Difference between revisions of "ATK Debuff"
(→Skills that cast ATK Debuffs: Anahita) |
(→Demon Panels that cast ATK Debuffs: hydra) |
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− | An '''[[File:Icon ATK Debuff.png|32px]] ATK Debuff''', also known as '''[[Tarunda]]''', decreases the target team's attack by 20%. | + | An '''[[File:Icon ATK Debuff.png|32px]] ATK Debuff''', also known as '''[[Tarunda]]''', decreases the target team's attack by '''20%'''. |
+ | |||
+ | An '''ATK Debuff+''', also known as '''Tarunda+''', is similar to a regular ATK Debuff, but it instead decreases the team's attack by '''25%'''. | ||
__TOC__ | __TOC__ | ||
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In a nutshell, damage is first calculated using the attacker's PATK or MATK stat, minus half of the enemy's PDEF or MDEF stat. This is then multiplied by the sum of ATK buffs, ATK debuffs, DEF buffs, and DEF debuffs. After that, the skill power, damage boosts, damage reductions, resistances, etc are applied to calculate the final damage. For more information, see the [[Formulas#Damage|Damage Formula]]. | In a nutshell, damage is first calculated using the attacker's PATK or MATK stat, minus half of the enemy's PDEF or MDEF stat. This is then multiplied by the sum of ATK buffs, ATK debuffs, DEF buffs, and DEF debuffs. After that, the skill power, damage boosts, damage reductions, resistances, etc are applied to calculate the final damage. For more information, see the [[Formulas#Damage|Damage Formula]]. | ||
− | Debuffs | + | ===Duration Ticks=== |
− | * | + | The turn duration for Buffs and Debuffs will tick down at the start of a turn belonging to the team that originally cast it. |
+ | * For example, if your team set up an ATK Debuff on the enemy, then the Debuff's duration will tick down at the start of your next turn. | ||
+ | ===Interaction with itself=== | ||
+ | Debuffs cannot stack - the number shown in-game is the debuff's remaining turn duration. | ||
+ | * If the same debuff is cast while it's already active, the new debuff will replace the old one only if it would make the duration longer. | ||
+ | |||
+ | ===Interaction with Buffs=== | ||
Buffs and Debuffs are opposites, so they will cancel each other out regardless of turn duration. | Buffs and Debuffs are opposites, so they will cancel each other out regardless of turn duration. | ||
* For example: If a team has an ATK Debuff, and then an ATK Buff is applied, then both effects will disappear and the team will be in a neutral state. | * For example: If a team has an ATK Debuff, and then an ATK Buff is applied, then both effects will disappear and the team will be in a neutral state. | ||
+ | * ATK Buff+ is treated the same as ATK Buff in this case. | ||
− | === | + | ===Interaction between ATK Debuff and ATK Debuff+=== |
− | + | If an ATK Debuff is active, and then an ATK Debuff+ is received (or vice versa) then the new debuff will overwrite the old debuff, regardless of the remaining duration on either effect. | |
− | |||
− | ==Skills that cast ATK Debuffs== | + | ==ATK Debuff== |
+ | ===Skills that cast ATK Debuffs=== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
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| - | | - | ||
| {{DemonIcon|Vishnu A|size=32px}} | | {{DemonIcon|Vishnu A|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Light|name=1}} | ||
+ | |[[Soul Judgement]] | ||
+ | | 5 MP | ||
+ | | {{TargetingIcon|Random|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Michael|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Light|name=1}} | |{{ElementIcon|Light|name=1}} | ||
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| - | | - | ||
| {{DemonIcon|Cernunnos|size=32px}} | | {{DemonIcon|Cernunnos|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Fire}}{{ElementIcon|Ice}}{{ElementIcon|Elec}}{{ElementIcon|Force}} Fire/Ice/Elec/Force | ||
+ | |[[Mother Goddess's Fury]] | ||
+ | | 6 MP | ||
+ | | {{TargetingIcon|Single|name=1}} + {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Inanna|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Almighty|name=1}} | |{{ElementIcon|Almighty|name=1}} | ||
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| - | | - | ||
| {{DemonIcon|Vishnu A|size=32px}} | | {{DemonIcon|Vishnu A|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | | [[God of Wisdom]] | ||
+ | | Passive | ||
+ | | {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Thoth|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
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| - | | - | ||
| {{DemonIcon|Beelzebub☆|size=32px}} | | {{DemonIcon|Beelzebub☆|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Leisurely Guidance]] | ||
+ | | Passive | ||
+ | | {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Krishna|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
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| - | | - | ||
| {{DemonIcon|Belial|size=32px}} | | {{DemonIcon|Belial|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Strengthening Function]] | ||
+ | | Passive | ||
+ | | {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Vanitas|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
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|} | |} | ||
− | ==Demon Panels that cast ATK Debuffs== | + | ===Demon Panels that cast ATK Debuffs=== |
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
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| Panel 2 | | Panel 2 | ||
| +20% to Phys damage. Activates the following Chain Effect when an enemy is inflicted with Gloom: Reduces ATK and EV/AC of all enemies by 20%. (1 turn) | | +20% to Phys damage. Activates the following Chain Effect when an enemy is inflicted with Gloom: Reduces ATK and EV/AC of all enemies by 20%. (1 turn) | ||
+ | |- | ||
+ | | {{DemonIcon|Hydra|size=32px}} | ||
+ | | Panel 2 | ||
+ | | Adds Null Mute. Activates the following Chain Effect at the start of the enemy turn: Increases the DEF of all party members by 20%, and decreases the ATK of all enemies by 20%.(1 turn) | ||
|- | |- | ||
| {{DemonIcon|Ishtar|size=32px}} | | {{DemonIcon|Ishtar|size=32px}} |
Latest revision as of 00:56, 17 November 2024
An ATK Debuff, also known as Tarunda, decreases the target team's attack by 20%.
An ATK Debuff+, also known as Tarunda+, is similar to a regular ATK Debuff, but it instead decreases the team's attack by 25%.
Contents
Mechanics
In a nutshell, damage is first calculated using the attacker's PATK or MATK stat, minus half of the enemy's PDEF or MDEF stat. This is then multiplied by the sum of ATK buffs, ATK debuffs, DEF buffs, and DEF debuffs. After that, the skill power, damage boosts, damage reductions, resistances, etc are applied to calculate the final damage. For more information, see the Damage Formula.
Duration Ticks
The turn duration for Buffs and Debuffs will tick down at the start of a turn belonging to the team that originally cast it.
- For example, if your team set up an ATK Debuff on the enemy, then the Debuff's duration will tick down at the start of your next turn.
Interaction with itself
Debuffs cannot stack - the number shown in-game is the debuff's remaining turn duration.
- If the same debuff is cast while it's already active, the new debuff will replace the old one only if it would make the duration longer.
Interaction with Buffs
Buffs and Debuffs are opposites, so they will cancel each other out regardless of turn duration.
- For example: If a team has an ATK Debuff, and then an ATK Buff is applied, then both effects will disappear and the team will be in a neutral state.
- ATK Buff+ is treated the same as ATK Buff in this case.
Interaction between ATK Debuff and ATK Debuff+
If an ATK Debuff is active, and then an ATK Debuff+ is received (or vice versa) then the new debuff will overwrite the old debuff, regardless of the remaining duration on either effect.
ATK Debuff
Skills that cast ATK Debuffs
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
Support | Tarunda | 5 MP | All Targets | 6 | - |
Almighty | Demon Birth Cry | 9 MP | All Targets | 12 | - |
Passive | Auto-Tarunda | Passive | All Targets | 12 | - |
Support | War Cry | 6 MP | All Targets | 8 | - |
Support | Fog Breath | 6 MP | All Targets | 8 | - |
Passive | Lunar Downfall | Passive | All Targets | 18 | - |
Support | Debilitate | 8 MP | All Targets | 15 | - |
Passive | Auto-Debilitate | Passive | All Targets | - | - |
Passive | Tar Flexi | Passive | All Targets | - | - |
Support | Defensive Cry | 7 MP | All Targets | 15 | - |
Fire | Aztec Pulse | 6 MP | All Targets | - | Quetzalcoatl A |
Fire | Wrathful Flame | 6 MP | Single Target | - | Mahakala |
Ice | Freezing Gale | 6 MP | All Targets | - | Echidna |
Ice | Halahala | 6 MP | Random Targets | - | Vasuki |
Ice | Hell Stream | 6 MP | Single Target | - | Anahita |
Ice | Primordial Vortex | 6 MP | Single Target | - | Apsu |
Ice | Summon Elementals (Undine) | 7 MP | All Targets | - | Schierke |
Ice | Teardrop | 6 MP | Single Target | - | Vivian |
Elec | Thunderstorm | 8 MP | All Targets | - | Anat |
Force | Great Calamity | 6 MP | Single Target + All Targets | - | Walpurgisnacht |
Light | Goddess's Prank | 5 MP | Single Target | - | Idun |
Light | Nirvana | 6 MP | All Targets | - | Vishnu A |
Light | Soul Judgement | 5 MP | Random Targets | - | Michael |
Light | Trial of Hate | 7 MP | All Targets | - | Mastema |
Dark | Soul Hunt | 6 MP | Single Target | - | Cernunnos |
Fire/Ice/Elec/Force | Mother Goddess's Fury | 6 MP | Single Target + All Targets | - | Inanna |
Almighty | Death Flyers | 8 MP | All Targets | - | Beelzebub☆ |
Almighty | El Rey | 6 MP | All Targets | - | Shaddai |
Almighty | Fallen Down | 6 MP | Single Target + All Targets | - | Ainz |
Almighty | Kuyo Flash | 7 MP | All Targets | - | Masakado A |
Almighty | Mesopotamian Star | 7 MP | All Targets | - | Ishtar |
Support | Dark Pandemic | 5 MP | All Targets | - | Kudlak |
Support | Enemy Annihilation | 8 MP | All Targets | - | Atavaka |
Support | Goddess' Fan | 7 MP | All Targets | - | Xi Wangmu |
Support | Invasion | 8 MP | All Targets | - | Demiurge |
Support | Noblewoman Aid | 6 MP | All Targets | - | Gemori |
Passive | Alder King | Passive | All Targets | - | Erlkonig |
Passive | Brilliant Wings | Passive | All Targets | - | Garuda A |
Passive | Call to Helheim | Passive | All Targets | - | Hel |
Passive | Dark Eclipse Voltage | Passive | All Targets | - | Botis |
Passive | Deadly Melody | Passive | All Targets | - | David |
Passive | Demonized Form | Passive | All Targets | - | Unit 01 Dx2 Type |
Passive | Determined Hero | Passive | All Targets | - | Masakado B |
Passive | Dragon of Hesperia | Passive | All Targets | - | Ladon |
Passive | Enma's Judgement | Passive | All Targets | - | Yama |
Passive | Fecund Womb | Passive | All Targets | - | Echidna |
Passive | God of Ubiquity | Passive | All Targets | - | Vishnu A |
Passive | God of Wisdom | Passive | All Targets | - | Thoth |
Passive | Harvest's Blessing | Passive | All Targets | - | Demeter |
Passive | Heavenly Valor | Passive | All Targets | - | Susano-o A |
Passive | Hedonistic Reaper | Passive | All Targets | - | Guedhe |
Passive | Hell Hound | Passive | All Targets | - | Cerberus A |
Passive | Impregnable | Passive | All Targets | - | The 6th Angel |
Passive | Ishvara | Passive | All Targets | - | Shiva A |
Passive | Kangiten's Dharma | Passive | All Targets | - | Kangiten |
Passive | King of Hell | Passive | All Targets | - | Beelzebub☆ |
Passive | Leisurely Guidance | Passive | All Targets | - | Krishna |
Passive | Light of Eternal Youth | Passive | All Targets | - | Idun |
Passive | Lord of the Abyss | Passive | All Targets | - | Abaddon A |
Passive | Passionate Embrace | Passive | All Targets | - | Lachesis |
Passive | Play's Editor | Passive | All Targets | - | Walpurgisnacht |
Passive | Power of Black Forest | Passive | All Targets | - | Erlkonig |
Passive | Pure-White Devil | Passive | All Targets | - | Albedo |
Passive | Ryujin Reflection | Passive | All Targets | - | Futsunushi |
Passive | Sins of Sodom | Passive | All Targets | - | Belial |
Passive | Strengthening Function | Passive | All Targets | - | Vanitas |
Passive | Suppress Stance Drain | Passive | All Targets | - | Jikokuten |
Passive | Sword of Hallel | Passive | All Targets | - | Ose Hallel |
Passive | Tempestuous Malice | Passive | All Targets | - | Tiamat A |
Passive | Vile Glare | Passive | All Targets | - | Pales |
Demon Panels that cast ATK Debuffs
Demon | Panel # | Effect |
---|---|---|
Adramelech | Panel 2 | Activates the following Chain Effect at the beginning of the 1st turn: Reduces ATK, DEF and EV/AC of all enemies by 20% (3 turns). Activates the following Chain Effect when Sacrificial Inferno is used: Decreases the DEF of all enemies by 20%. (2 turns) |
Ananta | Panel 4 | Activates the following Chain Effect at the start of enemy turn or when an ally demon skill with an HP healing effect is used: Reduces ATK, DEF and EV/AC of all enemies by 20%. (1 turn) |
Black Rider | Panel 2 | +20% to Ice damage. Activates the following Chain Effect after using Soul Divide: +20% to the ATK of all party members and -20% to the ATK of all enemies. (2 turns) |
Cthulhu | Panel 2 | Activates the following Chain Effect when an enemy is inflicted with Gloom: Reduces ATK/DEF of all enemies by 20%. (2 turns) |
Demeter | Panel 2 | Activates the following Chain Effect at the start of enemy turn: Grants all party members a Bulwark with 20% of their respective HP for 1 turn, and reduces ATK of all enemies by 20% for 1 turn. |
Echidna | Panel 2 | Activates the following Chain Effect at the start of enemy turn: +20% to DEF of all party members, reduces ATK of all enemies by 20% and all enemies enter a state of Gloom (1 turn). |
Echidna | Panel 4 | Activates the following Chain Effect when a party member is defeated: Inflicts Gloom on all enemies and decreases the ATK of all enemies by 20%. (1 turn) |
Garuda A | Panel 4 | Activates the following Chain Effect at the start of own turn: Inflicts Force damage (Magic, Power: 40) 4 times to random enemies, when the attack is successful, decreases the ATK, DEF, and EV/AC of all enemies by 20%. (1 turn) |
Hagen | Panel 2 | +20% to Phys damage. Activates the following Chain Effect when an enemy is inflicted with Gloom: Reduces ATK and EV/AC of all enemies by 20%. (1 turn) |
Hydra | Panel 2 | Adds Null Mute. Activates the following Chain Effect at the start of the enemy turn: Increases the DEF of all party members by 20%, and decreases the ATK of all enemies by 20%.(1 turn) |
Ishtar | Panel 4 | Activates the following Chain Effect when a party member uses an Almighty skill: Casts Mesopotamian Star and places the one with this skill into a state of Concentrate. (Activates once per turn) |
Ixtab | Panel 2 | Activates the following Chain Effect if the one with this skill dies: Reduces two of the following by 20%: ATK, DEF or EV/AC of all enemies. (3 turns) |
Kumbhanda | Panel 2 | Activates the following Chain Effect at the start of the 1st turn: Increases the ATK, DEF, and EV/AC of all party members by 20% (1 turn), and decreases the ATK, DEF, and EV/AC of all enemies by 20%. |
Lakshmi A | Panel 3 | +20% to Max HP. Activates the following Chain Effect at the start of enemy turn: +20% to the DEF of all party members and -20% to the ATK of all enemies. (1 turn) |
Lucifer | Panel 1 | +15% to damage dealt by all attacks. +20% to Max HP. Grants 6 additional uses to Morning Star. Activates the following Chain Effect when Morning Star is used: Decreases the ATK, DEF, and EV/AC of all enemies by 20%. (1 turn) |
Lucifer | Panel 4 | Adds Null Mute/Charm. +45 to Ma and Vi. Activates the following Chain Effect at the start of own turn: Decreases the ATK, DEF, and EV/AC of all enemies by 20%. (1 turn) |
Madoka Kaname | Panel 2 | Activates the following Chain Effect at the start of the 1st turn: Removes Bulwark from all enemies, then decreases the ATK, DEF, and EV/AC of all enemies by 20%. (1 turn) |
Maria | Panel 2 | Activates the following Chain Effect at the start of enemy turn: +20% to DEF of all party members and reduces ATK of all enemies by 20%. (1 turn) |
Mastema | Panel 3 | Activates the following Chain Effect after Trial of Hate is used: Randomly reduces 2 of either ATK, DEF or EV/AC of all enemies by 20%. (1 turn) |
Maya | Panel 2 | Activates the following Chain Effect after Illusionary World is activated: Reduces ATK, DEF and EV/AC of all enemies by 20%. (3 turns) |
Mot | Panel 4 | Activates the following Chain Effect at the beginning of own turn: Reduces ATK, DEF, and EV/AC of all enemies by 20%. (1 turn) |
Orcus | Panel 3 | Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Reduces all enemy ATK by 20%. (1 turn) |
Raphael | Panel 2 | When there are 3 or more Divine/Herald demons alive in your party, activates the following Chain Effect at the beginning of own turn: Decreases the ATK of all enemies by 20% (1 turn) and lowers the Force Attribute Affinity of all enemies by 1 level. (1 turn) |
Baldur | Panel 1 | Activates the following Chain Effect if the one with this skill dies: Reduces ATK, DEF and EV/AC of all enemies by 20%. (1 turn) |