Difference between revisions of "Huang Long/Builds"
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! rowspan="2" | PVE | ! rowspan="2" | PVE | ||
! colspan="2" class="unsortable" | PVP | ! colspan="2" class="unsortable" | PVP | ||
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|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
− | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense |
|- | |- | ||
− | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierListData|demon=Huang Long|pvebest1=Yellow|pvebest2=Purple|pvebest3=|pvpbest1=Yellow|pvpbest2=Purple |
− | |pve= | + | |pve=C |
− | |offensive= | + | |offensive=F|defensive=F |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=1 | |democBoss=1 | ||
|pro= | |pro= | ||
− | *High AGI, | + | *High AGI, good resistances and decent bulk make him a useful PvE support demon. |
− | *[[Five Elements]] walls every magical demon without Pierce, including Almighty mages such as [[ | + | *[[Five Elements]] walls every magical demon without Pierce, including Almighty mages such as [[The 10th Angel]] and [[Demeter]]. |
*[[Luster Candy]] in Yellow gives him even more support utility in buff control. Purple provides him [[Speedster]], giving him full flexibility over which skills to transfer. | *[[Luster Candy]] in Yellow gives him even more support utility in buff control. Purple provides him [[Speedster]], giving him full flexibility over which skills to transfer. | ||
*Trivializes [[Brands of Sin]] Stages 10, opening up brand farming on Auto. | *Trivializes [[Brands of Sin]] Stages 10, opening up brand farming on Auto. | ||
*If Panel 4, any team member in a state of magic repel takes 20% less magic damage (Almighty is reduced by another 15%) and deals 20% more magic damage. The defensive portion is essentially a magic version of [[Beelzebub (Human)]], while the offensive portion helps Huang Long act as an offensive support. | *If Panel 4, any team member in a state of magic repel takes 20% less magic damage (Almighty is reduced by another 15%) and deals 20% more magic damage. The defensive portion is essentially a magic version of [[Beelzebub (Human)]], while the offensive portion helps Huang Long act as an offensive support. | ||
+ | *Huang Long Gaming | ||
|con= | |con= | ||
*Pierce bypasses [[Five Elements]]. | *Pierce bypasses [[Five Elements]]. | ||
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|notes= | |notes= | ||
*Yellow AI has issues on auto as it will sometimes cast [[Luster Candy]] when you want to be spamming [[Five Elements]] instead. Due to this, Yellow is mostly recommended for Manual Play, and Purple for Auto-ing. | *Yellow AI has issues on auto as it will sometimes cast [[Luster Candy]] when you want to be spamming [[Five Elements]] instead. Due to this, Yellow is mostly recommended for Manual Play, and Purple for Auto-ing. | ||
+ | *Has a small niche in offense teams to block [[My Harvest!]]. | ||
*Skills like [[Makaraka Shift]] should work with his panel 4, giving the same effect as caveman | *Skills like [[Makaraka Shift]] should work with his panel 4, giving the same effect as caveman | ||
*Huang Long Gaming | *Huang Long Gaming | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} | ||
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== PvE Builds == | == PvE Builds == | ||
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===Good Archetypes: === | ===Good Archetypes: === | ||
− | * | + | * {{ArchIcon|arch=Purple|size=15px|name=1}} : [[Speedster]], compliments Huang Long's high Agi. This is great to guarantee a first turn Five Elements. |
− | + | * {{ArchIcon|arch=Yellow|size=15px|name=1}} : [[Luster Candy]], great to buff up the team. Best for Late Game PVE (In AUTO Mode, the AI might prioritize this over [[Five Elements]], which can be bad) | |
− | * | ||
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=== Skills: === | === Skills: === | ||
− | * AOE Healing Skill: Media... | + | * AOE Healing Skill: [[Media]]... |
− | * Revival Skill: Recarm, Samrecarm. | + | * Revival Skill: [[Recarm]], [[Samrecarm]]. |
− | * Debuffing Skill: Tarunda, Acid Breath... | + | * Debuffing Skill: [[Tarunda]], [[Acid Breath]]... |
+ | |||
+ | EX: With Huang Long decent HP, it is great to compliment it with HP% Brands, however he has low resistances. Huang Long can spam Five Elements as long as he is alive, a good support skill to "sustain" the team in case there are physical attackers or Repel Breakers is a must in the late game. | ||
− | + | Other Builds include nuker: instead of a survivability build, Huang Long makes for a decent Magic attacker. | |
− | Other Builds include nuker | ||
== PvP Builds == | == PvP Builds == |
Latest revision as of 12:04, 11 March 2024
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Huang Long |
C | F | F | - | |||
Pros |
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Cons |
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Notes |
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Synergies | - | ||||||
PvE Builds
For PVE, survivability is a must. Huang Long comes with natural RS to 4 magic elements and Null Light.
Brand Priorities:
- Hp% LIFE, DIVINE
- MATK% LIFE, DIVINE
- PDEF+
3 Set: LIFE, DIVINE
2 Set: SPEED, HEAL, WARD
Mitama:
- Vi (20/20)
- Ma (20/20)
- Ag (10/20)
Good Archetypes:
- Purple : Speedster, compliments Huang Long's high Agi. This is great to guarantee a first turn Five Elements.
- Yellow : Luster Candy, great to buff up the team. Best for Late Game PVE (In AUTO Mode, the AI might prioritize this over Five Elements, which can be bad)
Skills:
- AOE Healing Skill: Media...
- Revival Skill: Recarm, Samrecarm.
- Debuffing Skill: Tarunda, Acid Breath...
EX: With Huang Long decent HP, it is great to compliment it with HP% Brands, however he has low resistances. Huang Long can spam Five Elements as long as he is alive, a good support skill to "sustain" the team in case there are physical attackers or Repel Breakers is a must in the late game.
Other Builds include nuker: instead of a survivability build, Huang Long makes for a decent Magic attacker.