Difference between revisions of "Black Rider/Builds"

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! colspan="2" class="unsortable" | PVP
 
! colspan="2" class="unsortable" | PVP
 
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|- style="vertical-align: middle;"
! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense
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! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense
 
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|-
<section begin=tierentry />{{TierData|demon=Black Rider|pvebest1=|pvebest2=|pvebest3=|pvpbest1=
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<section begin=tierentry />{{TierListData|demon=Black Rider|pvebest1=Teal|pvebest2=|pvebest3=|pvpbest1=Purple
|pve=
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|pve=D
|offensive=|defensive=
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|offensive=D|defensive=D
 
|pro=
 
|pro=
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*[[Famine]]'s levels and boosts from panels sum to 70% Ice damage before transfers.
 +
*[[Soul Divide]] punishes healing by dealing Fractional damage based on the enemy's current health. Useful in [[Brands of Sin: Vanity|Brands of Sin Vanity]] stages where healing is abundant.
 +
*[[Soul Divide]] also punishes passive healing such as [[Erlkonig]]'s [[Alder King]], [[Hecate]]'s [[Lunar Awakening]] and [[Beelzebub☆]]'s Panel 1.
 +
*If panel 2, Soul Divide additionally casts Tarukaja and Tarunda.
 +
*[[Famine]] deals fractional damage to all enemies and depletes 2 MP at the end of their turn. Pairs well with [[Alice A]] for a devastating MP denial combination.
 +
*Panel 4 offers a large HP boost and reduces all magic damage.
 
|con=
 
|con=
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*Weak to Fire unless Teal.
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*[[Soul Divide]] damage is based on Current Health and cannot kill targets.
 +
*High AGI makes him awkward to slot in slow teams, despite the great synergy with [[Alice A]].
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*[[Soul Divide]] can potentially outdamage [[Demeter]]'s bulwark generation, but for the most part it's not going to be relevant or useful, and will work against you.
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|notes=
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*The Baphomet Prelim in Light Democalypse will occasionally cast [[Life Drain]], triggering [[Soul Divide]] for massive damage. It is a rather unreliable tech though, especially if you have demons that NDR Dark in the same team.
 
}}<section end=tierentry />
 
}}<section end=tierentry />
 
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Latest revision as of 01:22, 3 December 2023

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Black Rider.jpg Black Rider
Teal Purple D D D
Pros
  • Famine's levels and boosts from panels sum to 70% Ice damage before transfers.
  • Soul Divide punishes healing by dealing Fractional damage based on the enemy's current health. Useful in Brands of Sin Vanity stages where healing is abundant.
  • Soul Divide also punishes passive healing such as Erlkonig's Alder King, Hecate's Lunar Awakening and Beelzebub☆'s Panel 1.
  • If panel 2, Soul Divide additionally casts Tarukaja and Tarunda.
  • Famine deals fractional damage to all enemies and depletes 2 MP at the end of their turn. Pairs well with Alice A for a devastating MP denial combination.
  • Panel 4 offers a large HP boost and reduces all magic damage.
Cons
  • Weak to Fire unless Teal.
  • Soul Divide damage is based on Current Health and cannot kill targets.
  • High AGI makes him awkward to slot in slow teams, despite the great synergy with Alice A.
  • Soul Divide can potentially outdamage Demeter's bulwark generation, but for the most part it's not going to be relevant or useful, and will work against you.
Notes
  • The Baphomet Prelim in Light Democalypse will occasionally cast Life Drain, triggering Soul Divide for massive damage. It is a rather unreliable tech though, especially if you have demons that NDR Dark in the same team.

PvE Builds

PvP Builds