Difference between revisions of "Yoshitsune"

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(Updated by Sire. This was done by a bot.)
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|rarity= 5
 
|rarity= 5
 
|ai= Attack
 
|ai= Attack
|max_hp= 1084 (149/373)
+
|max_hp= 1084 (190/432)
|max_str= 198 (62/373)
+
|max_str= 198 (77/432)
|max_mag= 132 (224/373)
+
|max_mag= 132 (255/432)
|max_vit= 152 (154/373)
+
|max_vit= 152 (197/432)
|max_agi= 162 (94/373)
+
|max_agi= 162 (128/432)
|max_luck= 152 (168/373)
+
|max_luck= 152 (208/432)
 
|patk= 745
 
|patk= 745
 
|pdef= 596
 
|pdef= 596

Latest revision as of 08:34, 20 November 2024

Stats

Yoshitsune.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

Resist - - - - Null Null
Info
Rarity Race Grade AI
5★ Hero 97 Attack
6★ Stats
HP 1084 (190/432) Vitality 152 (197/432)
Strength 198 (77/432) Agility 162 (128/432)
Magic 132 (255/432) Luck 152 (208/432)
PATK 745 PDEF 596
MATK 607 MDEF 563
Innate Skills
Phys.png Vorpal Blade 7 MP Inflicts Phys (Physical) damage with 140 power on All Enemies.
Passive.png Mana Aid Passive Recovers 10 MP when clearing a wave.
Phys.png Hassou Tobi 7 MP Inflicts Phys (Physical) damage 8 times with 35 power on Random Enemy/(ies). This skill will have Phys Pierce effect.
ArchClear.png
Awaken: Passive.png Enduring Soul Passive Heals 200 HP upon receiving the first killing blow.
Gacha: -
ArchRed.png
Awaken: Phys.png Gigantomachia 8 MP Inflicts Phys (Physical) damage with 160 power on All Enemies.
Gacha: Phys.png God's Hand 8 MP Inflicts Phys (Physical) damage with 200 power on a Single Enemy.
ArchYellow.png
Awaken: Support.png Charge 6 MP Self enters a state of Charge. Increases the next Phys attack damage by 125%.
Gacha: Passive.png Auto-Sukuka Passive Casts Sukukaja at the beginning of the 1st turn.
ArchPurple.png
Awaken: Passive.png Phys Amp Passive +25% to Phys damage.
Gacha: Passive.png Savage Glee Passive +25% to Critical hit rate.
ArchTeal.png
Awaken: Passive.png Drain Phys Passive Adds Phys Drain.
Gacha: Passive.png Resist Ice Passive Adds Ice Resist.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3 Panel 4
Panel Completion Bonus +20% to Phys hit rate. +20% to Critical hit rate. +5 to max MP. +25% damage to attacks that target all or random enemies. Adds Phys Pierce. +25% to Phys damage. Activates the following Chain Effect when a member of your party (including self) downs a demon: Enters a state of Charge. (This Chain Effect will only activate once per turn.)
Panel Step Stat Bonus HP +25 (MAX +250) Phys ATK +10 (MAX +100) HP +25 (MAX +250) HP:+250(MAX)

Availability


Sword

Hizamaru
Hizamaru.jpg Tactical Hero Adds Phys Pierce. While the character with this skill is alive, all party members will receive the following effect: +10% to Phys damage.
Max Stats
physical/magic increase Phys ATK 120% Element Increase Phys 20%
Physical Accuracy 25% Critical Chance 25%
Innate Skills
Phys.png Vorpal Blade 7 MP Inflicts Phys (Physical) damage with 140 power on All Enemies.
Support.png Charge 6 MP Self enters a state of Charge. Increases the next Phys attack damage by 125%.
Phys.png Kurama Flash 7 MP Inflicts Phys (Physical) damage 8 times (Power: 30) with 30% crit rate on a single enemy. *Counter effects will not work on this skill.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus Activates the following Chain Effect at the beginning of the 1st turn: Recovers 2 MP. +10% to Phys hit rate. +20% to Critical hit rate. While the character with this skill is alive, all party members will receive the following effect: +10% to Phys damage.
Panel Step Stat Bonus Phys ATK +50(MAX) Phys ATK +50(MAX) Phys ATK +50(MAX)


Shield

Red Body Armor
Red Body Armor.jpg Shana Vigor +10% to Critical hit rate.
Max Stats
HP 120% Elemental Damage Reduction Phys 20%
Defence 100% Magic Defence 30%
Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

Null - - - - Resist Resist
Innate Skills
Passive.png Phys Amp Passive +25% to Phys damage.
Passive.png Savage Glee Passive +25% to Critical hit rate.
Passive.png Tiger Strategy Passive +10% to Phys hit rate. Activates the following Chain Effect when this character downs another demon: Recovers 5 MP.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +5% to Phys damage. +10% to Phys hit rate. +20% to max HP. -10% to Phys damage received. +20% to max HP. +20% to Critical hit rate.
Panel Step Stat Bonus HP: +200(MAX) HP: +200(MAX) HP: +200(MAX)


Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Yoshitsune.jpg Yoshitsune
Purple Teal Purple Teal C F F -
Pros
  • Widely considered a great Phys DPS demon for PvE as he has access to an AOE in Vorpal Blade, a boss-killing skill in Hassou Tobi, MP refresh in Mana Aid and a damage booster in Purple's Phys Amp.
  • Innate Mana Aid lets him repeatedly spam Vorpal Blade or Hassou Tobi in PvE.
  • Hassou Tobi does massive damage against lone targets, making it ideal against bosses and Democalypse.
  • Teal can be used to cheese certain PvE Content.
  • Excellent set of panels that grant him Accuracy, more MP and more damage, as well as Phys Pierce on Panel 4.
Cons
  • If not Panel 4, he only has innate Pierce on Hassou Tobi.
  • Random Targeting on Hassou Tobi makes it bad against Waves and in PvP.
  • Will have MP issues if Panel 2 is not unlocked.
Notes -
Synergies

PvE Builds

Archetype(s)

Skill Transfers

Damage boosters for Vorpal Blade and Hassou Tobi.

Damage Boosters:

Brands

  • Stat priorities: Phys ATK%, Phys AC%
  • War: Boosts his damage ouput even higher.
  • Aim: Boosts his accuracy to ensure no Press Turns are wasted.
  • Speed: Helps to boost team speed if needed.

Mitama

  1. AGI (20): To boost his accuracy and team speed.
  2. STR (20): Boosts his Phys ATK and therefore, his damage output.
  3. LUK (10): Increases his chances of landing crits and his chances of landing hits.

Build(s)

PVE King
ArchPurple.png Transferred Skills Notes:

The king of PVE, no need for divines thanks to Mana Aid. P2 helps him spam Hassou Tobi twice in 1 wave which is a must have for end game content where enemy HP is inflated especially so for BoS 11-12. Charge can be used alongside Templar Dragon for a Charge Strat to melt Kiwami Boss' HP. Death Blow can replace EOC is you are using him in a Hell Gongen team for max damage. Teal can be used if using in a drain team, just transfer Phys Amp instead of EOC.

Butcher Epitome of Carnage
Infused Mitama
St 20 Ag 20 Lu 10
Brands
War + Aim with Phys ATK%.
Target Stats
-


PvP Builds

Official Profile

A Japanese Shogun in the late Heian era. Younger brother of Minamoto no Yorimoto, and well known for his childhood name Ushiwakamaru. With his brother he won great glory as he finally defeated the Taira clan at the battle of Dan-no-Ura.