Difference between revisions of "Samael/Builds"

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(Role Summary: rewording for less wordy bullet points.)
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! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense
 
! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense
 
|-
 
|-
<section begin=tierentry />{{TierData|demon=Samael|pvebest1=Purple|pvpbest1=Purple
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<section begin=tierentry />{{TierDataBeta|demon=Samael|pvebest1=Purple|pvpbest1=Purple
|pve=5
+
|pve=2
|offensive=7|defensive=7
+
|offensive=4|defensive=4
 
|pro=
 
|pro=
 +
*Panel 3 is insanely powerful, providing free [[Barrier Break]] and [[Makara Break]] at the start of turn without consuming Press Turns.
 
*[[God's Malice]] is very good to lock down a single target with multiple Ailments.
 
*[[God's Malice]] is very good to lock down a single target with multiple Ailments.
 
*[[Infinite Chakra]] helps to reduce MP requirements, allowing him to spam [[God's Malice]].
 
*[[Infinite Chakra]] helps to reduce MP requirements, allowing him to spam [[God's Malice]].
*Panel 3 is insane: free [[Barrier Break]] and [[Makara Break]] make him near mandatory in [[Ailment Team]]s for PvP.
 
*Also cheap to fuse: he is a good "Panel 3 goal" to strive for.
 
 
*[[Mana Aid]] is a great transfer skill.
 
*[[Mana Aid]] is a great transfer skill.
|con=*Elec weakness.
+
|con=*Weak to Elec
*NEEDS Panel 3, without it he is worth 4 or less in PVP
 
 
*Countered very hard by [[Daisoujou]] clearing his ailments and punishing him for using Charm.
 
*Countered very hard by [[Daisoujou]] clearing his ailments and punishing him for using Charm.
 
*Middling AGI hurts battle speed for fast Ailment teams.
 
*Middling AGI hurts battle speed for fast Ailment teams.
 +
|notes=
 +
*Great set of Panels that provide additional Ailment Infliction, reduce MP costs and the aforementioned breaks. Easy 4x4 fusion paths make him a good P3 goal to strive toward.
 +
*Compared to [[Nergal]], Panel 3 Samael gives you better Press Turn efficiency, but in return all your other demons will require some degree of Ailment Infliction from brands or transfers. Weigh the extra Press Turn versus stat flexibility carefully.
 +
*Panel 3 pairs well with [[Alice A]] and [[Nebiros]] teams, allowing them to land Curse without worrying about Barriers. He also negates [[Xi Wangmu]]'s Panel 2, as he will continuously break her recasted Barriers each turn.
 
}}<section end=tierentry />
 
}}<section end=tierentry />
 
|}
 
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Revision as of 11:52, 26 September 2020

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Samael.jpg Samael
Purple Purple 2 4 4 - -
Pros
Cons
  • Weak to Elec
  • Countered very hard by Daisoujou clearing his ailments and punishing him for using Charm.
  • Middling AGI hurts battle speed for fast Ailment teams.
Notes
  • Great set of Panels that provide additional Ailment Infliction, reduce MP costs and the aforementioned breaks. Easy 4x4 fusion paths make him a good P3 goal to strive toward.
  • Compared to Nergal, Panel 3 Samael gives you better Press Turn efficiency, but in return all your other demons will require some degree of Ailment Infliction from brands or transfers. Weigh the extra Press Turn versus stat flexibility carefully.
  • Panel 3 pairs well with Alice A and Nebiros teams, allowing them to land Curse without worrying about Barriers. He also negates Xi Wangmu's Panel 2, as he will continuously break her recasted Barriers each turn.

PvE Builds

PvP Builds