Difference between revisions of "Vanitas/Builds"
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**Since both the damage from [[6th Day Miracle]] and [[Malicious Scale]] are based off Mag DEF, one can build Vanitas purely for Mag DEF to boost damage and lower Magic damage taken. | **Since both the damage from [[6th Day Miracle]] and [[Malicious Scale]] are based off Mag DEF, one can build Vanitas purely for Mag DEF to boost damage and lower Magic damage taken. | ||
*Incredible awakening skills, with each one being a unique passive that offers something for every situation. | *Incredible awakening skills, with each one being a unique passive that offers something for every situation. | ||
| − | **[[Attack Function]] changes Vanitas' normal attack to a Mag DEF-scaling Dark attack with Bulwark pierce and Remnants, along with reducing the target's Dark affinity by 1 level for 1 turn. Great in a meta where [[Indignation]] is | + | **[[Attack Function]] changes Vanitas' normal attack to a Mag DEF-scaling Dark attack with Bulwark pierce and Remnants, along with reducing the target's Dark affinity by 1 level for 1 turn. Great in a meta where [[Indignation]] is very common in [[Asura Lord M]]. |
**[[Strengthening Function]] fires off a 1-turn [[Defensive Cry]] at the start of the enemy turn, solidifying Vanitas as a staple T2 pick. | **[[Strengthening Function]] fires off a 1-turn [[Defensive Cry]] at the start of the enemy turn, solidifying Vanitas as a staple T2 pick. | ||
**[[Control Function]] removes 2 Press Turn Icons from the enemy party when going second. A good option for when no other demons offer double IS. | **[[Control Function]] removes 2 Press Turn Icons from the enemy party when going second. A good option for when no other demons offer double IS. | ||
**[[Defense Function]] offers both [[Repel Light]] and [[Repel Dark]], which can be a great pick when paired with anti-pierce demons such as [[Yggdrasil]] or [[Baphomet A]]. | **[[Defense Function]] offers both [[Repel Light]] and [[Repel Dark]], which can be a great pick when paired with anti-pierce demons such as [[Yggdrasil]] or [[Baphomet A]]. | ||
*Amazing panels, with P1 reducing the count of [[Corrosion]] received by 1 and adding immunity to all ailments. P2 increases Mag DEF by 500 and boosts Magic damage by 30% and reduces Magic damage received by 30% while under 1 or more counts of [[Malice]]. | *Amazing panels, with P1 reducing the count of [[Corrosion]] received by 1 and adding immunity to all ailments. P2 increases Mag DEF by 500 and boosts Magic damage by 30% and reduces Magic damage received by 30% while under 1 or more counts of [[Malice]]. | ||
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|con= | |con= | ||
| − | *The 100% damage reduction can be somewhat negated from sources of [[ | + | *Countered very hard by many sources: |
| − | * | + | **The 100% damage reduction can be somewhat negated from sources of [[reverse damage reduction]] like [[Fionn mac Cumhaill]] and [[Hakumen no Mono]]. |
| − | * | + | **Speaking of Hakumen, it is a very popular demon that removes Malice counts which his active, thus removing all the damage reduction entirely. [[Chaos Hero]] is another popular unit that removes Malice. |
| + | **An outspeeding [[Nuwa]]’s [[Spirit Chains of Suppression]] will completely block Vanitas from gaining any counts of Malice, and will stop its defensive buff swing or PT removal effect. | ||
| + | **[[Raidou]] is being seen in almost every battle and he completely bypasses any and all damage reduction effects. | ||
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|notes= | |notes= | ||
*Because of the timing for when [[6th Day Miracle]] adds [[Malice]] when the enemy attacks first, there is an opening in which T0 teams can attack before Vanitas gets damage reduction. | *Because of the timing for when [[6th Day Miracle]] adds [[Malice]] when the enemy attacks first, there is an opening in which T0 teams can attack before Vanitas gets damage reduction. | ||
*The five hits of [[6th Day Miracle]], and to a lesser extent the one hit of [[Attack Function]], do not need to be successful to decrease the Dark affinity of enemies. This means that fighting against an NDR team, even if it has teal [[Yggdrasil]], will not turn into a deadlock. | *The five hits of [[6th Day Miracle]], and to a lesser extent the one hit of [[Attack Function]], do not need to be successful to decrease the Dark affinity of enemies. This means that fighting against an NDR team, even if it has teal [[Yggdrasil]], will not turn into a deadlock. | ||
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|pairwith= | |pairwith= | ||
| − | *{{DemonIcon| | + | *'''T2''' {{DemonIcon|Chefei|size=32px}} {{DemonIcon|Yggdrasil|size=32px}} |
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} | ||
Latest revision as of 02:36, 17 September 2025
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | Tournament | |||
| Any | S | A | A | S | |||
| Pros |
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| Cons |
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| Notes |
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| Synergies | |||||||