Armament Skills List

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+15% to Magic damage inflicted.
Name Affinity MP Effect Target Use Limit
Albion Giant phys 7 MP Inflicts Phys (Physical) damage (Power: 100) on all enemies, and Heals around 400 HP of all party members if the attack is successful. All enemiesuselimit= {{{uselimit}}}
Angel Halo passive passive
selfuselimit= {{{uselimit}}}
Calon Arang elec 7 MP Inflicts Elec (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. All Enemiesuselimit= {{{uselimit}}}
Clear Space passive passive Activates the following Chain Effect at the beginning of every own third turn:Inflicts Fire (Magic) Pierce effect damage (Power: 100) on all enemies. Recovers 5 MP and enters into a state of Concentrate if the attack is successful. All Enemiesuselimit= {{{uselimit}}}
Crackling Thunder elec 7 MP Inflicts Elec (Magic) damage (Power: 130) on all enemies. All Enemiesuselimit= {{{uselimit}}}
Dazzling Wings passive passive
10% Phys evasion rate. Activates the following Chain Effect when this character evades an enemy's Physical attack: Inflicts Force (Magic) Pierce effect damage (Power: 90) on all enemies.
All Enemiesuselimit= {{{uselimit}}}
Dragon Rain passive passive
25% to Phys hit rate, +25% to Critical hit rate.
selfuselimit= {{{uselimit}}}
Frozen Fist ice 5 MP Inflicts Ice (Physical) Pierce effect damage (Power: 130) on a single enemy, and enters a state of Might if the attack is successful.
  • The damage inflicted by this skill is dependent on Mag ATK.
  • This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
Single Enemyuselimit= {{{uselimit}}}
Holy Union recovery 5 MP Revives a random party member with 100% HP and adds Mortal immunity. (1 turn) All Party Membersuselimit= 1 {{{uselimit}}}
Immortal Shrine force 7 MP Inflicts Force (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. All Enemiesuselimit= {{{uselimit}}}
Last Plague light 7 MP Inflicts Light (Magic) damage (Power: 130) on all enemies. All Enemiesuselimit= {{{uselimit}}}
Mahelldyne dark 7 MP Inflicts Dark (Magic) damage (Power: 130) on all enemies. All Enemiesuselimit= {{{uselimit}}}
Midnight Feast dark 7 MP Inflicts Dark (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. All Enemiesuselimit= {{{uselimit}}}
Offering Guidance ailment 6 MP 50% chance to Bind all enemies. Reduces DEF of all enemies by 20%. (3 turns) All Enemiesuselimit= {{{uselimit}}}
Pillar of Godly Light almighty 6 MP Inflicts Almighty (Magic) damage 3 times (Power: 70) on a single enemy. Single Enemyuselimit= {{{uselimit}}}
Primoridial Water ice 7 MP Inflicts Ice (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. All Enemiesuselimit= {{{uselimit}}}
Purging Flame fire 5 MP Inflicts Fire (Magic) damage 3 times (Power: 60) on a single enemy.

Reduces ATK/DEF of all enemies by 20% if the attack is successful. (3 turns)

Single Enemyuselimit= {{{uselimit}}}
Rakshasa Cleaver ice 5 MP Inflicts Ice (Magic) damage (Power: 160) on a single enemy.

Reduces ATK and EV/AC of all enemies by 20% if the attack is successful. (3 turns)

Single Enemyuselimit= {{{uselimit}}}
Rakshasa Thunder elec 5 Inflicts Elec (Magic) damage 5 times (Power: 40) on a single enemy with 30% chance to inflict Bind on hit enemies if the attack is successful. Single Enemyuselimit= {{{uselimit}}}
Red Serpent Venom almighty 5 MP Inflict Almighty (Magic) damage (Power: 120) on a single enemy with 20% chance to inflict Poison, Bind, Charm and Mute if the attack is successful. Single Enemyuselimit= {{{uselimit}}}
Rite of Divine Power passive passive Activates the following Chain Effect when the one with this skill downs a demon:

Recovers 3 MP and casts Repel Magic (including Almighty) effect on all allies. (1 turn)

Selfuselimit= {{{uselimit}}}
Sad Vengeance passive passive
10% to Ice damage. Activates the following Chain Effect at the beginning of the 1st turn: Enters a state of Might.
selfuselimit= {{{uselimit}}}
Samudra Manthan ice 7 MP Inflicts Ice (Magic) damage (Power: 130) on all enemies. All Enemiesuselimit= {{{uselimit}}}
Scathe of Branches fire 7 MP Inflicts Fire (Magic) damage (Power: 130) on all enemies. All Enemiesuselimit= {{{uselimit}}}
Seductive Lotus ailment 6 MP 50% chance to Charm all enemies. Increases EV/AC of all party members by 20%. (3 turns) All Enemiesuselimit= {{{uselimit}}}
Serpent Killer force 7 MP Inflicts Force (Magic) damage (Power: 130) on all enemies. All Enemiesuselimit= {{{uselimit}}}
Starry Passion light 7 MP Inflicts Light (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. All Enemiesuselimit= {{{uselimit}}}
Summons to Sacrifice passive passive Activates the following Chain Effect at the beginning of every own third turn:

Inflicts Almighty (Magic) damage (Power: 120) on a random enemy with 100% chance to inflict Mortal. Nullifies all death prevention skills.

Random Enemiesuselimit= {{{uselimit}}}
Tempest Talon force 6 MP Inflicts Force (Magic) damage (Power: 100) on a single enemy.

Activates the following Chain Effect when the attack is successful: Inflicts Force (Magic) damage 2 times (Power: 35) on random enemies. This skill will gain 1 Boost level with each use.

[Boost Level: 1] Increases the number of random attacks to 4. [Boost Level: 2] Increases the number of random attacks to 5.

Single Enemyuselimit= {{{uselimit}}}
Thunderous Curse multi 6 MP Inflicts Elec/Dark (Magic) damage (Power:180) on a single enemy.

Automatically selects an Attribute depending on the situation.

Single Enemyuselimit= {{{uselimit}}}
Tie-Breaker phys 7 MP Inflicts Phys (Physical) damage (Power: 150) on a all enemies. All Enemiesuselimit= {{{uselimit}}}
Ukehi fire 7 MP Inflicts Fire (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. All Enemiesuselimit= {{{uselimit}}}
Unholy Delusion passive passive Activates the following Chain Effect when this character receives an enemy's Physical attack:

Inflicts Phys (Physical) Pierce effect damage (Power: 50) with 30% crit rate on all enemies, and removes all enemy status buffs if the attack is successful.

  • Counter effects will not work on this skill.
All Enemiesuselimit= {{{uselimit}}}
Unholy Strike phys 7 MP Inflicts Phys (Physical) damage 10 times (Power: 30) with 30% crit rate on random enemy/ies.
  • Counter effects will not work on this skill.
Random Enemiesuselimit= {{{uselimit}}}
Vishvakarman's Shelter passive passive
20% to Ice damage. -40% chance of receiving status ailments.
selfuselimit= {{{uselimit}}}
Yinglong Flash phys 6 MP Inflicts Phys (Physical) damage (Power: 130) with 50% crit rate on all enemies. All Enemiesuselimit= {{{uselimit}}}