Leveling

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WIP

Overview

  • This page is aimed to provide more detailed info than given in the Beginner's Guide

XP per Stage per Stamina

Leveling Quest Stamina Exp Exp/Stamina Exp/Stamina (1/2 Stamina)
Chapter 1(NORMAL) 2 66 33 66
Chapter 1(HARD) 3 182 60.6 182
Chapter 1(HELL) 4 342 85.5 171
Chapter 2(NORMAL) 3 133 44.3 133
Chapter 2(HARD) 4 301 75.2 150.5
Chapter 2(HELL) 5 410 82 205
Chapter 3(NORMAL) 4 234 58.5 117
Chapter 3(HARD) 5 356 71.2 178
Chapter 3(HELL) 6 499 83.1 166.3
Chapter 4(NORMAL) 5 336 67.2 168
Chapter 4(HARD) 6 465 77.5 155
Chapter 4(HELL) 7 585 83 195
Chapter 5(NORMAL) 6 474 79 158
Chapter 5(HARD) 7 573 81.8 191
Chapter 5(HELL) 8 716 89.5 179
Chapter 6(NORMAL) 7 576 82.3 192
Chapter 6(HARD) 8 691 86.4 172.7
Chapter 6(HELL) 9 840 93.3 210
Chapter 7(NORMAL) 8 638 79.7 159.4
Chapter 7(HARD) 9 765 85 191.25
Chapter 7(HELL) 10 957 95.7 191
Chapter 7a(NORMAL) 8 693 86.6 173.2
Chapter 7a(HARD) 9 831 92.3 207.7
Chapter 7a(HELL) 10 1039 103.9 207.8
Leveling Intermission (HELL) 10 1097 109.7 219.4

General Strategy when leveling

  • Use the highest leveling quest you can easily clear with one carry demon
  • Use Megakin in first Party and MC in second (his XP Bonus still applies)
  • Use Kanbari in both teams
  • Use Friend Support demon for 20% XP Bonus and also XP Tome if you have any
  • Fill rest with 2* fodder and units you actually want to level
  • Evolve fodder when max level until its 5*
  • Use 5* fodder to get your main units to level 6*

Where to get Kanbari

  • Follow Beginners Guide for fusion path
  • Buy with Karma from Compendium (20 Karma each)

Use natural 3*s?

  • If you got spare natural 3*s that you do not need, feel free to use these to skip on 2* fodder.
  • Never use natural 4*s, unless you are a whale and swimming in them. They are much better used for Karma, fusion or their transfer Skills.

Resources needed

  • Assuming we are farming Intermission 3 Hell Leveling Quest, with 2 Kanbaris and Main Liberator
    • This results in 75% bonus which means 1919xp per run.
    • Bringing a friend support adds another 20%, which I will not factor in here,as its likely you will run out.
    • Same with XP tome.

How many fodders are needed, math:

  • 2 2* needed for 1 3*
  • 3 3* needed for 1 4*
  • 4 4* needed for 1 5*
  • 5 5* needed for 1 6*
  • 6(2*3) 2* needed for 1 4*
  • 24(6*4) 2* needed for 1 5*
  • 120(24*5) 2* needed for 1 6*
  • 12(3*4) 3* needed for 1 5*
  • 60(12*5) 3* needed for 1 6*
  • 20(4*5) 4* needed for 1 6*
Resources needed to level for given rarity
Target Rarity XP needed Runs needed Stamina needed
1* 13410 7 70
2* 23655 13 130
3* 53900 29 290
4* 111900 59 590
5* 227900 119 1190
6* 449900 235 2350
Resources needed to 6* (lv1) when starting from given rarity
Starting Rarity XP needed Runs needed Stamina needed Cumulative 2* fodder needed
2* 417355 218 2180 120
3* 393700 206 2060 118
4* 339800 178 1780 114
5* 227900 119 1190 96