Difference between revisions of "Yggdrasil/Builds"

From SMT: Dx2 Wiki
Jump to: navigation, search
(Role Summary)
(2025 Update)
Line 18: Line 18:
 
*Extremely bulky, with innate -30% damage reduction against single target skills, [[Null Mortal]], [[Null Bind]], +90% to max HP with [[World Tree]] and [[Epitome of Interception]], and another +20% HP in [[Towering Tree]], Yggdrasil is one tough foe to take down.
 
*Extremely bulky, with innate -30% damage reduction against single target skills, [[Null Mortal]], [[Null Bind]], +90% to max HP with [[World Tree]] and [[Epitome of Interception]], and another +20% HP in [[Towering Tree]], Yggdrasil is one tough foe to take down.
 
*In addition, at the start of the first turn, [[World Tree]] applies 3 layers of affinity attribute reinforcement to all party members, countering the first 3 counts of incoming affinity reduction. This skill also acts as double IS and removes 2 Press Turns from the enemy when Yggdrasil’s party goes second.
 
*In addition, at the start of the first turn, [[World Tree]] applies 3 layers of affinity attribute reinforcement to all party members, countering the first 3 counts of incoming affinity reduction. This skill also acts as double IS and removes 2 Press Turns from the enemy when Yggdrasil’s party goes second.
*[[Great Trunk]] combines both [[Repel Pierce]] and [[Drain Pierce]], letting Yggdrasil act as a full-on anti pierce unit. Also, [[Great Trunk]] prevents enemies from receiving any bonus turns while attacking allies under attribute affinity reinforcement. This includes attacks that hit weak points, attacks with Remnants, and attacks that land critical hits. In addition to this, it also removes all buffs and 1 extra Press Turn from the enemy party when an ally drains or repels an enemy attack.
+
*[[Great Trunk]] combines both [[Repel Pierce]] and [[Drain Pierce]], letting Yggdrasil act as a full-on anti pierce unit. Also, [[Great Trunk]] prevents enemies from receiving any bonus turns while attacking allies under attribute affinity reinforcement. In addition to this, it also removes all buffs and 1 extra Press Turn from the enemy party when an ally drains or repels an enemy attack.
**It also changes Yggdrasil’s basic attack to a single target physical Almighty attack with a 100% crit rate, allowing him to crit pass even while inflicted with Spirit Chains (Indignation).
+
**It also changes Yggdrasil’s basic attack to a single target physical Almighty attack with a 100% crit rate, allowing him to crit pass even while inflicted with [[Asura Lord M]]’s [[Indignation]].
*[[Recarmdra]] in Yellow lets Yggdrasil revive his entire party, solidifying his role as a support tank unit. [[Towering Tree]] boosts his max HP and adds a 500HP endure while [[Drain Dark]] in Teal helps fiend off against demons like [[Tiamat A]], [[Mephisto]] and [[Unit 01 Dx2 Type]].
+
*[[Towering Tree]] boosts his max HP and adds a 500HP endure while [[Drain Dark]] in Teal synergizes well as his role as a Repel/Drain Pierce unit.
 +
**Teal is an amazing tool against a non-[[Suppression]] partnered [[Chefei]], as his forced Dark AoEs will just cause his team to lose all their Press Turns and to heal Yggdrasil.
 
*Good panels that gives extra accuracy, [[Null Charm-Poison]], and a -15% damage aura against single target skills for the party.
 
*Good panels that gives extra accuracy, [[Null Charm-Poison]], and a -15% damage aura against single target skills for the party.
 +
 
|con=
 
|con=
*Weak to Fire, which can be dangerous against [[Lost Name]].
+
*Weak to Fire.
 
*Has no way to reapply attribute affinity reinforcement, which means that after it wears off, Yggdrasil has no way to prevent enemies from receiving bonus turns.
 
*Has no way to reapply attribute affinity reinforcement, which means that after it wears off, Yggdrasil has no way to prevent enemies from receiving bonus turns.
 +
*Shut down hard by [[Nuwa]], as an outspending one will completely stop all his chains from firing off—-meaning no IS, no reinforcement, and no extra penalty for hitting into his Repel/Drain Pierce.
 +
 +
 
|notes=
 
|notes=
*
+
*'''T2''' {{DemonIconBeta|Asura Lord M}}
 +
 
 
}}<section end=tierentry />
 
}}<section end=tierentry />
 
|}
 
|}

Revision as of 11:00, 13 September 2025

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense Tournament
Yggdrasil.jpg Yggdrasil
Purple Teal Purple Yellow Teal C C C A
Pros
  • Extremely bulky, with innate -30% damage reduction against single target skills, Null Mortal, Null Bind, +90% to max HP with World Tree and Epitome of Interception, and another +20% HP in Towering Tree, Yggdrasil is one tough foe to take down.
  • In addition, at the start of the first turn, World Tree applies 3 layers of affinity attribute reinforcement to all party members, countering the first 3 counts of incoming affinity reduction. This skill also acts as double IS and removes 2 Press Turns from the enemy when Yggdrasil’s party goes second.
  • Great Trunk combines both Repel Pierce and Drain Pierce, letting Yggdrasil act as a full-on anti pierce unit. Also, Great Trunk prevents enemies from receiving any bonus turns while attacking allies under attribute affinity reinforcement. In addition to this, it also removes all buffs and 1 extra Press Turn from the enemy party when an ally drains or repels an enemy attack.
    • It also changes Yggdrasil’s basic attack to a single target physical Almighty attack with a 100% crit rate, allowing him to crit pass even while inflicted with Asura Lord M’s Indignation.
  • Towering Tree boosts his max HP and adds a 500HP endure while Drain Dark in Teal synergizes well as his role as a Repel/Drain Pierce unit.
    • Teal is an amazing tool against a non-Suppression partnered Chefei, as his forced Dark AoEs will just cause his team to lose all their Press Turns and to heal Yggdrasil.
  • Good panels that gives extra accuracy, Null Charm-Poison, and a -15% damage aura against single target skills for the party.
Cons
  • Weak to Fire.
  • Has no way to reapply attribute affinity reinforcement, which means that after it wears off, Yggdrasil has no way to prevent enemies from receiving bonus turns.
  • Shut down hard by Nuwa, as an outspending one will completely stop all his chains from firing off—-meaning no IS, no reinforcement, and no extra penalty for hitting into his Repel/Drain Pierce.
Notes
  • T2 Asura Lord M.jpg
Synergies -