Difference between revisions of "Ardha"

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(Updated by Sire. This was done by a bot.)
(Updated by Sire. This was done by a bot.)
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|rarity= 5
 
|rarity= 5
 
|ai= Attack
 
|ai= Attack
|max_hp= 1131 (92/347)
+
|max_hp= 1131 (93/349)
|max_str= 91 (270/347)
+
|max_str= 91 (271/349)
|max_mag= 230 (4/347)
+
|max_mag= 230 (4/349)
|max_vit= 162 (91/347)
+
|max_vit= 162 (92/349)
|max_agi= 160 (82/347)
+
|max_agi= 160 (84/349)
|max_luck= 162 (70/347)
+
|max_luck= 162 (71/349)
 
|patk= 521
 
|patk= 521
 
|pdef= 553
 
|pdef= 553

Revision as of 09:05, 22 April 2022

Stats

Ardha.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

Null Drain - Drain - - -
Info
Rarity Race Grade AI
5★ Deity 95 Attack
6★ Stats
HP 1131 (93/349) Vitality 162 (92/349)
Strength 91 (271/349) Agility 160 (84/349)
Magic 230 (4/349) Luck 162 (71/349)
PATK 521 PDEF 553
MATK 813 MDEF 623
Innate Skills
Passive.png Epitome of Carnage Passive +20% to Critical hit rate, +15% to Phys damage.
Passive.png Sahasrara Passive +15% to damage dealt.

+25% to Phys hit rate.
+25% to HP recovered by healing skills.
Increases naturally recovered MP by 1.
Activates the following Chain Effect when a party member (including the skill holder) uses a Demon Skill with an HP recovery effect: Inflicts Phys (Physical) damage (Power: 60) with Pierce and a 50% critical hit rate on a single enemy.
*The damage inflicted by this skill is dependent on Mag ATK.

*Ignores all counter skills.
Phys.png Ruin and Grace 6 MP Inflicts Phys (Physical) damage (Power: 240) with Pierce and a 50% critical hit rate on a single enemy.

Heals all party members (Power: 80) if the attack is successful.
*The damage inflicted and HP healed by this skill is dependent on Mag ATK.
*Ignores all counter and death prevention skills.

*This skill has a chance of missing or landing a critical hit.
ArchClear.png
Awaken:
Gacha: -
ArchRed.png
Awaken: Almighty.png Megidolaon 8 MP Inflicts Almighty (Magic) damage with 120 power on All Enemies.
Gacha: Passive.png Butcher Passive +20% damage to skills that target all or random enemies.
ArchYellow.png
Awaken: Support.png Luster Candy 8 MP Increases ATK, DEF, EV/AC of All Party Members by 20% for 3 turns.
Gacha: Passive.png Sadistic Blow Passive +15% to critical hit damage. +10% damage when attacking the enemy's weak point.
ArchPurple.png
Awaken: Passive.png Merciless Blow Passive +20% damage when attacking the enemy's weak point.
Gacha: Passive.png Master Assassin Passive +20% to single-target attack skill damage.
ArchTeal.png
Awaken: Passive.png Drain Phys Passive Adds Phys Drain.
Gacha: Passive.png Epitome of Fortitude Passive +20% to max HP, -50% to Critical hit rate of damage received.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Increases DEF and EV/AC of all party members by 20%. (3 turn) Activates the following Chain Effect when attacking first at the beginning of a battle: Increases own party's ATK and EV/AC by 20%. (3 turn) +15% to all damage. +20% to HP Healing skill effectiveness.
Panel Step Stat Bonus HP: +250(MAX) Mag ATK: +100(MAX) HP: +250(MAX)

Availability

  • Banner s.png Only available from a banner specific event.
  • Gacha s.png Available from the gacha.

Ardha/Sword Ardha/Shield

  Info   Builds   Lore    


Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Ardha.jpg Ardha
Teal Purple Teal B C C -
Pros
  • Sahasrara is an incredibly stacked passive that provides additional MP regen, damage, hit rate and healing effectiveness. Additionally, when any member of the party uses a skill that recovers HP, Ardha chains a 60 BP Phys skill with 50% crit rate that scales on Mag ATK and ignores counters.
    • This has powerful synergy with Vivian, who will chain a heal letting you start to chain effects. Other options to add to this combo include Kangiten, along with the Lakshmi A and Mithras combo. This leads to a strong T0 comp that can wipe a team before a single turn even happens.
  • Ruin and Grace is a very hard-hitting ST skill that has a high critical rate and heals your whole party if it hits, and ignores counters and endures. Combined with high natural MAG and innate Epitome of Carnage, Ardha can deal massive damage while keeping your party healthy.
  • Naturally drains Fire and Elec while gaining Drain Phys in Teal. This makes Ardha an incredible partner for Demiurge.
  • Can be used in Phys Democalypse as a powerful boss unit, especially in Purple for Merciless Blow.
  • P3 adds additional MP regen, making Ardha regen 5 MP per turn, baseline.
  • Commonly used alongside Hachiman and Vivian for chain effect galore.
Cons
  • The extra Phys hit granted by Sahasrara does not bypass Endures.
  • Does not hit hard enough to be worth running against Demeter in PvP unless paired with Hachiman and Vivian.
  • Drain Elec doesn't matter against Zeus.
Notes
  • Run Ardha with Lakshmi A to give your whole team near unlimited MP.
Synergies

PvE Builds

Archetype(s)

  • Purple: Merciless Blow to take advantage of weakness
  • Teal: Drain Phys to be paired with Rama or Demiurge to cheese certain boss fights since he also innately drains Fire and Elec.

Skill Transfers

Damage boosters to allow Ardha to dish out tons of damage. Accuracy Boosters if facing fast/dodgy bosses. Healing boosters if using him as a healer.

Damage Boosters:

  • Phys Amp: Highest Phys damage modifier for Ruin and Grace
  • Master Assassin: Boosts ST damage for Ruin and Grace.
  • Wicked Strike: Crit damage + crit rate modifier.
  • Phys Boost/Assassin: Early game/budget option.

Accuracy Boosters:

  • Great Aim: The highest accuracy modifier.
  • Epitome of Aggression: Accuracy boost + ailment resistance.
  • Good Aim: Early game/budget option.

Healing Boosters:

  • Recovery Amp: The highest healing modifier
  • Epitome of Hardiness: Healing modifier + HP modifier. However it is only accesible via Yellow Mahamayuri as Gacha.
  • Recovery Boost: Early game/budget option.

Other/Misc. Skills:

  • Speedster: Boosts team speed if needed.
  • Enduring Soul/+: Adds survivability.

Brands

  • Stat priorities: Mag ATK%, Phys AC%
  • Spell: Boosts his damage.
  • Aim: Boosts his accuracy.
  • Speed: Boosts team speed if needed.
  • Heal: Boosts healing effectiveness.

Mitama

  1. MAG (20): Boosts damage output.
  2. AGI (20): Boosts team speed and his accuracy.
  3. LUK (10): Increases his chances of landing hits.


Build(s)

Clap Lord no.2
ArchTeal.png Transferred Skills Notes:

Ardha is a perfect combination of everything a good pve team/demon needs: damage, heals, MP, etc. Ruin and Grace hits hard + heals a ton. His passive already gives Ardha a built in Divine brand alongside accuracy and healing modifiers. Perfect for boss fights or slow farming.

Master Assassin Phys Amp
Infused Mitama
Ma 20 Ag 20 Lu 10
Brands
Spell + Speed/Aim with Mag ATK%
Target Stats
-


PvP Builds

  Info   Builds   Lore    

Official Profile

Ardhanarishvara is a god of dual gender whose appearance is half that of the destroyer, Shiva, and half his wife, Parvati. Ardha is the ideal figure of Shaktism, the perfect god. Ardha is often depicted with the iconography of both Shiva (trident, tiger skin and bull mount Nandi) and Parvati (lotus, ornaments and lion) combined.