Strange Signal

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Revision as of 07:51, 17 August 2018 by Greensburg (talk | contribs) (Chaotic [Red] (Friday + Sunday))
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Strange Signal drops Aether that you need to Awaken demons.

Overview

Eileen should be the Liberator taken for increased drop rate. 4★ evolved demons are recommended for Stage 6+.

Since each Aether specializes in an element, bringing demons that Null/Repel/Drain that element will make it a lot easier.
As well, the boss stage of Stages 1~8 has a specific pattern of using its element spells first, so make sure that you don't kill the adds if you're aiming to solo the stage.

Aether Drop Rates

Strange Signal 5: 65% S, 30% M, 5% L Aether
Strange Signal 6: 55% S, 35% M, 10% L Aether
Strange Signal 7: 35% S, 40% M, 15% L Aether
Strange Signal 8: 20% S, 60% M, 20% L Aether
Strange Signal 9: 10% S, 60% M, 30% L Aether
Strange Signal 10: 10% S, 40% M, 40% L Aether

Light [Yellow] (Monday + Saturday)

Demons are generally weak to Dark and use Light magic in this Aether.
Recommended Demons (transfer Mudo- magic): 2★ Principality, 3★ Lailah, 3★ Jatayu, 3★ Horus, 4★ Azrael, 4★ Sandalphon, 4★ Beelzebub

Stage 1

Stage 2

Stage 3

Stage 4

Stage 5

Stage 6

Stage 7

Stage 8

Stage 9

Stage 10

Dark [Purple] (Tuesday + Saturday)

Demons are generally weak to Light and use Dark magic in this Aether. However, unlike other Aethers, the boss Anubis in stage 6~9 is immune to Light.
Recommended Demons (transfer Hama- magic): 2★ Shadow, 3★ Kaiwan, 3★ Baphomet, 3★ Forneus, 3★ Chatterskull, 4★ Sandalphon, 4★ Beelzebub


Stage 1

Stage 2

Stage 3

Stage 4

Stage 5

Stage 6

Stage 7

Stage 8

Stage 9

Stage 10

Neutral [Green] (Wednesday + Saturday + Sunday)

Demons are generally weak to Elec and use Force magic in this Aether.
Recommended Demons (transfer Zio- magic): 3★ Jatayu, 3★ Silky, 4★ Oberon


Stage 1

Stage 2

Stage 3

Stage 4

Stage 5

Stage 6

Stage 7

Stage 8

Stage 9

Stage 10

Lawful [Blue] (Thursday + Sunday)

Demons are generally weak to Fire and use Ice magic in this Aether.
Recommended Demons (transfer Agi- magic): 3★ Forneus, 4★ Fenrir (don't overwrite any of his skills), 4★ Skadi

Stage 1

Stage 2

Stage 3

Stage 4

Stage 5

Stage 6

Stage 7

Wave 1

Abraxas Forneus Naga


Ss-7law-abraxas.jpg Ss-7law-forneus.jpg Ss-7law-ikusa.jpg


Resistances Phys.png Fire.png Ice.png Elec.png Force.png Light.png Dark.png
Abraxas - - - - - - -
Forneus - - - - - - -
Naga - - - - - - -
Battle Speed ?

Wave 2

Fomorian Silky Ikusa


Ss-7law-fomorian.jpg Ss-7law-silky.jpg Ss-7law-ikusa.jpg


Resistances Phys.png Fire.png Ice.png Elec.png Force.png Light.png Dark.png
Fomorian - - - - - - -
Silky - - - - - - -
Ikusa - - - - - - -
Battle Speed ?

Wave 3

Forneus King Frost Silky


Ss-7law-forneus.jpg Ss-7law-kingfrost.jpg Ss-7law-silky.jpg


Resistances Phys.png Fire.png Ice.png Elec.png Force.png Light.png Dark.png
Forneus - - - - - - -
King Frost - - - - - - -
Silky - - - - - - -
Battle Speed ?

Stage 8

Stage 9

Stage 10

Chaotic [Red] (Friday + Sunday)

Demons are generally weak to Ice and use Fire magic in this Aether.
Recommended Demons (transfer Bufu- magic): 3★ Efreet, 3★ Chatterskull, 3★ Dakini

Stage 1

Stage 2

Stage 3

Stage 4

Stage 5

Stage 6

Stage 7

Stage 8

Stage 9

Stage 10

Wave 1

Feng Huang Azrael Efreet


Ss-10chaos-fenghuang2.jpg Ss-10chaos-azrael.jpg Ss-10chaos-efreet.jpg


Resistances Phys.png Fire.png Ice.png Elec.png Force.png Light.png Dark.png
Feng Huang Wk Nu Wk - - - -
Azrael Rs Rs Wk - - Rp Rs
Efreet - Dr Wk - - - -
Battle Speed ?

Wave 2

Dakini Loki Prometheus


Ss-10chaos-dakini.jpg Ss-10chaos-loki.jpg Ss-10chaos-prometheus.jpg


Resistances Phys.png Fire.png Ice.png Elec.png Force.png Light.png Dark.png
Dakini Rs Dr Wk - - - -
Loki - - Nu - Rs Wk Rs
Prometheus - Nu Wk - - Rs -
Battle Speed ?

Wave 3

Azrael Surt Loki


Ss-10chaos-azrael2.jpg Ss-10chaos-surt.jpg Ss-10chaos-loki2.jpg


Resistances Phys.png Fire.png Ice.png Elec.png Force.png Light.png Dark.png
Azrael Rs Rs Wk - - Rp Rs
Surt - Dr Wk - - - -
Loki - - Nu - Rs Wk Rs
Battle Speed ?


  • Everything except Loki is weak to Ice, so make sure to bring some spells of that element. Enemies in this stage will not attack you physically, and will limit themselves to using Fire, Light and Ice magic, so any demon that Null/Drain/Repel any of those types, while not being weak to any of them is a good option for this stage. Alternatively, you can just choose to use Makarakarn every turn to take away the first two enemy press turns with ease, although it will leave your weaknesses exposed after that.

If you're looking into building a team to auto-farm this stage, make sure all of your demons have strong Ice and Light magic, as well as a beefy Magic ATK stat, in order to dispatch the waves with ease.

  • Recommended Demons: TBD