blow. +10 points.
  • Panel 2 offensive stats. +10 points
  • Panel 3 mini team boost. +10 points
Surt.jpg Surt Any N/A S 65 N/A
Score
  • Weird stat distribution that works for ragnarok. +10 points.
  • Weird but absurd unique skill. +30 points.
  • Panel 1 Boost. +5 points
  • Panel 2 offesnive stats. +10 points.
  • Panel 2 Major Boost. +10 points.
Garuda.jpg Garuda Red Purple A 35 35 (Fire)
Score
  • Tier 3 fire skill. +5 points. / Berserker. +5 points.
  • Auto Rakunda +20 points.
  • Panel 2 offensive stats +10 points.
Agni.jpg Agni Purple N/A A 35.1 30.1 (General)
Score
  • 210 magic. +5 points.
  • Fire Boost. +5 points.
  • Rakunda on boss or prelim + fire damage. +20.1 points (General) / +25 Points (Fire)
Zaou-Gongen.jpg Zaou-Gongen Purple Any A 30 65 (Phys)
Score
  • 200 strength. +5 points.
  • Tier 4 phys skill. +10 points. / Tier 3 Fire Skill. +5 points.
  • Fire Amp. +10 points.
  • Panel 1 Boost. +5 points.
  • Panel 2 Offensive stats. +10 points.
  • Panel 3 perma might for party. +35 points. (Phys)
Amaterasu.jpg Amaterasu Red Purple A 25 15 (General)
Score
  • 233 MAG +10
  • Magic Amp 3 +5 (General)
  • Panel 1 Fire Boost. +5 points(Fire)
  • T4 Fire Skill +10 (Fire)
Prometheus.jpg Prometheus Any N/A B 20 N/A
Score
  • 220 magic. +10 points.
  • Tier 4 Fire skill. +5 points
  • Fire Boost. +5 points. (Fire)
Quetzalcoatl.jpg Quetzalcoatl Red Red B 20 20 (General)
Score
  • Tier 3 element skills. +5 points
  • Panel 1 damage boost. +5 points
  • Panel 2 Offensive stats. +10 points
Efreet.jpg Efreet Purple Purple C 15 10 (General)
Score
  • 200 magic. +5 points.
  • Back Attack. +5 points
  • Boost. +5 points.
Tlaltecuhtli.jpg Tlaltecuhtli Red N/A D 10 10 (Elec)
Score
  • Tier 3 Fire skill. + 5 points.
  • Elec Boost. +5 points.
  • Earth Sacrifice. +5 points.

Ice

Name Best Elements(s) Total Score Element(s) rank
Ice Off-element Ice Off-Element
Frost Ace.jpg Frost Ace Purple N/A S+ 80 N/A
Score
  • Team boost. +15 points.
  • Boost. +5 points.
  • Master Assassin. +10 points.
  • Strong Unique skill. +20 points.
  • Panel 2 offensive stats. +10 points
  • Panel 2 team boost. +15 points
  • Panel 3 Ice Boost. +5 points
Vasuki.jpg Vasuki Purple N/A S+ 60 N/A
Score
  • 200 Magic. +5 points.
  • Unique Skill. +10 points.
  • Boost. +5 points.
  • Butcher. +10 points.
  • Panel 1 Boost. +5 points.
  • Panel 2 Offensive stats. +10 points.
  • Panel 3 Boss Rakunda. +15 points.
Hresvelgr.jpg Hresvelgr Purple Purple A 35 30 (General)
Score
  • Ice Boost. +5 Points.
  • Auto Rakunda +20 points.
  • Panel 2 offensive stats +10 points.
Black Frost.jpg Black Frost Purple Red A 35 25 (Dark)
Score
  • Tier 4 element skill. +10 / Tier 3 ice skill. +5 points
  • Near 200 Magic. +5 points
  • Ice Amp. +10 points
  • Panel 2 Offensive Stats. +10 points
  • Panel 1 minor boost for AoE skills. +5 points (ice)
Black Rider.jpg Black Rider Any N/A B 25.1 N/A
Score
  • 200 Magic. +5 points.
  • Tier 3 Ice skill. +5 points.
  • Panel 2 offensive stats. +10 points.
  • Panel 3 boost. +5 points.
  • Tickles the point meter. +0.1 points (meme)
Rama.jpg Rama Any N/A B 25 N/A
Score
  • Tier 3 ice skill. +5 points
  • Magic almost at 200. +5 points
  • Panel 2 Offensive Stats. +10 points
  • Panel 1 minor boost. +5 points
Mastema.jpg Mastema Red Purple B 25 50 (Light)
Score
  • 200 magic. +5 points.
  • Tier 5 unique element skill. +10 points / Tier 4 Ice skill. +10 points.
  • Light Amp. +10 points.
  • Trial of Hate can debuff defense on occasion. +5 points (Light)
  • P3 gives additional chance to debuff defense on occasion. +5 points (Light)
  • P1 Light Boost. +5 points.
  • P2 offensive stats. +10 points.
Ym.jpg Ym Purple N/A B 25 10 (General)
Score
  • 200 Magic. +5 points.
  • Judgement of Nahar extra hit on waves. +10 points.
  • Back Attack. +5 points.
  • Ice Boost. +5 points.
Ixtab.jpg Ixtab Purple Red B 25.1 25.1 (Dark)
Score
  • 200 Magic. +5 points
  • Tier 4 dark skill. +10 points / Tier 3 ice skill. +5 points
  • Berserker. +5 points (Ice)
  • Panel 2 offensive stats. +10 points
  • Panel 3 mini point boost. +0.1 (meme)
King Frost.jpg King Frost Any N/A B 20 N/A
Score
  • Unique ice skill with Rakunda. +15 points.
  • Boost. +5 points.
Vishnu.jpg Vishnu Any Any B 20 20 (Ice)
Score
  • 200 Magic. +5 points
  • Tier 3 Ice * Light skill. +5 points
  • Panel 2 offensive stats. +10 points
Beiji-Weng.jpg Beiji-Weng Red N/A D 10 N/A
Score
  • Tier 4 magic. +5 points.
  • Boost. +5 points.
Hel.jpg Hel Purple N/A D 10 N/A
Score
  • 200 magic. +5 points.
  • Boost. +5 points.

Elec

Name Best Elements(s) Total Score Element(s) rank
Elec Off-element Elec Off-Element
Anat.jpg Anat Purple Purple S+ 75 N/A
Score
  • 202 magic. +5 points.
  • High Tier Elec AoE Skill Thunderstorm. +20 points.
  • Merciless Blow/Elec Amp. +20 points.
  • P2 offensive stats. +10 points.
  • P3 25% to Elec Damage. +15 points.
  • Two free slots for Butcher/Elec Enhancement. +5
Izanami.jpg Izanami Purple Red S+ 75 70 (Dark) / 35 (General)
Score
  • 226 Magic. +10 points
  • +20 Magic from maxed unique skill. +5 points
  • Team boost. +15 points (Elec, Dark)
  • Tier 4 dark skill. +10 points. / Tier 3 elec skill. +5 points
  • Merciless Blow. +10 points
  • Panel 2 offensive stats. +10 points
  • Panel 3 mini team boost. +10 points (Elec, Dark)
  • Elec Amp. +10 points (Elec)
Indrajit.jpg Indrajit Purple Purple S+ 75 55 (General)
Score
  • 220 magic. +10 points
  • Strong unique skill. +20 points.
  • Merciless blow. +10 points.
  • Master Assassin. +10 points.
  • Panel 1 boost. +5 points
  • Panel 2 offensive stats. +10 points
  • Panel 3 major boost. +10 points
Thor.jpg Thor Purple Red S 55 35 (Phys)
Score
  • Absurd unique skill. +30 points.
  • Panel 1 boost. +5 points
  • Panel 2 offensive stats. +10 points
  • Panel 3 major boost. +10 points
Gabriel.jpg Gabriel Purple Purple S 50 70 (Light)
Score
  • 200 Magic. +5 points.
  • Unique light skill +15 points / Tier 4 Elec skill +10
  • God's Word. +5 points.
  • Elec enhancement. +10 points.
  • God's Word for extra light attacks. +15 points.
  • P3 bonus damage. +10 points.
  • P2 offensive stats. +10 points.
Nero☆.jpg Nero☆ Any S 55 N/A
Score
  • 200 Magic. +5 points.
  • Absurd unique skill. +30 points.
  • Boost. +5 points.
  • Voltage auto taruka. +15 points.
Titania.jpg Titania Purple B 25 20 (General)
Score
  • 240 magic. +15 points.
  • Boost. +5 points.
  • Back attack. +5 points.
Anzu.jpg Anzu Purple B 25 N/A
Score
  • Extra hit for prelim. +10 points.
  • Boost. +5 points.
  • Panel 2 Offensive stats +5 points
  • Panel 3 boost. +5 points
Barong.jpg Barong Purple B 25 N/A
Score
  • Tier 3 Magic. +5 points
  • Amp. +10 points.
  • Panel 2 Offensive stats. +10 points
  • Panel 3 Boost. +5 points
  • -5 points for every 20 magic under 180. -5 points.
Nero.jpg Nero Red C 15 5 (General)
Score
  • Tier 3 skill. +5 points.
  • Boost. +5 points.
  • Back attack. +5 points.
Lilith.jpg Lilith Any C 15 15 (Dark)
Score
  • Tier 3 Elec skill. +5 points. / Tier 3.5 unique Dark skill. +5 points.
  • Panel 2 Offensive stats. +10
Tlaltecuhtli.jpg Tlaltecuhtli Red D 10 10 (Fire)
Score
  • Tier 3 Fire skill. + 5 points.
  • Elec Boost. +5 points.
  • Earth Sacrifice. +5 points.

Dark

Name Best Elements(s) Total Score Element(s) rank
Dark Off-element Dark Off-Element
Mot.jpg Mot Any N/A S+ God 80 75 (General)
Score
  • 200 Magic. +5 points.
  • Tier 3 skill. +5 points
  • Harmonious Death to gain extra press turn and stat boost. +50 points.
  • Panel 2 offensive stats. +10 points.
  • Panel 3 extra press turn

on the boss at the cost of the modifier. +10 points.

  • You are actively griefing if you are not running him on every democ.
Izanami.jpg Izanami Red Purple S+ 70 75 (Elec) / 35 (General)
Score
  • 226 Magic. +10 points
  • +20 Magic from maxed unique skill. +5 points
  • Team boost. +15 points (Elec, Dark)
  • Tier 4 dark skill. +10 points. / Tier 3 elec skill. +5 points
  • Merciless Blow. +10 points
  • Panel 2 offensive stats. +10 points
  • Panel 3 mini team boost. +10 points (Elec, Dark)
  • Elec Amp. +10 points (Elec)
Yama.jpg Yama Any N/A A 50 N/A
Score
  • 200 Magic. +5 points.
  • Tier 3 skill. +10 points.
  • Guilty free damage. +5 points.
  • Dark Boost. +5 Points.
  • Dark amp (Guilty). +10 points.
  • Panel 1 Minor Boost. +5 Points.
  • Panel 2 offensive stats. +10 points.
Hecate.jpg Hecate Purple N/A S 50 N/A
Score
  • Magic at 200. +5 points.
  • 200 BP unique +15 points.
  • Dark Enh. +10 Points.
  • Panel 3 Amp. +10 Points.
  • Panel 2 offensive stats. +10 points.
Alice.jpg Alice Purple N/A S 45 N/A
Score
  • Magic near 220. +10 points.
  • Limited use unique skill and Tier 3 +10 points.
  • Dark Amp. +10 Points.
  • Panel 1 Minor Boost. +5 Points.
  • Panel 2 offensive stats. +10 points.
Anubis.jpg Anubis Purple Purple A 40 25 (General)
Score
  • Near 220 magic. +10 points.
  • Tier 3 skill. +5 points.
  • Dark Boost. +5 points
  • Merciless blow. +10 points.
  • Panel 2 minor offensive stat boost. +5
  • Panel 3 minor Dark damage boost. +5
Ixtab.jpg Ixtab Red Purple B 25.1 25.1 (Ice)
Score
  • 200 Magic. +5 points.
  • Tier 4 dark skill. +10 points. / Tier 3 ice skill. +5 points.
  • Berserker. +5 points (Ice)
  • Panel 2 offensive stats. +10 points.
  • Panel 3 mini point boost. +0.1 (meme)
Black Frost.jpg Black Frost Red Purple B 25 35 (Ice)
Score
  • Tier 4 skill. +10 (or Tier 3 equivalent skill +5) / Tier 3 skill. +5 (ice)
  • Magic almost at 200. +5 points.
  • Panel 2 Offensive Stats. +10 points.
  • Panel 1 minor boost for AoE skills. +5 points (AOE, ice)
  • Ice Amp. +10 (ice)
Lilith.jpg Lilith Any C 15 15 (Elec)
Score
  • Tier 3 unique Dark skill. +5 points. / Tier 3 Elec skill. +5 points.
  • Panel 2 Offensive stats. +10 points.
Azrael.jpg Azrael Red N/A C 15 N/A
Score
  • Tier 3 skill. +5
  • Panel 2 minor offensive stat boost. +5
  • Panel 3 minor boost. +5
Baphomet.jpg Baphomet Red Purple N/A D+ 10 N/A
Score
  • Magic near 200. +5 points.
  • Tier 3 skill or Dark Boost. +5 points.
Pazuzu.jpg Pazuzu Red N/A D 10 N/A
Score
  • Magic near 200. +5 points.
  • Tier 3 skill. +5 points.
Beelzebub.jpg Beelzebub Purple N/A D- 5 N/A
Score
  • Unique skill. +10 points.
  • Magic stat near 160. -5 points

Light

Name Best Elements(s) Total Score Element(s) rank
Light Off-element Light Off-Element
Tokisada.jpg Tokisada Purple Purple S++ 90 N/A
Score
  • 206 magic. +5 points.
  • High Tier Light Skill Amakusa Uprising + ATK/EV/AC Boost. +20 points.
  • P2: Grants State of Charge after Amakusa Uprising. +10 Points
  • Death Blow/Light Amp. +20 points.
  • Flag of Salvation. +15 points.
  • P2 offensive stats. +10 points.
  • P3 bonus group damage. +10 points.
Seraph.jpg Seraph Clear Clear S++ God 80 70 (General)
Score
  • 240 magic. +15 points.
  • Tier 4 ST Light and Fire skills. +10 points.
  • Merciless blow. +10 points.
  • Garden of Eden. +15 points.
  • P1 bonus damage ST +5 points.
  • P2 bonus group damage. +5 points.
  • P2 offensive stats. +10 points.
  • P3 bonus group damage. +10 points.
  • You are actively griefing if you are not running Seraph in all your democ teams.
Uriel.jpg Uriel Red Purple S++ God 75 85 (Fire)
Score
  • Near 200 magic. +5 points.
  • Tier 3 Light skill. +5 points / Unique fire Skill +15 points.
  • God's Fire +10% light/fire damage. +5 points.
  • Fire enhancement in purple. +10 points.
  • God's Fire provides Taruka in correct grouping and tickles the point meter. +20 points.
  • P2 in correct group provides Rakunda. +20 points.
  • P3 bonus light and fire damage. +10 points.
  • P2 offensive stats. +10 points.
  • Uriel General score = 65
Gabriel.jpg Gabriel Red Purple S+ 70 50 (Elec)
Score
  • 200 Magic. +5 points.
  • Unique light skill +15 points / Tier 4 Elec skill +10
  • God's Word. +5 points.
  • Elec enhancement. +10 points.
  • God's Word for extra attacks. +15 points.
  • P3 bonus damage. +10 points.
  • P2 offensive stats. +10 points.
Michael.jpg Michael Any Any S 55 N/A
Score
  • Unique light skill. +30 points.
  • P1 bonus damage random +5 points.
  • P3 bonus light damage. +10 points.
  • P2 Offensive stats. +10 points.
Mastema.jpg Mastema Purple Red S 50 25 (Ice)
Score
  • 200 magic. +5 points.
  • Tier 5 unique element skill. +10 points. / Tier 4 Ice skill. +10 points.
  • Light Amp. +10 points.
  • Trial of Hate can debuff defense on occasion. +5 points. (Light)
  • P3 gives additional chance to debuff defense on occasion. +5 points. (Light)
  • P1 Light Boost. +5 points.
  • P2 offensive stats. +10 points.
Raphael.jpg Raphael Red Purple S 40 50 (Force)
Score
  • 200 Magic. +5 points.
  • Tier 4 light ST element skill. +10 points / unique force skill. +10 points.
  • God's Blessing +10% light/force damage. +5 points.
  • Force enhancement. +10 points.
  • P3 bonus damage. +10 points.
  • P2 Offensive stats. +10 points.
Ishtar.jpg Ishtar Red Any A 35 30 (General)
Score
  • 250 magic. +15 points
  • Tier 4 Light Magic. +10 Points
  • Panel 1 Boost for cleaves. +5 points
  • Panel 2 offensive stats. +10 points.
Metatron.jpg Metatron Red N/A B 30 40 (General)
Score
  • 210 magic. +5 points.
  • Tier 4 skill. +5 points.
  • P2 Offensive Stats. +10 points.
  • P3 bonus magic damage. +10 points.
  • P3 Meta, Uriel, and Seraph unlock a deadly generalist boss killer comp that wracks up lots of points. +10 (General).
Vishnu.jpg Vishnu Any Any B 20 20 (Light)
Score
  • 200 magic. +5 points.
  • Tier 3 Ice * Light skill. +5 points.
  • Panel 2 offensive stats. +10 points.
Quetzalcoatl.jpg Quetzalcoatl Red Red B 20 20 (General)
Score
  • Tier 3 element skills. +5 points.
  • Panel 1 damage boost. +5 points.
  • Panel 2 Offensive stats. +10 points.
Lailah.jpg Lailah Red N/A D 15 N/A
Score
  • 200 magic. +5 points.
  • Tier 3 skill. +5 points.
  • Boost +5 points.

Force

Name Best Elements(s) Total Score Element(s) rank
Force Off-element Force Off-Element
Susano-o.jpg Susano-o Purple N/A S 85 60 (Physical)
Score
  • 240 strength. +15 points.
  • Unique force skill with boss tarukaja. +30 points. / Tier 3 physical. +5 points.
  • Assassin. +5 points
  • Merciless Blow. +10 points.
  • Panel 1 bonus damage. +5 points.
  • Panel 2 offensive stats. +10 points.
  • Panel 3 major bonus damage. +10 points.
Garuda A.jpg Garuda A Purple N/A S 75 N/A
Score
  • Strong unique skill. +20 points.
  • Panel 2 Rakunda for boss. +15 points.
  • Panel 2 Offensive stats. +10 points.
  • Panel 3 major boost. +10 points
  • Butcher. +10 Points.
  • Amp. +10 points.
Baal.jpg Baal Purple N/A S 70 N/A
Score
  • 200 magic. +5 points.
  • Unique skill. +10 points.
  • Amp. +10 points.
  • Merciless Blow. +10 Points.
  • Team boost. +15 points.
  • Panel 2 Offensive stats. +10 Points.
  • Panel 3 mini team boost. +10 points.
Cu Chulainn A.jpg Cu Chulainn A Any Red S 55 N/A
Score
  • 200 STR. +5 points
  • Unique force skill with crit chance. +20 points
  • Charge for bonus damage. +10 points.
  • P3 bonus damage. +10 points.
  • P2 Offensive stats. +10 points.
Raphael.jpg Raphael Purple Red S 50 40 (Light)
Score
  • 200 Magic. +5 points
  • Tier 4 light skill. +10 points / Unique force skill. +10 points
  • God's Blessing. +5 points.
  • Force enhancement in purple. +10 points
  • P3 bonus damage. +10 points.
  • P2 Offensive stats. +10 points.
Lakshmi.jpg Lakshmi Red N/A B 25 N/A
Score
  • 250 magic. +15 points.
  • Tier 4 skill. +10 points.
Pale Rider.jpg Pale Rider Any N/A B 20.1 N/A
Score
  • Tier 3 skill. +5 points.
  • Panel 3 damage boost. +5 points.
  • Panel 2 Offensive stats. +10 points.
  • Tickles point meter. (Meme). +0.1 points.
Oberon.jpg Oberon Any N/A B 20 N/A
Score
  • Magic near at 220. +10 points.
  • Tier 3 skill. +5 points.
  • Boost. +5 points.
Cu Chulainn.jpg Cu Chulainn Any N/A B 20 45 (Phys)
Score
  • 200 Str. +10 points.
  • Tier 3 force skill. +5 points. / Strong unique phys skill. +20 points.
  • Savage Glee. +5 points.
  • Panel 1 damage boost. +5 points.
  • Panel 2 Offensive stats. +10 points.
Quetzalcoatl.jpg Quetzalcoatl Red Red B 20 20 (General)
Score
  • Tier 3 skills. +5 points.
  • Panel 1 damage boost. +5 points.
  • Panel 2 Offensive stats. +10 points.
Long.jpg Long Any N/A D 10 N/A
Score
  • Tier 3 element skill. +5 points.
  • Boost. +5 points.

Phys

Name Best Elements(s) Total Score Element(s) rank
Phys Off-element Phys Off-Element
Masakado A.jpg Masakado A Red N/A S++ 105 40 (General)
Score
  • 220 strength. +10 points.
  • Myriad Arrows. +10 points
  • Butcher. +10 points.
  • Extra press turn. +50 points.
  • Panel 1 Boost. +5 points.
  • Panel 2 Offensive stats x2. +20 points.
  • -12.5 points for every 20 magic under 180 for general democ. -25 points
Mara.jpg Mara Any N/A S+ 85 N/A
Score
  • 230 Strength. +10 points.
  • Good unique skill. +15 points (or Titanomachia +5 points)
  • Panel 2 Offensive

stats. +10 points.

  • Panel 3 charge beyond the first hit. +50 points
Susano-o A.jpg Susano-o A Purple N/A S+ 75 N/A
Score
  • 240 Strength. +15 points.
  • Strong unique skill. +20 points.
  • Master Assassin. +10 points.
  • Epitome of Carnage. +10 points.
  • Panel 2 Offensive stats. +10 points.
  • Panel 3 major Boost. +10 points.
Asura Lord.jpg Asura Lord Red N/A S+ 70 N/A
Score
  • 240 Strength. +15 points.
  • Tier 5 skill +15 points.
  • Boost for team. +15 points.
  • Panel 3 Boost for team. +15 points.
  • Panel 2 Offensive stats. +10 points.
Yoshitsune.jpg Yoshitsune Purple N/A S+ 70 N/A
Score
  • 200 Strength. +5 points.
  • Absurd unique skill. +35 points (or Vorpal Blade +10 points)
  • Phys Amp. +10 points.
  • Panel 2 Offensive stats. +10 points.
  • Panel 3 major boost. +10 points
Zaou-Gongen.jpg Zaou-Gongen Any Purple S+ 70 30 (Fire)
Score
  • 200 strength. +5 points. (Physical)
  • Tier 5 phys skill. +15 points. / Tier 3 Fire Skill. +5
  • Fire Amp. +10 points. (Fire)
  • Panel 1 Boost. +5 points.
  • Panel 2 Offensive stats. +10 points.
  • Panel 3 perma might for party. +35 points. (phys)
Gogmagog.jpg Gogmagog Red N/A S 65 N/A
Score
  • 220 vit. +10 points.
  • Tier 5 skill. +15 points.
  • Final opposition crits. +15 points.
  • Panel 2 Offensive stats. +10 points.
  • Higher damage potential from better offensive stat. +15 points.
Cu Chulainn A.jpg Cu Chulainn A Red Any S 60 55 (Force)
Score
  • 200 STR. +5 points
  • Unique force skill with crit chance. +20 points
  • Tier 3 phys. +5 points
  • OPT Charge for bonus damage. +10 points (force) / +30 points (phys)
  • P3 bonus damage. +10 points.
  • P2 Offensive stats. +10 points.
Susano-o.jpg Susano-o Purple N/A S 60 85 (Force)
Score
  • 240 strength. +15 points.
  • Tier 3 physical skill +5 points (or strong unique Force skill with Tarukaja +30 points).
  • Assassin. +5 points
  • Merciless Blow. +10 points.
  • Panel 1 bonus damage. +5 points.
  • Panel 2 offensive stats. +10 points.
  • Panel 3 major bonus damage. +10 points.
Huang Di.jpg Huang Di Any N/A S 50 N/A
Score
  • 200 strength. +5 points.
  • Absurd Unique skill. +30 points.
  • Panel 1 "Boost". +5 points.
  • Panel 2 Offensive stats. +10 points.
Guan Yu.jpg Guan Yu Any N/A S 50 N/A
Score
  • 220 strength. +10 points.
  • Strong unique skill. +20 points.
  • Savage Glee. +5 points.
  • Panel 1 "Boost". +5 points.
  • Panel 2 Offensive stats. +10 points.
Shiva.jpg Shiva Any N/A S 50 N/A
Score
  • 230 strength. +10 points.
  • Vorpal Blade. +10 points.
  • Serial Killer. +5 points.
  • Panel 1 Boost. +5 points.
  • Panel 2 Offensive stats. +10 points.
  • Panel 2 "Boost". +10 points.
Seth.jpg Seth Clear N/A A 45 N/A
Score
  • Near 250 strength. +15 points.
  • Good unique skill. +15 points (or Titanomachia +5 points)
  • Panel 1 Boost. +5 points
  • Panel 2 Offensive stats. +10 points.
Cu Chulainn.jpg Cu Chulainn Any N/A A 45 20 (Force)
Score
  • 200 Str. +10 points (phys).
  • Tier 3 force skill. +5 points. / Strong physical unique skill. +20 points.
  • Savage Glee. +5 points.
  • Panel 1 damage boost. +5 points.
  • Panel 2 Offensive stats. +10 points.
Asura.jpg Asura Any N/A A 45 N/A
Score
  • 210 strength. +5 points.
  • Absurd unique Skill. +30 points.
  • Panel 2 Offensive stats. +10 points.
Masakado.jpg Masakado Purple N/A A 45 N/A
Score
  • 250 strength. +15 points.
  • Vorpal Blade. +10 points (or Strong limited use unique skill +10)
  • Phys Amp. +10 points.
  • Panel 2 Offensive stats. +10 points.
Nergal.jpg Nergal Purple N/A A 40 N/A
Score
  • Auto-Taruka. +20 points (or Berserker God +5 points)
  • 220 Strength. +10 points.
  • Panel 2 Offensive stats. +10 points.
Kartikeya.jpg Kartikeya Any N/A A 40 N/A
Score
  • 200 strength. +5 points.
  • Mortal Jihad +5 points.
  • Skanda. +10 points.
  • Panel 2 offensive stats. +10 points.
  • Panel 3 mini Skanda. +5 points.
Zhong Kui.jpg Zhong Kui Any N/A A 35 N/A
Score
  • 250 strength. +15 points.
  • Auto-Taruka. +20 points (or Megaton Raid +10 points)
Thor.jpg Thor Purple Red A 55 (Elec) 35 (Phys)
Score
  • 200 Strength +5 points
  • Gigantomachia +15 points
  • Panel 1 offense boost +5 points
  • Panel 2 offensive stats +10 points.
Siegfried.jpg Siegfried Red N/A A 30 N/A
Score
  • 200 strength. +5 points.
  • Berserker God or Titanomachia. +5 points.
  • Arms Master. +10 points.
  • Panel 2 Offensive stats. +10 points.
Titan.jpg Titan Any N/A A 30 N/A
Score
  • 200 Vit. +5 points
  • Muscle Punch. +10
  • Higher damage potential from better offensive stat. +15
Odin.jpg Odin Common N/A B 25 N/A
Score
  • Strong Unique skill. +15 points.
  • Merciless Blow. +10 points
Wu Kong.jpg Wu Kong Red N/A B 25 N/A
Score
  • 240 strength. +15 points.
  • Titanomachia. +5 points.
  • Phys Boost. +5 points
Dante☆.jpg Dante☆ Any N/A B 25 N/A
Score
  • 220 strength. +10 points.
  • Good unique skill. +10 points.
  • Phys Boost. +5 points

Generalists

l
Name Best Elements(s) Total Score Element(s) rank
General Off-element General Off-Element
Mot.jpg Mot Any N/A S++ God 75 80 (Dark)
Score
  • 200 Magic. +5 points.
  • Tier 3 skill. +5 points (Dark)
  • Harmonious Death to gain extra x2 modifier for free. +50 points.
  • Panel 2 offensive stats. +10 points.
  • Panel 3 extra press turn on the boss at the cost of the modifier. +10 points.
  • You are actively griefing if you are not running him on every democ.
Seraph.jpg Seraph Clear N/A S++ God 70 80 (Light&Fire)
Score
  • 240 magic. +15 points.
  • Tier 4 ST Light and Fire skills. +10 points
  • Merciless blow. +10 points.
  • Garden of Eden. +15 points
  • P1 bonus damage ST +5 points.
  • P2 bonus group damage. +5 points.
  • P2 offensive stats. +10 points.
  • P3 bonus group damage. +10 points.
  • You are actively griefing if you are not running Seraph in all your democ teams.
Uriel.jpg Uriel Purple Red S++ God 65 85 (Fire)
Score
  • Near 200 magic. +5 points.
  • Tier 3 Light skill. +5 points / Unique fire Skill +15 points.
  • God's Fire +10% light/fire damage. +5 points.
  • Fire enhancement in purple. +10 points.
  • God's Fire provides Taruka in correct grouping and tickles the point meter. +20 points.
  • P2 in correct group provides Rakunda. +20 points.
  • P3 bonus light and fire damage. +10 points.
  • P2 offensive stats. +10 points.
  • Uriel Light score = 75
Indrajit.jpg Indrajit Purple Purple S 55 75 (Electric)
Score
  • 220 magic. +10 points
  • Strong unique skill. +20 points. (Electric)
  • Merciless blow. +10 points.
  • Master Assassin. +10 points.
  • Panel 1 boost. +5 points.
  • Panel 2 offensive stats. +10 points.
  • Panel 3 major boost. +10 points.
Mahakala.jpg Mahakala Purple Red S 45 85 (fire)
Score
  • 220 Magic. +10 points
  • Unique fire skill with boss rakunda. +25 points.
  • Merciless Blow. +10 points.
  • The Great Darkness Conc + Bonus hit. +10 points.
  • Panel 1 boost. +5 points.
  • Panel 2 offensive stats. +10 points
  • Panel 3 fire boss taraka. +15 points
Norn.jpg Norn Clear Clear S 45 55 (Fire)
Score
  • Innate Merciless Blow. +10
  • 193 MAG (213 with maxed Moment of Fate). +5
  • Luster Candy on Boss Wave. +20
  • P2 100+ Mag. +10
  • Boss Tarukaja does not conflict with Mahakala’s Rakunda like Abaddon A does. +10 (Fire)
Masakado A.jpg Masakado A Any Red S 40 100 (Phys)
Score
  • 220 strength. +10 points.
  • Tier 3 skill. +5 points
  • Butcher. +10 points.
  • Extra press turn. +50 points.
  • Panel 1 Boost. +5 points.
  • Panel 2 Offensive stats x2. +20 points.
  • -12.5 points for every 20 magic under 180 for general democ. -25 points
Abaddon A.jpg Abaddon A Any N/A S 40.1 N/A
Score
  • Rakunda on boss. +20 points
  • Can cast luster candy on boss because stats are low. +20 points.
  • P3 tickles point meter. +0.1 points
Metatron.jpg Metatron Any Red S 40 30 (Light)
Score
  • 210 magic. +5 points.
  • Tier 3 skill. +5 points. (Light)
  • P2 Offensive Stats. +10 points.
  • P3 bonus magic damage. +10 points.
  • P3 Meta, Uriel, and Seraph unlock a deadly generalist boss killer comp that racks up lots of points. +15 (General).
Izanami.jpg Izanami Any Red Purple A 35 75 (Elec) / 70 (Dark)
Score
  • 226 Magic. +10 points
  • +20 Magic from maxed unique skill. +5 points
  • Team boost. +15 points (Elec, Dark)
  • Tier 4 dark skill. +10 points. / Tier 3 elec skill. +5 points
  • Merciless Blow. +10 points
  • Panel 2 offensive stats. +10 points
  • Panel 3 mini team boost. +10 points (Elec, Dark)
  • Elec Amp. +10 points (Elec)
Garuda.jpg Garuda Purple Red A 35 35 (Fire)
Score
  • Tier 3 fire skill. +5 points. / Berserker. +5 points.
  • Auto Rakunda +20 points.
  • Panel 2 offensive stats +10 points.
Cybele.jpg Cybele Any N/A A 30 65 (Fire)
Score
  • 202 Magic. +5 points
  • +20 Magic from skill levels. +5 points
  • Team fire boost. +15 points. (Fire)
  • Tier 4 Fire skill. +10 points. (Fire)
  • Merciless Blow. +10 points.
  • Panel 2 offensive stats. +10 points
  • Panel 3 mini team fire boost. +10 points (Fire)
Agni.jpg Agni Purple Any A 30.1 35 (Fire)
Score
  • 210 magic. +5 points.
  • Fire Boost. +5 points.
  • Rakunda on boss or prelim + fire damage. +20.1 points (General) / +25 Points (Fire)
Hresvelgr.jpg Hresvelgr Purple Purple A 30 35 (Ice)
Score
  • Ice Boost. +5 Points. (Ice)
  • Auto Rakunda +20 points.
  • Panel 2 offensive stats +10 points.
Ishtar.jpg Ishtar Any Red A 30 35 (Light)
Score
  • 250 magic. +15 points
  • Tier 4 Light Magic. +10 Points (Light)
  • Panel 1 Boost for all AOE attacks. +5 points (General)
  • Panel 2 offensive stats. +10 points.
Vairocana.jpg Vairocana Purple N/A A 30 N/A
Score
  • 220 Magic. +10 points
  • Butcher. +10 points
  • Panel 2 offensive stats. +10 points.
Lucifer.jpg Lucifer Purple N/A B 25 N/A
Score
  • Butcher. +10 points
  • Panel 1 Boost. +5 points
  • Panel 2 offensive stats. +10 points.
Anubis.jpg Anubis Purple N/A B 25 40 (Dark)
Score
  • Near 220 magic. +10 points.
  • Tier 3 skill. +5 points. (Dark)
  • Dark Boost. +5 points. (Dark)
  • Merciless blow. +10 points.
  • Panel 2 minor offensive stat boost. +5
  • Panel 3 minor boost. +5 (Dark)
Titania.jpg Titania Purple N/A B 20 25 (Elec)
Score
  • 240 magic. +15 points.
  • Electric Boost. +5 points. (Elec)
  • Back attack. +5 points.
Quetzalcoatl.jpg Quetzalcoatl Red N/A B 20 (Force, Fire, Light) 15 (Other)
Score
  • Tier 3 element skills. +5 points (Force, Fire, Light)
  • Panel 1 damage boost. +5 points
  • Panel 2 Offensive stats. +10 points
Lakshmi.jpg Lakshmi N/A Red C 15 25 (Force)
Score
  • 250 magic. +15 points.
  • Tier 4 Force skill. +10 points. (Force)
Amaterasu.jpg Amaterasu Purple Red C 15 25 (Fire)
Score
  • 213 magic. +10 points.
  • Magic Amp III boosts Magic to 227. +5 points (General)
  • Panel 1 Fire Boost. +5 points (Fire)
  • Tier 4 Fire skill. +10 points (Fire)
Ananta.jpg Ananta Purple N/A C 15 N/A
Score
  • Auto Taraka. +20 points.
  • 170 Magic. -5 points.
Efreet.jpg Efreet Purple Purple D 10 15 (Fire)
Score
  • 207 magic. +5 points.
  • Back Attack. +5 points
  • Fire Boost. +5 points. (Fire)
Ym.jpg Ym Purple Purple D 10 25 (Ice)
Score
  • 199 Magic. +5 points.
  • Judgement of Nahar extra hit on waves. +10 points. (Ice)
  • Back Attack. +5 points.
  • Ice Boost. +5 points. (Ice)

See also