Difference between revisions of "Alice/Builds"
m (minor phrasing updates) |
(→Role Summary: writting she drops in pve rating if not for pierce/panel) |
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<section begin=tierentry />{{TierData|demon=Alice|pvebest1=Purple|pvebest2=Teal|pvpbest1=Purple|pvpbest2=Teal | <section begin=tierentry />{{TierData|demon=Alice|pvebest1=Purple|pvebest2=Teal|pvpbest1=Purple|pvpbest2=Teal | ||
− | |pve=8 | + | |pve=8.5 |
|offensive=9.5|defensive=8 | |offensive=9.5|defensive=8 | ||
|pro= | |pro= | ||
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*She's cute | *She's cute | ||
|con= | |con= | ||
− | *Needs [[Dark Pierce (weak)]] and Panel 3 to really shine, without those it puts her to around an 8 for | + | *Needs [[Dark Pierce (weak)]] and Panel 3 to really shine, without those it puts her to around an 8 for PVP Offense and PVE. |
*Needs to run Divines without Panel 2 for first turn [[Die for Me!]] and to mitigate long term MP issues. | *Needs to run Divines without Panel 2 for first turn [[Die for Me!]] and to mitigate long term MP issues. | ||
*Skilled players will play around Alice defense, manipulating her to cast [[Mamudoon]] instead of [[Die for Me!]] This is because her AI is hard coded to go for what ever will do the most damage over all. To mitigate this, do not put magic attack based brands on her and focus on survivibility and support based stats like HP, Evasion, Defense etc. | *Skilled players will play around Alice defense, manipulating her to cast [[Mamudoon]] instead of [[Die for Me!]] This is because her AI is hard coded to go for what ever will do the most damage over all. To mitigate this, do not put magic attack based brands on her and focus on survivibility and support based stats like HP, Evasion, Defense etc. |
Revision as of 13:23, 25 January 2020
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||
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PVE | PVP | Offense | Defense | ||
Alice |
8.5 | 9.5 | 8 | ||
Pros |
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Cons |
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