Difference between revisions of "Hell's Park Underside/Grave Area/Ice"
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|+'''Sample party''' | |+'''Sample party''' | ||
| valign="top" |{{DemonBuild:Thin|demon=Illuyanka|archetype=Clear|skill1=Illuyanka (Underside)|skill2=Ice Boost|brands=MATK% Spell|statreq= - }} | | valign="top" |{{DemonBuild:Thin|demon=Illuyanka|archetype=Clear|skill1=Illuyanka (Underside)|skill2=Ice Boost|brands=MATK% Spell|statreq= - }} | ||
| − | | valign="top" |{{DemonBuild:Thin|demon=Anahita|archetype=Purple|skill1=|skill2=|brands=MATK% Divine or Spell|statreq= - }} | + | | valign="top" |{{DemonBuild:Thin|demon=Anahita|archetype=Purple|skill1=Ice Enhancement|skill2=Ice Boost|brands=MATK% Divine or Spell|statreq= - }} |
| − | | valign="top" |{{DemonBuild:Thin|demon= | + | | valign="top" |{{DemonBuild:Thin|demon=Atropos|archetype=Purple|skill1=Back Attack|skill2=Ice Boost|brands=MATK% Spell|statreq= - }} |
| − | | valign="top" |{{DemonBuild:Thin|demon=Norn|archetype= | + | | valign="top" |{{DemonBuild:Thin|demon=Norn|archetype=Clear|skill1=Bufudyne|skill2=Back Attack|brands=MATK% Divine or Spell|statreq= - }} |
| − | | valign="top" |{{DemonBuild:Thin|demon= | + | | valign="top" |{{DemonBuild:Thin|demon=Sarasvati|archetype=Purple|skill1=Bufudyne|skill2=Resist Fire|brands=MATK% Divine or Spell|statreq= - }} |
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| − | <div style="clear: both;"></div>-- | + | <div style="clear: both;"></div> |
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| + | '''Team notes:''' | ||
| + | * {{ArchIcon|arch=Purple|size=15px}}{{DemonIcon|Anahita|size=32px}}: 204 magic, has [[Ice Accele]], Purple has [[Ice Amp]], p1 has 15% damage, p3 has 20%. 30% magic damage (plus 15% all-damage if p2) and +1 MP recovery aura for party while [[Bulwark]]ed (which she also provides, but only once due to {{EffectIcon|Suppression|name=1}}). {{ElementIcon|Ice}} [[Hell Stream]] (280 power single-target, casts {{EffectIcon|ATK Buff}}{{EffectIcon|DEF Buff}} ATK/DEF Buffs and {{EffectIcon|ATK Debuff}}{{EffectIcon|DEF Debuff}} ATK/DEF Debuffs). If p3, also gives the party 1 count of {{EffectIcon|Fortify|name=1}}. | ||
| + | ** Also note that the boss does not have Bulwark pierce. This is good defensively, but also means he might break your Bulwarks with damage before they would wear off naturally. | ||
| + | * {{ArchIcon|arch=Purple|size=15px}}{{DemonIcon|Atropos|size=32px}}: 192 magic, 5% damage, has [[Merciless Blow]], p3 has 20% damage. {{ElementIcon|Ice}} [[Severed Fate]] (160 power single-target). Purple has [[Infinite Chakra]], so she should run Spell brands. | ||
| + | * {{ArchIcon|arch=Clear|size=15px}}{{DemonIcon|Norn|size=32px}}: 193 magic, has [[Merciless Blow]]. Automatic cast of [[Luster Candy]]. Will need an Ice transfer. | ||
| + | * {{ArchIcon|arch=Purple|size=15px}}{{DemonIcon|Sarasvati|size=32px}}: 195 magic, Purple has [[Back Attack]], p3 has 10% damage. {{ElementIcon|Ice}} [[Mabufula]] (100 power AoE). Will need a [[Resist Fire]] transfer. | ||
| − | + | '''Other options worth considering:''' | |
| − | * {{DemonIcon|Rahab|size=32px}} | + | * {{DemonIcon|Rahab|size=32px}}: 214 strength, p1 has 15% damage, p3 has 20%. If p2, has 15% weak-point damage aura. {{ElementIcon|Ice}} [[Sea Dragon's Fury]] (200-350 power single-target w/ +50% crit). Will need a [[Resist Fire]] transfer. |
| − | + | ** {{EffectIcon|Suppression|name=1}} prevents him from gaining {{EffectIcon|Might|name=1}} or casting ATK buffs, so his damage may be lower than expected. Due to this, he will also need someone else to cast stat buffs in order to ramp his unique's power. | |
| − | * {{ | + | * {{DemonIcon|Quetzalcoatl|size=32px}}: 178 magic, p1 has 25% AoE damage. If p2, has a 20% damage and +1 MP recovery aura for Dragon allies (helpful to boost Illuyanka or Rahab). Will need an Ice transfer. |
| − | + | * {{DemonIcon|Izanami|size=32px}}: 226 magic, has [[Merciless Blow]]. Will need an Ice transfer and [[Resist Fire]]. Her panels do not help an Ice build, so you can use a p0 copy (or just unlock p2 for the +100 MATK). | |
| − | * {{DemonIcon| | + | * {{DemonIcon|Ishtar|size=32px}}: 247 magic, {{ElementIcon|Almighty}} [[Mesopotamian Star]] casts [[Luster Candy]] and [[Debilitate]]. Will need an Ice transfer. |
| − | * {{DemonIcon| | + | * {{DemonIcon|Lakshmi|size=32px}}: 248 magic. Will need an Ice transfer. |
| − | * {{DemonIcon|Ishtar|size=32px}} | ||
| − | |||
| − | * {{DemonIcon| | ||
</div> | </div> | ||
Revision as of 05:56, 2 September 2025
Grave Area (weak to
Ice)
Contents
Overview
| Shiki-Ouji | Mithras | Cybele | Shiki-Ouji |
|---|---|---|---|
| Resistances | |||||||
|---|---|---|---|---|---|---|---|
| Shiki-Ouji | Nu | Wk | Wk | - | - | Rs | Rs |
| Mithras | - | Dr | Wk | - | - | Nu | - |
| Cybele | - | Dr | Wk | - | Rs | Nu | Rs |
| Shiki-Ouji | Nu | Wk | Wk | - | - | Rs | Rs |
| Battle Speed | 10,000 | ||||||
Skills on multiple demons:
Skills on
Shiki-Oujis only:
Skills on
Mithras only:
Skills on
Cybele only:
Explanation
- Hellbound: Fire will apply 5 stacks of
Spirit Chains of Suppression to you. - If you fail to kill the adds by the start of their second turn, they will hit you with a bulwark-piercing, 100%-crit enrage AoE. Mithras will do one too, if he isn't dead by his third turn.
- Mithras will follow up with Covenant Bless Underside whenever he, his allies, or you use a
Fire/
Light attack. The hit doesnt hurt, but it does heal Mithras and his party, which can prolong the fight. Cybele and the Shiki-Ouji on the right also have healing spells.
General strategy
- Bring as many
Ice attackers as possible, and kill the adds first so they can't heal Mithras. - If you have an
Illuyanka with the skill
Illuyanka (Underside), bring that, as it trivializes this fight. - Cover
Fire and
Light weaknesses, to reduce the chance of Mithras getting extra turns.
Underside skill demons
Illuyanka (Underside) effect overview
- Self gets 50% HP, 180% Ice damage, 20% accuracy, 3 MP discount for Ice skills, and immunity to
Spirit Chains of Suppression. - The team gets 80% Ice damage and 50% accuracy.
- If any team member uses an Ice skill, Illuyanka casts an Ice AoE on all enemies (up to 4 times per turn).
- Colors
Clear for the fusibles ruleset, and for
Bufudyne.
Purple for Magic Amp II can slightly improve DPS. However, this is only recommended if you have him use
Ice Age or
Ice Age (Underside).
- Skill Transfer
Ice Age (Underside) is ideal regardless of color.- If Ice Age Underside is unavailable:
- Brands
- MATK% Spell.
- Due to his MP discount, Divine's MP regen is probably not necessary.
Jack Frost (Underside) effect overview
- Self gets 15% Ice/Light damage, and
Concentrate (2.25x damage) on his first action - together, these are 87% damage on average across his 2 actions on the first turn. Also gets 50% HP and immunity to
Spirit Chains of Suppression. - If an ally uses an Ice/Light skill, Jack Frost automatically casts
ATK Buff (up to 3 times per turn).
- Colors
Clear for the fusibles ruleset. It also gives
Hama, which can be useful in the Light area of HPU.
Red for
Bufula, as it's stronger than his innate
Bufu.
- Skill Transfer
- May need Resist Fire if you can't win in one turn, to ensure Mithras doesn't get extra turns off him.
- Jack Frost does not have any MP discounts, so 7 MP skills such as
Ice Age may be too expensive to cast repeatedly.
Ice Age (Underside) starts at 7 MP, then becomes 6 MP at max level. This is the best skill he can use, but the cost of maxing it is very high.
Clear can level up
Bufu and transfer a damage booster, but transferring level 1
Bufudyne will do more damage.
Red should level up
Bufula and transfer a damage booster, such as Ice Amp, Merciless Blow, or Ice Boost. This will outdamage a transferred
Bufudyne.
Bufu,
Bufula,
Mabufu, and
Hama can all be leveled cheaply - run Chapter 1 Leveling Quest for
Slimes to feed him for skill points, then transfer skill dupes from 1★-3★ to level his skills.
- Brands
- MATK% Spell or Divine.
- Misc notes
- If using
Ice Age (Underside), then
Concentrate only affects the initial hit, not the AoE chain. - Consider transcending him for skill switches, as that lets him easily swap builds between multiple areas.
Fusibles challenge
Team restrictions:
| Difficulty | Restriction |
|---|---|
| Lv 3-5 | 3 or more demons must be fusible*. |
| Lv 6-8 | 4 or more demons must be fusible. |
| Lv 9+ | All 5 demons must be fusible. |
| Lv 6+ | 1 or more demons must be grade 79 (4★ base) or lower. |
| Lv 9+ | 1 or more demons must be |
Notes regarding fusibles:
- Multi-fusions count.
Beelzebub☆ counts, despite needing a gacha-exclusive material to make him.- For limited-time multi-fusions, only the ones that are currently-available will count.
Pixie and
Slime count, even though you cannot fuse them.
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Team notes:
Vasuki: 204 magic, has Ice Debuff, Purple has Butcher. Applies Poison and has a 20% damage aura against Poisoned enemies. P1 applies 1-turn Gloom, and P2 has 50% damage when all enemies are Gloomed.
Halahala (300 power random) applies
ATK Debuff and
DEF Debuff. If not Teal, then he will need Resist Fire.
Hresvelgr: 180 magic, has Ice Boost, North Wind levels have 15% Ice damage, P3 has 20% Ice damage aura.
Bufudyne. Purple has Auto-Rakunda to apply a 3-turn
DEF Debuff. Will need Resist Fire and Resist Phys.
Titania: 235 magic, Purple has Back Attack. Transfer
Bufudyne + Ice Boost.
Other options worth considering:
Anubis: 217 magic, Purple has Merciless Blow. Transfer
Bufudyne + Ice Boost.
Tiamat: 190 magic, has Ice Boost.
Bufudyne and
Mabufula. Null Fire for 70% damage reduction.
Succubus: 204 magic.
Bufudyne. If not Teal, then she will need Resist Light.
Beiji-Weng: 186 magic, has Ice Boost, P3 has 10% Ice damage.
Bufudyne and
Mabufudyne. Will need Resist Fire.
Black Frost: 201 magic, Purple has Ice Amp, P1 has 15% AoE damage.
Mabufudyne. Will need Resist Light.
Gui Xian: 186 magic, has Ice Boost.
Bufudyne and
Mabufula. Will need Resist Fire.
King Frost: 171 magic, has Ice Boost, P3 has 10% Ice damage.
Cold World (130 power AoE) applies
DEF Debuff. If not Teal, then he will need Resist Fire.
Ym: 199 magic, has Ice Boost, Purple has Back Attack, P3 has 10% Ice damage.
Mabufula.
Sarasvati: 195 magic, P3 has 10% Ice damage, Purple has Back Attack.
Mabufula. Will need Resist Fire.
Race challenges
Dragon, Femme, Megami
Team restrictions:
| Difficulty | Restriction |
|---|---|
| Lv 3-5 | All 5 demons must be of the races Dragon, Femme, Megami, Fairy, or Reaper. |
| Lv 6-8 | All 5 demons must be of the races Dragon, Femme, Megami, or Fairy. |
| Lv 9+ | All 5 demons must be of the races Dragon, Femme, or Megami. |
|
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Team notes:
Anahita: 204 magic, has Ice Accele, Purple has Ice Amp, p1 has 15% damage, p3 has 20%. 30% magic damage (plus 15% all-damage if p2) and +1 MP recovery aura for party while Bulwarked (which she also provides, but only once due to
Suppression).
Hell Stream (280 power single-target, casts 
ATK/DEF Buffs and 
ATK/DEF Debuffs). If p3, also gives the party 1 count of
Fortify.
- Also note that the boss does not have Bulwark pierce. This is good defensively, but also means he might break your Bulwarks with damage before they would wear off naturally.
Atropos: 192 magic, 5% damage, has Merciless Blow, p3 has 20% damage.
Severed Fate (160 power single-target). Purple has Infinite Chakra, so she should run Spell brands.
Norn: 193 magic, has Merciless Blow. Automatic cast of Luster Candy. Will need an Ice transfer.
Sarasvati: 195 magic, Purple has Back Attack, p3 has 10% damage.
Mabufula (100 power AoE). Will need a Resist Fire transfer.
Other options worth considering:
Rahab: 214 strength, p1 has 15% damage, p3 has 20%. If p2, has 15% weak-point damage aura.
Sea Dragon's Fury (200-350 power single-target w/ +50% crit). Will need a Resist Fire transfer.
Suppression prevents him from gaining
Might or casting ATK buffs, so his damage may be lower than expected. Due to this, he will also need someone else to cast stat buffs in order to ramp his unique's power.
Quetzalcoatl: 178 magic, p1 has 25% AoE damage. If p2, has a 20% damage and +1 MP recovery aura for Dragon allies (helpful to boost Illuyanka or Rahab). Will need an Ice transfer.
Izanami: 226 magic, has Merciless Blow. Will need an Ice transfer and Resist Fire. Her panels do not help an Ice build, so you can use a p0 copy (or just unlock p2 for the +100 MATK).
Ishtar: 247 magic,
Mesopotamian Star casts Luster Candy and Debilitate. Will need an Ice transfer.
Lakshmi: 248 magic. Will need an Ice transfer.
Low-grade challenge
Team restrictions:
| Difficulty | Restriction |
|---|---|
| Lv 3-5 | 3 or more demons must be grade 83 or lower. |
| Lv 6-8 | 4 or more demons must be grade 83 or lower. |
| Lv 9+ | All 5 demons must be grade 83 or lower. |
| Lv 6-8 | 1 or more demons must be grade 79 (4★ base) or lower. |
| Lv 9+ | 2 or more demons must be grade 79 (4★ base) or lower. |
| Lv 9+ | 1 or more demons must be grade 59 (3★ base) or lower. |
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Team notes:
Black Rider: 192 magic, Famine gives 35% Ice damage, P2 gives 20%, P3 gives 15%.
Bufudyne. If not Teal, then he will need Resist Fire.
Frost Ace: 190 magic, has Ice Boost. Purple has Master Assassin. 10% Ice damage aura for party, upgraded to 30% at P2.
vengeful Frost Fist (200 power single-target, physical, each cast gives self
Might)
Titania: 235 magic, Purple has Back Attack. Transfer
Bufudyne + Ice Boost.
King Frost: 171 magic, has Ice Boost, P3 has 10% Ice damage.
Cold World (130 power AoE) applies
DEF Debuff. If not Teal, then he will need Resist Fire. In this team, we also have Auto-Taruka transferred for
ATK Buff. His skill is also very MP-expensive, so he's using Divine Brands to ensure he can cast the skill twice on the first turn.
Other options worth considering:
Kumbhanda: Deals high-crit physical Ice damage, and applies
Spirit Chains of Corrosion to increase the team's DPS.
Queen Frost: 200 magic, has 20% Ice damage, Purple has Ice Amp. P1 has 15% damage, P3 has 20%. P2 has a 20% damage aura while under Repel Phys (however, her repel phys cast is suppressed).
Frost Comet (240 power single-target, restores 2 MP to team and casts
ATK Buff)
Anubis: 217 magic, Purple has Merciless Blow. Transfer
Bufudyne + Ice Boost.
Tiamat: 190 magic, has Ice Boost.
Bufudyne and
Mabufula. Null Fire for 30% damage reduction.
Succubus: 204 magic.
Bufudyne. If not Teal, then she will need Resist Light.
Beiji-Weng: 186 magic, has Ice Boost and P3 has 10% Ice damage.
Bufudyne and
Mabufudyne. Will need Resist Fire.
Black Frost: 201 magic, Purple has Ice Amp, P1 has 15% AoE damage.
Mabufudyne. Will need Resist Light.
Gui Xian: 186 magic, has Ice Boost.
Bufudyne and
Mabufula. Will need Resist Fire.
Ym: 199 magic, has Ice Boost, Purple has Back Attack, P3 has 10% Ice damage.
Mabufula.
Sarasvati: 195 magic, P3 has 10% Ice damage, Purple has Back Attack.
Mabufula. Will need Resist Fire.
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