Difference between revisions of "Daisoujou/Builds"
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**This makes him currently the only F2P option that can apply Salvation. This is specifically important as it is one of the few tools that can take down [[Vanitas]] in PvP. | **This makes him currently the only F2P option that can apply Salvation. This is specifically important as it is one of the few tools that can take down [[Vanitas]] in PvP. | ||
*[[Cleansing Shout]] finishes his kit as a cleanser, as it not only removes ailments but also debuffs from all party members. As a plus it will also make Daisoujou recover 1 MP. | *[[Cleansing Shout]] finishes his kit as a cleanser, as it not only removes ailments but also debuffs from all party members. As a plus it will also make Daisoujou recover 1 MP. | ||
| − | *At first [[Soul Drain]] might seem like a wasted slot, but with its MP reduction in P2 and with a one time per turn Salvation application after using it, it becomes a menacing tool. | + | *At first [[Soul Drain]] might seem like a wasted slot, but with its MP reduction in P2 and with a one time per turn Salvation application after using it in P4, it becomes a menacing tool. |
*[[Enduring Soul]] in Purple allows him to survive a killing blow, making it a beneficial pairing with [[Danu]]. [[Drain Light]] in Teal can synergize well as an anti-[[Metatron M]] and anti-[[Danu]] measure if paired with [[Baphomet A]]. | *[[Enduring Soul]] in Purple allows him to survive a killing blow, making it a beneficial pairing with [[Danu]]. [[Drain Light]] in Teal can synergize well as an anti-[[Metatron M]] and anti-[[Danu]] measure if paired with [[Baphomet A]]. | ||
*P1 offers a 15% boost to his ailment infliction rate, a 20% party-wide Light damage reduction aura with an additional 50% Light reduction for himself. | *P1 offers a 15% boost to his ailment infliction rate, a 20% party-wide Light damage reduction aura with an additional 50% Light reduction for himself. | ||
Revision as of 03:43, 20 June 2025
| Info | Builds | Lore |
Contents
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | Tournament | |||
| Any | B | C | C | C | |||
| Pros |
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| Cons |
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| Notes |
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| Synergies | - | ||||||
PvE Builds
- Be careful putting any buff/debuff skills on him as he will use those over Cleansing Shout.
PvP Builds
Archetype(s)
- Purple: Enduring Soul for survivability.
Skill Transfers
HP boosters to provide survivability so he can keep cleansing. Evasion boosters to help deal with physical attackers. Support skills to continue his support role.
HP Boosters:
- Epitome of Fortitude: HP modifier + crit resistance.
- Epitome of Endurance: HP modifier + lowers team speed for slower team builds.
- Life Surge: Highest HP modifier.
- Life Gain: Early game/budget option
Evasion Boosters:
- Evade: Highest evasion modifier
- Dodge: Early game/budget option.
Support skills:
- Recarmdra: Brings back the team in a pinch
- Samrecarm: Provides the team an extra revive if needed.
- Barrier Break: Removes enemy barriers to punish ailment users/teams with Preach should they charm an ally.
- Autos: Provides buff control.
- Solar/Lunar Prosperity/Downfall: Similar to Autos but 2 in 1.
Other/Misc. Skills:
- Enduring Soul/+: Adds survivability
Brands
- Stat priorities: HP%, Phys EV%
- Life: Boosts his HP
- Lead: Allow him to go first in situations where he's used alongside faster demons.
- Guard/Shield: Gives him more phys/mag def.
- Dodge: Adds evasion
Mitama
- VIT (20): To boost his bulk
- LUK (20): Increases his chances of dodging attacks and applying mute with Preach
Build(s)
| Cleansing REEEEEEEEEE! | |||
|---|---|---|---|
| Transferred Skills | Notes:
Best Cleanser in the game, invaluable in any team that requires an answer to ailment demons/teams, especially against Angra. P3 is extremely helpful to balance out enemy buffs. EOE can be ran if used in a slower team. | ||
| Barrier Break | Recarmdra | ||
| Infused Mitama | |||
| Vi 20 Lu 20 | |||
| Brands | |||
| Life + Lead with HP% | |||
| Target Stats | |||
| - | |||