Hell's Park Underside/Sanzu River Area/Dark
Sanzu River Area (weak to
Dark)
Contents
Overview
| Chatterskull | Ixtab | Nidhoggr | Chatterskull |
|---|---|---|---|
| Resistances | |||||||
|---|---|---|---|---|---|---|---|
| Chatterskull | - | Dr | Wk | - | - | Nu | Wk |
| Ixtab | - | - | - | - | - | Rp | Wk |
| Nidhoggr | Nu | - | Nu | Wk | - | - | Wk |
| Chatterskull | - | Dr | Wk | - | - | Nu | Wk |
| Battle Speed | 10,000 | ||||||
Skills on multiple demons:
Skills on
Chatterskulls only:
Skills on
Ixtab only:
Skills on
Nidhoggr only:
Explanation
- Hellbound: Dark will apply 5 stacks of
Spirit Chains of Suppression to you. - Vengeance Blow - When a Chatterskull is killed, it will cast an
Almighty hit with Mortal on their attacker. - Nastrond Underside - When an enemy dies, Nidhoggr gets a full heal and a 20% HP Bulwark. When your turn ends, a random enemy gets revived at 100% HP.
- Yache Underside - When Ixtab is killed, she will deal 4 AoE hits of 10,000 fixed damage + Mortal, which also pierce Bulwarks and ignore endures. The gist is that she will wipe your party unless she dies last.
- If the adds are not dead at the start of their second turn, they will hit you with a bulwark-piercing, 100%-crit enrage AoE. Ixtab will do one too, if she isn't dead by her third turn.
General strategy
- Set up
Evade Mortal (with Tetraja, for example) as soon as possible, and refresh it when it runs out. Make sure it's active to shield the revenge Mortal hit whenever you kill a Chatterskull.
- If you bring
Shiki-Ouji with the skill
Shiki-Ouji (Underside), then she will automatically cast Evade Mortal at the start of your turn.
- If you bring
- Focus on killing Nidhoggr first (preferably with single-target attacks), then kill the Chatterskulls, and kill Ixtab last.
- If Nidhoggr does not die first, then he will get a full heal and a 20% HP bulwark when each of the Chatterskulls die.
- If Ixtab is not killed last, then you will wipe.
- Do not simply AoE everything down with
Dark! - if you try that, then the skulls will die first, Nidhoggr will heal + bulwark, then Ixtab will die, leaving Nidhoggr still alive, and you will wipe. - Nidhoggr is also weak to
Elec, and nobody NDR's it. Therefore, Elec AoE units can heavily damage Nidhoggr while only lightly damaging the other enemies.
- Try to cover your
Dark weaknesses, as Ixtab will spam Dark AoEs during her turn.
Underside skill demons
Shiki-Ouji (Underside) effect overview
- Self gets 50% HP, 180% Dark damage, 20% accuracy, 3 MP discount for Dark skills, and immunity to
Spirit Chains of Suppression. - The team gets 30% Dark damage and 30% accuracy.
- At the start of your team's turn, your entire team gets
Evade Mortal (up to 3 times per battle). This saves a Press Turn you would've needed to spend on casting Tetraja.
- Colors
Clear for the fusibles ruleset. However, keep in mind that
Lucifuge is a strong demon that can satisfy this requirement instead.
Yellow for Rakunda, if you need a source of
DEF Debuff.
Purple for Back Attack, which is a 3% damage gain.
- Skill Transfer
Hell Gaze is ideal, otherwise
Mudodyne works as a cheaper option.- His innate
Mudo can be leveled cheaply by transferring it from 1-2★.
- Brands
- MATK% Spell
- Due to his MP discount, Divine's MP regen is probably not necessary.
- Misc notes
- He also has a 150% healing boost, but it isn't very helpful in practice. Stick with your healing items.
Jack Frost (Underside) effect overview
- Self gets
Concentrate (2.25x damage) on his first action - this is about 63% damage on average across his 2 actions on the first turn. Also gets 50% HP and immunity to
Spirit Chains of Suppression.
- Colors
- (Any)
- Skill Transfer
- Use
Mudodyne. - Jack Frost does not have any MP discounts, so 7 MP skills such as
Hell Gaze may be too expensive to cast repeatedly.
- Brands
- MATK% Spell or Divine.
- Misc notes
- Consider transcending him for skill switches, as that lets him easily swap builds between multiple areas.
Race challenges
Tyrant, Vile, Brute
Team restrictions:
| Difficulty | Restriction |
|---|---|
| Lv 3-5 | All 5 demons must be of the races Tyrant, Vile, Brute, Drake, or Night. |
| Lv 6-8 | All 5 demons must be of the races Tyrant, Vile, Brute, or Drake. |
| Lv 9+ | All 5 demons must be of the races Tyrant, Vile, or Brute. |
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Team notes:
- If you don't have Shiki-Ouji, put Tetraja on your fastest unit, so you can cast it ASAP.
Mephisto:
Lucifuge:
Hecate:
Samyaza:
Other options worth considering:
Beelzebub (Human):
Tezcatlipoca:
Pazuzu:
Beelzebub (the 4★ one):
Mishaguji:
Loki:
Baphomet:
Ikusa: