Difference between revisions of "Schierke"

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|rarity= 5
 
|rarity= 5
 
|ai= Attack
 
|ai= Attack
|max_hp= 966 (292/383)
+
|max_hp= 966 (337/432)
|max_str= 106 (257/383)
+
|max_str= 106 (279/432)
|max_mag= 190 (118/383)
+
|max_mag= 190 (143/432)
|max_vit= 127 (292/383)
+
|max_vit= 127 (337/432)
|max_agi= 153 (160/383)
+
|max_agi= 153 (197/432)
|max_luck= 169 (62/383)
+
|max_luck= 169 (74/432)
 
|patk= 552
 
|patk= 552
 
|pdef= 522
 
|pdef= 522
Line 29: Line 29:
 
|mdef= 564
 
|mdef= 564
 
|panel1= Adds Fire/Ice/Elec/Force Pierce. +15% to Fire/Ice/Elec/Force damage.
 
|panel1= Adds Fire/Ice/Elec/Force Pierce. +15% to Fire/Ice/Elec/Force damage.
|panel2= Increases naturally recovered MP by 1MP. Activates the following Chain Effect at the beginning of the 1st turn: Casts a Barrier on all party members.
+
|panel2= Increases naturally recovered MP by 1MP. Activates the following Chain Effect at the beginning of the 1st turn: Casts a Barrier on all party members , and then increases their ATK by 20%. (3 turns)
|panel3= While the one with this skill is alive, all party members will deal +20% Fire/Ice/Elec/Force damage.
+
|panel3= While the one with this skill is alive, all party members will deal +20% Fire/Ice/Elec/Force damage. Activates the following Chain Effect when Summon Elementals is used: Inflicts Fire/Ice/Force damage (Magic, Power: 40) on all enemies.
|panel4= +15% damage dealt when striking an enemy's weak point. Activates the following Chain Effect at the end of own turn: Enters a state of Concentrate.
+
|panel4= +15% damage dealt when striking an enemy's weak point. Activates the following Chain Effect at the end of own turn and when Summon Elementals is used: Enters a state of Concentrate.
 
|panel1stats= HP +25 (MAX +250)
 
|panel1stats= HP +25 (MAX +250)
 
|panel2stats= Mag ATK +10 (MAX +100)
 
|panel2stats= Mag ATK +10 (MAX +100)

Latest revision as of 13:45, 14 November 2024

Stats

Schierke.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- Resist Resist Resist Resist - -
Info
Rarity Race Grade AI
5★ Witch 80 Attack
6★ Stats
HP 966 (337/432) Vitality 127 (337/432)
Strength 106 (279/432) Agility 153 (197/432)
Magic 190 (143/432) Luck 169 (74/432)
PATK 552 PDEF 522
MATK 729 MDEF 564
Innate Skills
Passive.png Mana Aid Passive Recovers 10 MP when clearing a wave.
Multi.png Elemental Magic 5 MP Automatically selects one of the following effects to activate depending on the situation:

Fire Light: Inflicts Fire (Magic) damage (Power: 120) on all enemies.
Water Light: Inflicts Ice (Magic) damage (Power: 120) on all enemies.

Wind Light: Inflicts Force (Magic) damage (Power: 120) on all enemies.
Multi.png Summon Elementals 7 MP Can be used every 2 turns. Automatically selects one of the following effects to activate depending on the situation:

Salamander: Inflicts Fire (Magic) damage (Power: 160) with Fire Pierce effect on all enemies. Reduces DEF of all enemies by 20% if the attack is successful. (3 turns)
Undine: Inflicts Ice (Magic) damage (Power: 160) with Ice Pierce effect on all enemies. Reduces ATK of all enemies by 20% if the attack is successful. (3 turns)

Sylph: Inflicts Force (Magic) damage (Power: 160) with Force Pierce effect on all enemies. Reduces EV/AC of all enemies by 20% if the attack is successful. (3 turns)
ArchClear.png
Awaken:
Gacha: -
ArchRed.png
Awaken: Elec.png Thunder Reign 7 MP Inflicts Elec (Magic) damage with 180 power on a Single Enemy.
Gacha: Elec.png Maziodyne 7 MP Inflicts Elec (Magic) damage with 120 power on All Enemies.
ArchYellow.png
Awaken: Support.png Concentrate 6 MP Self enters a state of Concentrate. Increases the next Mag attack damage by 125%.
Gacha: Passive.png Butcher Passive +20% damage to skills that target all or random enemies.
ArchPurple.png
Awaken: Passive.png Epic Recovery Passive +30% to status ailment auto cure rate.
Gacha: Recovery.png Silent Prayer 7 MP Cures all status ailments and removes all Good Status effects of All Party Members and Enemies.
ArchTeal.png
Awaken: Passive.png Null Light Passive Adds Light Null.
Gacha: Passive.png Null Ice Passive Adds Ice Null.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3 Panel 4
Panel Completion Bonus Adds Fire/Ice/Elec/Force Pierce. +15% to Fire/Ice/Elec/Force damage. Increases naturally recovered MP by 1MP. Activates the following Chain Effect at the beginning of the 1st turn: Casts a Barrier on all party members , and then increases their ATK by 20%. (3 turns) While the one with this skill is alive, all party members will deal +20% Fire/Ice/Elec/Force damage. Activates the following Chain Effect when Summon Elementals is used: Inflicts Fire/Ice/Force damage (Magic, Power: 40) on all enemies. +15% damage dealt when striking an enemy's weak point. Activates the following Chain Effect at the end of own turn and when Summon Elementals is used: Enters a state of Concentrate.
Panel Step Stat Bonus HP +25 (MAX +250) Mag ATK +10 (MAX +100) HP +25 (MAX +250) HP +25 (MAX +250)

Availability

  • Banner s.png Only available from a banner specific event.
  • Gacha s.png Available from the gacha.
  • Event s.png Only available from an Event.

Schierke/Sword Schierke/Shield

  Info   Builds   Lore    


Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Schierke.jpg Schierke
Red Yellow Any C F F -
Pros
  • The only unit in the game with quadruple pierce in Panel 1, gaining Fire/Ice/Elec/Force Pierce.
  • Summon Elementals debuffs a fixed stat depending on Element. The Rakunda effect from Fire Elemental Summon makes her particularly good for Fire Democalypse.
  • Access to three elements (four if Red) and innate Mana Aid makes her a useful PvE and Democalypse sweeper.
  • Gains a variety of supportive effects in her panels, granting team Fire/Ice/Elec/Force damage, Barrier to her team, along with Fire/Ice/Elec/Force pierce and damage, weak point damage, and a end of turn Concentrate effect for herself.
Cons
  • If the enemies don't all have the same elemental weakness, then you are at the AI's Mercy as to which Element gets cast.
  • Summon Elementals is only usable once every two turns.
  • Both her skills have levels, making her a very costly investment Kasane-wise.
  • No Pierce on Elemental Magic and Red's Thunder Reign unless panel 1.
  • No Bulwark Pierce.
  • Pretty much hard designed for Democalypse and PVE, and even in Democalypse she doesn't compare to the higher level Hachiman teams.
Notes -
Synergies -

PvE Builds

PvP Builds

  Info   Builds   Lore    

Official Profile

The dearest student of Flora the witch. A very talented apprentice witch, she is capable despite her young age, but can sometimes be a little too serious for her own good. Schierke is working with Guts on a mission assigned to her by her mistress.