Difference between revisions of "Hresvelgr/Builds"

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! rowspan="2" | PVE
 
! rowspan="2" | PVE
 
! colspan="2" class="unsortable" | PVP
 
! colspan="2" class="unsortable" | PVP
! colspan="2" class="unsortable" | Democalypse
 
 
|- style="vertical-align: middle;"
 
|- style="vertical-align: middle;"
! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense !! Prelim !! Boss
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! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense
 
|-
 
|-
<section begin=tierentry />{{TierDataBeta|demon=Hresvelgr|pvebest1=Purple|pvebest2=Red|pvpbest1=Purple|pvpbest2=Yellow
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<section begin=tierentry />{{TierListData|demon=Hresvelgr|pvebest1=Purple|pvebest2=Red|pvpbest1=Purple|pvpbest2=Yellow
|pve=4
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|pve=B
|offensive=4|defensive=4
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|offensive=B|defensive=B
 
|democPrelim=5
 
|democPrelim=5
 
|democBoss=3
 
|democBoss=3
 
|pro=
 
|pro=
*Highest base AGI in the game, making him invaluable for fast teams. P3 increases his speed even further.
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*One of the highest base AGI in the game, making him great for fast teams. [[North Wind]] and P3 increase his speed by a further 60%.
*His unique [[North Wind]] deals AOE Ice damage whenever an opposing demon dies. This adds to the damage of fast Turn 1 teams and allows him to clear [[Endure]]s.
 
*[[Auto-Rakunda]] in Purple further increases Turn 1 kill potential.
 
 
*Decent MAG with innate [[Ice Boost]] lets him fire off strong [[Bufudyne]]s.
 
*Decent MAG with innate [[Ice Boost]] lets him fire off strong [[Bufudyne]]s.
 +
*His unique [[North Wind]] deals Bulwark Piercing AOE Ice damage whenever an opposing demon dies, or when Hresvelgr uses Bufudyne. This adds to the damage of fast Turn 1 teams and allows him to clear [[Endure]]s, and works great for Ice Democ prelim.
 +
*If attacking first at the start of battle, Hresvelgr will lower the Ice Affinity Attribute of all enemies by 2 levels, making it easier for his chain to hit weaknesses.
 +
*[[Auto-Rakunda]] in Purple, plus Panel 3's 20% Ice damage aura, further increase Turn 1 kill potential and damage dealt in Ice Democ prelim.
 
|con=
 
|con=
*No Ice Pierce.
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*The Ice Affinity Down will not re-apply after the first turn.
*Does not have [[Speedster]] innately which in turn consumes a skill slot.
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*Weak to Phys and Fire, both very bad ones in the current meta.
*Weak to Phys and Fire, both very bad ones in the current meta. Phys Weakness is particularly terrible unless paired with [[Orcus]] for Press Turn denial.
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*Only 20% innate speed boost at p0, with the remaining 40% locked to panel 3. Since he does not have [[Speedster]] innately, it will probably consume a skill slot.
 +
*In PvP, [[North Wind]] chains are just not damaging enough to be anything more than a liability against [[Nuwa]]. His only role in PVP is as a speedbot.
 
|notes=
 
|notes=
*Red gets [[Mazandyne]] and panel 1 has -50% Ice/Force damage received, so he is helpful for Force [[Alter-World]]. However, note that nothing in his kit boosts Force damage (aside from panel 2's +100 MATK).
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*Red gets [[Mazandyne]] and panel 1 has -50% Ice/Force damage received and an extra -20% to Force for all party members in P3, so he is helpful for Force [[Alter-World]]. However, note that nothing in his kit boosts Force damage (aside from panel 2's +100 MATK).
 +
*Buffed during the 6/5/25 Data Update.
 
}}<section end=tierentry />
 
}}<section end=tierentry />
 
|}
 
|}

Latest revision as of 00:55, 10 June 2025

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Hresvelgr.jpg Hresvelgr
Purple Red Purple Yellow B B B -
Pros
  • One of the highest base AGI in the game, making him great for fast teams. North Wind and P3 increase his speed by a further 60%.
  • Decent MAG with innate Ice Boost lets him fire off strong Bufudynes.
  • His unique North Wind deals Bulwark Piercing AOE Ice damage whenever an opposing demon dies, or when Hresvelgr uses Bufudyne. This adds to the damage of fast Turn 1 teams and allows him to clear Endures, and works great for Ice Democ prelim.
  • If attacking first at the start of battle, Hresvelgr will lower the Ice Affinity Attribute of all enemies by 2 levels, making it easier for his chain to hit weaknesses.
  • Auto-Rakunda in Purple, plus Panel 3's 20% Ice damage aura, further increase Turn 1 kill potential and damage dealt in Ice Democ prelim.
Cons
  • The Ice Affinity Down will not re-apply after the first turn.
  • Weak to Phys and Fire, both very bad ones in the current meta.
  • Only 20% innate speed boost at p0, with the remaining 40% locked to panel 3. Since he does not have Speedster innately, it will probably consume a skill slot.
  • In PvP, North Wind chains are just not damaging enough to be anything more than a liability against Nuwa. His only role in PVP is as a speedbot.
Notes
  • Red gets Mazandyne and panel 1 has -50% Ice/Force damage received and an extra -20% to Force for all party members in P3, so he is helpful for Force Alter-World. However, note that nothing in his kit boosts Force damage (aside from panel 2's +100 MATK).
  • Buffed during the 6/5/25 Data Update.
Synergies -

PvE Builds

PvP Builds

Archetype(s)

  • Yellow: War Cry for buff control.
  • Purple: Auto-Rakunda for an offensive debuff.

Skill Transfers

Damage boosters so North Wind can rack kills and chain into itself.

Damage Boosters:

  • Ice Amp: Highest Ice damage modifier.
  • Ice Boost: Early game/budget option.

Other/Misc. Skills:

  • Speedster/Epitome of Swiftness: Boosts team speed even further.
  • Ice Pierce weak: Allows Bufudyne and North Wind to bypass NDRs.

Brands

  • Stat priorities: Speed%, Mag ATK%
  • Speed: Boosts team speed even further

Mitama

  1. MAG (20): Boosts his damage output.
  2. AGI (20): To boost his accuracy and team speed.

Build(s)

A freeze is coming
ArchPurple.png Transferred Skills Notes:

He's perfect for T1 teams as he provides speed and he can clean up whatever is left behind. While not as fast as Kartikeya with max level Skanda, he's still the 2nd fastest demon and can be used if you do not want to waste Karti's passive on a team that primarily uses Magic. You may use Ice Pierce weak if you want to make clean up more consistent. Pairs well with Sraosha and Anat who also have passives that can deal damage upon a kill and their passives stack together for a devastating chain of attacks.

Speedster Ice Amp
Infused Mitama
Ma 20 Ag 20
Brands
Speed x2 with Mag ATK% primaries and Speed% Tertiaries
Target Stats
-